745 lines
		
	
	
		
			36 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			745 lines
		
	
	
		
			36 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.samplecmplevelzero.array.dx10.frag
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| Shader version: 500
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child ( temp float)
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| 0:42          'r10' ( temp float)
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| 0:42          textureLod ( temp float)
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| 0:42            Construct combined texture-sampler ( temp sampler1DArrayShadow)
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| 0:42              'g_tTex1df4a' ( uniform texture1DArray)
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| 0:42              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:42            Construct vec3 ( temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:42              Constant:
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| 0:42                0.750000
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| 0:42            Constant:
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| 0:42              0.000000
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| 0:43      Sequence
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| 0:43        move second child to first child ( temp float)
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| 0:43          'r12' ( temp float)
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| 0:43          textureLod ( temp float)
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| 0:43            Construct combined texture-sampler ( temp isampler1DArrayShadow)
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| 0:43              'g_tTex1di4a' ( uniform itexture1DArray)
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| 0:43              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:43            Construct vec3 ( temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:43              Constant:
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| 0:43                0.750000
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| 0:43            Constant:
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| 0:43              0.000000
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| 0:44      Sequence
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| 0:44        move second child to first child ( temp float)
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| 0:44          'r14' ( temp float)
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| 0:44          textureLod ( temp float)
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| 0:44            Construct combined texture-sampler ( temp usampler1DArrayShadow)
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| 0:44              'g_tTex1du4a' ( uniform utexture1DArray)
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| 0:44              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:44            Construct vec3 ( temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:44              Constant:
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| 0:44                0.750000
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| 0:44            Constant:
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| 0:44              0.000000
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| 0:47      Sequence
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| 0:47        move second child to first child ( temp float)
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| 0:47          'r30' ( temp float)
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| 0:47          textureLod ( temp float)
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| 0:47            Construct combined texture-sampler ( temp sampler2DArrayShadow)
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| 0:47              'g_tTex2df4a' ( uniform texture2DArray)
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| 0:47              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:47            Construct vec4 ( temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:47              Constant:
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| 0:47                0.750000
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| 0:47            Constant:
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| 0:47              0.000000
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| 0:48      Sequence
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| 0:48        move second child to first child ( temp float)
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| 0:48          'r32' ( temp float)
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| 0:48          textureLod ( temp float)
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| 0:48            Construct combined texture-sampler ( temp isampler2DArrayShadow)
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| 0:48              'g_tTex2di4a' ( uniform itexture2DArray)
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| 0:48              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:48            Construct vec4 ( temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:48              Constant:
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| 0:48                0.750000
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| 0:48            Constant:
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| 0:48              0.000000
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| 0:49      Sequence
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| 0:49        move second child to first child ( temp float)
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| 0:49          'r34' ( temp float)
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| 0:49          textureLod ( temp float)
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| 0:49            Construct combined texture-sampler ( temp usampler2DArrayShadow)
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| 0:49              'g_tTex2du4a' ( uniform utexture2DArray)
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| 0:49              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:49            Construct vec4 ( temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:49              Constant:
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| 0:49                0.750000
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| 0:49            Constant:
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| 0:49              0.000000
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| 0:52      Sequence
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| 0:52        move second child to first child ( temp float)
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| 0:52          'r60' ( temp float)
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| 0:52          textureLod ( temp float)
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| 0:52            Construct combined texture-sampler ( temp samplerCubeArrayShadow)
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| 0:52              'g_tTexcdf4a' ( uniform textureCubeArray)
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| 0:52              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:52            Construct vec4 ( temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:?                 0.400000
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| 0:52            Constant:
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| 0:52              0.750000
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| 0:52            Constant:
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| 0:52              0.000000
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| 0:53      Sequence
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| 0:53        move second child to first child ( temp float)
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| 0:53          'r62' ( temp float)
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| 0:53          textureLod ( temp float)
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| 0:53            Construct combined texture-sampler ( temp isamplerCubeArrayShadow)
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| 0:53              'g_tTexcdi4a' ( uniform itextureCubeArray)
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| 0:53              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:53            Construct vec4 ( temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:?                 0.400000
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| 0:53            Constant:
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| 0:53              0.750000
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| 0:53            Constant:
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| 0:53              0.000000
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| 0:54      Sequence
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| 0:54        move second child to first child ( temp float)
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| 0:54          'r64' ( temp float)
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| 0:54          textureLod ( temp float)
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| 0:54            Construct combined texture-sampler ( temp usamplerCubeArrayShadow)
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| 0:54              'g_tTexcdu4a' ( uniform utextureCubeArray)
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| 0:54              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:54            Construct vec4 ( temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:?                 0.400000
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| 0:54            Constant:
 | |
| 0:54              0.750000
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| 0:54            Constant:
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| 0:54              0.000000
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| 0:56      move second child to first child ( temp 4-component vector of float)
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| 0:56        Color: direct index for structure ( temp 4-component vector of float)
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| 0:56          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:56          Constant:
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| 0:56            0 (const int)
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| 0:56        Constant:
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| 0:56          1.000000
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| 0:56          1.000000
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| 0:56          1.000000
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| 0:56          1.000000
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| 0:57      move second child to first child ( temp float)
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| 0:57        Depth: direct index for structure ( temp float)
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| 0:57          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:57          Constant:
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| 0:57            1 (const int)
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| 0:57        Constant:
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| 0:57          1.000000
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| 0:59      Branch: Return with expression
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| 0:59        'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38  Function Definition: main( ( temp void)
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:38      Sequence
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| 0:38        move second child to first child ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38          'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38          Function Call: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38        move second child to first child ( temp 4-component vector of float)
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| 0:?           'Color' (layout( location=0) out 4-component vector of float)
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| 0:38          Color: direct index for structure ( temp 4-component vector of float)
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| 0:38            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38            Constant:
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| 0:38              0 (const int)
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| 0:38        move second child to first child ( temp float)
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| 0:?           'Depth' ( out float FragDepth)
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| 0:38          Depth: direct index for structure ( temp float)
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| 0:38            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38            Constant:
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| 0:38              1 (const int)
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:?     'g_tTex1df4' (layout( binding=0) uniform texture1D)
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| 0:?     'g_tTex1di4' ( uniform itexture1D)
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| 0:?     'g_tTex1du4' ( uniform utexture1D)
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| 0:?     'g_tTex2df4' ( uniform texture2D)
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| 0:?     'g_tTex2di4' ( uniform itexture2D)
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| 0:?     'g_tTex2du4' ( uniform utexture2D)
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| 0:?     'g_tTex3df4' ( uniform texture3D)
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| 0:?     'g_tTex3di4' ( uniform itexture3D)
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| 0:?     'g_tTex3du4' ( uniform utexture3D)
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| 0:?     'g_tTexcdf4' ( uniform textureCube)
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| 0:?     'g_tTexcdi4' ( uniform itextureCube)
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| 0:?     'g_tTexcdu4' ( uniform utextureCube)
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| 0:?     'g_tTex1df4a' ( uniform texture1DArray)
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| 0:?     'g_tTex1di4a' ( uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' ( uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' ( uniform texture2DArray)
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| 0:?     'g_tTex2di4a' ( uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' ( uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' ( uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' ( uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' ( uniform utextureCubeArray)
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| 0:?     'Color' (layout( location=0) out 4-component vector of float)
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| 0:?     'Depth' ( out float FragDepth)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 500
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:38    Function Parameters: 
 | |
| 0:?     Sequence
 | |
| 0:42      Sequence
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| 0:42        move second child to first child ( temp float)
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| 0:42          'r10' ( temp float)
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| 0:42          textureLod ( temp float)
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| 0:42            Construct combined texture-sampler ( temp sampler1DArrayShadow)
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| 0:42              'g_tTex1df4a' ( uniform texture1DArray)
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| 0:42              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:42            Construct vec3 ( temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:42              Constant:
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| 0:42                0.750000
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| 0:42            Constant:
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| 0:42              0.000000
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| 0:43      Sequence
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| 0:43        move second child to first child ( temp float)
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| 0:43          'r12' ( temp float)
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| 0:43          textureLod ( temp float)
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| 0:43            Construct combined texture-sampler ( temp isampler1DArrayShadow)
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| 0:43              'g_tTex1di4a' ( uniform itexture1DArray)
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| 0:43              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:43            Construct vec3 ( temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:43              Constant:
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| 0:43                0.750000
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| 0:43            Constant:
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| 0:43              0.000000
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| 0:44      Sequence
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| 0:44        move second child to first child ( temp float)
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| 0:44          'r14' ( temp float)
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| 0:44          textureLod ( temp float)
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| 0:44            Construct combined texture-sampler ( temp usampler1DArrayShadow)
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| 0:44              'g_tTex1du4a' ( uniform utexture1DArray)
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| 0:44              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:44            Construct vec3 ( temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:44              Constant:
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| 0:44                0.750000
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| 0:44            Constant:
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| 0:44              0.000000
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| 0:47      Sequence
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| 0:47        move second child to first child ( temp float)
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| 0:47          'r30' ( temp float)
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| 0:47          textureLod ( temp float)
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| 0:47            Construct combined texture-sampler ( temp sampler2DArrayShadow)
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| 0:47              'g_tTex2df4a' ( uniform texture2DArray)
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| 0:47              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:47            Construct vec4 ( temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:47              Constant:
 | |
| 0:47                0.750000
 | |
| 0:47            Constant:
 | |
| 0:47              0.000000
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| 0:48      Sequence
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| 0:48        move second child to first child ( temp float)
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| 0:48          'r32' ( temp float)
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| 0:48          textureLod ( temp float)
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| 0:48            Construct combined texture-sampler ( temp isampler2DArrayShadow)
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| 0:48              'g_tTex2di4a' ( uniform itexture2DArray)
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| 0:48              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:48            Construct vec4 ( temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
 | |
| 0:48              Constant:
 | |
| 0:48                0.750000
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| 0:48            Constant:
 | |
| 0:48              0.000000
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| 0:49      Sequence
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| 0:49        move second child to first child ( temp float)
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| 0:49          'r34' ( temp float)
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| 0:49          textureLod ( temp float)
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| 0:49            Construct combined texture-sampler ( temp usampler2DArrayShadow)
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| 0:49              'g_tTex2du4a' ( uniform utexture2DArray)
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| 0:49              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:49            Construct vec4 ( temp 4-component vector of float)
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| 0:?               Constant:
 | |
| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
 | |
| 0:49              Constant:
 | |
| 0:49                0.750000
 | |
| 0:49            Constant:
 | |
| 0:49              0.000000
 | |
| 0:52      Sequence
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| 0:52        move second child to first child ( temp float)
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| 0:52          'r60' ( temp float)
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| 0:52          textureLod ( temp float)
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| 0:52            Construct combined texture-sampler ( temp samplerCubeArrayShadow)
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| 0:52              'g_tTexcdf4a' ( uniform textureCubeArray)
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| 0:52              'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:52            Construct vec4 ( temp 4-component vector of float)
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| 0:?               Constant:
 | |
| 0:?                 0.100000
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| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:?                 0.400000
 | |
| 0:52            Constant:
 | |
| 0:52              0.750000
 | |
| 0:52            Constant:
 | |
| 0:52              0.000000
 | |
| 0:53      Sequence
 | |
| 0:53        move second child to first child ( temp float)
 | |
| 0:53          'r62' ( temp float)
 | |
| 0:53          textureLod ( temp float)
 | |
| 0:53            Construct combined texture-sampler ( temp isamplerCubeArrayShadow)
 | |
| 0:53              'g_tTexcdi4a' ( uniform itextureCubeArray)
 | |
| 0:53              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:53            Construct vec4 ( temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:?                 0.400000
 | |
| 0:53            Constant:
 | |
| 0:53              0.750000
 | |
| 0:53            Constant:
 | |
| 0:53              0.000000
 | |
| 0:54      Sequence
 | |
| 0:54        move second child to first child ( temp float)
 | |
| 0:54          'r64' ( temp float)
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| 0:54          textureLod ( temp float)
 | |
| 0:54            Construct combined texture-sampler ( temp usamplerCubeArrayShadow)
 | |
| 0:54              'g_tTexcdu4a' ( uniform utextureCubeArray)
 | |
| 0:54              'g_sSamp' (layout( binding=0) uniform sampler)
 | |
| 0:54            Construct vec4 ( temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:?                 0.400000
 | |
| 0:54            Constant:
 | |
| 0:54              0.750000
 | |
| 0:54            Constant:
 | |
| 0:54              0.000000
 | |
| 0:56      move second child to first child ( temp 4-component vector of float)
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| 0:56        Color: direct index for structure ( temp 4-component vector of float)
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| 0:56          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:56          Constant:
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| 0:56            0 (const int)
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| 0:56        Constant:
 | |
| 0:56          1.000000
 | |
| 0:56          1.000000
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| 0:56          1.000000
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| 0:56          1.000000
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| 0:57      move second child to first child ( temp float)
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| 0:57        Depth: direct index for structure ( temp float)
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| 0:57          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:57          Constant:
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| 0:57            1 (const int)
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| 0:57        Constant:
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| 0:57          1.000000
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| 0:59      Branch: Return with expression
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| 0:59        'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38  Function Definition: main( ( temp void)
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:38      Sequence
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| 0:38        move second child to first child ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38          'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38          Function Call: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38        move second child to first child ( temp 4-component vector of float)
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| 0:?           'Color' (layout( location=0) out 4-component vector of float)
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| 0:38          Color: direct index for structure ( temp 4-component vector of float)
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| 0:38            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
 | |
| 0:38            Constant:
 | |
| 0:38              0 (const int)
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| 0:38        move second child to first child ( temp float)
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| 0:?           'Depth' ( out float FragDepth)
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| 0:38          Depth: direct index for structure ( temp float)
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| 0:38            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
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| 0:38            Constant:
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| 0:38              1 (const int)
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:?     'g_tTex1df4' (layout( binding=0) uniform texture1D)
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| 0:?     'g_tTex1di4' ( uniform itexture1D)
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| 0:?     'g_tTex1du4' ( uniform utexture1D)
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| 0:?     'g_tTex2df4' ( uniform texture2D)
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| 0:?     'g_tTex2di4' ( uniform itexture2D)
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| 0:?     'g_tTex2du4' ( uniform utexture2D)
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| 0:?     'g_tTex3df4' ( uniform texture3D)
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| 0:?     'g_tTex3di4' ( uniform itexture3D)
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| 0:?     'g_tTex3du4' ( uniform utexture3D)
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| 0:?     'g_tTexcdf4' ( uniform textureCube)
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| 0:?     'g_tTexcdi4' ( uniform itextureCube)
 | |
| 0:?     'g_tTexcdu4' ( uniform utextureCube)
 | |
| 0:?     'g_tTex1df4a' ( uniform texture1DArray)
 | |
| 0:?     'g_tTex1di4a' ( uniform itexture1DArray)
 | |
| 0:?     'g_tTex1du4a' ( uniform utexture1DArray)
 | |
| 0:?     'g_tTex2df4a' ( uniform texture2DArray)
 | |
| 0:?     'g_tTex2di4a' ( uniform itexture2DArray)
 | |
| 0:?     'g_tTex2du4a' ( uniform utexture2DArray)
 | |
| 0:?     'g_tTexcdf4a' ( uniform textureCubeArray)
 | |
| 0:?     'g_tTexcdi4a' ( uniform itextureCubeArray)
 | |
| 0:?     'g_tTexcdu4a' ( uniform utextureCubeArray)
 | |
| 0:?     'Color' (layout( location=0) out 4-component vector of float)
 | |
| 0:?     'Depth' ( out float FragDepth)
 | |
| 
 | |
| // Module Version 10000
 | |
| // Generated by (magic number): 80001
 | |
| // Id's are bound by 219
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| 
 | |
|                               Capability Shader
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|                               Capability Sampled1D
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|                               Capability SampledCubeArray
 | |
|                1:             ExtInstImport  "GLSL.std.450"
 | |
|                               MemoryModel Logical GLSL450
 | |
|                               EntryPoint Fragment 4  "main" 176 180
 | |
|                               ExecutionMode 4 OriginUpperLeft
 | |
|                               Source HLSL 500
 | |
|                               Name 4  "main"
 | |
|                               Name 8  "PS_OUTPUT"
 | |
|                               MemberName 8(PS_OUTPUT) 0  "Color"
 | |
|                               MemberName 8(PS_OUTPUT) 1  "Depth"
 | |
|                               Name 10  "@main("
 | |
|                               Name 13  "r10"
 | |
|                               Name 16  "g_tTex1df4a"
 | |
|                               Name 20  "g_sSamp"
 | |
|                               Name 37  "r12"
 | |
|                               Name 41  "g_tTex1di4a"
 | |
|                               Name 52  "r14"
 | |
|                               Name 56  "g_tTex1du4a"
 | |
|                               Name 67  "r30"
 | |
|                               Name 70  "g_tTex2df4a"
 | |
|                               Name 84  "r32"
 | |
|                               Name 87  "g_tTex2di4a"
 | |
|                               Name 99  "r34"
 | |
|                               Name 102  "g_tTex2du4a"
 | |
|                               Name 114  "r60"
 | |
|                               Name 117  "g_tTexcdf4a"
 | |
|                               Name 131  "r62"
 | |
|                               Name 134  "g_tTexcdi4a"
 | |
|                               Name 146  "r64"
 | |
|                               Name 149  "g_tTexcdu4a"
 | |
|                               Name 162  "psout"
 | |
|                               Name 173  "flattenTemp"
 | |
|                               Name 176  "Color"
 | |
|                               Name 180  "Depth"
 | |
|                               Name 185  "g_tTex1df4"
 | |
|                               Name 188  "g_tTex1di4"
 | |
|                               Name 191  "g_tTex1du4"
 | |
|                               Name 194  "g_tTex2df4"
 | |
|                               Name 197  "g_tTex2di4"
 | |
|                               Name 200  "g_tTex2du4"
 | |
|                               Name 203  "g_tTex3df4"
 | |
|                               Name 206  "g_tTex3di4"
 | |
|                               Name 209  "g_tTex3du4"
 | |
|                               Name 212  "g_tTexcdf4"
 | |
|                               Name 215  "g_tTexcdi4"
 | |
|                               Name 218  "g_tTexcdu4"
 | |
|                               Decorate 16(g_tTex1df4a) DescriptorSet 0
 | |
|                               Decorate 20(g_sSamp) DescriptorSet 0
 | |
|                               Decorate 20(g_sSamp) Binding 0
 | |
|                               Decorate 41(g_tTex1di4a) DescriptorSet 0
 | |
|                               Decorate 56(g_tTex1du4a) DescriptorSet 0
 | |
|                               Decorate 70(g_tTex2df4a) DescriptorSet 0
 | |
|                               Decorate 87(g_tTex2di4a) DescriptorSet 0
 | |
|                               Decorate 102(g_tTex2du4a) DescriptorSet 0
 | |
|                               Decorate 117(g_tTexcdf4a) DescriptorSet 0
 | |
|                               Decorate 134(g_tTexcdi4a) DescriptorSet 0
 | |
|                               Decorate 149(g_tTexcdu4a) DescriptorSet 0
 | |
|                               Decorate 176(Color) Location 0
 | |
|                               Decorate 180(Depth) BuiltIn FragDepth
 | |
|                               Decorate 185(g_tTex1df4) DescriptorSet 0
 | |
|                               Decorate 185(g_tTex1df4) Binding 0
 | |
|                               Decorate 188(g_tTex1di4) DescriptorSet 0
 | |
|                               Decorate 191(g_tTex1du4) DescriptorSet 0
 | |
|                               Decorate 194(g_tTex2df4) DescriptorSet 0
 | |
|                               Decorate 197(g_tTex2di4) DescriptorSet 0
 | |
|                               Decorate 200(g_tTex2du4) DescriptorSet 0
 | |
|                               Decorate 203(g_tTex3df4) DescriptorSet 0
 | |
|                               Decorate 206(g_tTex3di4) DescriptorSet 0
 | |
|                               Decorate 209(g_tTex3du4) DescriptorSet 0
 | |
|                               Decorate 212(g_tTexcdf4) DescriptorSet 0
 | |
|                               Decorate 215(g_tTexcdi4) DescriptorSet 0
 | |
|                               Decorate 218(g_tTexcdu4) DescriptorSet 0
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeFloat 32
 | |
|                7:             TypeVector 6(float) 4
 | |
|     8(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
 | |
|                9:             TypeFunction 8(PS_OUTPUT)
 | |
|               12:             TypePointer Function 6(float)
 | |
|               14:             TypeImage 6(float) 1D array sampled format:Unknown
 | |
|               15:             TypePointer UniformConstant 14
 | |
|  16(g_tTex1df4a):     15(ptr) Variable UniformConstant
 | |
|               18:             TypeSampler
 | |
|               19:             TypePointer UniformConstant 18
 | |
|      20(g_sSamp):     19(ptr) Variable UniformConstant
 | |
|               22:             TypeImage 6(float) 1D depth array sampled format:Unknown
 | |
|               23:             TypeSampledImage 22
 | |
|               25:             TypeVector 6(float) 2
 | |
|               26:    6(float) Constant 1036831949
 | |
|               27:    6(float) Constant 1045220557
 | |
|               28:   25(fvec2) ConstantComposite 26 27
 | |
|               29:    6(float) Constant 1061158912
 | |
|               30:             TypeVector 6(float) 3
 | |
|               34:    6(float) Constant 0
 | |
|               38:             TypeInt 32 1
 | |
|               39:             TypeImage 38(int) 1D array sampled format:Unknown
 | |
|               40:             TypePointer UniformConstant 39
 | |
|  41(g_tTex1di4a):     40(ptr) Variable UniformConstant
 | |
|               44:             TypeImage 38(int) 1D depth array sampled format:Unknown
 | |
|               45:             TypeSampledImage 44
 | |
|               53:             TypeInt 32 0
 | |
|               54:             TypeImage 53(int) 1D array sampled format:Unknown
 | |
|               55:             TypePointer UniformConstant 54
 | |
|  56(g_tTex1du4a):     55(ptr) Variable UniformConstant
 | |
|               59:             TypeImage 53(int) 1D depth array sampled format:Unknown
 | |
|               60:             TypeSampledImage 59
 | |
|               68:             TypeImage 6(float) 2D array sampled format:Unknown
 | |
|               69:             TypePointer UniformConstant 68
 | |
|  70(g_tTex2df4a):     69(ptr) Variable UniformConstant
 | |
|               73:             TypeImage 6(float) 2D depth array sampled format:Unknown
 | |
|               74:             TypeSampledImage 73
 | |
|               76:    6(float) Constant 1050253722
 | |
|               77:   30(fvec3) ConstantComposite 26 27 76
 | |
|               85:             TypeImage 38(int) 2D array sampled format:Unknown
 | |
|               86:             TypePointer UniformConstant 85
 | |
|  87(g_tTex2di4a):     86(ptr) Variable UniformConstant
 | |
|               90:             TypeImage 38(int) 2D depth array sampled format:Unknown
 | |
|               91:             TypeSampledImage 90
 | |
|              100:             TypeImage 53(int) 2D array sampled format:Unknown
 | |
|              101:             TypePointer UniformConstant 100
 | |
| 102(g_tTex2du4a):    101(ptr) Variable UniformConstant
 | |
|              105:             TypeImage 53(int) 2D depth array sampled format:Unknown
 | |
|              106:             TypeSampledImage 105
 | |
|              115:             TypeImage 6(float) Cube array sampled format:Unknown
 | |
|              116:             TypePointer UniformConstant 115
 | |
| 117(g_tTexcdf4a):    116(ptr) Variable UniformConstant
 | |
|              120:             TypeImage 6(float) Cube depth array sampled format:Unknown
 | |
|              121:             TypeSampledImage 120
 | |
|              123:    6(float) Constant 1053609165
 | |
|              124:    7(fvec4) ConstantComposite 26 27 76 123
 | |
|              132:             TypeImage 38(int) Cube array sampled format:Unknown
 | |
|              133:             TypePointer UniformConstant 132
 | |
| 134(g_tTexcdi4a):    133(ptr) Variable UniformConstant
 | |
|              137:             TypeImage 38(int) Cube depth array sampled format:Unknown
 | |
|              138:             TypeSampledImage 137
 | |
|              147:             TypeImage 53(int) Cube array sampled format:Unknown
 | |
|              148:             TypePointer UniformConstant 147
 | |
| 149(g_tTexcdu4a):    148(ptr) Variable UniformConstant
 | |
|              152:             TypeImage 53(int) Cube depth array sampled format:Unknown
 | |
|              153:             TypeSampledImage 152
 | |
|              161:             TypePointer Function 8(PS_OUTPUT)
 | |
|              163:     38(int) Constant 0
 | |
|              164:    6(float) Constant 1065353216
 | |
|              165:    7(fvec4) ConstantComposite 164 164 164 164
 | |
|              166:             TypePointer Function 7(fvec4)
 | |
|              168:     38(int) Constant 1
 | |
|              175:             TypePointer Output 7(fvec4)
 | |
|       176(Color):    175(ptr) Variable Output
 | |
|              179:             TypePointer Output 6(float)
 | |
|       180(Depth):    179(ptr) Variable Output
 | |
|              183:             TypeImage 6(float) 1D sampled format:Unknown
 | |
|              184:             TypePointer UniformConstant 183
 | |
|  185(g_tTex1df4):    184(ptr) Variable UniformConstant
 | |
|              186:             TypeImage 38(int) 1D sampled format:Unknown
 | |
|              187:             TypePointer UniformConstant 186
 | |
|  188(g_tTex1di4):    187(ptr) Variable UniformConstant
 | |
|              189:             TypeImage 53(int) 1D sampled format:Unknown
 | |
|              190:             TypePointer UniformConstant 189
 | |
|  191(g_tTex1du4):    190(ptr) Variable UniformConstant
 | |
|              192:             TypeImage 6(float) 2D sampled format:Unknown
 | |
|              193:             TypePointer UniformConstant 192
 | |
|  194(g_tTex2df4):    193(ptr) Variable UniformConstant
 | |
|              195:             TypeImage 38(int) 2D sampled format:Unknown
 | |
|              196:             TypePointer UniformConstant 195
 | |
|  197(g_tTex2di4):    196(ptr) Variable UniformConstant
 | |
|              198:             TypeImage 53(int) 2D sampled format:Unknown
 | |
|              199:             TypePointer UniformConstant 198
 | |
|  200(g_tTex2du4):    199(ptr) Variable UniformConstant
 | |
|              201:             TypeImage 6(float) 3D sampled format:Unknown
 | |
|              202:             TypePointer UniformConstant 201
 | |
|  203(g_tTex3df4):    202(ptr) Variable UniformConstant
 | |
|              204:             TypeImage 38(int) 3D sampled format:Unknown
 | |
|              205:             TypePointer UniformConstant 204
 | |
|  206(g_tTex3di4):    205(ptr) Variable UniformConstant
 | |
|              207:             TypeImage 53(int) 3D sampled format:Unknown
 | |
|              208:             TypePointer UniformConstant 207
 | |
|  209(g_tTex3du4):    208(ptr) Variable UniformConstant
 | |
|              210:             TypeImage 6(float) Cube sampled format:Unknown
 | |
|              211:             TypePointer UniformConstant 210
 | |
|  212(g_tTexcdf4):    211(ptr) Variable UniformConstant
 | |
|              213:             TypeImage 38(int) Cube sampled format:Unknown
 | |
|              214:             TypePointer UniformConstant 213
 | |
|  215(g_tTexcdi4):    214(ptr) Variable UniformConstant
 | |
|              216:             TypeImage 53(int) Cube sampled format:Unknown
 | |
|              217:             TypePointer UniformConstant 216
 | |
|  218(g_tTexcdu4):    217(ptr) Variable UniformConstant
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
| 173(flattenTemp):    161(ptr) Variable Function
 | |
|              174:8(PS_OUTPUT) FunctionCall 10(@main()
 | |
|                               Store 173(flattenTemp) 174
 | |
|              177:    166(ptr) AccessChain 173(flattenTemp) 163
 | |
|              178:    7(fvec4) Load 177
 | |
|                               Store 176(Color) 178
 | |
|              181:     12(ptr) AccessChain 173(flattenTemp) 168
 | |
|              182:    6(float) Load 181
 | |
|                               Store 180(Depth) 182
 | |
|                               Return
 | |
|                               FunctionEnd
 | |
|       10(@main():8(PS_OUTPUT) Function None 9
 | |
|               11:             Label
 | |
|          13(r10):     12(ptr) Variable Function
 | |
|          37(r12):     12(ptr) Variable Function
 | |
|          52(r14):     12(ptr) Variable Function
 | |
|          67(r30):     12(ptr) Variable Function
 | |
|          84(r32):     12(ptr) Variable Function
 | |
|          99(r34):     12(ptr) Variable Function
 | |
|         114(r60):     12(ptr) Variable Function
 | |
|         131(r62):     12(ptr) Variable Function
 | |
|         146(r64):     12(ptr) Variable Function
 | |
|       162(psout):    161(ptr) Variable Function
 | |
|               17:          14 Load 16(g_tTex1df4a)
 | |
|               21:          18 Load 20(g_sSamp)
 | |
|               24:          23 SampledImage 17 21
 | |
|               31:    6(float) CompositeExtract 28 0
 | |
|               32:    6(float) CompositeExtract 28 1
 | |
|               33:   30(fvec3) CompositeConstruct 31 32 29
 | |
|               35:    6(float) CompositeExtract 33 2
 | |
|               36:    6(float) ImageSampleDrefExplicitLod 24 33 35 Lod 34
 | |
|                               Store 13(r10) 36
 | |
|               42:          39 Load 41(g_tTex1di4a)
 | |
|               43:          18 Load 20(g_sSamp)
 | |
|               46:          45 SampledImage 42 43
 | |
|               47:    6(float) CompositeExtract 28 0
 | |
|               48:    6(float) CompositeExtract 28 1
 | |
|               49:   30(fvec3) CompositeConstruct 47 48 29
 | |
|               50:    6(float) CompositeExtract 49 2
 | |
|               51:    6(float) ImageSampleDrefExplicitLod 46 49 50 Lod 34
 | |
|                               Store 37(r12) 51
 | |
|               57:          54 Load 56(g_tTex1du4a)
 | |
|               58:          18 Load 20(g_sSamp)
 | |
|               61:          60 SampledImage 57 58
 | |
|               62:    6(float) CompositeExtract 28 0
 | |
|               63:    6(float) CompositeExtract 28 1
 | |
|               64:   30(fvec3) CompositeConstruct 62 63 29
 | |
|               65:    6(float) CompositeExtract 64 2
 | |
|               66:    6(float) ImageSampleDrefExplicitLod 61 64 65 Lod 34
 | |
|                               Store 52(r14) 66
 | |
|               71:          68 Load 70(g_tTex2df4a)
 | |
|               72:          18 Load 20(g_sSamp)
 | |
|               75:          74 SampledImage 71 72
 | |
|               78:    6(float) CompositeExtract 77 0
 | |
|               79:    6(float) CompositeExtract 77 1
 | |
|               80:    6(float) CompositeExtract 77 2
 | |
|               81:    7(fvec4) CompositeConstruct 78 79 80 29
 | |
|               82:    6(float) CompositeExtract 81 3
 | |
|               83:    6(float) ImageSampleDrefExplicitLod 75 81 82 Lod 34
 | |
|                               Store 67(r30) 83
 | |
|               88:          85 Load 87(g_tTex2di4a)
 | |
|               89:          18 Load 20(g_sSamp)
 | |
|               92:          91 SampledImage 88 89
 | |
|               93:    6(float) CompositeExtract 77 0
 | |
|               94:    6(float) CompositeExtract 77 1
 | |
|               95:    6(float) CompositeExtract 77 2
 | |
|               96:    7(fvec4) CompositeConstruct 93 94 95 29
 | |
|               97:    6(float) CompositeExtract 96 3
 | |
|               98:    6(float) ImageSampleDrefExplicitLod 92 96 97 Lod 34
 | |
|                               Store 84(r32) 98
 | |
|              103:         100 Load 102(g_tTex2du4a)
 | |
|              104:          18 Load 20(g_sSamp)
 | |
|              107:         106 SampledImage 103 104
 | |
|              108:    6(float) CompositeExtract 77 0
 | |
|              109:    6(float) CompositeExtract 77 1
 | |
|              110:    6(float) CompositeExtract 77 2
 | |
|              111:    7(fvec4) CompositeConstruct 108 109 110 29
 | |
|              112:    6(float) CompositeExtract 111 3
 | |
|              113:    6(float) ImageSampleDrefExplicitLod 107 111 112 Lod 34
 | |
|                               Store 99(r34) 113
 | |
|              118:         115 Load 117(g_tTexcdf4a)
 | |
|              119:          18 Load 20(g_sSamp)
 | |
|              122:         121 SampledImage 118 119
 | |
|              125:    6(float) CompositeExtract 124 0
 | |
|              126:    6(float) CompositeExtract 124 1
 | |
|              127:    6(float) CompositeExtract 124 2
 | |
|              128:    6(float) CompositeExtract 124 3
 | |
|              129:    7(fvec4) CompositeConstruct 125 126 127 128
 | |
|              130:    6(float) ImageSampleDrefExplicitLod 122 129 29 Lod 34
 | |
|                               Store 114(r60) 130
 | |
|              135:         132 Load 134(g_tTexcdi4a)
 | |
|              136:          18 Load 20(g_sSamp)
 | |
|              139:         138 SampledImage 135 136
 | |
|              140:    6(float) CompositeExtract 124 0
 | |
|              141:    6(float) CompositeExtract 124 1
 | |
|              142:    6(float) CompositeExtract 124 2
 | |
|              143:    6(float) CompositeExtract 124 3
 | |
|              144:    7(fvec4) CompositeConstruct 140 141 142 143
 | |
|              145:    6(float) ImageSampleDrefExplicitLod 139 144 29 Lod 34
 | |
|                               Store 131(r62) 145
 | |
|              150:         147 Load 149(g_tTexcdu4a)
 | |
|              151:          18 Load 20(g_sSamp)
 | |
|              154:         153 SampledImage 150 151
 | |
|              155:    6(float) CompositeExtract 124 0
 | |
|              156:    6(float) CompositeExtract 124 1
 | |
|              157:    6(float) CompositeExtract 124 2
 | |
|              158:    6(float) CompositeExtract 124 3
 | |
|              159:    7(fvec4) CompositeConstruct 155 156 157 158
 | |
|              160:    6(float) ImageSampleDrefExplicitLod 154 159 29 Lod 34
 | |
|                               Store 146(r64) 160
 | |
|              167:    166(ptr) AccessChain 162(psout) 163
 | |
|                               Store 167 165
 | |
|              169:     12(ptr) AccessChain 162(psout) 168
 | |
|                               Store 169 164
 | |
|              170:8(PS_OUTPUT) Load 162(psout)
 | |
|                               ReturnValue 170
 | |
|                               FunctionEnd
 | 
