120 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.nested-runtimeArray.frag
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| Shader version: 500
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:7  Function Definition: @main( ( temp float)
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| 0:7    Function Parameters: 
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| 0:?     Sequence
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| 0:8      Branch: Return with expression
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| 0:8        direct index ( temp float)
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| 0:8          a: direct index for structure ( temp unsized 1-element array of float)
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| 0:8            direct index (layout( row_major std430) buffer structure{ temp unsized 1-element array of float a})
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| 0:8              @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp unsized 1-element array of float a})
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| 0:8                'B' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp unsized 1-element array of float a} @data})
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| 0:8                Constant:
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| 0:8                  0 (const uint)
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| 0:8              Constant:
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| 0:8                0 (const int)
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| 0:8            Constant:
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| 0:8              0 (const int)
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| 0:8          Constant:
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| 0:8            0 (const int)
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| 0:7  Function Definition: main( ( temp void)
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| 0:7    Function Parameters: 
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| 0:?     Sequence
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| 0:7      move second child to first child ( temp float)
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| 0:?         '@entryPointOutput' (layout( location=0) out float)
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| 0:7        Function Call: @main( ( temp float)
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| 0:?   Linker Objects
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| 0:?     'B' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp unsized 1-element array of float a} @data})
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| 0:?     '@entryPointOutput' (layout( location=0) out float)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 500
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:7  Function Definition: @main( ( temp float)
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| 0:7    Function Parameters: 
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| 0:?     Sequence
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| 0:8      Branch: Return with expression
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| 0:8        direct index ( temp float)
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| 0:8          a: direct index for structure ( temp unsized 1-element array of float)
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| 0:8            direct index (layout( row_major std430) buffer structure{ temp unsized 1-element array of float a})
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| 0:8              @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp unsized 1-element array of float a})
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| 0:8                'B' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp unsized 1-element array of float a} @data})
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| 0:8                Constant:
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| 0:8                  0 (const uint)
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| 0:8              Constant:
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| 0:8                0 (const int)
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| 0:8            Constant:
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| 0:8              0 (const int)
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| 0:8          Constant:
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| 0:8            0 (const int)
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| 0:7  Function Definition: main( ( temp void)
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| 0:7    Function Parameters: 
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| 0:?     Sequence
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| 0:7      move second child to first child ( temp float)
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| 0:?         '@entryPointOutput' (layout( location=0) out float)
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| 0:7        Function Call: @main( ( temp float)
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| 0:?   Linker Objects
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| 0:?     'B' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp unsized 1-element array of float a} @data})
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| 0:?     '@entryPointOutput' (layout( location=0) out float)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 8000b
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| // Id's are bound by 26
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 24
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source HLSL 500
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|                               Name 4  "main"
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|                               Name 8  "@main("
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|                               Name 11  "A"
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|                               MemberName 11(A) 0  "a"
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|                               Name 13  "B"
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|                               MemberName 13(B) 0  "@data"
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|                               Name 15  "B"
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|                               Name 24  "@entryPointOutput"
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|                               Decorate 10 ArrayStride 4
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|                               MemberDecorate 11(A) 0 Offset 0
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|                               Decorate 11(A) BufferBlock
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|                               Decorate 12 ArrayStride 4
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|                               MemberDecorate 13(B) 0 Offset 0
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|                               Decorate 13(B) BufferBlock
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|                               Decorate 15(B) DescriptorSet 0
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|                               Decorate 15(B) Binding 0
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|                               Decorate 24(@entryPointOutput) Location 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeFunction 6(float)
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|               10:             TypeRuntimeArray 6(float)
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|            11(A):             TypeStruct 10
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|               12:             TypeRuntimeArray 11(A)
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|            13(B):             TypeStruct 12
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|               14:             TypePointer Uniform 13(B)
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|            15(B):     14(ptr) Variable Uniform
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|               16:             TypeInt 32 1
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|               17:     16(int) Constant 0
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|               18:             TypePointer Uniform 6(float)
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|               23:             TypePointer Output 6(float)
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| 24(@entryPointOutput):     23(ptr) Variable Output
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|          4(main):           2 Function None 3
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|                5:             Label
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|               25:    6(float) FunctionCall 8(@main()
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|                               Store 24(@entryPointOutput) 25
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|                               Return
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|                               FunctionEnd
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|        8(@main():    6(float) Function None 7
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|                9:             Label
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|               19:     18(ptr) AccessChain 15(B) 17 17 17 17
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|               20:    6(float) Load 19
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|                               ReturnValue 20
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|                               FunctionEnd
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