This needs some render testing, but is destined to be part of master. This also leads to a variety of other simplifications. - IO are global symbols, so only need one list of linkage nodes (deferred) - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized - several parts of splitting/flattening are now localized
		
			
				
	
	
		
			678 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			678 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.samplecmp.basic.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:38  Function Definition: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38    Function Parameters: 
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0:?     Sequence
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0:42      Sequence
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0:42        move second child to first child (temp float)
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0:42          'r00' (temp float)
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0:42          texture (temp float)
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0:42            Construct combined texture-sampler (temp sampler1DShadow)
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0:42              'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:42            Construct vec2 (temp 2-component vector of float)
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0:42              Constant:
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0:42                0.100000
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0:42              Constant:
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0:42                0.750000
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0:43      Sequence
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0:43        move second child to first child (temp float)
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0:43          'r02' (temp float)
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0:43          texture (temp float)
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0:43            Construct combined texture-sampler (temp isampler1DShadow)
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0:43              'g_tTex1di4' (uniform itexture1D)
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0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:43            Construct vec2 (temp 2-component vector of float)
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0:43              Constant:
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0:43                0.100000
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0:43              Constant:
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0:43                0.750000
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0:44      Sequence
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0:44        move second child to first child (temp float)
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0:44          'r04' (temp float)
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0:44          texture (temp float)
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0:44            Construct combined texture-sampler (temp usampler1DShadow)
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0:44              'g_tTex1du4' (uniform utexture1D)
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0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:44            Construct vec2 (temp 2-component vector of float)
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0:44              Constant:
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0:44                0.100000
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0:44              Constant:
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0:44                0.750000
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0:47      Sequence
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0:47        move second child to first child (temp float)
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0:47          'r20' (temp float)
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0:47          texture (temp float)
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0:47            Construct combined texture-sampler (temp sampler2DShadow)
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						|
0:47              'g_tTex2df4' (uniform texture2D)
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0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:47            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:47              Constant:
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0:47                0.750000
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0:48      Sequence
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0:48        move second child to first child (temp float)
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0:48          'r22' (temp float)
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0:48          texture (temp float)
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0:48            Construct combined texture-sampler (temp isampler2DShadow)
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0:48              'g_tTex2di4' (uniform itexture2D)
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0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:48            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:48              Constant:
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0:48                0.750000
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0:49      Sequence
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0:49        move second child to first child (temp float)
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0:49          'r24' (temp float)
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0:49          texture (temp float)
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0:49            Construct combined texture-sampler (temp usampler2DShadow)
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0:49              'g_tTex2du4' (uniform utexture2D)
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0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:49            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:49              Constant:
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0:49                0.750000
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0:53      Sequence
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0:53        move second child to first child (temp float)
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0:53          'r50' (temp float)
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0:53          texture (temp float)
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0:53            Construct combined texture-sampler (temp samplerCubeShadow)
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0:53              'g_tTexcdf4' (uniform textureCube)
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0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:53            Construct vec4 (temp 4-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:?                 0.300000
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0:53              Constant:
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0:53                0.750000
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0:54      Sequence
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0:54        move second child to first child (temp float)
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0:54          'r52' (temp float)
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0:54          texture (temp float)
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0:54            Construct combined texture-sampler (temp isamplerCubeShadow)
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0:54              'g_tTexcdi4' (uniform itextureCube)
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0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:54            Construct vec4 (temp 4-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:?                 0.300000
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0:54              Constant:
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0:54                0.750000
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0:55      Sequence
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0:55        move second child to first child (temp float)
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0:55          'r54' (temp float)
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0:55          texture (temp float)
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0:55            Construct combined texture-sampler (temp usamplerCubeShadow)
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0:55              'g_tTexcdu4' (uniform utextureCube)
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0:55              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:55            Construct vec4 (temp 4-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:?                 0.300000
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0:55              Constant:
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0:55                0.750000
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0:57      move second child to first child (temp 4-component vector of float)
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0:57        Color: direct index for structure (temp 4-component vector of float)
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0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:57          Constant:
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0:57            0 (const int)
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0:57        Constant:
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0:57          1.000000
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0:57          1.000000
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0:57          1.000000
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0:57          1.000000
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0:58      move second child to first child (temp float)
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0:58        Depth: direct index for structure (temp float)
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0:58          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:58          Constant:
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0:58            1 (const int)
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0:58        Constant:
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0:58          1.000000
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0:60      Branch: Return with expression
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0:60        'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38  Function Definition: main( (temp void)
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0:38    Function Parameters: 
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0:?     Sequence
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0:38      Sequence
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0:38        move second child to first child (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38          'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38          Function Call: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38        move second child to first child (temp 4-component vector of float)
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0:?           'Color' (layout(location=0 ) out 4-component vector of float)
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0:38          Color: direct index for structure (temp 4-component vector of float)
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0:38            'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38            Constant:
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0:38              0 (const int)
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0:38        move second child to first child (temp float)
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0:?           'Depth' (out float FragDepth)
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0:38          Depth: direct index for structure (temp float)
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0:38            'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38            Constant:
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0:38              1 (const int)
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0:?   Linker Objects
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0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:?     'g_tTex1di4' (uniform itexture1D)
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0:?     'g_tTex1du4' (uniform utexture1D)
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0:?     'g_tTex2df4' (uniform texture2D)
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0:?     'g_tTex2di4' (uniform itexture2D)
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0:?     'g_tTex2du4' (uniform utexture2D)
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0:?     'g_tTex3df4' (uniform texture3D)
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0:?     'g_tTex3di4' (uniform itexture3D)
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0:?     'g_tTex3du4' (uniform utexture3D)
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0:?     'g_tTexcdf4' (uniform textureCube)
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0:?     'g_tTexcdi4' (uniform itextureCube)
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0:?     'g_tTexcdu4' (uniform utextureCube)
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0:?     'g_tTex1df4a' (uniform texture1DArray)
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0:?     'g_tTex1di4a' (uniform itexture1DArray)
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0:?     'g_tTex1du4a' (uniform utexture1DArray)
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0:?     'g_tTex2df4a' (uniform texture2DArray)
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0:?     'g_tTex2di4a' (uniform itexture2DArray)
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0:?     'g_tTex2du4a' (uniform utexture2DArray)
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0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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0:?     'Depth' (out float FragDepth)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:38  Function Definition: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38    Function Parameters: 
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0:?     Sequence
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0:42      Sequence
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0:42        move second child to first child (temp float)
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0:42          'r00' (temp float)
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0:42          texture (temp float)
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0:42            Construct combined texture-sampler (temp sampler1DShadow)
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0:42              'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:42            Construct vec2 (temp 2-component vector of float)
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0:42              Constant:
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0:42                0.100000
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0:42              Constant:
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0:42                0.750000
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0:43      Sequence
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0:43        move second child to first child (temp float)
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0:43          'r02' (temp float)
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0:43          texture (temp float)
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0:43            Construct combined texture-sampler (temp isampler1DShadow)
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0:43              'g_tTex1di4' (uniform itexture1D)
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0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:43            Construct vec2 (temp 2-component vector of float)
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0:43              Constant:
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0:43                0.100000
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0:43              Constant:
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0:43                0.750000
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0:44      Sequence
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0:44        move second child to first child (temp float)
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0:44          'r04' (temp float)
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0:44          texture (temp float)
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0:44            Construct combined texture-sampler (temp usampler1DShadow)
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0:44              'g_tTex1du4' (uniform utexture1D)
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0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:44            Construct vec2 (temp 2-component vector of float)
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0:44              Constant:
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0:44                0.100000
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0:44              Constant:
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0:44                0.750000
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0:47      Sequence
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0:47        move second child to first child (temp float)
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0:47          'r20' (temp float)
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0:47          texture (temp float)
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0:47            Construct combined texture-sampler (temp sampler2DShadow)
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0:47              'g_tTex2df4' (uniform texture2D)
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0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:47            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:47              Constant:
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0:47                0.750000
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0:48      Sequence
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0:48        move second child to first child (temp float)
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0:48          'r22' (temp float)
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0:48          texture (temp float)
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0:48            Construct combined texture-sampler (temp isampler2DShadow)
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0:48              'g_tTex2di4' (uniform itexture2D)
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0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:48            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:48              Constant:
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0:48                0.750000
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0:49      Sequence
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0:49        move second child to first child (temp float)
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0:49          'r24' (temp float)
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0:49          texture (temp float)
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0:49            Construct combined texture-sampler (temp usampler2DShadow)
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0:49              'g_tTex2du4' (uniform utexture2D)
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0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:49            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:49              Constant:
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						|
0:49                0.750000
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0:53      Sequence
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0:53        move second child to first child (temp float)
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0:53          'r50' (temp float)
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0:53          texture (temp float)
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0:53            Construct combined texture-sampler (temp samplerCubeShadow)
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0:53              'g_tTexcdf4' (uniform textureCube)
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0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:53            Construct vec4 (temp 4-component vector of float)
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						|
0:?               Constant:
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0:?                 0.100000
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						|
0:?                 0.200000
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						|
0:?                 0.300000
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						|
0:53              Constant:
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						|
0:53                0.750000
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						|
0:54      Sequence
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						|
0:54        move second child to first child (temp float)
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						|
0:54          'r52' (temp float)
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						|
0:54          texture (temp float)
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						|
0:54            Construct combined texture-sampler (temp isamplerCubeShadow)
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						|
0:54              'g_tTexcdi4' (uniform itextureCube)
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						|
0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:54            Construct vec4 (temp 4-component vector of float)
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						|
0:?               Constant:
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						|
0:?                 0.100000
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						|
0:?                 0.200000
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						|
0:?                 0.300000
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						|
0:54              Constant:
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						|
0:54                0.750000
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						|
0:55      Sequence
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						|
0:55        move second child to first child (temp float)
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0:55          'r54' (temp float)
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0:55          texture (temp float)
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0:55            Construct combined texture-sampler (temp usamplerCubeShadow)
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0:55              'g_tTexcdu4' (uniform utextureCube)
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0:55              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:55            Construct vec4 (temp 4-component vector of float)
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						|
0:?               Constant:
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0:?                 0.100000
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						|
0:?                 0.200000
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						|
0:?                 0.300000
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						|
0:55              Constant:
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						|
0:55                0.750000
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0:57      move second child to first child (temp 4-component vector of float)
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0:57        Color: direct index for structure (temp 4-component vector of float)
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0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:57          Constant:
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0:57            0 (const int)
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						|
0:57        Constant:
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0:57          1.000000
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0:57          1.000000
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0:57          1.000000
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0:57          1.000000
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0:58      move second child to first child (temp float)
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0:58        Depth: direct index for structure (temp float)
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0:58          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:58          Constant:
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0:58            1 (const int)
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0:58        Constant:
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0:58          1.000000
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0:60      Branch: Return with expression
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0:60        'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38  Function Definition: main( (temp void)
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0:38    Function Parameters: 
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0:?     Sequence
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0:38      Sequence
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0:38        move second child to first child (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38          'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38          Function Call: @main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38        move second child to first child (temp 4-component vector of float)
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0:?           'Color' (layout(location=0 ) out 4-component vector of float)
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0:38          Color: direct index for structure (temp 4-component vector of float)
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0:38            'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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						|
0:38            Constant:
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0:38              0 (const int)
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0:38        move second child to first child (temp float)
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0:?           'Depth' (out float FragDepth)
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0:38          Depth: direct index for structure (temp float)
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0:38            'flattenTemp' (temp structure{temp 4-component vector of float Color, temp float Depth})
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						|
0:38            Constant:
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0:38              1 (const int)
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0:?   Linker Objects
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						|
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
 | 
						|
0:?     'g_tTex1di4' (uniform itexture1D)
 | 
						|
0:?     'g_tTex1du4' (uniform utexture1D)
 | 
						|
0:?     'g_tTex2df4' (uniform texture2D)
 | 
						|
0:?     'g_tTex2di4' (uniform itexture2D)
 | 
						|
0:?     'g_tTex2du4' (uniform utexture2D)
 | 
						|
0:?     'g_tTex3df4' (uniform texture3D)
 | 
						|
0:?     'g_tTex3di4' (uniform itexture3D)
 | 
						|
0:?     'g_tTex3du4' (uniform utexture3D)
 | 
						|
0:?     'g_tTexcdf4' (uniform textureCube)
 | 
						|
0:?     'g_tTexcdi4' (uniform itextureCube)
 | 
						|
0:?     'g_tTexcdu4' (uniform utextureCube)
 | 
						|
0:?     'g_tTex1df4a' (uniform texture1DArray)
 | 
						|
0:?     'g_tTex1di4a' (uniform itexture1DArray)
 | 
						|
0:?     'g_tTex1du4a' (uniform utexture1DArray)
 | 
						|
0:?     'g_tTex2df4a' (uniform texture2DArray)
 | 
						|
0:?     'g_tTex2di4a' (uniform itexture2DArray)
 | 
						|
0:?     'g_tTex2du4a' (uniform utexture2DArray)
 | 
						|
0:?     'g_tTexcdf4a' (uniform textureCubeArray)
 | 
						|
0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
 | 
						|
0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
 | 
						|
0:?     'Color' (layout(location=0 ) out 4-component vector of float)
 | 
						|
0:?     'Depth' (out float FragDepth)
 | 
						|
 | 
						|
// Module Version 10000
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// Generated by (magic number): 80001
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						|
// Id's are bound by 207
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						|
 | 
						|
                              Capability Shader
 | 
						|
                              Capability Sampled1D
 | 
						|
                              Capability SampledCubeArray
 | 
						|
               1:             ExtInstImport  "GLSL.std.450"
 | 
						|
                              MemoryModel Logical GLSL450
 | 
						|
                              EntryPoint Fragment 4  "main" 164 168
 | 
						|
                              ExecutionMode 4 OriginUpperLeft
 | 
						|
                              Name 4  "main"
 | 
						|
                              Name 8  "PS_OUTPUT"
 | 
						|
                              MemberName 8(PS_OUTPUT) 0  "Color"
 | 
						|
                              MemberName 8(PS_OUTPUT) 1  "Depth"
 | 
						|
                              Name 10  "@main("
 | 
						|
                              Name 13  "r00"
 | 
						|
                              Name 16  "g_tTex1df4"
 | 
						|
                              Name 20  "g_sSamp"
 | 
						|
                              Name 31  "r02"
 | 
						|
                              Name 35  "g_tTex1di4"
 | 
						|
                              Name 44  "r04"
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						|
                              Name 48  "g_tTex1du4"
 | 
						|
                              Name 57  "r20"
 | 
						|
                              Name 60  "g_tTex2df4"
 | 
						|
                              Name 74  "r22"
 | 
						|
                              Name 77  "g_tTex2di4"
 | 
						|
                              Name 88  "r24"
 | 
						|
                              Name 91  "g_tTex2du4"
 | 
						|
                              Name 102  "r50"
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						|
                              Name 105  "g_tTexcdf4"
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						|
                              Name 119  "r52"
 | 
						|
                              Name 122  "g_tTexcdi4"
 | 
						|
                              Name 134  "r54"
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						|
                              Name 137  "g_tTexcdu4"
 | 
						|
                              Name 150  "psout"
 | 
						|
                              Name 161  "flattenTemp"
 | 
						|
                              Name 164  "Color"
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                              Name 168  "Depth"
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						|
                              Name 173  "g_tTex3df4"
 | 
						|
                              Name 176  "g_tTex3di4"
 | 
						|
                              Name 179  "g_tTex3du4"
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						|
                              Name 182  "g_tTex1df4a"
 | 
						|
                              Name 185  "g_tTex1di4a"
 | 
						|
                              Name 188  "g_tTex1du4a"
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						|
                              Name 191  "g_tTex2df4a"
 | 
						|
                              Name 194  "g_tTex2di4a"
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						|
                              Name 197  "g_tTex2du4a"
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						|
                              Name 200  "g_tTexcdf4a"
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						|
                              Name 203  "g_tTexcdi4a"
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						|
                              Name 206  "g_tTexcdu4a"
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						|
                              Decorate 16(g_tTex1df4) DescriptorSet 0
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						|
                              Decorate 16(g_tTex1df4) Binding 0
 | 
						|
                              Decorate 20(g_sSamp) DescriptorSet 0
 | 
						|
                              Decorate 20(g_sSamp) Binding 0
 | 
						|
                              Decorate 35(g_tTex1di4) DescriptorSet 0
 | 
						|
                              Decorate 48(g_tTex1du4) DescriptorSet 0
 | 
						|
                              Decorate 60(g_tTex2df4) DescriptorSet 0
 | 
						|
                              Decorate 77(g_tTex2di4) DescriptorSet 0
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						|
                              Decorate 91(g_tTex2du4) DescriptorSet 0
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						|
                              Decorate 105(g_tTexcdf4) DescriptorSet 0
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						|
                              Decorate 122(g_tTexcdi4) DescriptorSet 0
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						|
                              Decorate 137(g_tTexcdu4) DescriptorSet 0
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						|
                              Decorate 164(Color) Location 0
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						|
                              Decorate 168(Depth) BuiltIn FragDepth
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						|
                              Decorate 173(g_tTex3df4) DescriptorSet 0
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						|
                              Decorate 176(g_tTex3di4) DescriptorSet 0
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						|
                              Decorate 179(g_tTex3du4) DescriptorSet 0
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						|
                              Decorate 182(g_tTex1df4a) DescriptorSet 0
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						|
                              Decorate 185(g_tTex1di4a) DescriptorSet 0
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						|
                              Decorate 188(g_tTex1du4a) DescriptorSet 0
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						|
                              Decorate 191(g_tTex2df4a) DescriptorSet 0
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						|
                              Decorate 194(g_tTex2di4a) DescriptorSet 0
 | 
						|
                              Decorate 197(g_tTex2du4a) DescriptorSet 0
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						|
                              Decorate 200(g_tTexcdf4a) DescriptorSet 0
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                              Decorate 203(g_tTexcdi4a) DescriptorSet 0
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						|
                              Decorate 206(g_tTexcdu4a) DescriptorSet 0
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						|
               2:             TypeVoid
 | 
						|
               3:             TypeFunction 2
 | 
						|
               6:             TypeFloat 32
 | 
						|
               7:             TypeVector 6(float) 4
 | 
						|
    8(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
 | 
						|
               9:             TypeFunction 8(PS_OUTPUT)
 | 
						|
              12:             TypePointer Function 6(float)
 | 
						|
              14:             TypeImage 6(float) 1D sampled format:Unknown
 | 
						|
              15:             TypePointer UniformConstant 14
 | 
						|
  16(g_tTex1df4):     15(ptr) Variable UniformConstant
 | 
						|
              18:             TypeSampler
 | 
						|
              19:             TypePointer UniformConstant 18
 | 
						|
     20(g_sSamp):     19(ptr) Variable UniformConstant
 | 
						|
              22:             TypeImage 6(float) 1D depth sampled format:Unknown
 | 
						|
              23:             TypeSampledImage 22
 | 
						|
              25:    6(float) Constant 1036831949
 | 
						|
              26:    6(float) Constant 1061158912
 | 
						|
              27:             TypeVector 6(float) 2
 | 
						|
              32:             TypeInt 32 1
 | 
						|
              33:             TypeImage 32(int) 1D sampled format:Unknown
 | 
						|
              34:             TypePointer UniformConstant 33
 | 
						|
  35(g_tTex1di4):     34(ptr) Variable UniformConstant
 | 
						|
              38:             TypeImage 32(int) 1D depth sampled format:Unknown
 | 
						|
              39:             TypeSampledImage 38
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						|
              45:             TypeInt 32 0
 | 
						|
              46:             TypeImage 45(int) 1D sampled format:Unknown
 | 
						|
              47:             TypePointer UniformConstant 46
 | 
						|
  48(g_tTex1du4):     47(ptr) Variable UniformConstant
 | 
						|
              51:             TypeImage 45(int) 1D depth sampled format:Unknown
 | 
						|
              52:             TypeSampledImage 51
 | 
						|
              58:             TypeImage 6(float) 2D sampled format:Unknown
 | 
						|
              59:             TypePointer UniformConstant 58
 | 
						|
  60(g_tTex2df4):     59(ptr) Variable UniformConstant
 | 
						|
              63:             TypeImage 6(float) 2D depth sampled format:Unknown
 | 
						|
              64:             TypeSampledImage 63
 | 
						|
              66:    6(float) Constant 1045220557
 | 
						|
              67:   27(fvec2) ConstantComposite 25 66
 | 
						|
              68:             TypeVector 6(float) 3
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						|
              75:             TypeImage 32(int) 2D sampled format:Unknown
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						|
              76:             TypePointer UniformConstant 75
 | 
						|
  77(g_tTex2di4):     76(ptr) Variable UniformConstant
 | 
						|
              80:             TypeImage 32(int) 2D depth sampled format:Unknown
 | 
						|
              81:             TypeSampledImage 80
 | 
						|
              89:             TypeImage 45(int) 2D sampled format:Unknown
 | 
						|
              90:             TypePointer UniformConstant 89
 | 
						|
  91(g_tTex2du4):     90(ptr) Variable UniformConstant
 | 
						|
              94:             TypeImage 45(int) 2D depth sampled format:Unknown
 | 
						|
              95:             TypeSampledImage 94
 | 
						|
             103:             TypeImage 6(float) Cube sampled format:Unknown
 | 
						|
             104:             TypePointer UniformConstant 103
 | 
						|
 105(g_tTexcdf4):    104(ptr) Variable UniformConstant
 | 
						|
             108:             TypeImage 6(float) Cube depth sampled format:Unknown
 | 
						|
             109:             TypeSampledImage 108
 | 
						|
             111:    6(float) Constant 1050253722
 | 
						|
             112:   68(fvec3) ConstantComposite 25 66 111
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						|
             120:             TypeImage 32(int) Cube sampled format:Unknown
 | 
						|
             121:             TypePointer UniformConstant 120
 | 
						|
 122(g_tTexcdi4):    121(ptr) Variable UniformConstant
 | 
						|
             125:             TypeImage 32(int) Cube depth sampled format:Unknown
 | 
						|
             126:             TypeSampledImage 125
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						|
             135:             TypeImage 45(int) Cube sampled format:Unknown
 | 
						|
             136:             TypePointer UniformConstant 135
 | 
						|
 137(g_tTexcdu4):    136(ptr) Variable UniformConstant
 | 
						|
             140:             TypeImage 45(int) Cube depth sampled format:Unknown
 | 
						|
             141:             TypeSampledImage 140
 | 
						|
             149:             TypePointer Function 8(PS_OUTPUT)
 | 
						|
             151:     32(int) Constant 0
 | 
						|
             152:    6(float) Constant 1065353216
 | 
						|
             153:    7(fvec4) ConstantComposite 152 152 152 152
 | 
						|
             154:             TypePointer Function 7(fvec4)
 | 
						|
             156:     32(int) Constant 1
 | 
						|
             163:             TypePointer Output 7(fvec4)
 | 
						|
      164(Color):    163(ptr) Variable Output
 | 
						|
             167:             TypePointer Output 6(float)
 | 
						|
      168(Depth):    167(ptr) Variable Output
 | 
						|
             171:             TypeImage 6(float) 3D sampled format:Unknown
 | 
						|
             172:             TypePointer UniformConstant 171
 | 
						|
 173(g_tTex3df4):    172(ptr) Variable UniformConstant
 | 
						|
             174:             TypeImage 32(int) 3D sampled format:Unknown
 | 
						|
             175:             TypePointer UniformConstant 174
 | 
						|
 176(g_tTex3di4):    175(ptr) Variable UniformConstant
 | 
						|
             177:             TypeImage 45(int) 3D sampled format:Unknown
 | 
						|
             178:             TypePointer UniformConstant 177
 | 
						|
 179(g_tTex3du4):    178(ptr) Variable UniformConstant
 | 
						|
             180:             TypeImage 6(float) 1D array sampled format:Unknown
 | 
						|
             181:             TypePointer UniformConstant 180
 | 
						|
182(g_tTex1df4a):    181(ptr) Variable UniformConstant
 | 
						|
             183:             TypeImage 32(int) 1D array sampled format:Unknown
 | 
						|
             184:             TypePointer UniformConstant 183
 | 
						|
185(g_tTex1di4a):    184(ptr) Variable UniformConstant
 | 
						|
             186:             TypeImage 45(int) 1D array sampled format:Unknown
 | 
						|
             187:             TypePointer UniformConstant 186
 | 
						|
188(g_tTex1du4a):    187(ptr) Variable UniformConstant
 | 
						|
             189:             TypeImage 6(float) 2D array sampled format:Unknown
 | 
						|
             190:             TypePointer UniformConstant 189
 | 
						|
191(g_tTex2df4a):    190(ptr) Variable UniformConstant
 | 
						|
             192:             TypeImage 32(int) 2D array sampled format:Unknown
 | 
						|
             193:             TypePointer UniformConstant 192
 | 
						|
194(g_tTex2di4a):    193(ptr) Variable UniformConstant
 | 
						|
             195:             TypeImage 45(int) 2D array sampled format:Unknown
 | 
						|
             196:             TypePointer UniformConstant 195
 | 
						|
197(g_tTex2du4a):    196(ptr) Variable UniformConstant
 | 
						|
             198:             TypeImage 6(float) Cube array sampled format:Unknown
 | 
						|
             199:             TypePointer UniformConstant 198
 | 
						|
200(g_tTexcdf4a):    199(ptr) Variable UniformConstant
 | 
						|
             201:             TypeImage 32(int) Cube array sampled format:Unknown
 | 
						|
             202:             TypePointer UniformConstant 201
 | 
						|
203(g_tTexcdi4a):    202(ptr) Variable UniformConstant
 | 
						|
             204:             TypeImage 45(int) Cube array sampled format:Unknown
 | 
						|
             205:             TypePointer UniformConstant 204
 | 
						|
206(g_tTexcdu4a):    205(ptr) Variable UniformConstant
 | 
						|
         4(main):           2 Function None 3
 | 
						|
               5:             Label
 | 
						|
161(flattenTemp):    149(ptr) Variable Function
 | 
						|
             162:8(PS_OUTPUT) FunctionCall 10(@main()
 | 
						|
                              Store 161(flattenTemp) 162
 | 
						|
             165:    154(ptr) AccessChain 161(flattenTemp) 151
 | 
						|
             166:    7(fvec4) Load 165
 | 
						|
                              Store 164(Color) 166
 | 
						|
             169:     12(ptr) AccessChain 161(flattenTemp) 156
 | 
						|
             170:    6(float) Load 169
 | 
						|
                              Store 168(Depth) 170
 | 
						|
                              Return
 | 
						|
                              FunctionEnd
 | 
						|
      10(@main():8(PS_OUTPUT) Function None 9
 | 
						|
              11:             Label
 | 
						|
         13(r00):     12(ptr) Variable Function
 | 
						|
         31(r02):     12(ptr) Variable Function
 | 
						|
         44(r04):     12(ptr) Variable Function
 | 
						|
         57(r20):     12(ptr) Variable Function
 | 
						|
         74(r22):     12(ptr) Variable Function
 | 
						|
         88(r24):     12(ptr) Variable Function
 | 
						|
        102(r50):     12(ptr) Variable Function
 | 
						|
        119(r52):     12(ptr) Variable Function
 | 
						|
        134(r54):     12(ptr) Variable Function
 | 
						|
      150(psout):    149(ptr) Variable Function
 | 
						|
              17:          14 Load 16(g_tTex1df4)
 | 
						|
              21:          18 Load 20(g_sSamp)
 | 
						|
              24:          23 SampledImage 17 21
 | 
						|
              28:   27(fvec2) CompositeConstruct 25 26
 | 
						|
              29:    6(float) CompositeExtract 28 1
 | 
						|
              30:    6(float) ImageSampleDrefImplicitLod 24 28 29
 | 
						|
                              Store 13(r00) 30
 | 
						|
              36:          33 Load 35(g_tTex1di4)
 | 
						|
              37:          18 Load 20(g_sSamp)
 | 
						|
              40:          39 SampledImage 36 37
 | 
						|
              41:   27(fvec2) CompositeConstruct 25 26
 | 
						|
              42:    6(float) CompositeExtract 41 1
 | 
						|
              43:    6(float) ImageSampleDrefImplicitLod 40 41 42
 | 
						|
                              Store 31(r02) 43
 | 
						|
              49:          46 Load 48(g_tTex1du4)
 | 
						|
              50:          18 Load 20(g_sSamp)
 | 
						|
              53:          52 SampledImage 49 50
 | 
						|
              54:   27(fvec2) CompositeConstruct 25 26
 | 
						|
              55:    6(float) CompositeExtract 54 1
 | 
						|
              56:    6(float) ImageSampleDrefImplicitLod 53 54 55
 | 
						|
                              Store 44(r04) 56
 | 
						|
              61:          58 Load 60(g_tTex2df4)
 | 
						|
              62:          18 Load 20(g_sSamp)
 | 
						|
              65:          64 SampledImage 61 62
 | 
						|
              69:    6(float) CompositeExtract 67 0
 | 
						|
              70:    6(float) CompositeExtract 67 1
 | 
						|
              71:   68(fvec3) CompositeConstruct 69 70 26
 | 
						|
              72:    6(float) CompositeExtract 71 2
 | 
						|
              73:    6(float) ImageSampleDrefImplicitLod 65 71 72
 | 
						|
                              Store 57(r20) 73
 | 
						|
              78:          75 Load 77(g_tTex2di4)
 | 
						|
              79:          18 Load 20(g_sSamp)
 | 
						|
              82:          81 SampledImage 78 79
 | 
						|
              83:    6(float) CompositeExtract 67 0
 | 
						|
              84:    6(float) CompositeExtract 67 1
 | 
						|
              85:   68(fvec3) CompositeConstruct 83 84 26
 | 
						|
              86:    6(float) CompositeExtract 85 2
 | 
						|
              87:    6(float) ImageSampleDrefImplicitLod 82 85 86
 | 
						|
                              Store 74(r22) 87
 | 
						|
              92:          89 Load 91(g_tTex2du4)
 | 
						|
              93:          18 Load 20(g_sSamp)
 | 
						|
              96:          95 SampledImage 92 93
 | 
						|
              97:    6(float) CompositeExtract 67 0
 | 
						|
              98:    6(float) CompositeExtract 67 1
 | 
						|
              99:   68(fvec3) CompositeConstruct 97 98 26
 | 
						|
             100:    6(float) CompositeExtract 99 2
 | 
						|
             101:    6(float) ImageSampleDrefImplicitLod 96 99 100
 | 
						|
                              Store 88(r24) 101
 | 
						|
             106:         103 Load 105(g_tTexcdf4)
 | 
						|
             107:          18 Load 20(g_sSamp)
 | 
						|
             110:         109 SampledImage 106 107
 | 
						|
             113:    6(float) CompositeExtract 112 0
 | 
						|
             114:    6(float) CompositeExtract 112 1
 | 
						|
             115:    6(float) CompositeExtract 112 2
 | 
						|
             116:    7(fvec4) CompositeConstruct 113 114 115 26
 | 
						|
             117:    6(float) CompositeExtract 116 3
 | 
						|
             118:    6(float) ImageSampleDrefImplicitLod 110 116 117
 | 
						|
                              Store 102(r50) 118
 | 
						|
             123:         120 Load 122(g_tTexcdi4)
 | 
						|
             124:          18 Load 20(g_sSamp)
 | 
						|
             127:         126 SampledImage 123 124
 | 
						|
             128:    6(float) CompositeExtract 112 0
 | 
						|
             129:    6(float) CompositeExtract 112 1
 | 
						|
             130:    6(float) CompositeExtract 112 2
 | 
						|
             131:    7(fvec4) CompositeConstruct 128 129 130 26
 | 
						|
             132:    6(float) CompositeExtract 131 3
 | 
						|
             133:    6(float) ImageSampleDrefImplicitLod 127 131 132
 | 
						|
                              Store 119(r52) 133
 | 
						|
             138:         135 Load 137(g_tTexcdu4)
 | 
						|
             139:          18 Load 20(g_sSamp)
 | 
						|
             142:         141 SampledImage 138 139
 | 
						|
             143:    6(float) CompositeExtract 112 0
 | 
						|
             144:    6(float) CompositeExtract 112 1
 | 
						|
             145:    6(float) CompositeExtract 112 2
 | 
						|
             146:    7(fvec4) CompositeConstruct 143 144 145 26
 | 
						|
             147:    6(float) CompositeExtract 146 3
 | 
						|
             148:    6(float) ImageSampleDrefImplicitLod 142 146 147
 | 
						|
                              Store 134(r54) 148
 | 
						|
             155:    154(ptr) AccessChain 150(psout) 151
 | 
						|
                              Store 155 153
 | 
						|
             157:     12(ptr) AccessChain 150(psout) 156
 | 
						|
                              Store 157 152
 | 
						|
             158:8(PS_OUTPUT) Load 150(psout)
 | 
						|
                              ReturnValue 158
 | 
						|
                              FunctionEnd
 |