This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
		
			
				
	
	
		
			131 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			131 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
spv.meshShaderSharedMem.mesh
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 77
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                              Capability StorageImageWriteWithoutFormat
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                              Capability MeshShadingNV
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                              Extension  "SPV_NV_mesh_shader"
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint MeshNV 4  "main" 11 17
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                              ExecutionMode 4 LocalSize 32 1 1
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                              ExecutionMode 4 OutputVertices 81
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                              ExecutionMode 4 OutputPrimitivesNV 32
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                              ExecutionMode 4 OutputTrianglesNV
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                              Source GLSL 450
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                              SourceExtension  "GL_NV_mesh_shader"
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                              Name 4  "main"
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                              Name 8  "iid"
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                              Name 11  "gl_LocalInvocationID"
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                              Name 16  "gid"
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                              Name 17  "gl_WorkGroupID"
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                              Name 20  "i"
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                              Name 34  "mem"
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                              Name 37  "block0"
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                              MemberName 37(block0) 0  "uni_value"
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                              Name 39  ""
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                              Name 55  "uni_image"
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                              Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
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                              Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
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                              MemberDecorate 37(block0) 0 Offset 0
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                              Decorate 37(block0) Block
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                              Decorate 39 DescriptorSet 0
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                              Decorate 39 Binding 1
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                              Decorate 55(uni_image) DescriptorSet 0
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                              Decorate 55(uni_image) Binding 0
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                              Decorate 55(uni_image) NonReadable
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                              Decorate 76 BuiltIn WorkgroupSize
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeInt 32 0
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               7:             TypePointer Function 6(int)
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               9:             TypeVector 6(int) 3
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              10:             TypePointer Input 9(ivec3)
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11(gl_LocalInvocationID):     10(ptr) Variable Input
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              12:      6(int) Constant 0
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              13:             TypePointer Input 6(int)
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17(gl_WorkGroupID):     10(ptr) Variable Input
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              27:      6(int) Constant 10
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              28:             TypeBool
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              30:             TypeFloat 32
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              31:             TypeVector 30(float) 4
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              32:             TypeArray 31(fvec4) 27
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              33:             TypePointer Workgroup 32
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         34(mem):     33(ptr) Variable Workgroup
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      37(block0):             TypeStruct 6(int)
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              38:             TypePointer Uniform 37(block0)
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              39:     38(ptr) Variable Uniform
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              40:             TypeInt 32 1
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              41:     40(int) Constant 0
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              42:             TypePointer Uniform 6(int)
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              48:             TypePointer Workgroup 31(fvec4)
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              51:     40(int) Constant 1
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              53:             TypeImage 30(float) 2D nonsampled format:Unknown
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              54:             TypePointer UniformConstant 53
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   55(uni_image):     54(ptr) Variable UniformConstant
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              59:             TypeVector 40(int) 2
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              69:      6(int) Constant 1
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              73:      6(int) Constant 264
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              74:      6(int) Constant 2
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              75:      6(int) Constant 32
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              76:    9(ivec3) ConstantComposite 75 69 69
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         4(main):           2 Function None 3
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               5:             Label
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          8(iid):      7(ptr) Variable Function
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         16(gid):      7(ptr) Variable Function
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           20(i):      7(ptr) Variable Function
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              14:     13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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              15:      6(int) Load 14
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                              Store 8(iid) 15
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              18:     13(ptr) AccessChain 17(gl_WorkGroupID) 12
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              19:      6(int) Load 18
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                              Store 16(gid) 19
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                              Store 20(i) 12
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                              Branch 21
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              21:             Label
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                              LoopMerge 23 24 None
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                              Branch 25
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              25:             Label
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              26:      6(int) Load 20(i)
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              29:    28(bool) ULessThan 26 27
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                              BranchConditional 29 22 23
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              22:               Label
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              35:      6(int)   Load 20(i)
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              36:      6(int)   Load 20(i)
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              43:     42(ptr)   AccessChain 39 41
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              44:      6(int)   Load 43
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              45:      6(int)   IAdd 36 44
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              46:   30(float)   ConvertUToF 45
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              47:   31(fvec4)   CompositeConstruct 46 46 46 46
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              49:     48(ptr)   AccessChain 34(mem) 35
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                                Store 49 47
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                                Branch 24
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              24:               Label
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              50:      6(int)   Load 20(i)
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              52:      6(int)   IAdd 50 51
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                                Store 20(i) 52
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                                Branch 21
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              23:             Label
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              56:          53 Load 55(uni_image)
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              57:      6(int) Load 8(iid)
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              58:     40(int) Bitcast 57
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              60:   59(ivec2) CompositeConstruct 58 58
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              61:      6(int) Load 16(gid)
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              62:     48(ptr) AccessChain 34(mem) 61
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              63:   31(fvec4) Load 62
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                              ImageWrite 56 60 63
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              64:          53 Load 55(uni_image)
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              65:      6(int) Load 8(iid)
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              66:     40(int) Bitcast 65
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              67:   59(ivec2) CompositeConstruct 66 66
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              68:      6(int) Load 16(gid)
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              70:      6(int) IAdd 68 69
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              71:     48(ptr) AccessChain 34(mem) 70
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              72:   31(fvec4) Load 71
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                              ImageWrite 64 67 72
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                              MemoryBarrier 69 73
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                              ControlBarrier 74 74 73
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                              Return
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                              FunctionEnd
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