Add support for Subpass Input proposal of issue #1069. Subpass input types are given as: layout(input_attachment_index = 1) SubpassInput<float4> subpass_f; layout(input_attachment_index = 2) SubpassInput<int4> subpass_i; layout(input_attachment_index = 3) SubpassInput<uint4> subpass_u; layout(input_attachment_index = 1) SubpassInputMS<float4> subpass_ms_f; layout(input_attachment_index = 2) SubpassInputMS<int4> subpass_ms_i; layout(input_attachment_index = 3) SubpassInputMS<uint4> subpass_ms_u; The input attachment may also be specified using attribute syntax: [[vk::input_attachment_index(7)]] SubpassInput subpass_2; The template type may be a shorter-than-vec4 vector, but currently user structs are not supported. (An unimplemented error will be issued). The load operations are methods on objects of the above type: float4 result = subpass_f.SubpassLoad(); int4 result = subpass_i.SubpassLoad(); uint4 result = subpass_u.SubpassLoad(); float4 result = subpass_ms_f.SubpassLoad(samp); int4 result = subpass_ms_i.SubpassLoad(samp); uint4 result = subpass_ms_u.SubpassLoad(samp); Additionally, the AST printer could not print EOpSubpass* nodes. Now it can. Fixes #1069
77 lines
3.9 KiB
Plaintext
77 lines
3.9 KiB
Plaintext
spv.register.subpass.frag
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80001
|
|
// Id's are bound by 40
|
|
|
|
Capability Shader
|
|
Capability StorageImageMultisample
|
|
Capability InputAttachment
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 38
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 9 "@main("
|
|
Name 12 "result00"
|
|
Name 15 "subpass_f4"
|
|
Name 22 "result10"
|
|
Name 25 "subpass_ms_f4"
|
|
Name 29 "result73"
|
|
Name 30 "subpass_2"
|
|
Name 38 "@entryPointOutput"
|
|
Decorate 15(subpass_f4) DescriptorSet 0
|
|
Decorate 15(subpass_f4) Binding 21
|
|
Decorate 15(subpass_f4) InputAttachmentIndex 1
|
|
Decorate 25(subpass_ms_f4) DescriptorSet 0
|
|
Decorate 25(subpass_ms_f4) Binding 20
|
|
Decorate 25(subpass_ms_f4) InputAttachmentIndex 4
|
|
Decorate 30(subpass_2) DescriptorSet 0
|
|
Decorate 30(subpass_2) Binding 22
|
|
Decorate 30(subpass_2) InputAttachmentIndex 7
|
|
Decorate 38(@entryPointOutput) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypeFunction 7(fvec4)
|
|
11: TypePointer Function 7(fvec4)
|
|
13: TypeImage 6(float) SubpassData nonsampled format:Unknown
|
|
14: TypePointer UniformConstant 13
|
|
15(subpass_f4): 14(ptr) Variable UniformConstant
|
|
17: TypeInt 32 1
|
|
18: 17(int) Constant 0
|
|
19: TypeVector 17(int) 2
|
|
20: 19(ivec2) ConstantComposite 18 18
|
|
23: TypeImage 6(float) SubpassData multi-sampled nonsampled format:Unknown
|
|
24: TypePointer UniformConstant 23
|
|
25(subpass_ms_f4): 24(ptr) Variable UniformConstant
|
|
27: 17(int) Constant 3
|
|
30(subpass_2): 14(ptr) Variable UniformConstant
|
|
33: 6(float) Constant 0
|
|
34: 7(fvec4) ConstantComposite 33 33 33 33
|
|
37: TypePointer Output 7(fvec4)
|
|
38(@entryPointOutput): 37(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
39: 7(fvec4) FunctionCall 9(@main()
|
|
Store 38(@entryPointOutput) 39
|
|
Return
|
|
FunctionEnd
|
|
9(@main(): 7(fvec4) Function None 8
|
|
10: Label
|
|
12(result00): 11(ptr) Variable Function
|
|
22(result10): 11(ptr) Variable Function
|
|
29(result73): 11(ptr) Variable Function
|
|
16: 13 Load 15(subpass_f4)
|
|
21: 7(fvec4) ImageRead 16 20
|
|
Store 12(result00) 21
|
|
26: 23 Load 25(subpass_ms_f4)
|
|
28: 7(fvec4) ImageRead 26 20 Sample 27
|
|
Store 22(result10) 28
|
|
31: 13 Load 30(subpass_2)
|
|
32: 7(fvec4) ImageRead 31 20
|
|
Store 29(result73) 32
|
|
ReturnValue 34
|
|
FunctionEnd
|