48 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| GL_EXT_shader_integer_mix.vert
 | |
| Shader version: 330
 | |
| Requested GL_EXT_shader_integer_mix
 | |
| 0:? Sequence
 | |
| 0:11  Function Definition: main( ( global void)
 | |
| 0:11    Function Parameters: 
 | |
| 0:12    Sequence
 | |
| 0:12      move second child to first child ( temp 4-component vector of float)
 | |
| 0:12        gl_Position: direct index for structure ( gl_Position 4-component vector of float Position)
 | |
| 0:12          'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out unsized 1-element array of float ClipDistance gl_ClipDistance})
 | |
| 0:12          Constant:
 | |
| 0:12            0 (const uint)
 | |
| 0:12        Constant:
 | |
| 0:12          0.000000
 | |
| 0:12          0.000000
 | |
| 0:12          0.000000
 | |
| 0:12          0.000000
 | |
| 0:?   Linker Objects
 | |
| 0:?     'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out unsized 1-element array of float ClipDistance gl_ClipDistance})
 | |
| 0:?     'gl_VertexID' ( gl_VertexId int VertexId)
 | |
| 0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
 | |
| 
 | |
| 
 | |
| Linked vertex stage:
 | |
| 
 | |
| 
 | |
| Shader version: 330
 | |
| Requested GL_EXT_shader_integer_mix
 | |
| 0:? Sequence
 | |
| 0:11  Function Definition: main( ( global void)
 | |
| 0:11    Function Parameters: 
 | |
| 0:12    Sequence
 | |
| 0:12      move second child to first child ( temp 4-component vector of float)
 | |
| 0:12        gl_Position: direct index for structure ( gl_Position 4-component vector of float Position)
 | |
| 0:12          'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out 1-element array of float ClipDistance gl_ClipDistance})
 | |
| 0:12          Constant:
 | |
| 0:12            0 (const uint)
 | |
| 0:12        Constant:
 | |
| 0:12          0.000000
 | |
| 0:12          0.000000
 | |
| 0:12          0.000000
 | |
| 0:12          0.000000
 | |
| 0:?   Linker Objects
 | |
| 0:?     'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out 1-element array of float ClipDistance gl_ClipDistance})
 | |
| 0:?     'gl_VertexID' ( gl_VertexId int VertexId)
 | |
| 0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
 | |
| 
 | 
