61 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
spv.1.6.conditionalDiscard.frag
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// Module Version 10600
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// Generated by (magic number): 8000b
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// Id's are bound by 36
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 13 17 34
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 400
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                              Name 4  "main"
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                              Name 9  "v"
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                              Name 13  "tex"
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                              Name 17  "coord"
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                              Name 34  "gl_FragColor"
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                              Decorate 13(tex) DescriptorSet 0
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                              Decorate 13(tex) Binding 0
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                              Decorate 17(coord) Location 0
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                              Decorate 34(gl_FragColor) Location 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypePointer Function 7(fvec4)
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              10:             TypeImage 6(float) 2D sampled format:Unknown
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              11:             TypeSampledImage 10
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              12:             TypePointer UniformConstant 11
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         13(tex):     12(ptr) Variable UniformConstant
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              15:             TypeVector 6(float) 2
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              16:             TypePointer Input 15(fvec2)
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       17(coord):     16(ptr) Variable Input
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              21:    6(float) Constant 1036831949
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              22:    6(float) Constant 1045220557
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              23:    6(float) Constant 1050253722
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              24:    6(float) Constant 1053609165
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              25:    7(fvec4) ConstantComposite 21 22 23 24
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              26:             TypeBool
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              27:             TypeVector 26(bool) 4
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              33:             TypePointer Output 7(fvec4)
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34(gl_FragColor):     33(ptr) Variable Output
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         4(main):           2 Function None 3
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               5:             Label
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            9(v):      8(ptr) Variable Function
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              14:          11 Load 13(tex)
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              18:   15(fvec2) Load 17(coord)
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              19:    7(fvec4) ImageSampleImplicitLod 14 18
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                              Store 9(v) 19
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              20:    7(fvec4) Load 9(v)
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              28:   27(bvec4) FOrdEqual 20 25
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              29:    26(bool) All 28
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                              SelectionMerge 31 None
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                              BranchConditional 29 30 31
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              30:               Label
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                                TerminateInvocation
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              31:             Label
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              35:    7(fvec4) Load 9(v)
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                              Store 34(gl_FragColor) 35
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                              Return
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                              FunctionEnd
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