1267 lines
		
	
	
		
			81 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			1267 lines
		
	
	
		
			81 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //
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| // Copyright (C) 2016 LunarG, Inc.
 | |
| //
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| // All rights reserved.
 | |
| //
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| // Redistribution and use in source and binary forms, with or without
 | |
| // modification, are permitted provided that the following conditions
 | |
| // are met:
 | |
| //
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| //    Redistributions of source code must retain the above copyright
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| //    notice, this list of conditions and the following disclaimer.
 | |
| //
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| //    Redistributions in binary form must reproduce the above
 | |
| //    copyright notice, this list of conditions and the following
 | |
| //    disclaimer in the documentation and/or other materials provided
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| //    with the distribution.
 | |
| //
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| //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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| //    contributors may be used to endorse or promote products derived
 | |
| //    from this software without specific prior written permission.
 | |
| //
 | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 | |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 | |
| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 | |
| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 | |
| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 | |
| // POSSIBILITY OF SUCH DAMAGE.
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| //
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| 
 | |
| //
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| // Create strings that declare built-in definitions, add built-ins programmatically
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| // that cannot be expressed in the strings, and establish mappings between
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| // built-in functions and operators.
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| //
 | |
| // Where to put a built-in:
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| //   TBuiltInParseablesHlsl::initialize(version,profile) context-independent textual built-ins; add them to the right string
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| //   TBuiltInParseablesHlsl::initialize(resources,...)   context-dependent textual built-ins; add them to the right string
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| //   TBuiltInParseablesHlsl::identifyBuiltIns(...,symbolTable) context-independent programmatic additions/mappings to the symbol table,
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| //                                                including identifying what extensions are needed if a version does not allow a symbol
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| //   TBuiltInParseablesHlsl::identifyBuiltIns(...,symbolTable, resources) context-dependent programmatic additions/mappings to the
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| //                                                symbol table, including identifying what extensions are needed if a version does
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| //                                                not allow a symbol
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| //
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| 
 | |
| #include "hlslParseables.h"
 | |
| #include "hlslParseHelper.h"
 | |
| #include <cctype>
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| #include <utility>
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| #include <algorithm>
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| 
 | |
| namespace {  // anonymous namespace functions
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| 
 | |
| const bool UseHlslTypes = true;
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| 
 | |
| const char* BaseTypeName(const char argOrder, const char* scalarName, const char* vecName, const char* matName)
 | |
| {
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|     switch (argOrder) {
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|     case 'S': return scalarName;
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|     case 'V': return vecName;
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|     case 'M': return matName;
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|     default:  return "UNKNOWN_TYPE";
 | |
|     }
 | |
| }
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| 
 | |
| // arg order queries
 | |
| bool IsSamplerType(const char argType)     { return argType == 'S' || argType == 's'; }
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| bool IsArrayed(const char argOrder)        { return argOrder == '@' || argOrder == '&' || argOrder == '#'; }
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| bool IsTextureNonMS(const char argOrder)   { return argOrder == '%'; }
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| bool IsSubpassInput(const char argOrder)   { return argOrder == '[' || argOrder == ']'; }
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| bool IsArrayedTexture(const char argOrder) { return argOrder == '@'; }
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| bool IsTextureMS(const char argOrder)      { return argOrder == '$' || argOrder == '&'; }
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| bool IsMS(const char argOrder)             { return IsTextureMS(argOrder) || argOrder == ']'; }
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| bool IsBuffer(const char argOrder)         { return argOrder == '*' || argOrder == '~'; }
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| bool IsImage(const char argOrder)          { return argOrder == '!' || argOrder == '#' || argOrder == '~'; }
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| 
 | |
| bool IsTextureType(const char argOrder)
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| {
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|     return IsTextureNonMS(argOrder) || IsArrayedTexture(argOrder) ||
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|            IsTextureMS(argOrder) || IsBuffer(argOrder) || IsImage(argOrder);
 | |
| }
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| 
 | |
| // Reject certain combinations that are illegal sample methods.  For example,
 | |
| // 3D arrays.
 | |
| bool IsIllegalSample(const glslang::TString& name, const char* argOrder, int dim0)
 | |
| {
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|     const bool isArrayed = IsArrayed(*argOrder);
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|     const bool isMS      = IsTextureMS(*argOrder);
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|     const bool isBuffer  = IsBuffer(*argOrder);
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| 
 | |
|     // there are no 3D arrayed textures, or 3D SampleCmp(LevelZero)
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|     if (dim0 == 3 && (isArrayed || name == "SampleCmp" || name == "SampleCmpLevelZero"))
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|         return true;
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| 
 | |
|     const int numArgs = int(std::count(argOrder, argOrder + strlen(argOrder), ',')) + 1;
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| 
 | |
|     // Reject invalid offset forms with cubemaps
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|     if (dim0 == 4) {
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|         if ((name == "Sample"             && numArgs >= 4) ||
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|             (name == "SampleBias"         && numArgs >= 5) ||
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|             (name == "SampleCmp"          && numArgs >= 5) ||
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|             (name == "SampleCmpLevelZero" && numArgs >= 5) ||
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|             (name == "SampleGrad"         && numArgs >= 6) ||
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|             (name == "SampleLevel"        && numArgs >= 5))
 | |
|             return true;
 | |
|     }
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| 
 | |
|     const bool isGather =
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|         (name == "Gather" ||
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|          name == "GatherRed" ||
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|          name == "GatherGreen" ||
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|          name == "GatherBlue"  ||
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|          name == "GatherAlpha");
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| 
 | |
|     const bool isGatherCmp =
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|         (name == "GatherCmp"      ||
 | |
|          name == "GatherCmpRed"   ||
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|          name == "GatherCmpGreen" ||
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|          name == "GatherCmpBlue"  ||
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|          name == "GatherCmpAlpha");
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| 
 | |
|     // Reject invalid Gathers
 | |
|     if (isGather || isGatherCmp) {
 | |
|         if (dim0 == 1 || dim0 == 3)   // there are no 1D or 3D gathers
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|             return true;
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| 
 | |
|         // no offset on cube or cube array gathers
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|         if (dim0 == 4) {
 | |
|             if ((isGather && numArgs > 3) || (isGatherCmp && numArgs > 4))
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|                 return true;
 | |
|         }
 | |
|     }
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| 
 | |
|     // Reject invalid Loads
 | |
|     if (name == "Load" && dim0 == 4)
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|         return true; // Load does not support any cubemaps, arrayed or not.
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| 
 | |
|     // Multisample formats are only 2D and 2Darray
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|     if (isMS && dim0 != 2)
 | |
|         return true;
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| 
 | |
|     // Buffer are only 1D
 | |
|     if (isBuffer && dim0 != 1)
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|         return true;
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| 
 | |
|     return false;
 | |
| }
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| 
 | |
| // Return the number of the coordinate arg, if any
 | |
| int CoordinateArgPos(const glslang::TString& name, bool isTexture)
 | |
| {
 | |
|     if (!isTexture || (name == "GetDimensions"))
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|         return -1;  // has none
 | |
|     else if (name == "Load")
 | |
|         return 1;
 | |
|     else
 | |
|         return 2;  // other texture methods are 2
 | |
| }
 | |
| 
 | |
| // Some texture methods use an addition coordinate dimension for the mip
 | |
| bool HasMipInCoord(const glslang::TString& name, bool isMS, bool isBuffer, bool isImage)
 | |
| {
 | |
|     return name == "Load" && !isMS && !isBuffer && !isImage;
 | |
| }
 | |
| 
 | |
| // LOD calculations don't pass the array level in the coordinate.
 | |
| bool NoArrayCoord(const glslang::TString& name)
 | |
| {
 | |
|     return name == "CalculateLevelOfDetail" || name == "CalculateLevelOfDetailUnclamped";
 | |
| }
 | |
| 
 | |
| // Handle IO params marked with > or <
 | |
| const char* IoParam(glslang::TString& s, const char* nthArgOrder)
 | |
| {
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|     if (*nthArgOrder == '>') {           // output params
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|         ++nthArgOrder;
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|         s.append("out ");
 | |
|     } else if (*nthArgOrder == '<') {    // input params
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|         ++nthArgOrder;
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|         s.append("in ");
 | |
|     }
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| 
 | |
|     return nthArgOrder;
 | |
| }
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| 
 | |
| // Handle repeated args
 | |
| void HandleRepeatArg(const char*& arg, const char*& prev, const char* current)
 | |
| {
 | |
|     if (*arg == ',' || *arg == '\0')
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|         arg = prev;
 | |
|     else
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|         prev = current;
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| }
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| 
 | |
| // Return true for the end of a single argument key, which can be the end of the string, or
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| // the comma separator.
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| inline bool IsEndOfArg(const char* arg)
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| {
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|     return arg == nullptr || *arg == '\0' || *arg == ',';
 | |
| }
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| 
 | |
| // If this is a fixed vector size, such as V3, return the size.  Else return 0.
 | |
| int FixedVecSize(const char* arg)
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| {
 | |
|     while (!IsEndOfArg(arg)) {
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|         if (isdigit(*arg))
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|             return *arg - '0';
 | |
|         ++arg;
 | |
|     }
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| 
 | |
|     return 0; // none found.
 | |
| }
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| 
 | |
| // Create and return a type name.  This is done in GLSL, not HLSL conventions, until such
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| // time as builtins are parsed using the HLSL parser.
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| //
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| //    order:   S = scalar, V = vector, M = matrix
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| //    argType: F = float, D = double, I = int, U = uint, B = bool, S = sampler
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| //    dim0 = vector dimension, or matrix 1st dimension
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| //    dim1 = matrix 2nd dimension
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| glslang::TString& AppendTypeName(glslang::TString& s, const char* argOrder, const char* argType, int dim0, int dim1)
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| {
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|     const bool isTranspose = (argOrder[0] == '^');
 | |
|     const bool isTexture   = IsTextureType(argOrder[0]);
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|     const bool isArrayed   = IsArrayed(argOrder[0]);
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|     const bool isSampler   = IsSamplerType(argType[0]);
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|     const bool isMS        = IsMS(argOrder[0]);
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|     const bool isBuffer    = IsBuffer(argOrder[0]);
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|     const bool isImage     = IsImage(argOrder[0]);
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|     const bool isSubpass   = IsSubpassInput(argOrder[0]);
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| 
 | |
|     char type  = *argType;
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| 
 | |
|     if (isTranspose) {  // Take transpose of matrix dimensions
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|         std::swap(dim0, dim1);
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|     } else if (isTexture || isSubpass) {
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|         if (type == 'F')       // map base type to texture of that type.
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|             type = 'T';        // e.g, int -> itexture, uint -> utexture, etc.
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|         else if (type == 'I')
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|             type = 'i';
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|         else if (type == 'U')
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|             type = 'u';
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|     }
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| 
 | |
|     if (isTranspose)
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|         ++argOrder;
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| 
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|     char order = *argOrder;
 | |
| 
 | |
|     if (UseHlslTypes) {
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|         switch (type) {
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|         case '-': s += "void";                                break;
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|         case 'F': s += "float";                               break;
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|         case 'D': s += "double";                              break;
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|         case 'I': s += "int";                                 break;
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|         case 'U': s += "uint";                                break;
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|         case 'B': s += "bool";                                break;
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|         case 'S': s += "sampler";                             break;
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|         case 's': s += "SamplerComparisonState";              break;
 | |
|         case 'T': s += ((isBuffer && isImage) ? "RWBuffer" :
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|                         isSubpass ? "SubpassInput" :
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|                         isBuffer ? "Buffer" :
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|                         isImage  ? "RWTexture" : "Texture");  break;
 | |
|         case 'i': s += ((isBuffer && isImage) ? "RWBuffer" :
 | |
|                         isSubpass ? "SubpassInput" :
 | |
|                         isBuffer ? "Buffer" :
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|                         isImage ? "RWTexture" : "Texture");   break;
 | |
|         case 'u': s += ((isBuffer && isImage) ? "RWBuffer" :
 | |
|                         isSubpass ? "SubpassInput" :
 | |
|                         isBuffer ? "Buffer" :
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|                         isImage ? "RWTexture" : "Texture");   break;
 | |
|         default:  s += "UNKNOWN_TYPE";                        break;
 | |
|         }
 | |
| 
 | |
|         if (isSubpass && isMS)
 | |
|             s += "MS";
 | |
| 
 | |
|     } else {
 | |
|         switch (type) {
 | |
|         case '-': s += "void"; break;
 | |
|         case 'F': s += BaseTypeName(order, "float",  "vec",  "mat");  break;
 | |
|         case 'D': s += BaseTypeName(order, "double", "dvec", "dmat"); break;
 | |
|         case 'I': s += BaseTypeName(order, "int",    "ivec", "imat"); break;
 | |
|         case 'U': s += BaseTypeName(order, "uint",   "uvec", "umat"); break;
 | |
|         case 'B': s += BaseTypeName(order, "bool",   "bvec", "bmat"); break;
 | |
|         case 'S': s += "sampler";                                     break;
 | |
|         case 's': s += "samplerShadow";                               break;
 | |
|         case 'T': // fall through
 | |
|         case 'i': // ...
 | |
|         case 'u': // ...
 | |
|             if (type != 'T') // create itexture, utexture, etc
 | |
|                 s += type;
 | |
| 
 | |
|             s += ((isImage && isBuffer) ? "imageBuffer"   :
 | |
|                   isSubpass             ? "subpassInput" :
 | |
|                   isImage               ? "image"         :
 | |
|                   isBuffer              ? "samplerBuffer" :
 | |
|                   "texture");
 | |
|             break;
 | |
| 
 | |
|         default:  s += "UNKNOWN_TYPE"; break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // handle fixed vector sizes, such as float3, and only ever 3.
 | |
|     const int fixedVecSize = FixedVecSize(argOrder);
 | |
|     if (fixedVecSize != 0)
 | |
|         dim0 = dim1 = fixedVecSize;
 | |
| 
 | |
|     const char dim0Char = ('0' + char(dim0));
 | |
|     const char dim1Char = ('0' + char(dim1));
 | |
| 
 | |
|     // Add sampler dimensions
 | |
|     if (isSampler || isTexture) {
 | |
|         if ((order == 'V' || isTexture) && !isBuffer) {
 | |
|             switch (dim0) {
 | |
|             case 1: s += "1D";                   break;
 | |
|             case 2: s += (isMS ? "2DMS" : "2D"); break;
 | |
|             case 3: s += "3D";                   break;
 | |
|             case 4: s += "Cube";                 break;
 | |
|             default: s += "UNKNOWN_SAMPLER";     break;
 | |
|             }
 | |
|         }
 | |
|     } else {
 | |
|         // Non-sampler type:
 | |
|         // verify dimensions
 | |
|         if (((order == 'V' || order == 'M') && (dim0 < 1 || dim0 > 4)) ||
 | |
|             (order == 'M' && (dim1 < 1 || dim1 > 4))) {
 | |
|             s += "UNKNOWN_DIMENSION";
 | |
|             return s;
 | |
|         }
 | |
| 
 | |
|         switch (order) {
 | |
|         case '-': break;  // no dimensions for voids
 | |
|         case 'S': break;  // no dimensions on scalars
 | |
|         case 'V':
 | |
|             s += dim0Char;
 | |
|             break;
 | |
|         case 'M':
 | |
|             s += dim0Char;
 | |
|             s += 'x';
 | |
|             s += dim1Char;
 | |
|             break;
 | |
|         default:
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // handle arrayed textures
 | |
|     if (isArrayed)
 | |
|         s += "Array";
 | |
| 
 | |
|     // For HLSL, append return type for texture types
 | |
|     if (UseHlslTypes) {
 | |
|         switch (type) {
 | |
|         case 'i': s += "<int";   s += dim0Char; s += ">"; break;
 | |
|         case 'u': s += "<uint";  s += dim0Char; s += ">"; break;
 | |
|         case 'T': s += "<float"; s += dim0Char; s += ">"; break;
 | |
|         default: break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return s;
 | |
| }
 | |
| 
 | |
| // The GLSL parser can be used to parse a subset of HLSL prototypes.  However, many valid HLSL prototypes
 | |
| // are not valid GLSL prototypes.  This rejects the invalid ones.  Thus, there is a single switch below
 | |
| // to enable creation of the entire HLSL space.
 | |
| inline bool IsValid(const char* cname, char retOrder, char retType, char argOrder, char argType, int dim0, int dim1)
 | |
| {
 | |
|     const bool isVec = (argOrder == 'V');
 | |
|     const bool isMat = (argOrder == 'M');
 | |
| 
 | |
|     const std::string name(cname);
 | |
| 
 | |
|     // these do not have vec1 versions
 | |
|     if (dim0 == 1 && (name == "normalize" || name == "reflect" || name == "refract"))
 | |
|         return false;
 | |
| 
 | |
|     if (!IsTextureType(argOrder) && (isVec && dim0 == 1)) // avoid vec1
 | |
|         return false;
 | |
| 
 | |
|     if (UseHlslTypes) {
 | |
|         // NO further restrictions for HLSL
 | |
|     } else {
 | |
|         // GLSL parser restrictions
 | |
|         if ((isMat && (argType == 'I' || argType == 'U' || argType == 'B')) ||
 | |
|             (retOrder == 'M' && (retType == 'I' || retType == 'U' || retType == 'B')))
 | |
|             return false;
 | |
| 
 | |
|         if (isMat && dim0 == 1 && dim1 == 1)  // avoid mat1x1
 | |
|             return false;
 | |
| 
 | |
|         if (isMat && dim1 == 1)  // TODO: avoid mat Nx1 until we find the right GLSL profile
 | |
|             return false;
 | |
| 
 | |
|         if (name == "GetRenderTargetSamplePosition" ||
 | |
|             name == "tex1D" ||
 | |
|             name == "tex1Dgrad")
 | |
|             return false;
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| // return position of end of argument specifier
 | |
| inline const char* FindEndOfArg(const char* arg)
 | |
| {
 | |
|     while (!IsEndOfArg(arg))
 | |
|         ++arg;
 | |
| 
 | |
|     return *arg == '\0' ? nullptr : arg;
 | |
| }
 | |
| 
 | |
| // Return pointer to beginning of Nth argument specifier in the string.
 | |
| inline const char* NthArg(const char* arg, int n)
 | |
| {
 | |
|     for (int x=0; x<n && arg; ++x)
 | |
|         if ((arg = FindEndOfArg(arg)) != nullptr)
 | |
|             ++arg;  // skip arg separator
 | |
| 
 | |
|     return arg;
 | |
| }
 | |
| 
 | |
| inline void FindVectorMatrixBounds(const char* argOrder, int fixedVecSize, int& dim0Min, int& dim0Max, int& /*dim1Min*/, int& dim1Max)
 | |
| {
 | |
|     for (int arg = 0; ; ++arg) {
 | |
|         const char* nthArgOrder(NthArg(argOrder, arg));
 | |
|         if (nthArgOrder == nullptr)
 | |
|             break;
 | |
|         else if (*nthArgOrder == 'V' || IsSubpassInput(*nthArgOrder))
 | |
|             dim0Max = 4;
 | |
|         else if (*nthArgOrder == 'M')
 | |
|             dim0Max = dim1Max = 4;
 | |
|     }
 | |
| 
 | |
|     if (fixedVecSize > 0) // handle fixed sized vectors
 | |
|         dim0Min = dim0Max = fixedVecSize;
 | |
| }
 | |
| 
 | |
| } // end anonymous namespace
 | |
| 
 | |
| namespace glslang {
 | |
| 
 | |
| TBuiltInParseablesHlsl::TBuiltInParseablesHlsl()
 | |
| {
 | |
| }
 | |
| 
 | |
| //
 | |
| // Handle creation of mat*mat specially, since it doesn't fall conveniently out of
 | |
| // the generic prototype creation code below.
 | |
| //
 | |
| void TBuiltInParseablesHlsl::createMatTimesMat()
 | |
| {
 | |
|     TString& s = commonBuiltins;
 | |
| 
 | |
|     const int first = (UseHlslTypes ? 1 : 2);
 | |
| 
 | |
|     for (int xRows = first; xRows <=4; xRows++) {
 | |
|         for (int xCols = first; xCols <=4; xCols++) {
 | |
|             const int yRows = xCols;
 | |
|             for (int yCols = first; yCols <=4; yCols++) {
 | |
|                 const int retRows = xRows;
 | |
|                 const int retCols = yCols;
 | |
| 
 | |
|                 // Create a mat * mat of the appropriate dimensions
 | |
|                 AppendTypeName(s, "M", "F", retRows, retCols);  // add return type
 | |
|                 s.append(" ");                                  // space between type and name
 | |
|                 s.append("mul");                                // intrinsic name
 | |
|                 s.append("(");                                  // open paren
 | |
| 
 | |
|                 AppendTypeName(s, "M", "F", xRows, xCols);      // add X input
 | |
|                 s.append(", ");
 | |
|                 AppendTypeName(s, "M", "F", yRows, yCols);      // add Y input
 | |
| 
 | |
|                 s.append(");\n");                               // close paren
 | |
|             }
 | |
| 
 | |
|             // Create M*V
 | |
|             AppendTypeName(s, "V", "F", xRows, 1);          // add return type
 | |
|             s.append(" ");                                  // space between type and name
 | |
|             s.append("mul");                                // intrinsic name
 | |
|             s.append("(");                                  // open paren
 | |
| 
 | |
|             AppendTypeName(s, "M", "F", xRows, xCols);      // add X input
 | |
|             s.append(", ");
 | |
|             AppendTypeName(s, "V", "F", xCols, 1);          // add Y input
 | |
| 
 | |
|             s.append(");\n");                               // close paren
 | |
| 
 | |
|             // Create V*M
 | |
|             AppendTypeName(s, "V", "F", xCols, 1);          // add return type
 | |
|             s.append(" ");                                  // space between type and name
 | |
|             s.append("mul");                                // intrinsic name
 | |
|             s.append("(");                                  // open paren
 | |
| 
 | |
|             AppendTypeName(s, "V", "F", xRows, 1);          // add Y input
 | |
|             s.append(", ");
 | |
|             AppendTypeName(s, "M", "F", xRows, xCols);      // add X input
 | |
| 
 | |
|             s.append(");\n");                               // close paren
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| //
 | |
| // Add all context-independent built-in functions and variables that are present
 | |
| // for the given version and profile.  Share common ones across stages, otherwise
 | |
| // make stage-specific entries.
 | |
| //
 | |
| // Most built-ins variables can be added as simple text strings.  Some need to
 | |
| // be added programmatically, which is done later in IdentifyBuiltIns() below.
 | |
| //
 | |
| void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, const SpvVersion& /*spvVersion*/)
 | |
| {
 | |
|     static const EShLanguageMask EShLangAll    = EShLanguageMask(EShLangCount - 1);
 | |
| 
 | |
|     // These are the actual stage masks defined in the documentation, in case they are
 | |
|     // needed for future validation.  For now, they are commented out, and set below
 | |
|     // to EShLangAll, to allow any intrinsic to be used in any shader, which is legal
 | |
|     // if it is not called.
 | |
|     //
 | |
|     // static const EShLanguageMask EShLangPSCS   = EShLanguageMask(EShLangFragmentMask | EShLangComputeMask);
 | |
|     // static const EShLanguageMask EShLangVSPSGS = EShLanguageMask(EShLangVertexMask | EShLangFragmentMask | EShLangGeometryMask);
 | |
|     // static const EShLanguageMask EShLangCS     = EShLangComputeMask;
 | |
|     // static const EShLanguageMask EShLangPS     = EShLangFragmentMask;
 | |
|     // static const EShLanguageMask EShLangHS     = EShLangTessControlMask;
 | |
| 
 | |
|     // This set uses EShLangAll for everything.
 | |
|     static const EShLanguageMask EShLangPSCS   = EShLangAll;
 | |
|     static const EShLanguageMask EShLangVSPSGS = EShLangAll;
 | |
|     static const EShLanguageMask EShLangCS     = EShLangAll;
 | |
|     static const EShLanguageMask EShLangPS     = EShLangAll;
 | |
|     static const EShLanguageMask EShLangHS     = EShLangAll;
 | |
|     static const EShLanguageMask EShLangGS     = EShLangAll;
 | |
| 
 | |
|     // This structure encodes the prototype information for each HLSL intrinsic.
 | |
|     // Because explicit enumeration would be cumbersome, it's procedurally generated.
 | |
|     // orderKey can be:
 | |
|     //   S = scalar, V = vector, M = matrix, - = void
 | |
|     // typekey can be:
 | |
|     //   D = double, F = float, U = uint, I = int, B = bool, S = sampler, s = shadowSampler
 | |
|     // An empty order or type key repeats the first one.  E.g: SVM,, means 3 args each of SVM.
 | |
|     // '>' as first letter of order creates an output parameter
 | |
|     // '<' as first letter of order creates an input parameter
 | |
|     // '^' as first letter of order takes transpose dimensions
 | |
|     // '%' as first letter of order creates texture of given F/I/U type (texture, itexture, etc)
 | |
|     // '@' as first letter of order creates arrayed texture of given type
 | |
|     // '$' / '&' as first letter of order creates 2DMS / 2DMSArray textures
 | |
|     // '*' as first letter of order creates buffer object
 | |
|     // '!' as first letter of order creates image object
 | |
|     // '#' as first letter of order creates arrayed image object
 | |
|     // '~' as first letter of order creates an image buffer object
 | |
|     // '[' / ']' as first letter of order creates a SubpassInput/SubpassInputMS object
 | |
| 
 | |
|     static const struct {
 | |
|         const char*   name;      // intrinsic name
 | |
|         const char*   retOrder;  // return type key: empty matches order of 1st argument
 | |
|         const char*   retType;   // return type key: empty matches type of 1st argument
 | |
|         const char*   argOrder;  // argument order key
 | |
|         const char*   argType;   // argument type key
 | |
|         unsigned int  stage;     // stage mask
 | |
|         bool          method;    // true if it's a method.
 | |
|     } hlslIntrinsics[] = {
 | |
|         // name                               retOrd   retType    argOrder          argType          stage mask     method
 | |
|         // ----------------------------------------------------------------------------------------------------------------
 | |
|         { "abort",                            nullptr, nullptr,   "-",              "-",             EShLangAll,    false },
 | |
|         { "abs",                              nullptr, nullptr,   "SVM",            "DFUI",          EShLangAll,    false },
 | |
|         { "acos",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "all",                              "S",    "B",        "SVM",            "BFIU",          EShLangAll,    false },
 | |
|         { "AllMemoryBarrier",                 nullptr, nullptr,   "-",              "-",             EShLangCS,     false },
 | |
|         { "AllMemoryBarrierWithGroupSync",    nullptr, nullptr,   "-",              "-",             EShLangCS,     false },
 | |
|         { "any",                              "S",     "B",       "SVM",            "BFIU",          EShLangAll,    false },
 | |
|         { "asdouble",                         "S",     "D",       "S,",             "UI,",           EShLangAll,    false },
 | |
|         { "asdouble",                         "V2",    "D",       "V2,",            "UI,",           EShLangAll,    false },
 | |
|         { "asfloat",                          nullptr, "F",       "SVM",            "BFIU",          EShLangAll,    false },
 | |
|         { "asin",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "asint",                            nullptr, "I",       "SVM",            "FIU",           EShLangAll,    false },
 | |
|         { "asuint",                           nullptr, "U",       "SVM",            "FIU",           EShLangAll,    false },
 | |
|         { "atan",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "atan2",                            nullptr, nullptr,   "SVM,",           "F,",            EShLangAll,    false },
 | |
|         { "ceil",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "CheckAccessFullyMapped",           "S",     "B" ,      "S",              "U",             EShLangPSCS,   false },
 | |
|         { "clamp",                            nullptr, nullptr,   "SVM,,",          "FUI,,",         EShLangAll,    false },
 | |
|         { "clip",                             "-",     "-",       "SVM",            "FUI",           EShLangPS,     false },
 | |
|         { "cos",                              nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "cosh",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "countbits",                        nullptr, nullptr,   "SV",             "UI",            EShLangAll,    false },
 | |
|         { "cross",                            nullptr, nullptr,   "V3,",            "F,",            EShLangAll,    false },
 | |
|         { "D3DCOLORtoUBYTE4",                 "V4",    "I",       "V4",             "F",             EShLangAll,    false },
 | |
|         { "ddx",                              nullptr, nullptr,   "SVM",            "F",             EShLangPS,     false },
 | |
|         { "ddx_coarse",                       nullptr, nullptr,   "SVM",            "F",             EShLangPS,     false },
 | |
|         { "ddx_fine",                         nullptr, nullptr,   "SVM",            "F",             EShLangPS,     false },
 | |
|         { "ddy",                              nullptr, nullptr,   "SVM",            "F",             EShLangPS,     false },
 | |
|         { "ddy_coarse",                       nullptr, nullptr,   "SVM",            "F",             EShLangPS,     false },
 | |
|         { "ddy_fine",                         nullptr, nullptr,   "SVM",            "F",             EShLangPS,     false },
 | |
|         { "degrees",                          nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "determinant",                      "S",     "F",       "M",              "F",             EShLangAll,    false },
 | |
|         { "DeviceMemoryBarrier",              nullptr, nullptr,   "-",              "-",             EShLangPSCS,   false },
 | |
|         { "DeviceMemoryBarrierWithGroupSync", nullptr, nullptr,   "-",              "-",             EShLangCS,     false },
 | |
|         { "distance",                         "S",     "F",       "V,",             "F,",            EShLangAll,    false },
 | |
|         { "dot",                              "S",     nullptr,   "SV,",            "FI,",           EShLangAll,    false },
 | |
|         { "dst",                              nullptr, nullptr,   "V4,",            "F,",            EShLangAll,    false },
 | |
|         // { "errorf",                           "-",     "-",       "",             "",             EShLangAll,    false }, TODO: varargs
 | |
|         { "EvaluateAttributeAtCentroid",      nullptr, nullptr,   "SVM",            "F",             EShLangPS,     false },
 | |
|         { "EvaluateAttributeAtSample",        nullptr, nullptr,   "SVM,S",          "F,U",           EShLangPS,     false },
 | |
|         { "EvaluateAttributeSnapped",         nullptr, nullptr,   "SVM,V2",         "F,I",           EShLangPS,     false },
 | |
|         { "exp",                              nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "exp2",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "f16tof32",                         nullptr, "F",       "SV",             "U",             EShLangAll,    false },
 | |
|         { "f32tof16",                         nullptr, "U",       "SV",             "F",             EShLangAll,    false },
 | |
|         { "faceforward",                      nullptr, nullptr,   "V,,",            "F,,",           EShLangAll,    false },
 | |
|         { "firstbithigh",                     nullptr, nullptr,   "SV",             "UI",            EShLangAll,    false },
 | |
|         { "firstbitlow",                      nullptr, nullptr,   "SV",             "UI",            EShLangAll,    false },
 | |
|         { "floor",                            nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "fma",                              nullptr, nullptr,   "SVM,,",          "D,,",           EShLangAll,    false },
 | |
|         { "fmod",                             nullptr, nullptr,   "SVM,",           "F,",            EShLangAll,    false },
 | |
|         { "frac",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "frexp",                            nullptr, nullptr,   "SVM,",           "F,",            EShLangAll,    false },
 | |
|         { "fwidth",                           nullptr, nullptr,   "SVM",            "F",             EShLangPS,     false },
 | |
|         { "GetRenderTargetSampleCount",       "S",     "U",       "-",              "-",             EShLangAll,    false },
 | |
|         { "GetRenderTargetSamplePosition",    "V2",    "F",       "V1",             "I",             EShLangAll,    false },
 | |
|         { "GroupMemoryBarrier",               nullptr, nullptr,   "-",              "-",             EShLangCS,     false },
 | |
|         { "GroupMemoryBarrierWithGroupSync",  nullptr, nullptr,   "-",              "-",             EShLangCS,     false },
 | |
|         { "InterlockedAdd",                   "-",     "-",       "SVM,,>",         "UI,,",          EShLangPSCS,   false },
 | |
|         { "InterlockedAdd",                   "-",     "-",       "SVM,",           "UI,",           EShLangPSCS,   false },
 | |
|         { "InterlockedAnd",                   "-",     "-",       "SVM,,>",         "UI,,",          EShLangPSCS,   false },
 | |
|         { "InterlockedAnd",                   "-",     "-",       "SVM,",           "UI,",           EShLangPSCS,   false },
 | |
|         { "InterlockedCompareExchange",       "-",     "-",       "SVM,,,>",        "UI,,,",         EShLangPSCS,   false },
 | |
|         { "InterlockedCompareStore",          "-",     "-",       "SVM,,",          "UI,,",          EShLangPSCS,   false },
 | |
|         { "InterlockedExchange",              "-",     "-",       "SVM,,>",         "UI,,",          EShLangPSCS,   false },
 | |
|         { "InterlockedMax",                   "-",     "-",       "SVM,,>",         "UI,,",          EShLangPSCS,   false },
 | |
|         { "InterlockedMax",                   "-",     "-",       "SVM,",           "UI,",           EShLangPSCS,   false },
 | |
|         { "InterlockedMin",                   "-",     "-",       "SVM,,>",         "UI,,",          EShLangPSCS,   false },
 | |
|         { "InterlockedMin",                   "-",     "-",       "SVM,",           "UI,",           EShLangPSCS,   false },
 | |
|         { "InterlockedOr",                    "-",     "-",       "SVM,,>",         "UI,,",          EShLangPSCS,   false },
 | |
|         { "InterlockedOr",                    "-",     "-",       "SVM,",           "UI,",           EShLangPSCS,   false },
 | |
|         { "InterlockedXor",                   "-",     "-",       "SVM,,>",         "UI,,",          EShLangPSCS,   false },
 | |
|         { "InterlockedXor",                   "-",     "-",       "SVM,",           "UI,",           EShLangPSCS,   false },
 | |
|         { "isfinite",                         nullptr, "B" ,      "SVM",            "F",             EShLangAll,    false },
 | |
|         { "isinf",                            nullptr, "B" ,      "SVM",            "F",             EShLangAll,    false },
 | |
|         { "isnan",                            nullptr, "B" ,      "SVM",            "F",             EShLangAll,    false },
 | |
|         { "ldexp",                            nullptr, nullptr,   "SVM,",           "F,",            EShLangAll,    false },
 | |
|         { "length",                           "S",     "F",       "SV",             "F",             EShLangAll,    false },
 | |
|         { "lerp",                             nullptr, nullptr,   "VM,,",           "F,,",           EShLangAll,    false },
 | |
|         { "lerp",                             nullptr, nullptr,   "SVM,,S",         "F,,",           EShLangAll,    false },
 | |
|         { "lit",                              "V4",    "F",       "S,,",            "F,,",           EShLangAll,    false },
 | |
|         { "log",                              nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "log10",                            nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "log2",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "mad",                              nullptr, nullptr,   "SVM,,",          "DFUI,,",        EShLangAll,    false },
 | |
|         { "max",                              nullptr, nullptr,   "SVM,",           "FIU,",          EShLangAll,    false },
 | |
|         { "min",                              nullptr, nullptr,   "SVM,",           "FIU,",          EShLangAll,    false },
 | |
|         { "modf",                             nullptr, nullptr,   "SVM,>",          "FIU,",          EShLangAll,    false },
 | |
|         { "msad4",                            "V4",    "U",       "S,V2,V4",        "U,,",           EShLangAll,    false },
 | |
|         { "mul",                              "S",     nullptr,   "S,S",            "FI,",           EShLangAll,    false },
 | |
|         { "mul",                              "V",     nullptr,   "S,V",            "FI,",           EShLangAll,    false },
 | |
|         { "mul",                              "M",     nullptr,   "S,M",            "FI,",           EShLangAll,    false },
 | |
|         { "mul",                              "V",     nullptr,   "V,S",            "FI,",           EShLangAll,    false },
 | |
|         { "mul",                              "S",     nullptr,   "V,V",            "FI,",           EShLangAll,    false },
 | |
|         { "mul",                              "M",     nullptr,   "M,S",            "FI,",           EShLangAll,    false },
 | |
|         // mat*mat form of mul is handled in createMatTimesMat()
 | |
|         { "noise",                            "S",     "F",       "V",              "F",             EShLangPS,     false },
 | |
|         { "normalize",                        nullptr, nullptr,   "V",              "F",             EShLangAll,    false },
 | |
|         { "pow",                              nullptr, nullptr,   "SVM,",           "F,",            EShLangAll,    false },
 | |
|         // { "printf",                           "-",     "-",       "",            "",              EShLangAll,    false }, TODO: varargs
 | |
|         { "Process2DQuadTessFactorsAvg",      "-",     "-",       "V4,V2,>V4,>V2,", "F,,,,",         EShLangHS,     false },
 | |
|         { "Process2DQuadTessFactorsMax",      "-",     "-",       "V4,V2,>V4,>V2,", "F,,,,",         EShLangHS,     false },
 | |
|         { "Process2DQuadTessFactorsMin",      "-",     "-",       "V4,V2,>V4,>V2,", "F,,,,",         EShLangHS,     false },
 | |
|         { "ProcessIsolineTessFactors",        "-",     "-",       "S,,>,>",         "F,,,",          EShLangHS,     false },
 | |
|         { "ProcessQuadTessFactorsAvg",        "-",     "-",       "V4,S,>V4,>V2,",  "F,,,,",         EShLangHS,     false },
 | |
|         { "ProcessQuadTessFactorsMax",        "-",     "-",       "V4,S,>V4,>V2,",  "F,,,,",         EShLangHS,     false },
 | |
|         { "ProcessQuadTessFactorsMin",        "-",     "-",       "V4,S,>V4,>V2,",  "F,,,,",         EShLangHS,     false },
 | |
|         { "ProcessTriTessFactorsAvg",         "-",     "-",       "V3,S,>V3,>S,",   "F,,,,",         EShLangHS,     false },
 | |
|         { "ProcessTriTessFactorsMax",         "-",     "-",       "V3,S,>V3,>S,",   "F,,,,",         EShLangHS,     false },
 | |
|         { "ProcessTriTessFactorsMin",         "-",     "-",       "V3,S,>V3,>S,",   "F,,,,",         EShLangHS,     false },
 | |
|         { "radians",                          nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "rcp",                              nullptr, nullptr,   "SVM",            "FD",            EShLangAll,    false },
 | |
|         { "reflect",                          nullptr, nullptr,   "V,",             "F,",            EShLangAll,    false },
 | |
|         { "refract",                          nullptr, nullptr,   "V,V,S",          "F,,",           EShLangAll,    false },
 | |
|         { "reversebits",                      nullptr, nullptr,   "SV",             "UI",            EShLangAll,    false },
 | |
|         { "round",                            nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "rsqrt",                            nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "saturate",                         nullptr, nullptr ,  "SVM",            "F",             EShLangAll,    false },
 | |
|         { "sign",                             nullptr, nullptr,   "SVM",            "FI",            EShLangAll,    false },
 | |
|         { "sin",                              nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "sincos",                           "-",     "-",       "SVM,>,>",        "F,,",           EShLangAll,    false },
 | |
|         { "sinh",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "smoothstep",                       nullptr, nullptr,   "SVM,,",          "F,,",           EShLangAll,    false },
 | |
|         { "sqrt",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "step",                             nullptr, nullptr,   "SVM,",           "F,",            EShLangAll,    false },
 | |
|         { "tan",                              nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "tanh",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
|         { "tex1D",                            "V4",    "F",       "V1,S",           "S,F",           EShLangPS,     false },
 | |
|         { "tex1D",                            "V4",    "F",       "V1,S,V1,",       "S,F,,",         EShLangPS,     false },
 | |
|         { "tex1Dbias",                        "V4",    "F",       "V1,V4",          "S,F",           EShLangPS,     false },
 | |
|         { "tex1Dgrad",                        "V4",    "F",       "V1,,,",          "S,F,,",         EShLangPS,     false },
 | |
|         { "tex1Dlod",                         "V4",    "F",       "V1,V4",          "S,F",           EShLangPS,     false },
 | |
|         { "tex1Dproj",                        "V4",    "F",       "V1,V4",          "S,F",           EShLangPS,     false },
 | |
|         { "tex2D",                            "V4",    "F",       "V2,",            "S,F",           EShLangPS,     false },
 | |
|         { "tex2D",                            "V4",    "F",       "V2,,,",          "S,F,,",         EShLangPS,     false },
 | |
|         { "tex2Dbias",                        "V4",    "F",       "V2,V4",          "S,F",           EShLangPS,     false },
 | |
|         { "tex2Dgrad",                        "V4",    "F",       "V2,,,",          "S,F,,",         EShLangPS,     false },
 | |
|         { "tex2Dlod",                         "V4",    "F",       "V2,V4",          "S,F",           EShLangPS,     false },
 | |
|         { "tex2Dproj",                        "V4",    "F",       "V2,V4",          "S,F",           EShLangPS,     false },
 | |
|         { "tex3D",                            "V4",    "F",       "V3,",            "S,F",           EShLangPS,     false },
 | |
|         { "tex3D",                            "V4",    "F",       "V3,,,",          "S,F,,",         EShLangPS,     false },
 | |
|         { "tex3Dbias",                        "V4",    "F",       "V3,V4",          "S,F",           EShLangPS,     false },
 | |
|         { "tex3Dgrad",                        "V4",    "F",       "V3,,,",          "S,F,,",         EShLangPS,     false },
 | |
|         { "tex3Dlod",                         "V4",    "F",       "V3,V4",          "S,F",           EShLangPS,     false },
 | |
|         { "tex3Dproj",                        "V4",    "F",       "V3,V4",          "S,F",           EShLangPS,     false },
 | |
|         { "texCUBE",                          "V4",    "F",       "V4,V3",          "S,F",           EShLangPS,     false },
 | |
|         { "texCUBE",                          "V4",    "F",       "V4,V3,,",        "S,F,,",         EShLangPS,     false },
 | |
|         { "texCUBEbias",                      "V4",    "F",       "V4,",            "S,F",           EShLangPS,     false },
 | |
|         { "texCUBEgrad",                      "V4",    "F",       "V4,V3,,",        "S,F,,",         EShLangPS,     false },
 | |
|         { "texCUBElod",                       "V4",    "F",       "V4,",            "S,F",           EShLangPS,     false },
 | |
|         { "texCUBEproj",                      "V4",    "F",       "V4,",            "S,F",           EShLangPS,     false },
 | |
|         { "transpose",                        "^M",    nullptr,   "M",              "FUIB",          EShLangAll,    false },
 | |
|         { "trunc",                            nullptr, nullptr,   "SVM",            "F",             EShLangAll,    false },
 | |
| 
 | |
|         // Texture object methods.  Return type can be overridden by shader declaration.
 | |
|         // !O = no offset, O = offset
 | |
|         { "Sample",             /*!O*/        "V4",    nullptr,   "%@,S,V",         "FIU,S,F",        EShLangPS,    true },
 | |
|         { "Sample",             /* O*/        "V4",    nullptr,   "%@,S,V,",        "FIU,S,F,I",      EShLangPS,    true },
 | |
| 
 | |
|         { "SampleBias",         /*!O*/        "V4",    nullptr,   "%@,S,V,S",       "FIU,S,F,",       EShLangPS,    true },
 | |
|         { "SampleBias",         /* O*/        "V4",    nullptr,   "%@,S,V,S,V",     "FIU,S,F,,I",     EShLangPS,    true },
 | |
| 
 | |
|         // TODO: FXC accepts int/uint samplers here.  unclear what that means.
 | |
|         { "SampleCmp",          /*!O*/        "S",     "F",       "%@,S,V,S",       "FIU,s,F,",       EShLangPS,    true },
 | |
|         { "SampleCmp",          /* O*/        "S",     "F",       "%@,S,V,S,V",     "FIU,s,F,,I",     EShLangPS,    true },
 | |
| 
 | |
|         // TODO: FXC accepts int/uint samplers here.  unclear what that means.
 | |
|         { "SampleCmpLevelZero", /*!O*/        "S",     "F",       "%@,S,V,S",       "FIU,s,F,F",      EShLangPS,    true },
 | |
|         { "SampleCmpLevelZero", /* O*/        "S",     "F",       "%@,S,V,S,V",     "FIU,s,F,F,I",    EShLangPS,    true },
 | |
| 
 | |
|         { "SampleGrad",         /*!O*/        "V4",    nullptr,   "%@,S,V,,",       "FIU,S,F,,",      EShLangAll,   true },
 | |
|         { "SampleGrad",         /* O*/        "V4",    nullptr,   "%@,S,V,,,",      "FIU,S,F,,,I",    EShLangAll,   true },
 | |
| 
 | |
|         { "SampleLevel",        /*!O*/        "V4",    nullptr,   "%@,S,V,S",       "FIU,S,F,",       EShLangAll,   true },
 | |
|         { "SampleLevel",        /* O*/        "V4",    nullptr,   "%@,S,V,S,V",     "FIU,S,F,,I",     EShLangAll,   true },
 | |
| 
 | |
|         { "Load",               /*!O*/        "V4",    nullptr,   "%@,V",           "FIU,I",          EShLangAll,   true },
 | |
|         { "Load",               /* O*/        "V4",    nullptr,   "%@,V,V",         "FIU,I,I",        EShLangAll,   true },
 | |
|         { "Load", /* +sampleidex*/            "V4",    nullptr,   "$&,V,S",         "FIU,I,I",        EShLangAll,   true },
 | |
|         { "Load", /* +samplindex, offset*/    "V4",    nullptr,   "$&,V,S,V",       "FIU,I,I,I",      EShLangAll,   true },
 | |
| 
 | |
|         // RWTexture loads
 | |
|         { "Load",                             "V4",    nullptr,   "!#,V",           "FIU,I",          EShLangAll,   true },
 | |
|         // (RW)Buffer loads
 | |
|         { "Load",                             "V4",    nullptr,   "~*1,V",          "FIU,I",          EShLangAll,   true },
 | |
| 
 | |
|         { "Gather",             /*!O*/        "V4",    nullptr,   "%@,S,V",         "FIU,S,F",        EShLangAll,   true },
 | |
|         { "Gather",             /* O*/        "V4",    nullptr,   "%@,S,V,V",       "FIU,S,F,I",      EShLangAll,   true },
 | |
| 
 | |
|         { "CalculateLevelOfDetail",           "S",     "F",       "%@,S,V",         "FUI,S,F",        EShLangPS,    true },
 | |
|         { "CalculateLevelOfDetailUnclamped",  "S",     "F",       "%@,S,V",         "FUI,S,F",        EShLangPS,    true },
 | |
| 
 | |
|         { "GetSamplePosition",                "V2",    "F",       "$&2,S",          "FUI,I",          EShLangVSPSGS,true },
 | |
| 
 | |
|         //
 | |
|         // UINT Width
 | |
|         // UINT MipLevel, UINT Width, UINT NumberOfLevels
 | |
|         { "GetDimensions",   /* 1D */         "-",     "-",       "%!~1,>S",        "FUI,U",          EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 1D */         "-",     "-",       "%!~1,>S",        "FUI,F",          EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 1D */         "-",     "-",       "%1,S,>S,",       "FUI,U,,",        EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 1D */         "-",     "-",       "%1,S,>S,",       "FUI,U,F,",       EShLangAll,   true },
 | |
| 
 | |
|         // UINT Width, UINT Elements
 | |
|         // UINT MipLevel, UINT Width, UINT Elements, UINT NumberOfLevels
 | |
|         { "GetDimensions",   /* 1DArray */    "-",     "-",       "@#1,>S,",        "FUI,U,",         EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 1DArray */    "-",     "-",       "@#1,>S,",        "FUI,F,",         EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 1DArray */    "-",     "-",       "@1,S,>S,,",      "FUI,U,,,",       EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 1DArray */    "-",     "-",       "@1,S,>S,,",      "FUI,U,F,,",      EShLangAll,   true },
 | |
| 
 | |
|         // UINT Width, UINT Height
 | |
|         // UINT MipLevel, UINT Width, UINT Height, UINT NumberOfLevels
 | |
|         { "GetDimensions",   /* 2D */         "-",     "-",       "%!2,>S,",        "FUI,U,",         EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 2D */         "-",     "-",       "%!2,>S,",        "FUI,F,",         EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 2D */         "-",     "-",       "%2,S,>S,,",      "FUI,U,,,",       EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 2D */         "-",     "-",       "%2,S,>S,,",      "FUI,U,F,,",      EShLangAll,   true },
 | |
| 
 | |
|         // UINT Width, UINT Height, UINT Elements
 | |
|         // UINT MipLevel, UINT Width, UINT Height, UINT Elements, UINT NumberOfLevels
 | |
|         { "GetDimensions",   /* 2DArray */    "-",     "-",       "@#2,>S,,",       "FUI,U,,",        EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 2DArray */    "-",     "-",       "@#2,>S,,",       "FUI,F,F,F",      EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 2DArray */    "-",     "-",       "@2,S,>S,,,",     "FUI,U,,,,",      EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 2DArray */    "-",     "-",       "@2,S,>S,,,",     "FUI,U,F,,,",     EShLangAll,   true },
 | |
| 
 | |
|         // UINT Width, UINT Height, UINT Depth
 | |
|         // UINT MipLevel, UINT Width, UINT Height, UINT Depth, UINT NumberOfLevels
 | |
|         { "GetDimensions",   /* 3D */         "-",     "-",       "%!3,>S,,",       "FUI,U,,",        EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 3D */         "-",     "-",       "%!3,>S,,",       "FUI,F,,",        EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 3D */         "-",     "-",       "%3,S,>S,,,",     "FUI,U,,,,",      EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 3D */         "-",     "-",       "%3,S,>S,,,",     "FUI,U,F,,,",     EShLangAll,   true },
 | |
| 
 | |
|         // UINT Width, UINT Height
 | |
|         // UINT MipLevel, UINT Width, UINT Height, UINT NumberOfLevels
 | |
|         { "GetDimensions",   /* Cube */       "-",     "-",       "%4,>S,",         "FUI,U,",         EShLangAll,   true },
 | |
|         { "GetDimensions",   /* Cube */       "-",     "-",       "%4,>S,",         "FUI,F,",         EShLangAll,   true },
 | |
|         { "GetDimensions",   /* Cube */       "-",     "-",       "%4,S,>S,,",      "FUI,U,,,",       EShLangAll,   true },
 | |
|         { "GetDimensions",   /* Cube */       "-",     "-",       "%4,S,>S,,",      "FUI,U,F,,",      EShLangAll,   true },
 | |
| 
 | |
|         // UINT Width, UINT Height, UINT Elements
 | |
|         // UINT MipLevel, UINT Width, UINT Height, UINT Elements, UINT NumberOfLevels
 | |
|         { "GetDimensions",   /* CubeArray */  "-",     "-",       "@4,>S,,",        "FUI,U,,",        EShLangAll,   true },
 | |
|         { "GetDimensions",   /* CubeArray */  "-",     "-",       "@4,>S,,",        "FUI,F,,",        EShLangAll,   true },
 | |
|         { "GetDimensions",   /* CubeArray */  "-",     "-",       "@4,S,>S,,,",     "FUI,U,,,,",      EShLangAll,   true },
 | |
|         { "GetDimensions",   /* CubeArray */  "-",     "-",       "@4,S,>S,,,",     "FUI,U,F,,,",     EShLangAll,   true },
 | |
| 
 | |
|         // UINT Width, UINT Height, UINT Samples
 | |
|         // UINT Width, UINT Height, UINT Elements, UINT Samples
 | |
|         { "GetDimensions",   /* 2DMS */       "-",     "-",       "$2,>S,,",        "FUI,U,,",        EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 2DMS */       "-",     "-",       "$2,>S,,",        "FUI,U,,",        EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 2DMSArray */  "-",     "-",       "&2,>S,,,",       "FUI,U,,,",       EShLangAll,   true },
 | |
|         { "GetDimensions",   /* 2DMSArray */  "-",     "-",       "&2,>S,,,",       "FUI,U,,,",       EShLangAll,   true },
 | |
| 
 | |
|         // SM5 texture methods
 | |
|         { "GatherRed",       /*!O*/           "V4",    nullptr,   "%@,S,V",         "FIU,S,F",        EShLangAll,   true },
 | |
|         { "GatherRed",       /* O*/           "V4",    nullptr,   "%@,S,V,",        "FIU,S,F,I",      EShLangAll,   true },
 | |
|         { "GatherRed",       /* O, status*/   "V4",    nullptr,   "%@,S,V,,>S",     "FIU,S,F,I,U",    EShLangAll,   true },
 | |
|         { "GatherRed",       /* O-4 */        "V4",    nullptr,   "%@,S,V,,,,",     "FIU,S,F,I,,,",   EShLangAll,   true },
 | |
|         { "GatherRed",       /* O-4, status */"V4",    nullptr,   "%@,S,V,,,,,S",   "FIU,S,F,I,,,,U", EShLangAll,   true },
 | |
| 
 | |
|         { "GatherGreen",     /*!O*/           "V4",    nullptr,   "%@,S,V",         "FIU,S,F",        EShLangAll,   true },
 | |
|         { "GatherGreen",     /* O*/           "V4",    nullptr,   "%@,S,V,",        "FIU,S,F,I",      EShLangAll,   true },
 | |
|         { "GatherGreen",     /* O, status*/   "V4",    nullptr,   "%@,S,V,,>S",     "FIU,S,F,I,U",    EShLangAll,   true },
 | |
|         { "GatherGreen",     /* O-4 */        "V4",    nullptr,   "%@,S,V,,,,",     "FIU,S,F,I,,,",   EShLangAll,   true },
 | |
|         { "GatherGreen",     /* O-4, status */"V4",    nullptr,   "%@,S,V,,,,,S",   "FIU,S,F,I,,,,U", EShLangAll,   true },
 | |
| 
 | |
|         { "GatherBlue",      /*!O*/           "V4",    nullptr,   "%@,S,V",         "FIU,S,F",        EShLangAll,   true },
 | |
|         { "GatherBlue",      /* O*/           "V4",    nullptr,   "%@,S,V,",        "FIU,S,F,I",      EShLangAll,   true },
 | |
|         { "GatherBlue",      /* O, status*/   "V4",    nullptr,   "%@,S,V,,>S",     "FIU,S,F,I,U",    EShLangAll,   true },
 | |
|         { "GatherBlue",      /* O-4 */        "V4",    nullptr,   "%@,S,V,,,,",     "FIU,S,F,I,,,",   EShLangAll,   true },
 | |
|         { "GatherBlue",      /* O-4, status */"V4",    nullptr,   "%@,S,V,,,,,S",   "FIU,S,F,I,,,,U", EShLangAll,   true },
 | |
| 
 | |
|         { "GatherAlpha",     /*!O*/           "V4",    nullptr,   "%@,S,V",         "FIU,S,F",        EShLangAll,   true },
 | |
|         { "GatherAlpha",     /* O*/           "V4",    nullptr,   "%@,S,V,",        "FIU,S,F,I",      EShLangAll,   true },
 | |
|         { "GatherAlpha",     /* O, status*/   "V4",    nullptr,   "%@,S,V,,>S",     "FIU,S,F,I,U",    EShLangAll,   true },
 | |
|         { "GatherAlpha",     /* O-4 */        "V4",    nullptr,   "%@,S,V,,,,",     "FIU,S,F,I,,,",   EShLangAll,   true },
 | |
|         { "GatherAlpha",     /* O-4, status */"V4",    nullptr,   "%@,S,V,,,,,S",   "FIU,S,F,I,,,,U", EShLangAll,   true },
 | |
| 
 | |
|         { "GatherCmp",       /*!O*/           "V4",    nullptr,   "%@,S,V,S",       "FIU,s,F,",       EShLangAll,   true },
 | |
|         { "GatherCmp",       /* O*/           "V4",    nullptr,   "%@,S,V,S,V",     "FIU,s,F,,I",     EShLangAll,   true },
 | |
|         { "GatherCmp",       /* O, status*/   "V4",    nullptr,   "%@,S,V,S,V,>S",  "FIU,s,F,,I,U",   EShLangAll,   true },
 | |
|         { "GatherCmp",       /* O-4 */        "V4",    nullptr,   "%@,S,V,S,V,,,",  "FIU,s,F,,I,,,",  EShLangAll,   true },
 | |
|         { "GatherCmp",       /* O-4, status */"V4",    nullptr,   "%@,S,V,S,V,,V,S","FIU,s,F,,I,,,,U",EShLangAll,   true },
 | |
| 
 | |
|         { "GatherCmpRed",    /*!O*/           "V4",    nullptr,   "%@,S,V,S",       "FIU,s,F,",       EShLangAll,   true },
 | |
|         { "GatherCmpRed",    /* O*/           "V4",    nullptr,   "%@,S,V,S,V",     "FIU,s,F,,I",     EShLangAll,   true },
 | |
|         { "GatherCmpRed",    /* O, status*/   "V4",    nullptr,   "%@,S,V,S,V,>S",  "FIU,s,F,,I,U",   EShLangAll,   true },
 | |
|         { "GatherCmpRed",    /* O-4 */        "V4",    nullptr,   "%@,S,V,S,V,,,",  "FIU,s,F,,I,,,",  EShLangAll,   true },
 | |
|         { "GatherCmpRed",    /* O-4, status */"V4",    nullptr,   "%@,S,V,S,V,,V,S","FIU,s,F,,I,,,,U",EShLangAll,   true },
 | |
| 
 | |
|         { "GatherCmpGreen",  /*!O*/           "V4",    nullptr,   "%@,S,V,S",       "FIU,s,F,",       EShLangAll,   true },
 | |
|         { "GatherCmpGreen",  /* O*/           "V4",    nullptr,   "%@,S,V,S,V",     "FIU,s,F,,I",     EShLangAll,   true },
 | |
|         { "GatherCmpGreen",  /* O, status*/   "V4",    nullptr,   "%@,S,V,S,V,>S",  "FIU,s,F,,I,U",   EShLangAll,   true },
 | |
|         { "GatherCmpGreen",  /* O-4 */        "V4",    nullptr,   "%@,S,V,S,V,,,",  "FIU,s,F,,I,,,",  EShLangAll,   true },
 | |
|         { "GatherCmpGreen",  /* O-4, status */"V4",    nullptr,   "%@,S,V,S,V,,,,S","FIU,s,F,,I,,,,U",EShLangAll,   true },
 | |
| 
 | |
|         { "GatherCmpBlue",   /*!O*/           "V4",    nullptr,   "%@,S,V,S",       "FIU,s,F,",       EShLangAll,   true },
 | |
|         { "GatherCmpBlue",   /* O*/           "V4",    nullptr,   "%@,S,V,S,V",     "FIU,s,F,,I",     EShLangAll,   true },
 | |
|         { "GatherCmpBlue",   /* O, status*/   "V4",    nullptr,   "%@,S,V,S,V,>S",  "FIU,s,F,,I,U",   EShLangAll,   true },
 | |
|         { "GatherCmpBlue",   /* O-4 */        "V4",    nullptr,   "%@,S,V,S,V,,,",  "FIU,s,F,,I,,,",  EShLangAll,   true },
 | |
|         { "GatherCmpBlue",   /* O-4, status */"V4",    nullptr,   "%@,S,V,S,V,,,,S","FIU,s,F,,I,,,,U",EShLangAll,   true },
 | |
| 
 | |
|         { "GatherCmpAlpha",  /*!O*/           "V4",    nullptr,   "%@,S,V,S",       "FIU,s,F,",       EShLangAll,   true },
 | |
|         { "GatherCmpAlpha",  /* O*/           "V4",    nullptr,   "%@,S,V,S,V",     "FIU,s,F,,I",     EShLangAll,   true },
 | |
|         { "GatherCmpAlpha",  /* O, status*/   "V4",    nullptr,   "%@,S,V,S,V,>S",  "FIU,s,F,,I,U",   EShLangAll,   true },
 | |
|         { "GatherCmpAlpha",  /* O-4 */        "V4",    nullptr,   "%@,S,V,S,V,,,",  "FIU,s,F,,I,,,",  EShLangAll,   true },
 | |
|         { "GatherCmpAlpha",  /* O-4, status */"V4",    nullptr,   "%@,S,V,S,V,,,,S","FIU,s,F,,I,,,,U",EShLangAll,   true },
 | |
| 
 | |
|         // geometry methods
 | |
|         { "Append",                           "-",     "-",       "-",              "-",              EShLangGS ,   true },
 | |
|         { "RestartStrip",                     "-",     "-",       "-",              "-",              EShLangGS ,   true },
 | |
| 
 | |
|         // Methods for structurebuffers.  TODO: wildcard type matching.
 | |
|         { "Load",                             nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "Load2",                            nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "Load3",                            nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "Load4",                            nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "Store",                            nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "Store2",                           nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "Store3",                           nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "Store4",                           nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "GetDimensions",                    nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "InterlockedAdd",                   nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "InterlockedAnd",                   nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "InterlockedCompareExchange",       nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "InterlockedCompareStore",          nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "InterlockedExchange",              nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "InterlockedMax",                   nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "InterlockedMin",                   nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "InterlockedOr",                    nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "InterlockedXor",                   nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "IncrementCounter",                 nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "DecrementCounter",                 nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
|         { "Consume",                          nullptr, nullptr,   "-",              "-",              EShLangAll,   true },
 | |
| 
 | |
|         // Methods for subpass input objects
 | |
|         { "SubpassLoad",                      "V4",    nullptr,   "[",              "FIU",            EShLangPS,    true },
 | |
|         { "SubpassLoad",                      "V4",    nullptr,   "],S",            "FIU,I",          EShLangPS,    true },
 | |
| 
 | |
|         // Mark end of list, since we want to avoid a range-based for, as some compilers don't handle it yet.
 | |
|         { nullptr,                            nullptr, nullptr,   nullptr,      nullptr,  0, false },
 | |
|     };
 | |
| 
 | |
|     // Create prototypes for the intrinsics.  TODO: Avoid ranged based for until all compilers can handle it.
 | |
|     for (int icount = 0; hlslIntrinsics[icount].name; ++icount) {
 | |
|         const auto& intrinsic = hlslIntrinsics[icount];
 | |
| 
 | |
|         for (int stage = 0; stage < EShLangCount; ++stage) {                                // for each stage...
 | |
|             if ((intrinsic.stage & (1<<stage)) == 0) // skip inapplicable stages
 | |
|                 continue;
 | |
| 
 | |
|             // reference to either the common builtins, or stage specific builtins.
 | |
|             TString& s = (intrinsic.stage == EShLangAll) ? commonBuiltins : stageBuiltins[stage];
 | |
| 
 | |
|             for (const char* argOrder = intrinsic.argOrder; !IsEndOfArg(argOrder); ++argOrder) { // for each order...
 | |
|                 const bool isTexture   = IsTextureType(*argOrder);
 | |
|                 const bool isArrayed   = IsArrayed(*argOrder);
 | |
|                 const bool isMS        = IsTextureMS(*argOrder);
 | |
|                 const bool isBuffer    = IsBuffer(*argOrder);
 | |
|                 const bool isImage     = IsImage(*argOrder);
 | |
|                 const bool mipInCoord  = HasMipInCoord(intrinsic.name, isMS, isBuffer, isImage);
 | |
|                 const int fixedVecSize = FixedVecSize(argOrder);
 | |
|                 const int coordArg     = CoordinateArgPos(intrinsic.name, isTexture);
 | |
| 
 | |
|                 // calculate min and max vector and matrix dimensions
 | |
|                 int dim0Min = 1;
 | |
|                 int dim0Max = 1;
 | |
|                 int dim1Min = 1;
 | |
|                 int dim1Max = 1;
 | |
| 
 | |
|                 FindVectorMatrixBounds(argOrder, fixedVecSize, dim0Min, dim0Max, dim1Min, dim1Max);
 | |
| 
 | |
|                 for (const char* argType = intrinsic.argType; !IsEndOfArg(argType); ++argType) { // for each type...
 | |
|                     for (int dim0 = dim0Min; dim0 <= dim0Max; ++dim0) {          // for each dim 0...
 | |
|                         for (int dim1 = dim1Min; dim1 <= dim1Max; ++dim1) {      // for each dim 1...
 | |
|                             const char* retOrder = intrinsic.retOrder ? intrinsic.retOrder : argOrder;
 | |
|                             const char* retType  = intrinsic.retType  ? intrinsic.retType  : argType;
 | |
| 
 | |
|                             if (!IsValid(intrinsic.name, *retOrder, *retType, *argOrder, *argType, dim0, dim1))
 | |
|                                 continue;
 | |
| 
 | |
|                             // Reject some forms of sample methods that don't exist.
 | |
|                             if (isTexture && IsIllegalSample(intrinsic.name, argOrder, dim0))
 | |
|                                 continue;
 | |
| 
 | |
|                             AppendTypeName(s, retOrder, retType, dim0, dim1);  // add return type
 | |
|                             s.append(" ");                                     // space between type and name
 | |
| 
 | |
|                             // methods have a prefix.  TODO: it would be better as an invalid identifier character,
 | |
|                             // but that requires a scanner change.
 | |
|                             if (intrinsic.method)
 | |
|                                 s.append(BUILTIN_PREFIX);
 | |
| 
 | |
|                             s.append(intrinsic.name);                          // intrinsic name
 | |
|                             s.append("(");                                     // open paren
 | |
| 
 | |
|                             const char* prevArgOrder = nullptr;
 | |
|                             const char* prevArgType = nullptr;
 | |
| 
 | |
|                             // Append argument types, if any.
 | |
|                             for (int arg = 0; ; ++arg) {
 | |
|                                 const char* nthArgOrder(NthArg(argOrder, arg));
 | |
|                                 const char* nthArgType(NthArg(argType, arg));
 | |
| 
 | |
|                                 if (nthArgOrder == nullptr || nthArgType == nullptr)
 | |
|                                     break;
 | |
| 
 | |
|                                 // cube textures use vec3 coordinates
 | |
|                                 int argDim0 = isTexture && arg > 0 ? std::min(dim0, 3) : dim0;
 | |
| 
 | |
|                                 s.append(arg > 0 ? ", ": "");  // comma separator if needed
 | |
| 
 | |
|                                 const char* orderBegin = nthArgOrder;
 | |
|                                 nthArgOrder = IoParam(s, nthArgOrder);
 | |
| 
 | |
|                                 // Comma means use the previous argument order and type.
 | |
|                                 HandleRepeatArg(nthArgOrder, prevArgOrder, orderBegin);
 | |
|                                 HandleRepeatArg(nthArgType,  prevArgType, nthArgType);
 | |
| 
 | |
|                                 // In case the repeated arg has its own I/O marker
 | |
|                                 nthArgOrder = IoParam(s, nthArgOrder);
 | |
| 
 | |
|                                 // arrayed textures have one extra coordinate dimension, except for
 | |
|                                 // the CalculateLevelOfDetail family.
 | |
|                                 if (isArrayed && arg == coordArg && !NoArrayCoord(intrinsic.name))
 | |
|                                     argDim0++;
 | |
| 
 | |
|                                 // Some texture methods use an addition arg dimension to hold mip
 | |
|                                 if (arg == coordArg && mipInCoord)
 | |
|                                     argDim0++;
 | |
| 
 | |
|                                 // For textures, the 1D case isn't a 1-vector, but a scalar.
 | |
|                                 if (isTexture && argDim0 == 1 && arg > 0 && *nthArgOrder == 'V')
 | |
|                                     nthArgOrder = "S";
 | |
| 
 | |
|                                 AppendTypeName(s, nthArgOrder, nthArgType, argDim0, dim1); // Add arguments
 | |
|                             }
 | |
| 
 | |
|                             s.append(");\n");            // close paren and trailing semicolon
 | |
|                         } // dim 1 loop
 | |
|                     } // dim 0 loop
 | |
|                 } // arg type loop
 | |
| 
 | |
|                 // skip over special characters
 | |
|                 if (isTexture && isalpha(argOrder[1]))
 | |
|                     ++argOrder;
 | |
|                 if (isdigit(argOrder[1]))
 | |
|                     ++argOrder;
 | |
|             } // arg order loop
 | |
| 
 | |
|             if (intrinsic.stage == EShLangAll) // common builtins are only added once.
 | |
|                 break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     createMatTimesMat(); // handle this case separately, for convenience
 | |
| 
 | |
|     // printf("Common:\n%s\n",   getCommonString().c_str());
 | |
|     // printf("Frag:\n%s\n",     getStageString(EShLangFragment).c_str());
 | |
|     // printf("Vertex:\n%s\n",   getStageString(EShLangVertex).c_str());
 | |
|     // printf("Geo:\n%s\n",      getStageString(EShLangGeometry).c_str());
 | |
|     // printf("TessCtrl:\n%s\n", getStageString(EShLangTessControl).c_str());
 | |
|     // printf("TessEval:\n%s\n", getStageString(EShLangTessEvaluation).c_str());
 | |
|     // printf("Compute:\n%s\n",  getStageString(EShLangCompute).c_str());
 | |
| }
 | |
| 
 | |
| //
 | |
| // Add context-dependent built-in functions and variables that are present
 | |
| // for the given version and profile.  All the results are put into just the
 | |
| // commonBuiltins, because it is called for just a specific stage.  So,
 | |
| // add stage-specific entries to the commonBuiltins, and only if that stage
 | |
| // was requested.
 | |
| //
 | |
| void TBuiltInParseablesHlsl::initialize(const TBuiltInResource& /*resources*/, int /*version*/, EProfile /*profile*/,
 | |
|                                         const SpvVersion& /*spvVersion*/, EShLanguage /*language*/)
 | |
| {
 | |
| }
 | |
| 
 | |
| //
 | |
| // Finish adding/processing context-independent built-in symbols.
 | |
| // 1) Programmatically add symbols that could not be added by simple text strings above.
 | |
| // 2) Map built-in functions to operators, for those that will turn into an operation node
 | |
| //    instead of remaining a function call.
 | |
| // 3) Tag extension-related symbols added to their base version with their extensions, so
 | |
| //    that if an early version has the extension turned off, there is an error reported on use.
 | |
| //
 | |
| void TBuiltInParseablesHlsl::identifyBuiltIns(int /*version*/, EProfile /*profile*/, const SpvVersion& /*spvVersion*/, EShLanguage /*language*/,
 | |
|                                               TSymbolTable& symbolTable)
 | |
| {
 | |
|     // symbolTable.relateToOperator("abort",                       EOpAbort);
 | |
|     symbolTable.relateToOperator("abs",                         EOpAbs);
 | |
|     symbolTable.relateToOperator("acos",                        EOpAcos);
 | |
|     symbolTable.relateToOperator("all",                         EOpAll);
 | |
|     symbolTable.relateToOperator("AllMemoryBarrier",            EOpMemoryBarrier);
 | |
|     symbolTable.relateToOperator("AllMemoryBarrierWithGroupSync", EOpAllMemoryBarrierWithGroupSync);
 | |
|     symbolTable.relateToOperator("any",                         EOpAny);
 | |
|     symbolTable.relateToOperator("asdouble",                    EOpAsDouble);
 | |
|     symbolTable.relateToOperator("asfloat",                     EOpIntBitsToFloat);
 | |
|     symbolTable.relateToOperator("asin",                        EOpAsin);
 | |
|     symbolTable.relateToOperator("asint",                       EOpFloatBitsToInt);
 | |
|     symbolTable.relateToOperator("asuint",                      EOpFloatBitsToUint);
 | |
|     symbolTable.relateToOperator("atan",                        EOpAtan);
 | |
|     symbolTable.relateToOperator("atan2",                       EOpAtan);
 | |
|     symbolTable.relateToOperator("ceil",                        EOpCeil);
 | |
|     // symbolTable.relateToOperator("CheckAccessFullyMapped");
 | |
|     symbolTable.relateToOperator("clamp",                       EOpClamp);
 | |
|     symbolTable.relateToOperator("clip",                        EOpClip);
 | |
|     symbolTable.relateToOperator("cos",                         EOpCos);
 | |
|     symbolTable.relateToOperator("cosh",                        EOpCosh);
 | |
|     symbolTable.relateToOperator("countbits",                   EOpBitCount);
 | |
|     symbolTable.relateToOperator("cross",                       EOpCross);
 | |
|     symbolTable.relateToOperator("D3DCOLORtoUBYTE4",            EOpD3DCOLORtoUBYTE4);
 | |
|     symbolTable.relateToOperator("ddx",                         EOpDPdx);
 | |
|     symbolTable.relateToOperator("ddx_coarse",                  EOpDPdxCoarse);
 | |
|     symbolTable.relateToOperator("ddx_fine",                    EOpDPdxFine);
 | |
|     symbolTable.relateToOperator("ddy",                         EOpDPdy);
 | |
|     symbolTable.relateToOperator("ddy_coarse",                  EOpDPdyCoarse);
 | |
|     symbolTable.relateToOperator("ddy_fine",                    EOpDPdyFine);
 | |
|     symbolTable.relateToOperator("degrees",                     EOpDegrees);
 | |
|     symbolTable.relateToOperator("determinant",                 EOpDeterminant);
 | |
|     symbolTable.relateToOperator("DeviceMemoryBarrier",         EOpDeviceMemoryBarrier);
 | |
|     symbolTable.relateToOperator("DeviceMemoryBarrierWithGroupSync", EOpDeviceMemoryBarrierWithGroupSync);
 | |
|     symbolTable.relateToOperator("distance",                    EOpDistance);
 | |
|     symbolTable.relateToOperator("dot",                         EOpDot);
 | |
|     symbolTable.relateToOperator("dst",                         EOpDst);
 | |
|     // symbolTable.relateToOperator("errorf",                      EOpErrorf);
 | |
|     symbolTable.relateToOperator("EvaluateAttributeAtCentroid", EOpInterpolateAtCentroid);
 | |
|     symbolTable.relateToOperator("EvaluateAttributeAtSample",   EOpInterpolateAtSample);
 | |
|     symbolTable.relateToOperator("EvaluateAttributeSnapped",    EOpEvaluateAttributeSnapped);
 | |
|     symbolTable.relateToOperator("exp",                         EOpExp);
 | |
|     symbolTable.relateToOperator("exp2",                        EOpExp2);
 | |
|     symbolTable.relateToOperator("f16tof32",                    EOpF16tof32);
 | |
|     symbolTable.relateToOperator("f32tof16",                    EOpF32tof16);
 | |
|     symbolTable.relateToOperator("faceforward",                 EOpFaceForward);
 | |
|     symbolTable.relateToOperator("firstbithigh",                EOpFindMSB);
 | |
|     symbolTable.relateToOperator("firstbitlow",                 EOpFindLSB);
 | |
|     symbolTable.relateToOperator("floor",                       EOpFloor);
 | |
|     symbolTable.relateToOperator("fma",                         EOpFma);
 | |
|     symbolTable.relateToOperator("fmod",                        EOpMod);
 | |
|     symbolTable.relateToOperator("frac",                        EOpFract);
 | |
|     symbolTable.relateToOperator("frexp",                       EOpFrexp);
 | |
|     symbolTable.relateToOperator("fwidth",                      EOpFwidth);
 | |
|     // symbolTable.relateToOperator("GetRenderTargetSampleCount");
 | |
|     // symbolTable.relateToOperator("GetRenderTargetSamplePosition");
 | |
|     symbolTable.relateToOperator("GroupMemoryBarrier",          EOpWorkgroupMemoryBarrier);
 | |
|     symbolTable.relateToOperator("GroupMemoryBarrierWithGroupSync", EOpWorkgroupMemoryBarrierWithGroupSync);
 | |
|     symbolTable.relateToOperator("InterlockedAdd",              EOpInterlockedAdd);
 | |
|     symbolTable.relateToOperator("InterlockedAnd",              EOpInterlockedAnd);
 | |
|     symbolTable.relateToOperator("InterlockedCompareExchange",  EOpInterlockedCompareExchange);
 | |
|     symbolTable.relateToOperator("InterlockedCompareStore",     EOpInterlockedCompareStore);
 | |
|     symbolTable.relateToOperator("InterlockedExchange",         EOpInterlockedExchange);
 | |
|     symbolTable.relateToOperator("InterlockedMax",              EOpInterlockedMax);
 | |
|     symbolTable.relateToOperator("InterlockedMin",              EOpInterlockedMin);
 | |
|     symbolTable.relateToOperator("InterlockedOr",               EOpInterlockedOr);
 | |
|     symbolTable.relateToOperator("InterlockedXor",              EOpInterlockedXor);
 | |
|     symbolTable.relateToOperator("isfinite",                    EOpIsFinite);
 | |
|     symbolTable.relateToOperator("isinf",                       EOpIsInf);
 | |
|     symbolTable.relateToOperator("isnan",                       EOpIsNan);
 | |
|     symbolTable.relateToOperator("ldexp",                       EOpLdexp);
 | |
|     symbolTable.relateToOperator("length",                      EOpLength);
 | |
|     symbolTable.relateToOperator("lerp",                        EOpMix);
 | |
|     symbolTable.relateToOperator("lit",                         EOpLit);
 | |
|     symbolTable.relateToOperator("log",                         EOpLog);
 | |
|     symbolTable.relateToOperator("log10",                       EOpLog10);
 | |
|     symbolTable.relateToOperator("log2",                        EOpLog2);
 | |
|     symbolTable.relateToOperator("mad",                         EOpFma);
 | |
|     symbolTable.relateToOperator("max",                         EOpMax);
 | |
|     symbolTable.relateToOperator("min",                         EOpMin);
 | |
|     symbolTable.relateToOperator("modf",                        EOpModf);
 | |
|     // symbolTable.relateToOperator("msad4",                       EOpMsad4);
 | |
|     symbolTable.relateToOperator("mul",                         EOpGenMul);
 | |
|     // symbolTable.relateToOperator("noise",                    EOpNoise); // TODO: check return type
 | |
|     symbolTable.relateToOperator("normalize",                   EOpNormalize);
 | |
|     symbolTable.relateToOperator("pow",                         EOpPow);
 | |
|     // symbolTable.relateToOperator("printf",                     EOpPrintf);
 | |
|     // symbolTable.relateToOperator("Process2DQuadTessFactorsAvg");
 | |
|     // symbolTable.relateToOperator("Process2DQuadTessFactorsMax");
 | |
|     // symbolTable.relateToOperator("Process2DQuadTessFactorsMin");
 | |
|     // symbolTable.relateToOperator("ProcessIsolineTessFactors");
 | |
|     // symbolTable.relateToOperator("ProcessQuadTessFactorsAvg");
 | |
|     // symbolTable.relateToOperator("ProcessQuadTessFactorsMax");
 | |
|     // symbolTable.relateToOperator("ProcessQuadTessFactorsMin");
 | |
|     // symbolTable.relateToOperator("ProcessTriTessFactorsAvg");
 | |
|     // symbolTable.relateToOperator("ProcessTriTessFactorsMax");
 | |
|     // symbolTable.relateToOperator("ProcessTriTessFactorsMin");
 | |
|     symbolTable.relateToOperator("radians",                     EOpRadians);
 | |
|     symbolTable.relateToOperator("rcp",                         EOpRcp);
 | |
|     symbolTable.relateToOperator("reflect",                     EOpReflect);
 | |
|     symbolTable.relateToOperator("refract",                     EOpRefract);
 | |
|     symbolTable.relateToOperator("reversebits",                 EOpBitFieldReverse);
 | |
|     symbolTable.relateToOperator("round",                       EOpRoundEven);
 | |
|     symbolTable.relateToOperator("rsqrt",                       EOpInverseSqrt);
 | |
|     symbolTable.relateToOperator("saturate",                    EOpSaturate);
 | |
|     symbolTable.relateToOperator("sign",                        EOpSign);
 | |
|     symbolTable.relateToOperator("sin",                         EOpSin);
 | |
|     symbolTable.relateToOperator("sincos",                      EOpSinCos);
 | |
|     symbolTable.relateToOperator("sinh",                        EOpSinh);
 | |
|     symbolTable.relateToOperator("smoothstep",                  EOpSmoothStep);
 | |
|     symbolTable.relateToOperator("sqrt",                        EOpSqrt);
 | |
|     symbolTable.relateToOperator("step",                        EOpStep);
 | |
|     symbolTable.relateToOperator("tan",                         EOpTan);
 | |
|     symbolTable.relateToOperator("tanh",                        EOpTanh);
 | |
|     symbolTable.relateToOperator("tex1D",                       EOpTexture);
 | |
|     symbolTable.relateToOperator("tex1Dbias",                   EOpTextureBias);
 | |
|     symbolTable.relateToOperator("tex1Dgrad",                   EOpTextureGrad);
 | |
|     symbolTable.relateToOperator("tex1Dlod",                    EOpTextureLod);
 | |
|     symbolTable.relateToOperator("tex1Dproj",                   EOpTextureProj);
 | |
|     symbolTable.relateToOperator("tex2D",                       EOpTexture);
 | |
|     symbolTable.relateToOperator("tex2Dbias",                   EOpTextureBias);
 | |
|     symbolTable.relateToOperator("tex2Dgrad",                   EOpTextureGrad);
 | |
|     symbolTable.relateToOperator("tex2Dlod",                    EOpTextureLod);
 | |
|     symbolTable.relateToOperator("tex2Dproj",                   EOpTextureProj);
 | |
|     symbolTable.relateToOperator("tex3D",                       EOpTexture);
 | |
|     symbolTable.relateToOperator("tex3Dbias",                   EOpTextureBias);
 | |
|     symbolTable.relateToOperator("tex3Dgrad",                   EOpTextureGrad);
 | |
|     symbolTable.relateToOperator("tex3Dlod",                    EOpTextureLod);
 | |
|     symbolTable.relateToOperator("tex3Dproj",                   EOpTextureProj);
 | |
|     symbolTable.relateToOperator("texCUBE",                     EOpTexture);
 | |
|     symbolTable.relateToOperator("texCUBEbias",                 EOpTextureBias);
 | |
|     symbolTable.relateToOperator("texCUBEgrad",                 EOpTextureGrad);
 | |
|     symbolTable.relateToOperator("texCUBElod",                  EOpTextureLod);
 | |
|     symbolTable.relateToOperator("texCUBEproj",                 EOpTextureProj);
 | |
|     symbolTable.relateToOperator("transpose",                   EOpTranspose);
 | |
|     symbolTable.relateToOperator("trunc",                       EOpTrunc);
 | |
| 
 | |
|     // Texture methods
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Sample",                      EOpMethodSample);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "SampleBias",                  EOpMethodSampleBias);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "SampleCmp",                   EOpMethodSampleCmp);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "SampleCmpLevelZero",          EOpMethodSampleCmpLevelZero);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "SampleGrad",                  EOpMethodSampleGrad);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "SampleLevel",                 EOpMethodSampleLevel);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Load",                        EOpMethodLoad);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GetDimensions",               EOpMethodGetDimensions);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GetSamplePosition",           EOpMethodGetSamplePosition);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Gather",                      EOpMethodGather);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "CalculateLevelOfDetail",      EOpMethodCalculateLevelOfDetail);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "CalculateLevelOfDetailUnclamped", EOpMethodCalculateLevelOfDetailUnclamped);
 | |
| 
 | |
|     // Structure buffer methods (excluding associations already made above for texture methods w/ same name)
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Load2",                       EOpMethodLoad2);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Load3",                       EOpMethodLoad3);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Load4",                       EOpMethodLoad4);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Store",                       EOpMethodStore);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Store2",                      EOpMethodStore2);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Store3",                      EOpMethodStore3);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Store4",                      EOpMethodStore4);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "IncrementCounter",            EOpMethodIncrementCounter);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "DecrementCounter",            EOpMethodDecrementCounter);
 | |
|     // Append is also a GS method: we don't add it twice
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Consume",                     EOpMethodConsume);
 | |
| 
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedAdd",              EOpInterlockedAdd);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedAnd",              EOpInterlockedAnd);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedCompareExchange",  EOpInterlockedCompareExchange);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedCompareStore",     EOpInterlockedCompareStore);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedExchange",         EOpInterlockedExchange);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedMax",              EOpInterlockedMax);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedMin",              EOpInterlockedMin);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedOr",               EOpInterlockedOr);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedXor",              EOpInterlockedXor);
 | |
| 
 | |
|     // SM5 Texture methods
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GatherRed",                   EOpMethodGatherRed);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GatherGreen",                 EOpMethodGatherGreen);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GatherBlue",                  EOpMethodGatherBlue);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GatherAlpha",                 EOpMethodGatherAlpha);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GatherCmp",                   EOpMethodGatherCmpRed); // alias
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GatherCmpRed",                EOpMethodGatherCmpRed);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GatherCmpGreen",              EOpMethodGatherCmpGreen);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GatherCmpBlue",               EOpMethodGatherCmpBlue);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "GatherCmpAlpha",              EOpMethodGatherCmpAlpha);
 | |
| 
 | |
|     // GS methods
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "Append",                      EOpMethodAppend);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "RestartStrip",                EOpMethodRestartStrip);
 | |
| 
 | |
|     // Subpass input methods
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "SubpassLoad",                 EOpSubpassLoad);
 | |
|     symbolTable.relateToOperator(BUILTIN_PREFIX "SubpassLoadMS",               EOpSubpassLoadMS);
 | |
| }
 | |
| 
 | |
| //
 | |
| // Add context-dependent (resource-specific) built-ins not handled by the above.  These
 | |
| // would be ones that need to be programmatically added because they cannot
 | |
| // be added by simple text strings.  For these, also
 | |
| // 1) Map built-in functions to operators, for those that will turn into an operation node
 | |
| //    instead of remaining a function call.
 | |
| // 2) Tag extension-related symbols added to their base version with their extensions, so
 | |
| //    that if an early version has the extension turned off, there is an error reported on use.
 | |
| //
 | |
| void TBuiltInParseablesHlsl::identifyBuiltIns(int /*version*/, EProfile /*profile*/, const SpvVersion& /*spvVersion*/, EShLanguage /*language*/,
 | |
|                                               TSymbolTable& /*symbolTable*/, const TBuiltInResource& /*resources*/)
 | |
| {
 | |
| }
 | |
| 
 | |
| } // end namespace glslang
 | 
