 4c57db1595
			
		
	
	
		4c57db1595
		
	
	
	
	
		
			
			Adds the --no-link option which outputs the compiled shader binaries without linking them. This is a first step towards allowing users to create SPIR-v binary, non-executable libraries. When using the --no-link option, all functions are decorated with the Export linkage attribute.
		
			
				
	
	
		
			960 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			960 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
 | |
| // Copyright (C) 2014-2015 LunarG, Inc.
 | |
| // Copyright (C) 2015-2020 Google, Inc.
 | |
| // Copyright (C) 2017 ARM Limited.
 | |
| // Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
 | |
| //
 | |
| // All rights reserved.
 | |
| //
 | |
| // Redistribution and use in source and binary forms, with or without
 | |
| // modification, are permitted provided that the following conditions
 | |
| // are met:
 | |
| //
 | |
| //    Redistributions of source code must retain the above copyright
 | |
| //    notice, this list of conditions and the following disclaimer.
 | |
| //
 | |
| //    Redistributions in binary form must reproduce the above
 | |
| //    copyright notice, this list of conditions and the following
 | |
| //    disclaimer in the documentation and/or other materials provided
 | |
| //    with the distribution.
 | |
| //
 | |
| //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
 | |
| //    contributors may be used to endorse or promote products derived
 | |
| //    from this software without specific prior written permission.
 | |
| //
 | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 | |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 | |
| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 | |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 | |
| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 | |
| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 | |
| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 | |
| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 | |
| // POSSIBILITY OF SUCH DAMAGE.
 | |
| 
 | |
| //
 | |
| // "Builder" is an interface to fully build SPIR-V IR.   Allocate one of
 | |
| // these to build (a thread safe) internal SPIR-V representation (IR),
 | |
| // and then dump it as a binary stream according to the SPIR-V specification.
 | |
| //
 | |
| // A Builder has a 1:1 relationship with a SPIR-V module.
 | |
| //
 | |
| 
 | |
| #pragma once
 | |
| #ifndef SpvBuilder_H
 | |
| #define SpvBuilder_H
 | |
| 
 | |
| #include "Logger.h"
 | |
| #include "spirv.hpp"
 | |
| #include "spvIR.h"
 | |
| namespace spv {
 | |
|     #include "GLSL.ext.KHR.h"
 | |
|     #include "NonSemanticShaderDebugInfo100.h"
 | |
| }
 | |
| 
 | |
| #include <algorithm>
 | |
| #include <map>
 | |
| #include <memory>
 | |
| #include <set>
 | |
| #include <sstream>
 | |
| #include <stack>
 | |
| #include <unordered_map>
 | |
| #include <map>
 | |
| 
 | |
| namespace spv {
 | |
| 
 | |
| typedef enum {
 | |
|     Spv_1_0 = (1 << 16),
 | |
|     Spv_1_1 = (1 << 16) | (1 << 8),
 | |
|     Spv_1_2 = (1 << 16) | (2 << 8),
 | |
|     Spv_1_3 = (1 << 16) | (3 << 8),
 | |
|     Spv_1_4 = (1 << 16) | (4 << 8),
 | |
|     Spv_1_5 = (1 << 16) | (5 << 8),
 | |
| } SpvVersion;
 | |
| 
 | |
| class Builder {
 | |
| public:
 | |
|     Builder(unsigned int spvVersion, unsigned int userNumber, SpvBuildLogger* logger);
 | |
|     virtual ~Builder();
 | |
| 
 | |
|     static const int maxMatrixSize = 4;
 | |
| 
 | |
|     unsigned int getSpvVersion() const { return spvVersion; }
 | |
| 
 | |
|     void setSource(spv::SourceLanguage lang, int version)
 | |
|     {
 | |
|         sourceLang = lang;
 | |
|         sourceVersion = version;
 | |
|     }
 | |
|     spv::Id getStringId(const std::string& str)
 | |
|     {
 | |
|         auto sItr = stringIds.find(str);
 | |
|         if (sItr != stringIds.end())
 | |
|             return sItr->second;
 | |
|         spv::Id strId = getUniqueId();
 | |
|         Instruction* fileString = new Instruction(strId, NoType, OpString);
 | |
|         const char* file_c_str = str.c_str();
 | |
|         fileString->addStringOperand(file_c_str);
 | |
|         strings.push_back(std::unique_ptr<Instruction>(fileString));
 | |
|         module.mapInstruction(fileString);
 | |
|         stringIds[file_c_str] = strId;
 | |
|         return strId;
 | |
|     }
 | |
|     spv::Id getSourceFile() const
 | |
|     {
 | |
|         return sourceFileStringId;
 | |
|     }
 | |
|     void setSourceFile(const std::string& file)
 | |
|     {
 | |
|         sourceFileStringId = getStringId(file);
 | |
|         currentFileId = sourceFileStringId;
 | |
|     }
 | |
|     void setSourceText(const std::string& text) { sourceText = text; }
 | |
|     void addSourceExtension(const char* ext) { sourceExtensions.push_back(ext); }
 | |
|     void addModuleProcessed(const std::string& p) { moduleProcesses.push_back(p.c_str()); }
 | |
|     void setEmitOpLines() { emitOpLines = true; }
 | |
|     void setEmitNonSemanticShaderDebugInfo(bool const emit)
 | |
|     {
 | |
|         emitNonSemanticShaderDebugInfo = emit;
 | |
| 
 | |
|         if(emit)
 | |
|         {
 | |
|             importNonSemanticShaderDebugInfoInstructions();
 | |
|         }
 | |
|     }
 | |
|     void setEmitNonSemanticShaderDebugSource(bool const src)
 | |
|     {
 | |
|         emitNonSemanticShaderDebugSource = src;
 | |
|     }
 | |
|     void addExtension(const char* ext) { extensions.insert(ext); }
 | |
|     void removeExtension(const char* ext)
 | |
|     {
 | |
|         extensions.erase(ext);
 | |
|     }
 | |
|     void addIncorporatedExtension(const char* ext, SpvVersion incorporatedVersion)
 | |
|     {
 | |
|         if (getSpvVersion() < static_cast<unsigned>(incorporatedVersion))
 | |
|             addExtension(ext);
 | |
|     }
 | |
|     void promoteIncorporatedExtension(const char* baseExt, const char* promoExt, SpvVersion incorporatedVersion)
 | |
|     {
 | |
|         removeExtension(baseExt);
 | |
|         addIncorporatedExtension(promoExt, incorporatedVersion);
 | |
|     }
 | |
|     void addInclude(const std::string& name, const std::string& text)
 | |
|     {
 | |
|         spv::Id incId = getStringId(name);
 | |
|         includeFiles[incId] = &text;
 | |
|     }
 | |
|     Id import(const char*);
 | |
|     void setMemoryModel(spv::AddressingModel addr, spv::MemoryModel mem)
 | |
|     {
 | |
|         addressModel = addr;
 | |
|         memoryModel = mem;
 | |
|     }
 | |
| 
 | |
|     void addCapability(spv::Capability cap) { capabilities.insert(cap); }
 | |
| 
 | |
|     // To get a new <id> for anything needing a new one.
 | |
|     Id getUniqueId() { return ++uniqueId; }
 | |
| 
 | |
|     // To get a set of new <id>s, e.g., for a set of function parameters
 | |
|     Id getUniqueIds(int numIds)
 | |
|     {
 | |
|         Id id = uniqueId + 1;
 | |
|         uniqueId += numIds;
 | |
|         return id;
 | |
|     }
 | |
| 
 | |
|     // Generate OpLine for non-filename-based #line directives (ie no filename
 | |
|     // seen yet): Log the current line, and if different than the last one,
 | |
|     // issue a new OpLine using the new line and current source file name.
 | |
|     void setLine(int line);
 | |
| 
 | |
|     // If filename null, generate OpLine for non-filename-based line directives,
 | |
|     // else do filename-based: Log the current line and file, and if different
 | |
|     // than the last one, issue a new OpLine using the new line and file
 | |
|     // name.
 | |
|     void setLine(int line, const char* filename);
 | |
|     // Low-level OpLine. See setLine() for a layered helper.
 | |
|     void addLine(Id fileName, int line, int column);
 | |
|     void addDebugScopeAndLine(Id fileName, int line, int column);
 | |
| 
 | |
|     // For creating new types (will return old type if the requested one was already made).
 | |
|     Id makeVoidType();
 | |
|     Id makeBoolType(bool const compilerGenerated = true);
 | |
|     Id makePointer(StorageClass, Id pointee);
 | |
|     Id makeForwardPointer(StorageClass);
 | |
|     Id makePointerFromForwardPointer(StorageClass, Id forwardPointerType, Id pointee);
 | |
|     Id makeIntegerType(int width, bool hasSign);   // generic
 | |
|     Id makeIntType(int width) { return makeIntegerType(width, true); }
 | |
|     Id makeUintType(int width) { return makeIntegerType(width, false); }
 | |
|     Id makeFloatType(int width);
 | |
|     Id makeStructType(const std::vector<Id>& members, const char* name, bool const compilerGenerated = true);
 | |
|     Id makeStructResultType(Id type0, Id type1);
 | |
|     Id makeVectorType(Id component, int size);
 | |
|     Id makeMatrixType(Id component, int cols, int rows);
 | |
|     Id makeArrayType(Id element, Id sizeId, int stride);  // 0 stride means no stride decoration
 | |
|     Id makeRuntimeArray(Id element);
 | |
|     Id makeFunctionType(Id returnType, const std::vector<Id>& paramTypes);
 | |
|     Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format);
 | |
|     Id makeSamplerType();
 | |
|     Id makeSampledImageType(Id imageType);
 | |
|     Id makeCooperativeMatrixTypeKHR(Id component, Id scope, Id rows, Id cols, Id use);
 | |
|     Id makeCooperativeMatrixTypeNV(Id component, Id scope, Id rows, Id cols);
 | |
|     Id makeCooperativeMatrixTypeWithSameShape(Id component, Id otherType);
 | |
|     Id makeGenericType(spv::Op opcode, std::vector<spv::IdImmediate>& operands);
 | |
| 
 | |
|     // SPIR-V NonSemantic Shader DebugInfo Instructions
 | |
|     struct DebugTypeLoc {
 | |
|         std::string name {};
 | |
|         int line {0};
 | |
|         int column {0};
 | |
|     };
 | |
|     std::unordered_map<Id, DebugTypeLoc> debugTypeLocs;
 | |
|     Id makeDebugInfoNone();
 | |
|     Id makeBoolDebugType(int const size);
 | |
|     Id makeIntegerDebugType(int const width, bool const hasSign);
 | |
|     Id makeFloatDebugType(int const width);
 | |
|     Id makeSequentialDebugType(Id const baseType, Id const componentCount, NonSemanticShaderDebugInfo100Instructions const sequenceType);
 | |
|     Id makeArrayDebugType(Id const baseType, Id const componentCount);
 | |
|     Id makeVectorDebugType(Id const baseType, int const componentCount);
 | |
|     Id makeMatrixDebugType(Id const vectorType, int const vectorCount, bool columnMajor = true);
 | |
|     Id makeMemberDebugType(Id const memberType, DebugTypeLoc const& debugTypeLoc);
 | |
|     Id makeCompositeDebugType(std::vector<Id> const& memberTypes, char const*const name,
 | |
|         NonSemanticShaderDebugInfo100DebugCompositeType const tag, bool const isOpaqueType = false);
 | |
|     Id makeDebugSource(const Id fileName);
 | |
|     Id makeDebugCompilationUnit();
 | |
|     Id createDebugGlobalVariable(Id const type, char const*const name, Id const variable);
 | |
|     Id createDebugLocalVariable(Id type, char const*const name, size_t const argNumber = 0);
 | |
|     Id makeDebugExpression();
 | |
|     Id makeDebugDeclare(Id const debugLocalVariable, Id const localVariable);
 | |
|     Id makeDebugValue(Id const debugLocalVariable, Id const value);
 | |
|     Id makeDebugFunctionType(Id returnType, const std::vector<Id>& paramTypes);
 | |
|     Id makeDebugFunction(Function* function, Id nameId, Id funcTypeId);
 | |
|     Id makeDebugLexicalBlock(uint32_t line);
 | |
|     std::string unmangleFunctionName(std::string const& name) const;
 | |
| 
 | |
|     // accelerationStructureNV type
 | |
|     Id makeAccelerationStructureType();
 | |
|     // rayQueryEXT type
 | |
|     Id makeRayQueryType();
 | |
|     // hitObjectNV type
 | |
|     Id makeHitObjectNVType();
 | |
| 
 | |
|     // For querying about types.
 | |
|     Id getTypeId(Id resultId) const { return module.getTypeId(resultId); }
 | |
|     Id getDerefTypeId(Id resultId) const;
 | |
|     Op getOpCode(Id id) const { return module.getInstruction(id)->getOpCode(); }
 | |
|     Op getTypeClass(Id typeId) const { return getOpCode(typeId); }
 | |
|     Op getMostBasicTypeClass(Id typeId) const;
 | |
|     int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); }
 | |
|     int getNumTypeConstituents(Id typeId) const;
 | |
|     int getNumTypeComponents(Id typeId) const { return getNumTypeConstituents(typeId); }
 | |
|     Id getScalarTypeId(Id typeId) const;
 | |
|     Id getContainedTypeId(Id typeId) const;
 | |
|     Id getContainedTypeId(Id typeId, int) const;
 | |
|     StorageClass getTypeStorageClass(Id typeId) const { return module.getStorageClass(typeId); }
 | |
|     ImageFormat getImageTypeFormat(Id typeId) const
 | |
|         { return (ImageFormat)module.getInstruction(typeId)->getImmediateOperand(6); }
 | |
|     Id getResultingAccessChainType() const;
 | |
|     Id getIdOperand(Id resultId, int idx) { return module.getInstruction(resultId)->getIdOperand(idx); }
 | |
| 
 | |
|     bool isPointer(Id resultId)      const { return isPointerType(getTypeId(resultId)); }
 | |
|     bool isScalar(Id resultId)       const { return isScalarType(getTypeId(resultId)); }
 | |
|     bool isVector(Id resultId)       const { return isVectorType(getTypeId(resultId)); }
 | |
|     bool isMatrix(Id resultId)       const { return isMatrixType(getTypeId(resultId)); }
 | |
|     bool isCooperativeMatrix(Id resultId)const { return isCooperativeMatrixType(getTypeId(resultId)); }
 | |
|     bool isAggregate(Id resultId)    const { return isAggregateType(getTypeId(resultId)); }
 | |
|     bool isSampledImage(Id resultId) const { return isSampledImageType(getTypeId(resultId)); }
 | |
| 
 | |
|     bool isBoolType(Id typeId)
 | |
|         { return groupedTypes[OpTypeBool].size() > 0 && typeId == groupedTypes[OpTypeBool].back()->getResultId(); }
 | |
|     bool isIntType(Id typeId)          const
 | |
|         { return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) != 0; }
 | |
|     bool isUintType(Id typeId)         const
 | |
|         { return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) == 0; }
 | |
|     bool isFloatType(Id typeId)        const { return getTypeClass(typeId) == OpTypeFloat; }
 | |
|     bool isPointerType(Id typeId)      const { return getTypeClass(typeId) == OpTypePointer; }
 | |
|     bool isScalarType(Id typeId)       const
 | |
|         { return getTypeClass(typeId) == OpTypeFloat || getTypeClass(typeId) == OpTypeInt ||
 | |
|           getTypeClass(typeId) == OpTypeBool; }
 | |
|     bool isVectorType(Id typeId)       const { return getTypeClass(typeId) == OpTypeVector; }
 | |
|     bool isMatrixType(Id typeId)       const { return getTypeClass(typeId) == OpTypeMatrix; }
 | |
|     bool isStructType(Id typeId)       const { return getTypeClass(typeId) == OpTypeStruct; }
 | |
|     bool isArrayType(Id typeId)        const { return getTypeClass(typeId) == OpTypeArray; }
 | |
|     bool isCooperativeMatrixType(Id typeId)const
 | |
|     {
 | |
|         return getTypeClass(typeId) == OpTypeCooperativeMatrixKHR || getTypeClass(typeId) == OpTypeCooperativeMatrixNV;
 | |
|     }
 | |
|     bool isAggregateType(Id typeId)    const
 | |
|         { return isArrayType(typeId) || isStructType(typeId) || isCooperativeMatrixType(typeId); }
 | |
|     bool isImageType(Id typeId)        const { return getTypeClass(typeId) == OpTypeImage; }
 | |
|     bool isSamplerType(Id typeId)      const { return getTypeClass(typeId) == OpTypeSampler; }
 | |
|     bool isSampledImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampledImage; }
 | |
|     bool containsType(Id typeId, Op typeOp, unsigned int width) const;
 | |
|     bool containsPhysicalStorageBufferOrArray(Id typeId) const;
 | |
| 
 | |
|     bool isConstantOpCode(Op opcode) const;
 | |
|     bool isSpecConstantOpCode(Op opcode) const;
 | |
|     bool isConstant(Id resultId) const { return isConstantOpCode(getOpCode(resultId)); }
 | |
|     bool isConstantScalar(Id resultId) const { return getOpCode(resultId) == OpConstant; }
 | |
|     bool isSpecConstant(Id resultId) const { return isSpecConstantOpCode(getOpCode(resultId)); }
 | |
|     unsigned int getConstantScalar(Id resultId) const
 | |
|         { return module.getInstruction(resultId)->getImmediateOperand(0); }
 | |
|     StorageClass getStorageClass(Id resultId) const { return getTypeStorageClass(getTypeId(resultId)); }
 | |
| 
 | |
|     bool isVariableOpCode(Op opcode) const { return opcode == OpVariable; }
 | |
|     bool isVariable(Id resultId) const { return isVariableOpCode(getOpCode(resultId)); }
 | |
|     bool isGlobalStorage(Id resultId) const { return getStorageClass(resultId) != StorageClassFunction; }
 | |
|     bool isGlobalVariable(Id resultId) const { return isVariable(resultId) && isGlobalStorage(resultId); }
 | |
|     // See if a resultId is valid for use as an initializer.
 | |
|     bool isValidInitializer(Id resultId) const { return isConstant(resultId) || isGlobalVariable(resultId); }
 | |
| 
 | |
|     bool isRayTracingOpCode(Op opcode) const;
 | |
| 
 | |
|     int getScalarTypeWidth(Id typeId) const
 | |
|     {
 | |
|         Id scalarTypeId = getScalarTypeId(typeId);
 | |
|         assert(getTypeClass(scalarTypeId) == OpTypeInt || getTypeClass(scalarTypeId) == OpTypeFloat);
 | |
|         return module.getInstruction(scalarTypeId)->getImmediateOperand(0);
 | |
|     }
 | |
| 
 | |
|     int getTypeNumColumns(Id typeId) const
 | |
|     {
 | |
|         assert(isMatrixType(typeId));
 | |
|         return getNumTypeConstituents(typeId);
 | |
|     }
 | |
|     int getNumColumns(Id resultId) const { return getTypeNumColumns(getTypeId(resultId)); }
 | |
|     int getTypeNumRows(Id typeId) const
 | |
|     {
 | |
|         assert(isMatrixType(typeId));
 | |
|         return getNumTypeComponents(getContainedTypeId(typeId));
 | |
|     }
 | |
|     int getNumRows(Id resultId) const { return getTypeNumRows(getTypeId(resultId)); }
 | |
| 
 | |
|     Dim getTypeDimensionality(Id typeId) const
 | |
|     {
 | |
|         assert(isImageType(typeId));
 | |
|         return (Dim)module.getInstruction(typeId)->getImmediateOperand(1);
 | |
|     }
 | |
|     Id getImageType(Id resultId) const
 | |
|     {
 | |
|         Id typeId = getTypeId(resultId);
 | |
|         assert(isImageType(typeId) || isSampledImageType(typeId));
 | |
|         return isSampledImageType(typeId) ? module.getInstruction(typeId)->getIdOperand(0) : typeId;
 | |
|     }
 | |
|     bool isArrayedImageType(Id typeId) const
 | |
|     {
 | |
|         assert(isImageType(typeId));
 | |
|         return module.getInstruction(typeId)->getImmediateOperand(3) != 0;
 | |
|     }
 | |
| 
 | |
|     // For making new constants (will return old constant if the requested one was already made).
 | |
|     Id makeNullConstant(Id typeId);
 | |
|     Id makeBoolConstant(bool b, bool specConstant = false);
 | |
|     Id makeInt8Constant(int i, bool specConstant = false)
 | |
|         { return makeIntConstant(makeIntType(8),  (unsigned)i, specConstant); }
 | |
|     Id makeUint8Constant(unsigned u, bool specConstant = false)
 | |
|         { return makeIntConstant(makeUintType(8),           u, specConstant); }
 | |
|     Id makeInt16Constant(int i, bool specConstant = false)
 | |
|         { return makeIntConstant(makeIntType(16),  (unsigned)i, specConstant); }
 | |
|     Id makeUint16Constant(unsigned u, bool specConstant = false)
 | |
|         { return makeIntConstant(makeUintType(16),           u, specConstant); }
 | |
|     Id makeIntConstant(int i, bool specConstant = false)
 | |
|         { return makeIntConstant(makeIntType(32),  (unsigned)i, specConstant); }
 | |
|     Id makeUintConstant(unsigned u, bool specConstant = false)
 | |
|         { return makeIntConstant(makeUintType(32),           u, specConstant); }
 | |
|     Id makeInt64Constant(long long i, bool specConstant = false)
 | |
|         { return makeInt64Constant(makeIntType(64),  (unsigned long long)i, specConstant); }
 | |
|     Id makeUint64Constant(unsigned long long u, bool specConstant = false)
 | |
|         { return makeInt64Constant(makeUintType(64),                     u, specConstant); }
 | |
|     Id makeFloatConstant(float f, bool specConstant = false);
 | |
|     Id makeDoubleConstant(double d, bool specConstant = false);
 | |
|     Id makeFloat16Constant(float f16, bool specConstant = false);
 | |
|     Id makeFpConstant(Id type, double d, bool specConstant = false);
 | |
| 
 | |
|     Id importNonSemanticShaderDebugInfoInstructions();
 | |
| 
 | |
|     // Turn the array of constants into a proper spv constant of the requested type.
 | |
|     Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false);
 | |
| 
 | |
|     // Methods for adding information outside the CFG.
 | |
|     Instruction* addEntryPoint(ExecutionModel, Function*, const char* name);
 | |
|     void addExecutionMode(Function*, ExecutionMode mode, int value1 = -1, int value2 = -1, int value3 = -1);
 | |
|     void addExecutionMode(Function*, ExecutionMode mode, const std::vector<unsigned>& literals);
 | |
|     void addExecutionModeId(Function*, ExecutionMode mode, const std::vector<Id>& operandIds);
 | |
|     void addName(Id, const char* name);
 | |
|     void addMemberName(Id, int member, const char* name);
 | |
|     void addDecoration(Id, Decoration, int num = -1);
 | |
|     void addDecoration(Id, Decoration, const char*);
 | |
|     void addDecoration(Id, Decoration, const std::vector<unsigned>& literals);
 | |
|     void addDecoration(Id, Decoration, const std::vector<const char*>& strings);
 | |
|     void addLinkageDecoration(Id id, const char* name, spv::LinkageType linkType);
 | |
|     void addDecorationId(Id id, Decoration, Id idDecoration);
 | |
|     void addDecorationId(Id id, Decoration, const std::vector<Id>& operandIds);
 | |
|     void addMemberDecoration(Id, unsigned int member, Decoration, int num = -1);
 | |
|     void addMemberDecoration(Id, unsigned int member, Decoration, const char*);
 | |
|     void addMemberDecoration(Id, unsigned int member, Decoration, const std::vector<unsigned>& literals);
 | |
|     void addMemberDecoration(Id, unsigned int member, Decoration, const std::vector<const char*>& strings);
 | |
| 
 | |
|     // At the end of what block do the next create*() instructions go?
 | |
|     // Also reset current last DebugScope and current source line to unknown
 | |
|     void setBuildPoint(Block* bp) {
 | |
|         buildPoint = bp;
 | |
|         lastDebugScopeId = NoResult;
 | |
|         currentLine = 0;
 | |
|     }
 | |
|     Block* getBuildPoint() const { return buildPoint; }
 | |
| 
 | |
|     // Make the entry-point function. The returned pointer is only valid
 | |
|     // for the lifetime of this builder.
 | |
|     Function* makeEntryPoint(const char*);
 | |
| 
 | |
|     // Make a shader-style function, and create its entry block if entry is non-zero.
 | |
|     // Return the function, pass back the entry.
 | |
|     // The returned pointer is only valid for the lifetime of this builder.
 | |
|     Function* makeFunctionEntry(Decoration precision, Id returnType, const char* name,
 | |
|         LinkageType linkType, const std::vector<Id>& paramTypes,
 | |
|         const std::vector<char const*>& paramNames,
 | |
|         const std::vector<std::vector<Decoration>>& precisions, Block **entry = nullptr);
 | |
| 
 | |
|     // Create a return. An 'implicit' return is one not appearing in the source
 | |
|     // code.  In the case of an implicit return, no post-return block is inserted.
 | |
|     void makeReturn(bool implicit, Id retVal = 0);
 | |
| 
 | |
|     // Initialize state and generate instructions for new lexical scope
 | |
|     void enterScope(uint32_t line);
 | |
| 
 | |
|     // Set state and generate instructions to exit current lexical scope
 | |
|     void leaveScope();
 | |
| 
 | |
|     // Prepare builder for generation of instructions for a function.
 | |
|     void enterFunction(Function const* function);
 | |
| 
 | |
|     // Generate all the code needed to finish up a function.
 | |
|     void leaveFunction();
 | |
| 
 | |
|     // Create block terminator instruction for certain statements like
 | |
|     // discard, terminate-invocation, terminateRayEXT, or ignoreIntersectionEXT
 | |
|     void makeStatementTerminator(spv::Op opcode, const char *name);
 | |
| 
 | |
|     // Create block terminator instruction for statements that have input operands
 | |
|     // such as OpEmitMeshTasksEXT
 | |
|     void makeStatementTerminator(spv::Op opcode, const std::vector<Id>& operands, const char* name);
 | |
| 
 | |
|     // Create a global or function local or IO variable.
 | |
|     Id createVariable(Decoration precision, StorageClass storageClass, Id type, const char* name = nullptr,
 | |
|         Id initializer = NoResult, bool const compilerGenerated = true);
 | |
| 
 | |
|     // Create an intermediate with an undefined value.
 | |
|     Id createUndefined(Id type);
 | |
| 
 | |
|     // Store into an Id and return the l-value
 | |
|     void createStore(Id rValue, Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
 | |
|         spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
 | |
| 
 | |
|     // Load from an Id and return it
 | |
|     Id createLoad(Id lValue, spv::Decoration precision,
 | |
|         spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
 | |
|         spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
 | |
| 
 | |
|     // Create an OpAccessChain instruction
 | |
|     Id createAccessChain(StorageClass, Id base, const std::vector<Id>& offsets);
 | |
| 
 | |
|     // Create an OpArrayLength instruction
 | |
|     Id createArrayLength(Id base, unsigned int member);
 | |
| 
 | |
|     // Create an OpCooperativeMatrixLengthKHR instruction
 | |
|     Id createCooperativeMatrixLengthKHR(Id type);
 | |
|     // Create an OpCooperativeMatrixLengthNV instruction
 | |
|     Id createCooperativeMatrixLengthNV(Id type);
 | |
| 
 | |
|     // Create an OpCompositeExtract instruction
 | |
|     Id createCompositeExtract(Id composite, Id typeId, unsigned index);
 | |
|     Id createCompositeExtract(Id composite, Id typeId, const std::vector<unsigned>& indexes);
 | |
|     Id createCompositeInsert(Id object, Id composite, Id typeId, unsigned index);
 | |
|     Id createCompositeInsert(Id object, Id composite, Id typeId, const std::vector<unsigned>& indexes);
 | |
| 
 | |
|     Id createVectorExtractDynamic(Id vector, Id typeId, Id componentIndex);
 | |
|     Id createVectorInsertDynamic(Id vector, Id typeId, Id component, Id componentIndex);
 | |
| 
 | |
|     void createNoResultOp(Op);
 | |
|     void createNoResultOp(Op, Id operand);
 | |
|     void createNoResultOp(Op, const std::vector<Id>& operands);
 | |
|     void createNoResultOp(Op, const std::vector<IdImmediate>& operands);
 | |
|     void createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask);
 | |
|     void createMemoryBarrier(unsigned executionScope, unsigned memorySemantics);
 | |
|     Id createUnaryOp(Op, Id typeId, Id operand);
 | |
|     Id createBinOp(Op, Id typeId, Id operand1, Id operand2);
 | |
|     Id createTriOp(Op, Id typeId, Id operand1, Id operand2, Id operand3);
 | |
|     Id createOp(Op, Id typeId, const std::vector<Id>& operands);
 | |
|     Id createOp(Op, Id typeId, const std::vector<IdImmediate>& operands);
 | |
|     Id createFunctionCall(spv::Function*, const std::vector<spv::Id>&);
 | |
|     Id createSpecConstantOp(Op, Id typeId, const std::vector<spv::Id>& operands, const std::vector<unsigned>& literals);
 | |
| 
 | |
|     // Take an rvalue (source) and a set of channels to extract from it to
 | |
|     // make a new rvalue, which is returned.
 | |
|     Id createRvalueSwizzle(Decoration precision, Id typeId, Id source, const std::vector<unsigned>& channels);
 | |
| 
 | |
|     // Take a copy of an lvalue (target) and a source of components, and set the
 | |
|     // source components into the lvalue where the 'channels' say to put them.
 | |
|     // An updated version of the target is returned.
 | |
|     // (No true lvalue or stores are used.)
 | |
|     Id createLvalueSwizzle(Id typeId, Id target, Id source, const std::vector<unsigned>& channels);
 | |
| 
 | |
|     // If both the id and precision are valid, the id
 | |
|     // gets tagged with the requested precision.
 | |
|     // The passed in id is always the returned id, to simplify use patterns.
 | |
|     Id setPrecision(Id id, Decoration precision)
 | |
|     {
 | |
|         if (precision != NoPrecision && id != NoResult)
 | |
|             addDecoration(id, precision);
 | |
| 
 | |
|         return id;
 | |
|     }
 | |
| 
 | |
|     // Can smear a scalar to a vector for the following forms:
 | |
|     //   - promoteScalar(scalar, vector)  // smear scalar to width of vector
 | |
|     //   - promoteScalar(vector, scalar)  // smear scalar to width of vector
 | |
|     //   - promoteScalar(pointer, scalar) // smear scalar to width of what pointer points to
 | |
|     //   - promoteScalar(scalar, scalar)  // do nothing
 | |
|     // Other forms are not allowed.
 | |
|     //
 | |
|     // Generally, the type of 'scalar' does not need to be the same type as the components in 'vector'.
 | |
|     // The type of the created vector is a vector of components of the same type as the scalar.
 | |
|     //
 | |
|     // Note: One of the arguments will change, with the result coming back that way rather than
 | |
|     // through the return value.
 | |
|     void promoteScalar(Decoration precision, Id& left, Id& right);
 | |
| 
 | |
|     // Make a value by smearing the scalar to fill the type.
 | |
|     // vectorType should be the correct type for making a vector of scalarVal.
 | |
|     // (No conversions are done.)
 | |
|     Id smearScalar(Decoration precision, Id scalarVal, Id vectorType);
 | |
| 
 | |
|     // Create a call to a built-in function.
 | |
|     Id createBuiltinCall(Id resultType, Id builtins, int entryPoint, const std::vector<Id>& args);
 | |
| 
 | |
|     // List of parameters used to create a texture operation
 | |
|     struct TextureParameters {
 | |
|         Id sampler;
 | |
|         Id coords;
 | |
|         Id bias;
 | |
|         Id lod;
 | |
|         Id Dref;
 | |
|         Id offset;
 | |
|         Id offsets;
 | |
|         Id gradX;
 | |
|         Id gradY;
 | |
|         Id sample;
 | |
|         Id component;
 | |
|         Id texelOut;
 | |
|         Id lodClamp;
 | |
|         Id granularity;
 | |
|         Id coarse;
 | |
|         bool nonprivate;
 | |
|         bool volatil;
 | |
|     };
 | |
| 
 | |
|     // Select the correct texture operation based on all inputs, and emit the correct instruction
 | |
|     Id createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather,
 | |
|         bool noImplicit, const TextureParameters&, ImageOperandsMask);
 | |
| 
 | |
|     // Emit the OpTextureQuery* instruction that was passed in.
 | |
|     // Figure out the right return value and type, and return it.
 | |
|     Id createTextureQueryCall(Op, const TextureParameters&, bool isUnsignedResult);
 | |
| 
 | |
|     Id createSamplePositionCall(Decoration precision, Id, Id);
 | |
| 
 | |
|     Id createBitFieldExtractCall(Decoration precision, Id, Id, Id, bool isSigned);
 | |
|     Id createBitFieldInsertCall(Decoration precision, Id, Id, Id, Id);
 | |
| 
 | |
|     // Reduction comparison for composites:  For equal and not-equal resulting in a scalar.
 | |
|     Id createCompositeCompare(Decoration precision, Id, Id, bool /* true if for equal, false if for not-equal */);
 | |
| 
 | |
|     // OpCompositeConstruct
 | |
|     Id createCompositeConstruct(Id typeId, const std::vector<Id>& constituents);
 | |
| 
 | |
|     // vector or scalar constructor
 | |
|     Id createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId);
 | |
| 
 | |
|     // matrix constructor
 | |
|     Id createMatrixConstructor(Decoration precision, const std::vector<Id>& sources, Id constructee);
 | |
| 
 | |
|     // Helper to use for building nested control flow with if-then-else.
 | |
|     class If {
 | |
|     public:
 | |
|         If(Id condition, unsigned int ctrl, Builder& builder);
 | |
|         ~If() {}
 | |
| 
 | |
|         void makeBeginElse();
 | |
|         void makeEndIf();
 | |
| 
 | |
|     private:
 | |
|         If(const If&);
 | |
|         If& operator=(If&);
 | |
| 
 | |
|         Builder& builder;
 | |
|         Id condition;
 | |
|         unsigned int control;
 | |
|         Function* function;
 | |
|         Block* headerBlock;
 | |
|         Block* thenBlock;
 | |
|         Block* elseBlock;
 | |
|         Block* mergeBlock;
 | |
|     };
 | |
| 
 | |
|     // Make a switch statement.  A switch has 'numSegments' of pieces of code, not containing
 | |
|     // any case/default labels, all separated by one or more case/default labels.  Each possible
 | |
|     // case value v is a jump to the caseValues[v] segment.  The defaultSegment is also in this
 | |
|     // number space.  How to compute the value is given by 'condition', as in switch(condition).
 | |
|     //
 | |
|     // The SPIR-V Builder will maintain the stack of post-switch merge blocks for nested switches.
 | |
|     //
 | |
|     // Use a defaultSegment < 0 if there is no default segment (to branch to post switch).
 | |
|     //
 | |
|     // Returns the right set of basic blocks to start each code segment with, so that the caller's
 | |
|     // recursion stack can hold the memory for it.
 | |
|     //
 | |
|     void makeSwitch(Id condition, unsigned int control, int numSegments, const std::vector<int>& caseValues,
 | |
|                     const std::vector<int>& valueToSegment, int defaultSegment, std::vector<Block*>& segmentBB);
 | |
| 
 | |
|     // Add a branch to the innermost switch's merge block.
 | |
|     void addSwitchBreak();
 | |
| 
 | |
|     // Move to the next code segment, passing in the return argument in makeSwitch()
 | |
|     void nextSwitchSegment(std::vector<Block*>& segmentBB, int segment);
 | |
| 
 | |
|     // Finish off the innermost switch.
 | |
|     void endSwitch(std::vector<Block*>& segmentBB);
 | |
| 
 | |
|     struct LoopBlocks {
 | |
|         LoopBlocks(Block& head, Block& body, Block& merge, Block& continue_target) :
 | |
|             head(head), body(body), merge(merge), continue_target(continue_target) { }
 | |
|         Block &head, &body, &merge, &continue_target;
 | |
|     private:
 | |
|         LoopBlocks();
 | |
|         LoopBlocks& operator=(const LoopBlocks&) = delete;
 | |
|     };
 | |
| 
 | |
|     // Start a new loop and prepare the builder to generate code for it.  Until
 | |
|     // closeLoop() is called for this loop, createLoopContinue() and
 | |
|     // createLoopExit() will target its corresponding blocks.
 | |
|     LoopBlocks& makeNewLoop();
 | |
| 
 | |
|     // Create a new block in the function containing the build point.  Memory is
 | |
|     // owned by the function object.
 | |
|     Block& makeNewBlock();
 | |
| 
 | |
|     // Add a branch to the continue_target of the current (innermost) loop.
 | |
|     void createLoopContinue();
 | |
| 
 | |
|     // Add an exit (e.g. "break") from the innermost loop that we're currently
 | |
|     // in.
 | |
|     void createLoopExit();
 | |
| 
 | |
|     // Close the innermost loop that you're in
 | |
|     void closeLoop();
 | |
| 
 | |
|     //
 | |
|     // Access chain design for an R-Value vs. L-Value:
 | |
|     //
 | |
|     // There is a single access chain the builder is building at
 | |
|     // any particular time.  Such a chain can be used to either to a load or
 | |
|     // a store, when desired.
 | |
|     //
 | |
|     // Expressions can be r-values, l-values, or both, or only r-values:
 | |
|     //    a[b.c].d = ....  // l-value
 | |
|     //    ... = a[b.c].d;  // r-value, that also looks like an l-value
 | |
|     //    ++a[b.c].d;      // r-value and l-value
 | |
|     //    (x + y)[2];      // r-value only, can't possibly be l-value
 | |
|     //
 | |
|     // Computing an r-value means generating code.  Hence,
 | |
|     // r-values should only be computed when they are needed, not speculatively.
 | |
|     //
 | |
|     // Computing an l-value means saving away information for later use in the compiler,
 | |
|     // no code is generated until the l-value is later dereferenced.  It is okay
 | |
|     // to speculatively generate an l-value, just not okay to speculatively dereference it.
 | |
|     //
 | |
|     // The base of the access chain (the left-most variable or expression
 | |
|     // from which everything is based) can be set either as an l-value
 | |
|     // or as an r-value.  Most efficient would be to set an l-value if one
 | |
|     // is available.  If an expression was evaluated, the resulting r-value
 | |
|     // can be set as the chain base.
 | |
|     //
 | |
|     // The users of this single access chain can save and restore if they
 | |
|     // want to nest or manage multiple chains.
 | |
|     //
 | |
| 
 | |
|     struct AccessChain {
 | |
|         Id base;                       // for l-values, pointer to the base object, for r-values, the base object
 | |
|         std::vector<Id> indexChain;
 | |
|         Id instr;                      // cache the instruction that generates this access chain
 | |
|         std::vector<unsigned> swizzle; // each std::vector element selects the next GLSL component number
 | |
|         Id component;                  // a dynamic component index, can coexist with a swizzle,
 | |
|                                        // done after the swizzle, NoResult if not present
 | |
|         Id preSwizzleBaseType;         // dereferenced type, before swizzle or component is applied;
 | |
|                                        // NoType unless a swizzle or component is present
 | |
|         bool isRValue;                 // true if 'base' is an r-value, otherwise, base is an l-value
 | |
|         unsigned int alignment;        // bitwise OR of alignment values passed in. Accumulates worst alignment.
 | |
|                                        // Only tracks base and (optional) component selection alignment.
 | |
| 
 | |
|         // Accumulate whether anything in the chain of structures has coherent decorations.
 | |
|         struct CoherentFlags {
 | |
|             CoherentFlags() { clear(); }
 | |
|             bool isVolatile() const { return volatil; }
 | |
|             bool isNonUniform() const { return nonUniform; }
 | |
|             bool anyCoherent() const {
 | |
|                 return coherent || devicecoherent || queuefamilycoherent || workgroupcoherent ||
 | |
|                     subgroupcoherent || shadercallcoherent;
 | |
|             }
 | |
| 
 | |
|             unsigned coherent : 1;
 | |
|             unsigned devicecoherent : 1;
 | |
|             unsigned queuefamilycoherent : 1;
 | |
|             unsigned workgroupcoherent : 1;
 | |
|             unsigned subgroupcoherent : 1;
 | |
|             unsigned shadercallcoherent : 1;
 | |
|             unsigned nonprivate : 1;
 | |
|             unsigned volatil : 1;
 | |
|             unsigned isImage : 1;
 | |
|             unsigned nonUniform : 1;
 | |
| 
 | |
|             void clear() {
 | |
|                 coherent = 0;
 | |
|                 devicecoherent = 0;
 | |
|                 queuefamilycoherent = 0;
 | |
|                 workgroupcoherent = 0;
 | |
|                 subgroupcoherent = 0;
 | |
|                 shadercallcoherent = 0;
 | |
|                 nonprivate = 0;
 | |
|                 volatil = 0;
 | |
|                 isImage = 0;
 | |
|                 nonUniform = 0;
 | |
|             }
 | |
| 
 | |
|             CoherentFlags operator |=(const CoherentFlags &other) {
 | |
|                 coherent |= other.coherent;
 | |
|                 devicecoherent |= other.devicecoherent;
 | |
|                 queuefamilycoherent |= other.queuefamilycoherent;
 | |
|                 workgroupcoherent |= other.workgroupcoherent;
 | |
|                 subgroupcoherent |= other.subgroupcoherent;
 | |
|                 shadercallcoherent |= other.shadercallcoherent;
 | |
|                 nonprivate |= other.nonprivate;
 | |
|                 volatil |= other.volatil;
 | |
|                 isImage |= other.isImage;
 | |
|                 nonUniform |= other.nonUniform;
 | |
|                 return *this;
 | |
|             }
 | |
|         };
 | |
|         CoherentFlags coherentFlags;
 | |
|     };
 | |
| 
 | |
|     //
 | |
|     // the SPIR-V builder maintains a single active chain that
 | |
|     // the following methods operate on
 | |
|     //
 | |
| 
 | |
|     // for external save and restore
 | |
|     AccessChain getAccessChain() { return accessChain; }
 | |
|     void setAccessChain(AccessChain newChain) { accessChain = newChain; }
 | |
| 
 | |
|     // clear accessChain
 | |
|     void clearAccessChain();
 | |
| 
 | |
|     // set new base as an l-value base
 | |
|     void setAccessChainLValue(Id lValue)
 | |
|     {
 | |
|         assert(isPointer(lValue));
 | |
|         accessChain.base = lValue;
 | |
|     }
 | |
| 
 | |
|     // set new base value as an r-value
 | |
|     void setAccessChainRValue(Id rValue)
 | |
|     {
 | |
|         accessChain.isRValue = true;
 | |
|         accessChain.base = rValue;
 | |
|     }
 | |
| 
 | |
|     // push offset onto the end of the chain
 | |
|     void accessChainPush(Id offset, AccessChain::CoherentFlags coherentFlags, unsigned int alignment)
 | |
|     {
 | |
|         accessChain.indexChain.push_back(offset);
 | |
|         accessChain.coherentFlags |= coherentFlags;
 | |
|         accessChain.alignment |= alignment;
 | |
|     }
 | |
| 
 | |
|     // push new swizzle onto the end of any existing swizzle, merging into a single swizzle
 | |
|     void accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType,
 | |
|         AccessChain::CoherentFlags coherentFlags, unsigned int alignment);
 | |
| 
 | |
|     // push a dynamic component selection onto the access chain, only applicable with a
 | |
|     // non-trivial swizzle or no swizzle
 | |
|     void accessChainPushComponent(Id component, Id preSwizzleBaseType, AccessChain::CoherentFlags coherentFlags,
 | |
|         unsigned int alignment)
 | |
|     {
 | |
|         if (accessChain.swizzle.size() != 1) {
 | |
|             accessChain.component = component;
 | |
|             if (accessChain.preSwizzleBaseType == NoType)
 | |
|                 accessChain.preSwizzleBaseType = preSwizzleBaseType;
 | |
|         }
 | |
|         accessChain.coherentFlags |= coherentFlags;
 | |
|         accessChain.alignment |= alignment;
 | |
|     }
 | |
| 
 | |
|     // use accessChain and swizzle to store value
 | |
|     void accessChainStore(Id rvalue, Decoration nonUniform,
 | |
|         spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
 | |
|         spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
 | |
| 
 | |
|     // use accessChain and swizzle to load an r-value
 | |
|     Id accessChainLoad(Decoration precision, Decoration l_nonUniform, Decoration r_nonUniform, Id ResultType,
 | |
|         spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax,
 | |
|             unsigned int alignment = 0);
 | |
| 
 | |
|     // Return whether or not the access chain can be represented in SPIR-V
 | |
|     // as an l-value.
 | |
|     // E.g., a[3].yx cannot be, while a[3].y and a[3].y[x] can be.
 | |
|     bool isSpvLvalue() const { return accessChain.swizzle.size() <= 1; }
 | |
| 
 | |
|     // get the direct pointer for an l-value
 | |
|     Id accessChainGetLValue();
 | |
| 
 | |
|     // Get the inferred SPIR-V type of the result of the current access chain,
 | |
|     // based on the type of the base and the chain of dereferences.
 | |
|     Id accessChainGetInferredType();
 | |
| 
 | |
|     // Add capabilities, extensions, remove unneeded decorations, etc.,
 | |
|     // based on the resulting SPIR-V.
 | |
|     void postProcess(bool compileOnly);
 | |
| 
 | |
|     // Prune unreachable blocks in the CFG and remove unneeded decorations.
 | |
|     void postProcessCFG();
 | |
| 
 | |
|     // Add capabilities, extensions based on instructions in the module.
 | |
|     void postProcessFeatures();
 | |
|     // Hook to visit each instruction in a block in a function
 | |
|     void postProcess(Instruction&);
 | |
|     // Hook to visit each non-32-bit sized float/int operation in a block.
 | |
|     void postProcessType(const Instruction&, spv::Id typeId);
 | |
| 
 | |
|     void dump(std::vector<unsigned int>&) const;
 | |
| 
 | |
|     void createBranch(Block* block);
 | |
|     void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock);
 | |
|     void createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control,
 | |
|         const std::vector<unsigned int>& operands);
 | |
| 
 | |
|     // Sets to generate opcode for specialization constants.
 | |
|     void setToSpecConstCodeGenMode() { generatingOpCodeForSpecConst = true; }
 | |
|     // Sets to generate opcode for non-specialization constants (normal mode).
 | |
|     void setToNormalCodeGenMode() { generatingOpCodeForSpecConst = false; }
 | |
|     // Check if the builder is generating code for spec constants.
 | |
|     bool isInSpecConstCodeGenMode() { return generatingOpCodeForSpecConst; }
 | |
| 
 | |
|  protected:
 | |
|     Id makeIntConstant(Id typeId, unsigned value, bool specConstant);
 | |
|     Id makeInt64Constant(Id typeId, unsigned long long value, bool specConstant);
 | |
|     Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value);
 | |
|     Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2);
 | |
|     Id findCompositeConstant(Op typeClass, Id typeId, const std::vector<Id>& comps);
 | |
|     Id findStructConstant(Id typeId, const std::vector<Id>& comps);
 | |
|     Id collapseAccessChain();
 | |
|     void remapDynamicSwizzle();
 | |
|     void transferAccessChainSwizzle(bool dynamic);
 | |
|     void simplifyAccessChainSwizzle();
 | |
|     void createAndSetNoPredecessorBlock(const char*);
 | |
|     void createSelectionMerge(Block* mergeBlock, unsigned int control);
 | |
|     void dumpSourceInstructions(std::vector<unsigned int>&) const;
 | |
|     void dumpSourceInstructions(const spv::Id fileId, const std::string& text, std::vector<unsigned int>&) const;
 | |
|     void dumpInstructions(std::vector<unsigned int>&, const std::vector<std::unique_ptr<Instruction> >&) const;
 | |
|     void dumpModuleProcesses(std::vector<unsigned int>&) const;
 | |
|     spv::MemoryAccessMask sanitizeMemoryAccessForStorageClass(spv::MemoryAccessMask memoryAccess, StorageClass sc)
 | |
|         const;
 | |
| 
 | |
|     unsigned int spvVersion;     // the version of SPIR-V to emit in the header
 | |
|     SourceLanguage sourceLang;
 | |
|     int sourceVersion;
 | |
|     spv::Id sourceFileStringId;
 | |
|     spv::Id nonSemanticShaderCompilationUnitId {0};
 | |
|     spv::Id nonSemanticShaderDebugInfo {0};
 | |
|     spv::Id debugInfoNone {0};
 | |
|     spv::Id debugExpression {0}; // Debug expression with zero operations.
 | |
|     std::string sourceText;
 | |
|     int currentLine;
 | |
|     const char* currentFile;
 | |
|     spv::Id currentFileId;
 | |
|     std::stack<spv::Id> currentDebugScopeId;
 | |
|     spv::Id lastDebugScopeId;
 | |
|     bool emitOpLines;
 | |
|     bool emitNonSemanticShaderDebugInfo;
 | |
|     bool restoreNonSemanticShaderDebugInfo;
 | |
|     bool emitNonSemanticShaderDebugSource;
 | |
|     std::set<std::string> extensions;
 | |
|     std::vector<const char*> sourceExtensions;
 | |
|     std::vector<const char*> moduleProcesses;
 | |
|     AddressingModel addressModel;
 | |
|     MemoryModel memoryModel;
 | |
|     std::set<spv::Capability> capabilities;
 | |
|     int builderNumber;
 | |
|     Module module;
 | |
|     Block* buildPoint;
 | |
|     Id uniqueId;
 | |
|     Function* entryPointFunction;
 | |
|     bool generatingOpCodeForSpecConst;
 | |
|     AccessChain accessChain;
 | |
| 
 | |
|     // special blocks of instructions for output
 | |
|     std::vector<std::unique_ptr<Instruction> > strings;
 | |
|     std::vector<std::unique_ptr<Instruction> > imports;
 | |
|     std::vector<std::unique_ptr<Instruction> > entryPoints;
 | |
|     std::vector<std::unique_ptr<Instruction> > executionModes;
 | |
|     std::vector<std::unique_ptr<Instruction> > names;
 | |
|     std::vector<std::unique_ptr<Instruction> > decorations;
 | |
|     std::vector<std::unique_ptr<Instruction> > constantsTypesGlobals;
 | |
|     std::vector<std::unique_ptr<Instruction> > externals;
 | |
|     std::vector<std::unique_ptr<Function> > functions;
 | |
| 
 | |
|     // not output, internally used for quick & dirty canonical (unique) creation
 | |
| 
 | |
|     // map type opcodes to constant inst.
 | |
|     std::unordered_map<unsigned int, std::vector<Instruction*>> groupedConstants;
 | |
|     // map struct-id to constant instructions
 | |
|     std::unordered_map<unsigned int, std::vector<Instruction*>> groupedStructConstants;
 | |
|     // map type opcodes to type instructions
 | |
|     std::unordered_map<unsigned int, std::vector<Instruction*>> groupedTypes;
 | |
|     // map type opcodes to debug type instructions
 | |
|     std::unordered_map<unsigned int, std::vector<Instruction*>> groupedDebugTypes;
 | |
|     // list of OpConstantNull instructions
 | |
|     std::vector<Instruction*> nullConstants;
 | |
| 
 | |
|     // stack of switches
 | |
|     std::stack<Block*> switchMerges;
 | |
| 
 | |
|     // Our loop stack.
 | |
|     std::stack<LoopBlocks> loops;
 | |
| 
 | |
|     // map from strings to their string ids
 | |
|     std::unordered_map<std::string, spv::Id> stringIds;
 | |
| 
 | |
|     // map from include file name ids to their contents
 | |
|     std::map<spv::Id, const std::string*> includeFiles;
 | |
| 
 | |
|     // map from core id to debug id
 | |
|     std::map <spv::Id, spv::Id> debugId;
 | |
| 
 | |
|     // map from file name string id to DebugSource id
 | |
|     std::unordered_map<spv::Id, spv::Id> debugSourceId;
 | |
| 
 | |
|     // The stream for outputting warnings and errors.
 | |
|     SpvBuildLogger* logger;
 | |
| };  // end Builder class
 | |
| 
 | |
| };  // end spv namespace
 | |
| 
 | |
| #endif // SpvBuilder_H
 |