9 lines
		
	
	
		
			174 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			9 lines
		
	
	
		
			174 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| struct PSInput {
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|   float interp;
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|   uint no_interp;
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| };
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| 
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| float4 main(PSInput input : INPUT) : SV_TARGET
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| {
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|   return float4(float(input.no_interp), input.interp, 0, 1);
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| } | 
