Takes some pressure off of issue #304. Structures don't inherit locations and then explicitly decorate members with them, so removed this reason to have another instance of a structure type.
		
			
				
	
	
		
			627 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			627 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.samplelevel.basic.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:53  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:29    Function Parameters: 
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0:?     Sequence
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0:32      Sequence
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0:32        move second child to first child (temp 4-component vector of float)
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0:32          'txval10' (temp 4-component vector of float)
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0:32          textureLod (global 4-component vector of float)
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0:32            Construct combined texture-sampler (temp sampler1D)
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0:32              'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:32            Constant:
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0:32              0.100000
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0:32            Constant:
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0:32              0.750000
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0:33      Sequence
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0:33        move second child to first child (temp 4-component vector of int)
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0:33          'txval11' (temp 4-component vector of int)
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0:33          textureLod (global 4-component vector of int)
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0:33            Construct combined texture-sampler (temp isampler1D)
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0:33              'g_tTex1di4' (uniform itexture1D)
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0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:33            Constant:
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0:33              0.200000
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0:33            Constant:
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0:33              0.750000
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0:34      Sequence
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0:34        move second child to first child (temp 4-component vector of uint)
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0:34          'txval12' (temp 4-component vector of uint)
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0:34          textureLod (global 4-component vector of uint)
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0:34            Construct combined texture-sampler (temp usampler1D)
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0:34              'g_tTex1du4' (uniform utexture1D)
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0:34              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:34            Constant:
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0:34              0.300000
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0:34            Constant:
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0:34              0.750000
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0:36      Sequence
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0:36        move second child to first child (temp 4-component vector of float)
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0:36          'txval20' (temp 4-component vector of float)
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0:36          textureLod (global 4-component vector of float)
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0:36            Construct combined texture-sampler (temp sampler2D)
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0:36              'g_tTex2df4' (uniform texture2D)
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0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:36            Constant:
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0:36              0.750000
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0:37      Sequence
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0:37        move second child to first child (temp 4-component vector of int)
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0:37          'txval21' (temp 4-component vector of int)
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0:37          textureLod (global 4-component vector of int)
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0:37            Construct combined texture-sampler (temp isampler2D)
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0:37              'g_tTex2di4' (uniform itexture2D)
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0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.300000
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0:?               0.400000
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0:37            Constant:
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0:37              0.750000
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0:38      Sequence
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0:38        move second child to first child (temp 4-component vector of uint)
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0:38          'txval22' (temp 4-component vector of uint)
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0:38          textureLod (global 4-component vector of uint)
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0:38            Construct combined texture-sampler (temp usampler2D)
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0:38              'g_tTex2du4' (uniform utexture2D)
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0:38              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.500000
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0:?               0.600000
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0:38            Constant:
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0:38              0.750000
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0:40      Sequence
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0:40        move second child to first child (temp 4-component vector of float)
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0:40          'txval30' (temp 4-component vector of float)
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0:40          textureLod (global 4-component vector of float)
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0:40            Construct combined texture-sampler (temp sampler3D)
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0:40              'g_tTex3df4' (uniform texture3D)
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0:40              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:40            Constant:
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0:40              0.750000
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0:41      Sequence
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0:41        move second child to first child (temp 4-component vector of int)
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0:41          'txval31' (temp 4-component vector of int)
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0:41          textureLod (global 4-component vector of int)
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0:41            Construct combined texture-sampler (temp isampler3D)
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0:41              'g_tTex3di4' (uniform itexture3D)
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0:41              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.400000
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0:?               0.500000
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0:?               0.600000
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0:41            Constant:
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0:41              0.750000
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0:42      Sequence
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0:42        move second child to first child (temp 4-component vector of uint)
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0:42          'txval32' (temp 4-component vector of uint)
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0:42          textureLod (global 4-component vector of uint)
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0:42            Construct combined texture-sampler (temp usampler3D)
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0:42              'g_tTex3du4' (uniform utexture3D)
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0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.700000
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0:?               0.800000
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0:?               0.900000
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0:42            Constant:
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0:42              0.750000
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0:44      Sequence
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0:44        move second child to first child (temp 4-component vector of float)
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0:44          'txval40' (temp 4-component vector of float)
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0:44          textureLod (global 4-component vector of float)
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0:44            Construct combined texture-sampler (temp samplerCube)
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0:44              'g_tTexcdf4' (uniform textureCube)
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0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:44            Constant:
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0:44              0.750000
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0:45      Sequence
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0:45        move second child to first child (temp 4-component vector of int)
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0:45          'txval41' (temp 4-component vector of int)
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0:45          textureLod (global 4-component vector of int)
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0:45            Construct combined texture-sampler (temp isamplerCube)
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0:45              'g_tTexcdi4' (uniform itextureCube)
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0:45              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.400000
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0:?               0.500000
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0:?               0.600000
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0:45            Constant:
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0:45              0.750000
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0:46      Sequence
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0:46        move second child to first child (temp 4-component vector of uint)
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0:46          'txval42' (temp 4-component vector of uint)
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0:46          textureLod (global 4-component vector of uint)
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0:46            Construct combined texture-sampler (temp usamplerCube)
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0:46              'g_tTexcdu4' (uniform utextureCube)
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0:46              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.700000
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0:?               0.800000
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0:?               0.900000
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0:46            Constant:
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0:46              0.750000
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0:48      move second child to first child (temp 4-component vector of float)
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0:48        Color: direct index for structure (temp 4-component vector of float)
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0:48          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:48          Constant:
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0:48            0 (const int)
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0:48        Constant:
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0:48          1.000000
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0:48          1.000000
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0:48          1.000000
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0:48          1.000000
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0:49      move second child to first child (temp float)
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0:49        Depth: direct index for structure (temp float FragDepth)
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0:49          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:49          Constant:
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0:49            1 (const int)
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0:49        Constant:
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0:49          1.000000
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0:51      Sequence
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0:51        move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:?           '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:51          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:51        Branch: Return
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0:?   Linker Objects
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0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?     'g_sSamp2d' (uniform sampler)
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0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1D)
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0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:?     'g_tTex1di4' (uniform itexture1D)
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0:?     'g_tTex1du4' (uniform utexture1D)
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0:?     'g_tTex2df4' (uniform texture2D)
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0:?     'g_tTex2di4' (uniform itexture2D)
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0:?     'g_tTex2du4' (uniform utexture2D)
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0:?     'g_tTex3df4' (uniform texture3D)
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0:?     'g_tTex3di4' (uniform itexture3D)
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0:?     'g_tTex3du4' (uniform utexture3D)
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0:?     'g_tTexcdf4' (uniform textureCube)
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0:?     'g_tTexcdi4' (uniform itextureCube)
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0:?     'g_tTexcdu4' (uniform utextureCube)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:53  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:29    Function Parameters: 
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0:?     Sequence
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0:32      Sequence
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0:32        move second child to first child (temp 4-component vector of float)
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0:32          'txval10' (temp 4-component vector of float)
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0:32          textureLod (global 4-component vector of float)
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0:32            Construct combined texture-sampler (temp sampler1D)
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0:32              'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:32            Constant:
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0:32              0.100000
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0:32            Constant:
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0:32              0.750000
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0:33      Sequence
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0:33        move second child to first child (temp 4-component vector of int)
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0:33          'txval11' (temp 4-component vector of int)
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0:33          textureLod (global 4-component vector of int)
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0:33            Construct combined texture-sampler (temp isampler1D)
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0:33              'g_tTex1di4' (uniform itexture1D)
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0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:33            Constant:
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0:33              0.200000
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0:33            Constant:
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0:33              0.750000
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0:34      Sequence
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0:34        move second child to first child (temp 4-component vector of uint)
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0:34          'txval12' (temp 4-component vector of uint)
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0:34          textureLod (global 4-component vector of uint)
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0:34            Construct combined texture-sampler (temp usampler1D)
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0:34              'g_tTex1du4' (uniform utexture1D)
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0:34              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:34            Constant:
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0:34              0.300000
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0:34            Constant:
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0:34              0.750000
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0:36      Sequence
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0:36        move second child to first child (temp 4-component vector of float)
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0:36          'txval20' (temp 4-component vector of float)
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0:36          textureLod (global 4-component vector of float)
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0:36            Construct combined texture-sampler (temp sampler2D)
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0:36              'g_tTex2df4' (uniform texture2D)
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0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:36            Constant:
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0:36              0.750000
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0:37      Sequence
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0:37        move second child to first child (temp 4-component vector of int)
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0:37          'txval21' (temp 4-component vector of int)
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0:37          textureLod (global 4-component vector of int)
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0:37            Construct combined texture-sampler (temp isampler2D)
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0:37              'g_tTex2di4' (uniform itexture2D)
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0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.300000
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0:?               0.400000
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0:37            Constant:
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0:37              0.750000
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0:38      Sequence
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0:38        move second child to first child (temp 4-component vector of uint)
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0:38          'txval22' (temp 4-component vector of uint)
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0:38          textureLod (global 4-component vector of uint)
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0:38            Construct combined texture-sampler (temp usampler2D)
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0:38              'g_tTex2du4' (uniform utexture2D)
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0:38              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.500000
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0:?               0.600000
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0:38            Constant:
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0:38              0.750000
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0:40      Sequence
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0:40        move second child to first child (temp 4-component vector of float)
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0:40          'txval30' (temp 4-component vector of float)
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0:40          textureLod (global 4-component vector of float)
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0:40            Construct combined texture-sampler (temp sampler3D)
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0:40              'g_tTex3df4' (uniform texture3D)
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0:40              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:40            Constant:
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0:40              0.750000
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0:41      Sequence
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0:41        move second child to first child (temp 4-component vector of int)
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0:41          'txval31' (temp 4-component vector of int)
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0:41          textureLod (global 4-component vector of int)
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0:41            Construct combined texture-sampler (temp isampler3D)
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0:41              'g_tTex3di4' (uniform itexture3D)
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0:41              'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:?             Constant:
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						|
0:?               0.400000
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						|
0:?               0.500000
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0:?               0.600000
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0:41            Constant:
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0:41              0.750000
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0:42      Sequence
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0:42        move second child to first child (temp 4-component vector of uint)
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0:42          'txval32' (temp 4-component vector of uint)
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0:42          textureLod (global 4-component vector of uint)
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0:42            Construct combined texture-sampler (temp usampler3D)
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0:42              'g_tTex3du4' (uniform utexture3D)
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0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.700000
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						|
0:?               0.800000
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0:?               0.900000
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0:42            Constant:
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0:42              0.750000
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0:44      Sequence
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0:44        move second child to first child (temp 4-component vector of float)
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0:44          'txval40' (temp 4-component vector of float)
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0:44          textureLod (global 4-component vector of float)
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0:44            Construct combined texture-sampler (temp samplerCube)
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0:44              'g_tTexcdf4' (uniform textureCube)
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0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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						|
0:?               0.100000
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						|
0:?               0.200000
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0:?               0.300000
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0:44            Constant:
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0:44              0.750000
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0:45      Sequence
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0:45        move second child to first child (temp 4-component vector of int)
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0:45          'txval41' (temp 4-component vector of int)
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0:45          textureLod (global 4-component vector of int)
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0:45            Construct combined texture-sampler (temp isamplerCube)
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0:45              'g_tTexcdi4' (uniform itextureCube)
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0:45              'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:?             Constant:
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						|
0:?               0.400000
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						|
0:?               0.500000
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						|
0:?               0.600000
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0:45            Constant:
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0:45              0.750000
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0:46      Sequence
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0:46        move second child to first child (temp 4-component vector of uint)
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0:46          'txval42' (temp 4-component vector of uint)
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0:46          textureLod (global 4-component vector of uint)
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0:46            Construct combined texture-sampler (temp usamplerCube)
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0:46              'g_tTexcdu4' (uniform utextureCube)
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0:46              'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:?             Constant:
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						|
0:?               0.700000
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						|
0:?               0.800000
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						|
0:?               0.900000
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						|
0:46            Constant:
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0:46              0.750000
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0:48      move second child to first child (temp 4-component vector of float)
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0:48        Color: direct index for structure (temp 4-component vector of float)
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0:48          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
 | 
						|
0:48          Constant:
 | 
						|
0:48            0 (const int)
 | 
						|
0:48        Constant:
 | 
						|
0:48          1.000000
 | 
						|
0:48          1.000000
 | 
						|
0:48          1.000000
 | 
						|
0:48          1.000000
 | 
						|
0:49      move second child to first child (temp float)
 | 
						|
0:49        Depth: direct index for structure (temp float FragDepth)
 | 
						|
0:49          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
 | 
						|
0:49          Constant:
 | 
						|
0:49            1 (const int)
 | 
						|
0:49        Constant:
 | 
						|
0:49          1.000000
 | 
						|
0:51      Sequence
 | 
						|
0:51        move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
 | 
						|
0:?           '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
 | 
						|
0:51          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
 | 
						|
0:51        Branch: Return
 | 
						|
0:?   Linker Objects
 | 
						|
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:?     'g_sSamp2d' (uniform sampler)
 | 
						|
0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1D)
 | 
						|
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
 | 
						|
0:?     'g_tTex1di4' (uniform itexture1D)
 | 
						|
0:?     'g_tTex1du4' (uniform utexture1D)
 | 
						|
0:?     'g_tTex2df4' (uniform texture2D)
 | 
						|
0:?     'g_tTex2di4' (uniform itexture2D)
 | 
						|
0:?     'g_tTex2du4' (uniform utexture2D)
 | 
						|
0:?     'g_tTex3df4' (uniform texture3D)
 | 
						|
0:?     'g_tTex3di4' (uniform itexture3D)
 | 
						|
0:?     'g_tTex3du4' (uniform utexture3D)
 | 
						|
0:?     'g_tTexcdf4' (uniform textureCube)
 | 
						|
0:?     'g_tTexcdi4' (uniform itextureCube)
 | 
						|
0:?     'g_tTexcdu4' (uniform utextureCube)
 | 
						|
 | 
						|
// Module Version 10000
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						|
// Generated by (magic number): 80001
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						|
// Id's are bound by 160
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						|
 | 
						|
                              Capability Shader
 | 
						|
                              Capability Sampled1D
 | 
						|
               1:             ExtInstImport  "GLSL.std.450"
 | 
						|
                              MemoryModel Logical GLSL450
 | 
						|
                              EntryPoint Fragment 4  "main" 155
 | 
						|
                              ExecutionMode 4 OriginUpperLeft
 | 
						|
                              Name 4  "main"
 | 
						|
                              Name 9  "txval10"
 | 
						|
                              Name 12  "g_tTex1df4"
 | 
						|
                              Name 16  "g_sSamp"
 | 
						|
                              Name 26  "txval11"
 | 
						|
                              Name 29  "g_tTex1di4"
 | 
						|
                              Name 39  "txval12"
 | 
						|
                              Name 42  "g_tTex1du4"
 | 
						|
                              Name 49  "txval20"
 | 
						|
                              Name 52  "g_tTex2df4"
 | 
						|
                              Name 60  "txval21"
 | 
						|
                              Name 63  "g_tTex2di4"
 | 
						|
                              Name 71  "txval22"
 | 
						|
                              Name 74  "g_tTex2du4"
 | 
						|
                              Name 83  "txval30"
 | 
						|
                              Name 86  "g_tTex3df4"
 | 
						|
                              Name 94  "txval31"
 | 
						|
                              Name 97  "g_tTex3di4"
 | 
						|
                              Name 104  "txval32"
 | 
						|
                              Name 107  "g_tTex3du4"
 | 
						|
                              Name 117  "txval40"
 | 
						|
                              Name 120  "g_tTexcdf4"
 | 
						|
                              Name 126  "txval41"
 | 
						|
                              Name 129  "g_tTexcdi4"
 | 
						|
                              Name 135  "txval42"
 | 
						|
                              Name 138  "g_tTexcdu4"
 | 
						|
                              Name 144  "PS_OUTPUT"
 | 
						|
                              MemberName 144(PS_OUTPUT) 0  "Color"
 | 
						|
                              MemberName 144(PS_OUTPUT) 1  "Depth"
 | 
						|
                              Name 146  "psout"
 | 
						|
                              Name 155  "@entryPointOutput"
 | 
						|
                              Name 158  "g_sSamp2d"
 | 
						|
                              Name 159  "g_tTex1df4a"
 | 
						|
                              Decorate 12(g_tTex1df4) DescriptorSet 0
 | 
						|
                              Decorate 12(g_tTex1df4) Binding 0
 | 
						|
                              Decorate 16(g_sSamp) DescriptorSet 0
 | 
						|
                              Decorate 16(g_sSamp) Binding 0
 | 
						|
                              Decorate 29(g_tTex1di4) DescriptorSet 0
 | 
						|
                              Decorate 42(g_tTex1du4) DescriptorSet 0
 | 
						|
                              Decorate 52(g_tTex2df4) DescriptorSet 0
 | 
						|
                              Decorate 63(g_tTex2di4) DescriptorSet 0
 | 
						|
                              Decorate 74(g_tTex2du4) DescriptorSet 0
 | 
						|
                              Decorate 86(g_tTex3df4) DescriptorSet 0
 | 
						|
                              Decorate 97(g_tTex3di4) DescriptorSet 0
 | 
						|
                              Decorate 107(g_tTex3du4) DescriptorSet 0
 | 
						|
                              Decorate 120(g_tTexcdf4) DescriptorSet 0
 | 
						|
                              Decorate 129(g_tTexcdi4) DescriptorSet 0
 | 
						|
                              Decorate 138(g_tTexcdu4) DescriptorSet 0
 | 
						|
                              MemberDecorate 144(PS_OUTPUT) 1 BuiltIn FragDepth
 | 
						|
                              Decorate 155(@entryPointOutput) Location 0
 | 
						|
                              Decorate 158(g_sSamp2d) DescriptorSet 0
 | 
						|
                              Decorate 159(g_tTex1df4a) DescriptorSet 0
 | 
						|
                              Decorate 159(g_tTex1df4a) Binding 1
 | 
						|
               2:             TypeVoid
 | 
						|
               3:             TypeFunction 2
 | 
						|
               6:             TypeFloat 32
 | 
						|
               7:             TypeVector 6(float) 4
 | 
						|
               8:             TypePointer Function 7(fvec4)
 | 
						|
              10:             TypeImage 6(float) 1D sampled format:Unknown
 | 
						|
              11:             TypePointer UniformConstant 10
 | 
						|
  12(g_tTex1df4):     11(ptr) Variable UniformConstant
 | 
						|
              14:             TypeSampler
 | 
						|
              15:             TypePointer UniformConstant 14
 | 
						|
     16(g_sSamp):     15(ptr) Variable UniformConstant
 | 
						|
              18:             TypeSampledImage 10
 | 
						|
              20:    6(float) Constant 1036831949
 | 
						|
              21:    6(float) Constant 1061158912
 | 
						|
              23:             TypeInt 32 1
 | 
						|
              24:             TypeVector 23(int) 4
 | 
						|
              25:             TypePointer Function 24(ivec4)
 | 
						|
              27:             TypeImage 23(int) 1D sampled format:Unknown
 | 
						|
              28:             TypePointer UniformConstant 27
 | 
						|
  29(g_tTex1di4):     28(ptr) Variable UniformConstant
 | 
						|
              32:             TypeSampledImage 27
 | 
						|
              34:    6(float) Constant 1045220557
 | 
						|
              36:             TypeInt 32 0
 | 
						|
              37:             TypeVector 36(int) 4
 | 
						|
              38:             TypePointer Function 37(ivec4)
 | 
						|
              40:             TypeImage 36(int) 1D sampled format:Unknown
 | 
						|
              41:             TypePointer UniformConstant 40
 | 
						|
  42(g_tTex1du4):     41(ptr) Variable UniformConstant
 | 
						|
              45:             TypeSampledImage 40
 | 
						|
              47:    6(float) Constant 1050253722
 | 
						|
              50:             TypeImage 6(float) 2D sampled format:Unknown
 | 
						|
              51:             TypePointer UniformConstant 50
 | 
						|
  52(g_tTex2df4):     51(ptr) Variable UniformConstant
 | 
						|
              55:             TypeSampledImage 50
 | 
						|
              57:             TypeVector 6(float) 2
 | 
						|
              58:   57(fvec2) ConstantComposite 20 34
 | 
						|
              61:             TypeImage 23(int) 2D sampled format:Unknown
 | 
						|
              62:             TypePointer UniformConstant 61
 | 
						|
  63(g_tTex2di4):     62(ptr) Variable UniformConstant
 | 
						|
              66:             TypeSampledImage 61
 | 
						|
              68:    6(float) Constant 1053609165
 | 
						|
              69:   57(fvec2) ConstantComposite 47 68
 | 
						|
              72:             TypeImage 36(int) 2D sampled format:Unknown
 | 
						|
              73:             TypePointer UniformConstant 72
 | 
						|
  74(g_tTex2du4):     73(ptr) Variable UniformConstant
 | 
						|
              77:             TypeSampledImage 72
 | 
						|
              79:    6(float) Constant 1056964608
 | 
						|
              80:    6(float) Constant 1058642330
 | 
						|
              81:   57(fvec2) ConstantComposite 79 80
 | 
						|
              84:             TypeImage 6(float) 3D sampled format:Unknown
 | 
						|
              85:             TypePointer UniformConstant 84
 | 
						|
  86(g_tTex3df4):     85(ptr) Variable UniformConstant
 | 
						|
              89:             TypeSampledImage 84
 | 
						|
              91:             TypeVector 6(float) 3
 | 
						|
              92:   91(fvec3) ConstantComposite 20 34 47
 | 
						|
              95:             TypeImage 23(int) 3D sampled format:Unknown
 | 
						|
              96:             TypePointer UniformConstant 95
 | 
						|
  97(g_tTex3di4):     96(ptr) Variable UniformConstant
 | 
						|
             100:             TypeSampledImage 95
 | 
						|
             102:   91(fvec3) ConstantComposite 68 79 80
 | 
						|
             105:             TypeImage 36(int) 3D sampled format:Unknown
 | 
						|
             106:             TypePointer UniformConstant 105
 | 
						|
 107(g_tTex3du4):    106(ptr) Variable UniformConstant
 | 
						|
             110:             TypeSampledImage 105
 | 
						|
             112:    6(float) Constant 1060320051
 | 
						|
             113:    6(float) Constant 1061997773
 | 
						|
             114:    6(float) Constant 1063675494
 | 
						|
             115:   91(fvec3) ConstantComposite 112 113 114
 | 
						|
             118:             TypeImage 6(float) Cube sampled format:Unknown
 | 
						|
             119:             TypePointer UniformConstant 118
 | 
						|
 120(g_tTexcdf4):    119(ptr) Variable UniformConstant
 | 
						|
             123:             TypeSampledImage 118
 | 
						|
             127:             TypeImage 23(int) Cube sampled format:Unknown
 | 
						|
             128:             TypePointer UniformConstant 127
 | 
						|
 129(g_tTexcdi4):    128(ptr) Variable UniformConstant
 | 
						|
             132:             TypeSampledImage 127
 | 
						|
             136:             TypeImage 36(int) Cube sampled format:Unknown
 | 
						|
             137:             TypePointer UniformConstant 136
 | 
						|
 138(g_tTexcdu4):    137(ptr) Variable UniformConstant
 | 
						|
             141:             TypeSampledImage 136
 | 
						|
  144(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
 | 
						|
             145:             TypePointer Function 144(PS_OUTPUT)
 | 
						|
             147:     23(int) Constant 0
 | 
						|
             148:    6(float) Constant 1065353216
 | 
						|
             149:    7(fvec4) ConstantComposite 148 148 148 148
 | 
						|
             151:     23(int) Constant 1
 | 
						|
             152:             TypePointer Function 6(float)
 | 
						|
             154:             TypePointer Output 144(PS_OUTPUT)
 | 
						|
155(@entryPointOutput):    154(ptr) Variable Output
 | 
						|
  158(g_sSamp2d):     15(ptr) Variable UniformConstant
 | 
						|
159(g_tTex1df4a):     11(ptr) Variable UniformConstant
 | 
						|
         4(main):           2 Function None 3
 | 
						|
               5:             Label
 | 
						|
      9(txval10):      8(ptr) Variable Function
 | 
						|
     26(txval11):     25(ptr) Variable Function
 | 
						|
     39(txval12):     38(ptr) Variable Function
 | 
						|
     49(txval20):      8(ptr) Variable Function
 | 
						|
     60(txval21):     25(ptr) Variable Function
 | 
						|
     71(txval22):     38(ptr) Variable Function
 | 
						|
     83(txval30):      8(ptr) Variable Function
 | 
						|
     94(txval31):     25(ptr) Variable Function
 | 
						|
    104(txval32):     38(ptr) Variable Function
 | 
						|
    117(txval40):      8(ptr) Variable Function
 | 
						|
    126(txval41):     25(ptr) Variable Function
 | 
						|
    135(txval42):     38(ptr) Variable Function
 | 
						|
      146(psout):    145(ptr) Variable Function
 | 
						|
              13:          10 Load 12(g_tTex1df4)
 | 
						|
              17:          14 Load 16(g_sSamp)
 | 
						|
              19:          18 SampledImage 13 17
 | 
						|
              22:    7(fvec4) ImageSampleExplicitLod 19 20 Lod 21
 | 
						|
                              Store 9(txval10) 22
 | 
						|
              30:          27 Load 29(g_tTex1di4)
 | 
						|
              31:          14 Load 16(g_sSamp)
 | 
						|
              33:          32 SampledImage 30 31
 | 
						|
              35:   24(ivec4) ImageSampleExplicitLod 33 34 Lod 21
 | 
						|
                              Store 26(txval11) 35
 | 
						|
              43:          40 Load 42(g_tTex1du4)
 | 
						|
              44:          14 Load 16(g_sSamp)
 | 
						|
              46:          45 SampledImage 43 44
 | 
						|
              48:   37(ivec4) ImageSampleExplicitLod 46 47 Lod 21
 | 
						|
                              Store 39(txval12) 48
 | 
						|
              53:          50 Load 52(g_tTex2df4)
 | 
						|
              54:          14 Load 16(g_sSamp)
 | 
						|
              56:          55 SampledImage 53 54
 | 
						|
              59:    7(fvec4) ImageSampleExplicitLod 56 58 Lod 21
 | 
						|
                              Store 49(txval20) 59
 | 
						|
              64:          61 Load 63(g_tTex2di4)
 | 
						|
              65:          14 Load 16(g_sSamp)
 | 
						|
              67:          66 SampledImage 64 65
 | 
						|
              70:   24(ivec4) ImageSampleExplicitLod 67 69 Lod 21
 | 
						|
                              Store 60(txval21) 70
 | 
						|
              75:          72 Load 74(g_tTex2du4)
 | 
						|
              76:          14 Load 16(g_sSamp)
 | 
						|
              78:          77 SampledImage 75 76
 | 
						|
              82:   37(ivec4) ImageSampleExplicitLod 78 81 Lod 21
 | 
						|
                              Store 71(txval22) 82
 | 
						|
              87:          84 Load 86(g_tTex3df4)
 | 
						|
              88:          14 Load 16(g_sSamp)
 | 
						|
              90:          89 SampledImage 87 88
 | 
						|
              93:    7(fvec4) ImageSampleExplicitLod 90 92 Lod 21
 | 
						|
                              Store 83(txval30) 93
 | 
						|
              98:          95 Load 97(g_tTex3di4)
 | 
						|
              99:          14 Load 16(g_sSamp)
 | 
						|
             101:         100 SampledImage 98 99
 | 
						|
             103:   24(ivec4) ImageSampleExplicitLod 101 102 Lod 21
 | 
						|
                              Store 94(txval31) 103
 | 
						|
             108:         105 Load 107(g_tTex3du4)
 | 
						|
             109:          14 Load 16(g_sSamp)
 | 
						|
             111:         110 SampledImage 108 109
 | 
						|
             116:   37(ivec4) ImageSampleExplicitLod 111 115 Lod 21
 | 
						|
                              Store 104(txval32) 116
 | 
						|
             121:         118 Load 120(g_tTexcdf4)
 | 
						|
             122:          14 Load 16(g_sSamp)
 | 
						|
             124:         123 SampledImage 121 122
 | 
						|
             125:    7(fvec4) ImageSampleExplicitLod 124 92 Lod 21
 | 
						|
                              Store 117(txval40) 125
 | 
						|
             130:         127 Load 129(g_tTexcdi4)
 | 
						|
             131:          14 Load 16(g_sSamp)
 | 
						|
             133:         132 SampledImage 130 131
 | 
						|
             134:   24(ivec4) ImageSampleExplicitLod 133 102 Lod 21
 | 
						|
                              Store 126(txval41) 134
 | 
						|
             139:         136 Load 138(g_tTexcdu4)
 | 
						|
             140:          14 Load 16(g_sSamp)
 | 
						|
             142:         141 SampledImage 139 140
 | 
						|
             143:   37(ivec4) ImageSampleExplicitLod 142 115 Lod 21
 | 
						|
                              Store 135(txval42) 143
 | 
						|
             150:      8(ptr) AccessChain 146(psout) 147
 | 
						|
                              Store 150 149
 | 
						|
             153:    152(ptr) AccessChain 146(psout) 151
 | 
						|
                              Store 153 148
 | 
						|
             156:144(PS_OUTPUT) Load 146(psout)
 | 
						|
                              Store 155(@entryPointOutput) 156
 | 
						|
                              Return
 | 
						|
                              FunctionEnd
 |