510 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			510 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.samplelevel.array.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:44  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24    Function Parameters: 
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0:?     Sequence
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0:27      Sequence
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0:27        move second child to first child (temp 4-component vector of float)
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0:27          'txval10' (temp 4-component vector of float)
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0:27          textureLod (global 4-component vector of float)
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0:27            Construct combined texture-sampler (temp sampler1DArray)
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0:27              'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:27            Constant:
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0:27              0.750000
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0:28      Sequence
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0:28        move second child to first child (temp 4-component vector of int)
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0:28          'txval11' (temp 4-component vector of int)
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0:28          textureLod (global 4-component vector of int)
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0:28            Construct combined texture-sampler (temp isampler1DArray)
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0:28              'g_tTex1di4a' (uniform itexture1DArray)
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0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.200000
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0:?               0.300000
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0:28            Constant:
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0:28              0.750000
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0:29      Sequence
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0:29        move second child to first child (temp 4-component vector of uint)
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0:29          'txval12' (temp 4-component vector of uint)
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0:29          textureLod (global 4-component vector of uint)
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0:29            Construct combined texture-sampler (temp usampler1DArray)
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0:29              'g_tTex1du4a' (uniform utexture1DArray)
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0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.300000
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0:?               0.400000
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0:29            Constant:
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0:29              0.750000
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0:31      Sequence
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0:31        move second child to first child (temp 4-component vector of float)
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0:31          'txval20' (temp 4-component vector of float)
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0:31          textureLod (global 4-component vector of float)
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0:31            Construct combined texture-sampler (temp sampler2DArray)
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0:31              'g_tTex2df4a' (uniform texture2DArray)
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0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:31            Constant:
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0:31              0.750000
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0:32      Sequence
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0:32        move second child to first child (temp 4-component vector of int)
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0:32          'txval21' (temp 4-component vector of int)
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0:32          textureLod (global 4-component vector of int)
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0:32            Construct combined texture-sampler (temp isampler2DArray)
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0:32              'g_tTex2di4a' (uniform itexture2DArray)
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0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.300000
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0:?               0.400000
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0:?               0.500000
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0:32            Constant:
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0:32              0.750000
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0:33      Sequence
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0:33        move second child to first child (temp 4-component vector of uint)
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0:33          'txval22' (temp 4-component vector of uint)
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0:33          textureLod (global 4-component vector of uint)
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0:33            Construct combined texture-sampler (temp usampler2DArray)
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0:33              'g_tTex2du4a' (uniform utexture2DArray)
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0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.500000
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0:?               0.600000
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0:?               0.700000
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0:33            Constant:
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0:33              0.750000
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0:35      Sequence
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0:35        move second child to first child (temp 4-component vector of float)
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0:35          'txval40' (temp 4-component vector of float)
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0:35          textureLod (global 4-component vector of float)
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0:35            Construct combined texture-sampler (temp samplerCubeArray)
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0:35              'g_tTexcdf4a' (uniform textureCubeArray)
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0:35              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:?               0.400000
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0:35            Constant:
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0:35              0.750000
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0:36      Sequence
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0:36        move second child to first child (temp 4-component vector of int)
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0:36          'txval41' (temp 4-component vector of int)
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0:36          textureLod (global 4-component vector of int)
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0:36            Construct combined texture-sampler (temp isamplerCubeArray)
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0:36              'g_tTexcdi4a' (uniform itextureCubeArray)
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0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.400000
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0:?               0.500000
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0:?               0.600000
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0:?               0.700000
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0:36            Constant:
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0:36              0.750000
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0:37      Sequence
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0:37        move second child to first child (temp 4-component vector of uint)
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0:37          'txval42' (temp 4-component vector of uint)
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0:37          textureLod (global 4-component vector of uint)
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0:37            Construct combined texture-sampler (temp usamplerCubeArray)
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0:37              'g_tTexcdu4a' (uniform utextureCubeArray)
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0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.700000
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0:?               0.800000
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0:?               0.900000
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0:?               1.000000
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0:37            Constant:
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0:37              0.750000
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0:39      move second child to first child (temp 4-component vector of float)
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0:39        Color: direct index for structure (temp 4-component vector of float)
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0:39          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:39          Constant:
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0:39            0 (const int)
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0:39        Constant:
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0:39          1.000000
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0:39          1.000000
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0:39          1.000000
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0:39          1.000000
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0:40      move second child to first child (temp float)
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0:40        Depth: direct index for structure (temp float FragDepth)
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0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:40          Constant:
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0:40            1 (const int)
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0:40        Constant:
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0:40          1.000000
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0:42      Branch: Return with expression
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0:42        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:?   Linker Objects
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0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:?     'g_tTex1di4a' (uniform itexture1DArray)
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0:?     'g_tTex1du4a' (uniform utexture1DArray)
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0:?     'g_tTex2df4a' (uniform texture2DArray)
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0:?     'g_tTex2di4a' (uniform itexture2DArray)
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0:?     'g_tTex2du4a' (uniform utexture2DArray)
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0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:44  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24    Function Parameters: 
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0:?     Sequence
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0:27      Sequence
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0:27        move second child to first child (temp 4-component vector of float)
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0:27          'txval10' (temp 4-component vector of float)
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0:27          textureLod (global 4-component vector of float)
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0:27            Construct combined texture-sampler (temp sampler1DArray)
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0:27              'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:27            Constant:
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0:27              0.750000
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0:28      Sequence
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0:28        move second child to first child (temp 4-component vector of int)
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0:28          'txval11' (temp 4-component vector of int)
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0:28          textureLod (global 4-component vector of int)
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0:28            Construct combined texture-sampler (temp isampler1DArray)
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0:28              'g_tTex1di4a' (uniform itexture1DArray)
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0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.200000
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0:?               0.300000
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0:28            Constant:
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0:28              0.750000
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0:29      Sequence
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0:29        move second child to first child (temp 4-component vector of uint)
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0:29          'txval12' (temp 4-component vector of uint)
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0:29          textureLod (global 4-component vector of uint)
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0:29            Construct combined texture-sampler (temp usampler1DArray)
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0:29              'g_tTex1du4a' (uniform utexture1DArray)
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0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.300000
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0:?               0.400000
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0:29            Constant:
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0:29              0.750000
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0:31      Sequence
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0:31        move second child to first child (temp 4-component vector of float)
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0:31          'txval20' (temp 4-component vector of float)
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0:31          textureLod (global 4-component vector of float)
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0:31            Construct combined texture-sampler (temp sampler2DArray)
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0:31              'g_tTex2df4a' (uniform texture2DArray)
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0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:31            Constant:
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0:31              0.750000
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0:32      Sequence
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0:32        move second child to first child (temp 4-component vector of int)
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0:32          'txval21' (temp 4-component vector of int)
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0:32          textureLod (global 4-component vector of int)
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0:32            Construct combined texture-sampler (temp isampler2DArray)
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0:32              'g_tTex2di4a' (uniform itexture2DArray)
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0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.300000
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0:?               0.400000
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0:?               0.500000
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0:32            Constant:
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0:32              0.750000
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0:33      Sequence
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0:33        move second child to first child (temp 4-component vector of uint)
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0:33          'txval22' (temp 4-component vector of uint)
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0:33          textureLod (global 4-component vector of uint)
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0:33            Construct combined texture-sampler (temp usampler2DArray)
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0:33              'g_tTex2du4a' (uniform utexture2DArray)
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0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.500000
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0:?               0.600000
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0:?               0.700000
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0:33            Constant:
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0:33              0.750000
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0:35      Sequence
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0:35        move second child to first child (temp 4-component vector of float)
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0:35          'txval40' (temp 4-component vector of float)
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0:35          textureLod (global 4-component vector of float)
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0:35            Construct combined texture-sampler (temp samplerCubeArray)
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0:35              'g_tTexcdf4a' (uniform textureCubeArray)
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0:35              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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						|
0:?               0.200000
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0:?               0.300000
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0:?               0.400000
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0:35            Constant:
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0:35              0.750000
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0:36      Sequence
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0:36        move second child to first child (temp 4-component vector of int)
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0:36          'txval41' (temp 4-component vector of int)
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0:36          textureLod (global 4-component vector of int)
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0:36            Construct combined texture-sampler (temp isamplerCubeArray)
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0:36              'g_tTexcdi4a' (uniform itextureCubeArray)
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0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.400000
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0:?               0.500000
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0:?               0.600000
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0:?               0.700000
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0:36            Constant:
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0:36              0.750000
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0:37      Sequence
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0:37        move second child to first child (temp 4-component vector of uint)
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0:37          'txval42' (temp 4-component vector of uint)
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0:37          textureLod (global 4-component vector of uint)
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0:37            Construct combined texture-sampler (temp usamplerCubeArray)
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0:37              'g_tTexcdu4a' (uniform utextureCubeArray)
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0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.700000
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						|
0:?               0.800000
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0:?               0.900000
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0:?               1.000000
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0:37            Constant:
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0:37              0.750000
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0:39      move second child to first child (temp 4-component vector of float)
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0:39        Color: direct index for structure (temp 4-component vector of float)
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0:39          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:39          Constant:
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0:39            0 (const int)
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0:39        Constant:
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0:39          1.000000
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0:39          1.000000
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0:39          1.000000
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0:39          1.000000
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0:40      move second child to first child (temp float)
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0:40        Depth: direct index for structure (temp float FragDepth)
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0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:40          Constant:
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0:40            1 (const int)
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0:40        Constant:
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0:40          1.000000
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0:42      Branch: Return with expression
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0:42        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:?   Linker Objects
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0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:?     'g_tTex1di4a' (uniform itexture1DArray)
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0:?     'g_tTex1du4a' (uniform utexture1DArray)
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0:?     'g_tTex2df4a' (uniform texture2DArray)
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0:?     'g_tTex2di4a' (uniform itexture2DArray)
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0:?     'g_tTex2du4a' (uniform utexture2DArray)
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0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 133
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                              Capability Shader
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                              Capability Sampled1D
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                              Capability SampledCubeArray
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main"
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                              ExecutionMode 4 OriginUpperLeft
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                              Name 4  "main"
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                              Name 9  "txval10"
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                              Name 12  "g_tTex1df4a"
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                              Name 16  "g_sSamp"
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                              Name 29  "txval11"
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                              Name 32  "g_tTex1di4a"
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                              Name 43  "txval12"
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                              Name 46  "g_tTex1du4a"
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                              Name 54  "txval20"
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                              Name 57  "g_tTex2df4a"
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                              Name 65  "txval21"
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                              Name 68  "g_tTex2di4a"
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                              Name 76  "txval22"
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                              Name 79  "g_tTex2du4a"
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                              Name 88  "txval40"
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                              Name 91  "g_tTexcdf4a"
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                              Name 98  "txval41"
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                              Name 101  "g_tTexcdi4a"
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                              Name 108  "txval42"
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                              Name 111  "g_tTexcdu4a"
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                              Name 121  "PS_OUTPUT"
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                              MemberName 121(PS_OUTPUT) 0  "Color"
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                              MemberName 121(PS_OUTPUT) 1  "Depth"
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                              Name 123  "psout"
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                              Name 132  "g_tTex1df4"
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                              Decorate 12(g_tTex1df4a) DescriptorSet 0
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                              Decorate 12(g_tTex1df4a) Binding 1
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                              Decorate 16(g_sSamp) DescriptorSet 0
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                              Decorate 16(g_sSamp) Binding 0
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                              Decorate 32(g_tTex1di4a) DescriptorSet 0
 | 
						|
                              Decorate 46(g_tTex1du4a) DescriptorSet 0
 | 
						|
                              Decorate 57(g_tTex2df4a) DescriptorSet 0
 | 
						|
                              Decorate 68(g_tTex2di4a) DescriptorSet 0
 | 
						|
                              Decorate 79(g_tTex2du4a) DescriptorSet 0
 | 
						|
                              Decorate 91(g_tTexcdf4a) DescriptorSet 0
 | 
						|
                              Decorate 101(g_tTexcdi4a) DescriptorSet 0
 | 
						|
                              Decorate 111(g_tTexcdu4a) DescriptorSet 0
 | 
						|
                              MemberDecorate 121(PS_OUTPUT) 1 BuiltIn FragDepth
 | 
						|
                              Decorate 132(g_tTex1df4) DescriptorSet 0
 | 
						|
                              Decorate 132(g_tTex1df4) Binding 0
 | 
						|
               2:             TypeVoid
 | 
						|
               3:             TypeFunction 2
 | 
						|
               6:             TypeFloat 32
 | 
						|
               7:             TypeVector 6(float) 4
 | 
						|
               8:             TypePointer Function 7(fvec4)
 | 
						|
              10:             TypeImage 6(float) 1D array sampled format:Unknown
 | 
						|
              11:             TypePointer UniformConstant 10
 | 
						|
 12(g_tTex1df4a):     11(ptr) Variable UniformConstant
 | 
						|
              14:             TypeSampler
 | 
						|
              15:             TypePointer UniformConstant 14
 | 
						|
     16(g_sSamp):     15(ptr) Variable UniformConstant
 | 
						|
              18:             TypeSampledImage 10
 | 
						|
              20:             TypeVector 6(float) 2
 | 
						|
              21:    6(float) Constant 1036831949
 | 
						|
              22:    6(float) Constant 1045220557
 | 
						|
              23:   20(fvec2) ConstantComposite 21 22
 | 
						|
              24:    6(float) Constant 1061158912
 | 
						|
              26:             TypeInt 32 1
 | 
						|
              27:             TypeVector 26(int) 4
 | 
						|
              28:             TypePointer Function 27(ivec4)
 | 
						|
              30:             TypeImage 26(int) 1D array sampled format:Unknown
 | 
						|
              31:             TypePointer UniformConstant 30
 | 
						|
 32(g_tTex1di4a):     31(ptr) Variable UniformConstant
 | 
						|
              35:             TypeSampledImage 30
 | 
						|
              37:    6(float) Constant 1050253722
 | 
						|
              38:   20(fvec2) ConstantComposite 22 37
 | 
						|
              40:             TypeInt 32 0
 | 
						|
              41:             TypeVector 40(int) 4
 | 
						|
              42:             TypePointer Function 41(ivec4)
 | 
						|
              44:             TypeImage 40(int) 1D array sampled format:Unknown
 | 
						|
              45:             TypePointer UniformConstant 44
 | 
						|
 46(g_tTex1du4a):     45(ptr) Variable UniformConstant
 | 
						|
              49:             TypeSampledImage 44
 | 
						|
              51:    6(float) Constant 1053609165
 | 
						|
              52:   20(fvec2) ConstantComposite 37 51
 | 
						|
              55:             TypeImage 6(float) 2D array sampled format:Unknown
 | 
						|
              56:             TypePointer UniformConstant 55
 | 
						|
 57(g_tTex2df4a):     56(ptr) Variable UniformConstant
 | 
						|
              60:             TypeSampledImage 55
 | 
						|
              62:             TypeVector 6(float) 3
 | 
						|
              63:   62(fvec3) ConstantComposite 21 22 37
 | 
						|
              66:             TypeImage 26(int) 2D array sampled format:Unknown
 | 
						|
              67:             TypePointer UniformConstant 66
 | 
						|
 68(g_tTex2di4a):     67(ptr) Variable UniformConstant
 | 
						|
              71:             TypeSampledImage 66
 | 
						|
              73:    6(float) Constant 1056964608
 | 
						|
              74:   62(fvec3) ConstantComposite 37 51 73
 | 
						|
              77:             TypeImage 40(int) 2D array sampled format:Unknown
 | 
						|
              78:             TypePointer UniformConstant 77
 | 
						|
 79(g_tTex2du4a):     78(ptr) Variable UniformConstant
 | 
						|
              82:             TypeSampledImage 77
 | 
						|
              84:    6(float) Constant 1058642330
 | 
						|
              85:    6(float) Constant 1060320051
 | 
						|
              86:   62(fvec3) ConstantComposite 73 84 85
 | 
						|
              89:             TypeImage 6(float) Cube array sampled format:Unknown
 | 
						|
              90:             TypePointer UniformConstant 89
 | 
						|
 91(g_tTexcdf4a):     90(ptr) Variable UniformConstant
 | 
						|
              94:             TypeSampledImage 89
 | 
						|
              96:    7(fvec4) ConstantComposite 21 22 37 51
 | 
						|
              99:             TypeImage 26(int) Cube array sampled format:Unknown
 | 
						|
             100:             TypePointer UniformConstant 99
 | 
						|
101(g_tTexcdi4a):    100(ptr) Variable UniformConstant
 | 
						|
             104:             TypeSampledImage 99
 | 
						|
             106:    7(fvec4) ConstantComposite 51 73 84 85
 | 
						|
             109:             TypeImage 40(int) Cube array sampled format:Unknown
 | 
						|
             110:             TypePointer UniformConstant 109
 | 
						|
111(g_tTexcdu4a):    110(ptr) Variable UniformConstant
 | 
						|
             114:             TypeSampledImage 109
 | 
						|
             116:    6(float) Constant 1061997773
 | 
						|
             117:    6(float) Constant 1063675494
 | 
						|
             118:    6(float) Constant 1065353216
 | 
						|
             119:    7(fvec4) ConstantComposite 85 116 117 118
 | 
						|
  121(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
 | 
						|
             122:             TypePointer Function 121(PS_OUTPUT)
 | 
						|
             124:     26(int) Constant 0
 | 
						|
             125:    7(fvec4) ConstantComposite 118 118 118 118
 | 
						|
             127:     26(int) Constant 1
 | 
						|
             128:             TypePointer Function 6(float)
 | 
						|
 132(g_tTex1df4):     11(ptr) Variable UniformConstant
 | 
						|
         4(main):           2 Function None 3
 | 
						|
               5:             Label
 | 
						|
      9(txval10):      8(ptr) Variable Function
 | 
						|
     29(txval11):     28(ptr) Variable Function
 | 
						|
     43(txval12):     42(ptr) Variable Function
 | 
						|
     54(txval20):      8(ptr) Variable Function
 | 
						|
     65(txval21):     28(ptr) Variable Function
 | 
						|
     76(txval22):     42(ptr) Variable Function
 | 
						|
     88(txval40):      8(ptr) Variable Function
 | 
						|
     98(txval41):     28(ptr) Variable Function
 | 
						|
    108(txval42):     42(ptr) Variable Function
 | 
						|
      123(psout):    122(ptr) Variable Function
 | 
						|
              13:          10 Load 12(g_tTex1df4a)
 | 
						|
              17:          14 Load 16(g_sSamp)
 | 
						|
              19:          18 SampledImage 13 17
 | 
						|
              25:    7(fvec4) ImageSampleExplicitLod 19 23 Lod 24
 | 
						|
                              Store 9(txval10) 25
 | 
						|
              33:          30 Load 32(g_tTex1di4a)
 | 
						|
              34:          14 Load 16(g_sSamp)
 | 
						|
              36:          35 SampledImage 33 34
 | 
						|
              39:   27(ivec4) ImageSampleExplicitLod 36 38 Lod 24
 | 
						|
                              Store 29(txval11) 39
 | 
						|
              47:          44 Load 46(g_tTex1du4a)
 | 
						|
              48:          14 Load 16(g_sSamp)
 | 
						|
              50:          49 SampledImage 47 48
 | 
						|
              53:   41(ivec4) ImageSampleExplicitLod 50 52 Lod 24
 | 
						|
                              Store 43(txval12) 53
 | 
						|
              58:          55 Load 57(g_tTex2df4a)
 | 
						|
              59:          14 Load 16(g_sSamp)
 | 
						|
              61:          60 SampledImage 58 59
 | 
						|
              64:    7(fvec4) ImageSampleExplicitLod 61 63 Lod 24
 | 
						|
                              Store 54(txval20) 64
 | 
						|
              69:          66 Load 68(g_tTex2di4a)
 | 
						|
              70:          14 Load 16(g_sSamp)
 | 
						|
              72:          71 SampledImage 69 70
 | 
						|
              75:   27(ivec4) ImageSampleExplicitLod 72 74 Lod 24
 | 
						|
                              Store 65(txval21) 75
 | 
						|
              80:          77 Load 79(g_tTex2du4a)
 | 
						|
              81:          14 Load 16(g_sSamp)
 | 
						|
              83:          82 SampledImage 80 81
 | 
						|
              87:   41(ivec4) ImageSampleExplicitLod 83 86 Lod 24
 | 
						|
                              Store 76(txval22) 87
 | 
						|
              92:          89 Load 91(g_tTexcdf4a)
 | 
						|
              93:          14 Load 16(g_sSamp)
 | 
						|
              95:          94 SampledImage 92 93
 | 
						|
              97:    7(fvec4) ImageSampleExplicitLod 95 96 Lod 24
 | 
						|
                              Store 88(txval40) 97
 | 
						|
             102:          99 Load 101(g_tTexcdi4a)
 | 
						|
             103:          14 Load 16(g_sSamp)
 | 
						|
             105:         104 SampledImage 102 103
 | 
						|
             107:   27(ivec4) ImageSampleExplicitLod 105 106 Lod 24
 | 
						|
                              Store 98(txval41) 107
 | 
						|
             112:         109 Load 111(g_tTexcdu4a)
 | 
						|
             113:          14 Load 16(g_sSamp)
 | 
						|
             115:         114 SampledImage 112 113
 | 
						|
             120:   41(ivec4) ImageSampleExplicitLod 115 119 Lod 24
 | 
						|
                              Store 108(txval42) 120
 | 
						|
             126:      8(ptr) AccessChain 123(psout) 124
 | 
						|
                              Store 126 125
 | 
						|
             129:    128(ptr) AccessChain 123(psout) 127
 | 
						|
                              Store 129 118
 | 
						|
             130:121(PS_OUTPUT) Load 123(psout)
 | 
						|
                              ReturnValue 130
 | 
						|
                              FunctionEnd
 |