188 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			188 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| spv.meshShaderRedeclPerViewBuiltins.mesh
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| // Module Version 10000
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| // Generated by (magic number): 8000a
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| // Id's are bound by 120
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| 
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|                               Capability PerViewAttributesNV
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|                               Capability MeshShadingNV
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|                               Extension  "SPV_NVX_multiview_per_view_attributes"
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|                               Extension  "SPV_NV_mesh_shader"
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint MeshNV 4  "main" 11 20 21 35 67
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|                               ExecutionMode 4 LocalSize 32 1 1
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|                               ExecutionMode 4 OutputVertices 81
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|                               ExecutionMode 4 OutputPrimitivesNV 32
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|                               ExecutionMode 4 OutputTrianglesNV
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|                               Source GLSL 450
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|                               SourceExtension  "GL_NV_mesh_shader"
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|                               Name 4  "main"
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|                               Name 8  "iid"
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|                               Name 11  "gl_LocalInvocationID"
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|                               Name 16  "viewID"
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|                               Name 20  "gl_MeshViewIndicesNV"
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|                               Name 21  "gl_MeshViewCountNV"
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|                               Name 31  "gl_MeshPerVertexNV"
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|                               MemberName 31(gl_MeshPerVertexNV) 0  "gl_PositionPerViewNV"
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|                               MemberName 31(gl_MeshPerVertexNV) 1  "gl_ClipDistancePerViewNV"
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|                               MemberName 31(gl_MeshPerVertexNV) 2  "gl_CullDistancePerViewNV"
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|                               Name 35  "gl_MeshVerticesNV"
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|                               Name 63  "gl_MeshPerPrimitiveNV"
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|                               MemberName 63(gl_MeshPerPrimitiveNV) 0  "gl_LayerPerViewNV"
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|                               MemberName 63(gl_MeshPerPrimitiveNV) 1  "gl_ViewportMaskPerViewNV"
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|                               Name 67  "gl_MeshPrimitivesNV"
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|                               Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
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|                               Decorate 20(gl_MeshViewIndicesNV) BuiltIn MeshViewIndicesNV
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|                               Decorate 21(gl_MeshViewCountNV) BuiltIn MeshViewCountNV
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|                               MemberDecorate 31(gl_MeshPerVertexNV) 0 PerViewNV
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|                               MemberDecorate 31(gl_MeshPerVertexNV) 0 BuiltIn PositionPerViewNV
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|                               MemberDecorate 31(gl_MeshPerVertexNV) 1 PerViewNV
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|                               MemberDecorate 31(gl_MeshPerVertexNV) 1 BuiltIn ClipDistancePerViewNV
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|                               MemberDecorate 31(gl_MeshPerVertexNV) 2 PerViewNV
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|                               MemberDecorate 31(gl_MeshPerVertexNV) 2 BuiltIn CullDistancePerViewNV
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|                               Decorate 31(gl_MeshPerVertexNV) Block
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|                               MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
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|                               MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 PerViewNV
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|                               MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 BuiltIn LayerPerViewNV
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|                               MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
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|                               MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 PerViewNV
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|                               MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 BuiltIn ViewportMaskPerViewNV
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|                               Decorate 63(gl_MeshPerPrimitiveNV) Block
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|                               Decorate 119 BuiltIn WorkgroupSize
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeInt 32 0
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|                7:             TypePointer Function 6(int)
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|                9:             TypeVector 6(int) 3
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|               10:             TypePointer Input 9(ivec3)
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| 11(gl_LocalInvocationID):     10(ptr) Variable Input
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|               12:      6(int) Constant 0
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|               13:             TypePointer Input 6(int)
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|               17:      6(int) Constant 4
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|               18:             TypeArray 6(int) 17
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|               19:             TypePointer Input 18
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| 20(gl_MeshViewIndicesNV):     19(ptr) Variable Input
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| 21(gl_MeshViewCountNV):     13(ptr) Variable Input
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|               26:             TypeFloat 32
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|               27:             TypeVector 26(float) 4
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|               28:             TypeArray 27(fvec4) 17
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|               29:             TypeArray 26(float) 17
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|               30:             TypeArray 29 17
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| 31(gl_MeshPerVertexNV):             TypeStruct 28 30 30
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|               32:      6(int) Constant 81
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|               33:             TypeArray 31(gl_MeshPerVertexNV) 32
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|               34:             TypePointer Output 33
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| 35(gl_MeshVerticesNV):     34(ptr) Variable Output
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|               37:             TypeInt 32 1
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|               38:     37(int) Constant 0
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|               40:   26(float) Constant 1065353216
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|               41:   26(float) Constant 1073741824
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|               42:   26(float) Constant 1077936128
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|               43:   26(float) Constant 1082130432
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|               44:   27(fvec4) ConstantComposite 40 41 42 43
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|               45:             TypePointer Output 27(fvec4)
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|               48:     37(int) Constant 1
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|               50:     37(int) Constant 2
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|               51:   26(float) Constant 1084227584
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|               52:             TypePointer Output 26(float)
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|               56:     37(int) Constant 3
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|               57:   26(float) Constant 1086324736
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|               59:             TypeArray 37(int) 17
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|               60:      6(int) Constant 1
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|               61:             TypeArray 37(int) 60
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|               62:             TypeArray 61 17
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| 63(gl_MeshPerPrimitiveNV):             TypeStruct 59 62
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|               64:      6(int) Constant 32
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|               65:             TypeArray 63(gl_MeshPerPrimitiveNV) 64
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|               66:             TypePointer Output 65
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| 67(gl_MeshPrimitivesNV):     66(ptr) Variable Output
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|               70:     37(int) Constant 7
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|               71:             TypePointer Output 37(int)
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|               75:     37(int) Constant 8
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|               77:      6(int) Constant 264
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|               78:      6(int) Constant 2
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|              119:    9(ivec3) ConstantComposite 64 60 60
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|          4(main):           2 Function None 3
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|                5:             Label
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|           8(iid):      7(ptr) Variable Function
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|       16(viewID):      7(ptr) Variable Function
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|               14:     13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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|               15:      6(int) Load 14
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|                               Store 8(iid) 15
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|               22:      6(int) Load 21(gl_MeshViewCountNV)
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|               23:      6(int) UMod 22 17
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|               24:     13(ptr) AccessChain 20(gl_MeshViewIndicesNV) 23
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|               25:      6(int) Load 24
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|                               Store 16(viewID) 25
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|               36:      6(int) Load 8(iid)
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|               39:      6(int) Load 16(viewID)
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|               46:     45(ptr) AccessChain 35(gl_MeshVerticesNV) 36 38 39
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|                               Store 46 44
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|               47:      6(int) Load 8(iid)
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|               49:      6(int) Load 16(viewID)
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|               53:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 47 48 49 50
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|                               Store 53 51
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|               54:      6(int) Load 8(iid)
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|               55:      6(int) Load 16(viewID)
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|               58:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 54 50 55 56
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|                               Store 58 57
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|               68:      6(int) Load 8(iid)
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|               69:      6(int) Load 16(viewID)
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|               72:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 68 38 69
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|                               Store 72 70
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|               73:      6(int) Load 8(iid)
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|               74:      6(int) Load 16(viewID)
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|               76:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 73 48 74 38
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|                               Store 76 75
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|                               MemoryBarrier 60 77
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|                               ControlBarrier 78 78 77
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|               79:      6(int) Load 8(iid)
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|               80:      6(int) IAdd 79 60
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|               81:      6(int) Load 16(viewID)
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|               82:      6(int) Load 8(iid)
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|               83:      6(int) Load 16(viewID)
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|               84:     45(ptr) AccessChain 35(gl_MeshVerticesNV) 82 38 83
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|               85:   27(fvec4) Load 84
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|               86:     45(ptr) AccessChain 35(gl_MeshVerticesNV) 80 38 81
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|                               Store 86 85
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|               87:      6(int) Load 8(iid)
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|               88:      6(int) IAdd 87 60
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|               89:      6(int) Load 16(viewID)
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|               90:      6(int) Load 8(iid)
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|               91:      6(int) Load 16(viewID)
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|               92:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 90 48 91 50
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|               93:   26(float) Load 92
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|               94:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 88 48 89 50
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|                               Store 94 93
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|               95:      6(int) Load 8(iid)
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|               96:      6(int) IAdd 95 60
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|               97:      6(int) Load 16(viewID)
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|               98:      6(int) Load 8(iid)
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|               99:      6(int) Load 16(viewID)
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|              100:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 98 50 99 56
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|              101:   26(float) Load 100
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|              102:     52(ptr) AccessChain 35(gl_MeshVerticesNV) 96 50 97 56
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|                               Store 102 101
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|              103:      6(int) Load 8(iid)
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|              104:      6(int) IAdd 103 60
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|              105:      6(int) Load 16(viewID)
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|              106:      6(int) Load 8(iid)
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|              107:      6(int) Load 16(viewID)
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|              108:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 106 38 107
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|              109:     37(int) Load 108
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|              110:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 104 38 105
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|                               Store 110 109
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|              111:      6(int) Load 8(iid)
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|              112:      6(int) IAdd 111 60
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|              113:      6(int) Load 16(viewID)
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|              114:      6(int) Load 8(iid)
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|              115:      6(int) Load 16(viewID)
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|              116:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 114 48 115 38
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|              117:     37(int) Load 116
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|              118:     71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 112 48 113 38
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|                               Store 118 117
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|                               MemoryBarrier 60 77
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|                               ControlBarrier 78 78 77
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|                               Return
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|                               FunctionEnd
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