218 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			218 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
spv.meshShaderRedeclBuiltins.mesh
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// Module Version 10000
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// Generated by (magic number): 80008
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// Id's are bound by 129
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                              Capability ClipDistance
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                              Capability CullDistance
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                              Capability MultiViewport
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                              Capability ShaderViewportMaskNV
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                              Capability MeshShadingNV
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                              Extension  "SPV_NV_mesh_shader"
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                              Extension  "SPV_NV_viewport_array2"
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint MeshNV 4  "main" 11 17 28 81 122 127
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                              ExecutionMode 4 LocalSize 32 1 1
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                              ExecutionMode 4 OutputVertices 81
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                              ExecutionMode 4 OutputPrimitivesNV 32
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                              ExecutionMode 4 OutputTrianglesNV
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                              Source GLSL 460
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                              SourceExtension  "GL_NV_mesh_shader"
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                              Name 4  "main"
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                              Name 8  "iid"
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                              Name 11  "gl_LocalInvocationID"
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                              Name 16  "gid"
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                              Name 17  "gl_WorkGroupID"
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                              Name 24  "gl_MeshPerVertexNV"
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                              MemberName 24(gl_MeshPerVertexNV) 0  "gl_Position"
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                              MemberName 24(gl_MeshPerVertexNV) 1  "gl_PointSize"
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                              MemberName 24(gl_MeshPerVertexNV) 2  "gl_ClipDistance"
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                              MemberName 24(gl_MeshPerVertexNV) 3  "gl_CullDistance"
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                              Name 28  "gl_MeshVerticesNV"
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                              Name 77  "gl_MeshPerPrimitiveNV"
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                              MemberName 77(gl_MeshPerPrimitiveNV) 0  "gl_PrimitiveID"
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                              MemberName 77(gl_MeshPerPrimitiveNV) 1  "gl_Layer"
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                              MemberName 77(gl_MeshPerPrimitiveNV) 2  "gl_ViewportIndex"
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                              MemberName 77(gl_MeshPerPrimitiveNV) 3  "gl_ViewportMask"
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                              Name 81  "gl_MeshPrimitivesNV"
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                              Name 122  "gl_PrimitiveIndicesNV"
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                              Name 127  "gl_PrimitiveCountNV"
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                              Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
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                              Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
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                              MemberDecorate 24(gl_MeshPerVertexNV) 0 BuiltIn Position
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                              MemberDecorate 24(gl_MeshPerVertexNV) 1 BuiltIn PointSize
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                              MemberDecorate 24(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance
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                              MemberDecorate 24(gl_MeshPerVertexNV) 3 BuiltIn CullDistance
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                              Decorate 24(gl_MeshPerVertexNV) Block
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                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
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                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId
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                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
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                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer
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                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
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                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex
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                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
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                              MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
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                              Decorate 77(gl_MeshPerPrimitiveNV) Block
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                              Decorate 122(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV
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                              Decorate 127(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV
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                              Decorate 128 BuiltIn WorkgroupSize
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeInt 32 0
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               7:             TypePointer Function 6(int)
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               9:             TypeVector 6(int) 3
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              10:             TypePointer Input 9(ivec3)
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11(gl_LocalInvocationID):     10(ptr) Variable Input
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              12:      6(int) Constant 0
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              13:             TypePointer Input 6(int)
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17(gl_WorkGroupID):     10(ptr) Variable Input
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              20:             TypeFloat 32
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              21:             TypeVector 20(float) 4
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              22:      6(int) Constant 4
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              23:             TypeArray 20(float) 22
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24(gl_MeshPerVertexNV):             TypeStruct 21(fvec4) 20(float) 23 23
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              25:      6(int) Constant 81
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              26:             TypeArray 24(gl_MeshPerVertexNV) 25
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              27:             TypePointer Output 26
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28(gl_MeshVerticesNV):     27(ptr) Variable Output
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              30:             TypeInt 32 1
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              31:     30(int) Constant 0
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              32:   20(float) Constant 1065353216
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              33:   21(fvec4) ConstantComposite 32 32 32 32
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              34:             TypePointer Output 21(fvec4)
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              37:     30(int) Constant 1
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              38:   20(float) Constant 1073741824
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              39:             TypePointer Output 20(float)
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              42:     30(int) Constant 2
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              43:     30(int) Constant 3
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              44:   20(float) Constant 1077936128
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              47:   20(float) Constant 1082130432
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              49:      6(int) Constant 1
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              50:      6(int) Constant 264
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              51:      6(int) Constant 2
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              76:             TypeArray 30(int) 49
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77(gl_MeshPerPrimitiveNV):             TypeStruct 30(int) 30(int) 30(int) 76
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              78:      6(int) Constant 32
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              79:             TypeArray 77(gl_MeshPerPrimitiveNV) 78
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              80:             TypePointer Output 79
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81(gl_MeshPrimitivesNV):     80(ptr) Variable Output
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              83:     30(int) Constant 6
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              84:             TypePointer Output 30(int)
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              87:     30(int) Constant 7
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              90:     30(int) Constant 8
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              93:     30(int) Constant 9
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             119:      6(int) Constant 96
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             120:             TypeArray 6(int) 119
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             121:             TypePointer Output 120
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122(gl_PrimitiveIndicesNV):    121(ptr) Variable Output
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             123:             TypePointer Output 6(int)
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             125:     30(int) Constant 95
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127(gl_PrimitiveCountNV):    123(ptr) Variable Output
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             128:    9(ivec3) ConstantComposite 78 49 49
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         4(main):           2 Function None 3
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               5:             Label
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          8(iid):      7(ptr) Variable Function
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         16(gid):      7(ptr) Variable Function
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              14:     13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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              15:      6(int) Load 14
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                              Store 8(iid) 15
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              18:     13(ptr) AccessChain 17(gl_WorkGroupID) 12
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              19:      6(int) Load 18
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                              Store 16(gid) 19
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              29:      6(int) Load 8(iid)
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              35:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 29 31
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                              Store 35 33
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              36:      6(int) Load 8(iid)
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              40:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 36 37
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                              Store 40 38
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              41:      6(int) Load 8(iid)
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              45:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 41 42 43
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                              Store 45 44
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              46:      6(int) Load 8(iid)
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              48:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 46 43 42
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                              Store 48 47
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                              MemoryBarrier 49 50
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                              ControlBarrier 51 51 50
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              52:      6(int) Load 8(iid)
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              53:      6(int) IAdd 52 49
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              54:      6(int) Load 8(iid)
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              55:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 54 31
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              56:   21(fvec4) Load 55
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              57:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 53 31
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                              Store 57 56
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              58:      6(int) Load 8(iid)
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              59:      6(int) IAdd 58 49
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              60:      6(int) Load 8(iid)
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              61:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 60 37
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              62:   20(float) Load 61
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              63:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 59 37
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                              Store 63 62
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              64:      6(int) Load 8(iid)
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              65:      6(int) IAdd 64 49
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              66:      6(int) Load 8(iid)
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              67:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 66 42 43
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              68:   20(float) Load 67
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              69:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 65 42 43
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                              Store 69 68
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              70:      6(int) Load 8(iid)
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              71:      6(int) IAdd 70 49
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              72:      6(int) Load 8(iid)
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              73:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 72 43 42
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              74:   20(float) Load 73
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              75:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 71 43 42
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                              Store 75 74
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                              MemoryBarrier 49 50
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                              ControlBarrier 51 51 50
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              82:      6(int) Load 8(iid)
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              85:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 82 31
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                              Store 85 83
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              86:      6(int) Load 8(iid)
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              88:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 86 37
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                              Store 88 87
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              89:      6(int) Load 8(iid)
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              91:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 89 42
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                              Store 91 90
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              92:      6(int) Load 8(iid)
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              94:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 92 43 31
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                              Store 94 93
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                              MemoryBarrier 49 50
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                              ControlBarrier 51 51 50
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              95:      6(int) Load 8(iid)
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              96:      6(int) IAdd 95 49
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              97:      6(int) Load 8(iid)
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              98:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 97 31
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              99:     30(int) Load 98
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             100:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 96 31
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                              Store 100 99
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             101:      6(int) Load 8(iid)
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             102:      6(int) IAdd 101 49
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             103:      6(int) Load 8(iid)
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             104:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 103 37
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             105:     30(int) Load 104
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             106:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 102 37
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                              Store 106 105
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             107:      6(int) Load 8(iid)
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             108:      6(int) IAdd 107 49
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             109:      6(int) Load 8(iid)
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             110:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 109 42
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             111:     30(int) Load 110
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             112:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 108 42
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                              Store 112 111
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             113:      6(int) Load 8(iid)
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             114:      6(int) IAdd 113 49
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             115:      6(int) Load 8(iid)
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             116:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 115 43 31
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             117:     30(int) Load 116
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             118:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 114 43 31
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                              Store 118 117
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                              MemoryBarrier 49 50
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                              ControlBarrier 51 51 50
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             124:    123(ptr) AccessChain 122(gl_PrimitiveIndicesNV) 31
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                              Store 124 49
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             126:    123(ptr) AccessChain 122(gl_PrimitiveIndicesNV) 125
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                              Store 126 51
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                              Store 127(gl_PrimitiveCountNV) 119
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                              Return
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                              FunctionEnd
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