15 lines
		
	
	
		
			267 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			267 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
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struct PS_OUTPUT { precise float4 color : SV_Target0; };
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static precise float precisefloat;
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void MyFunction(in precise float myfloat, out precise float3 myfloat3) { }
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PS_OUTPUT main()
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{
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    PS_OUTPUT ps_output;
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    ps_output.color = 1.0;
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    return ps_output;
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}
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