 9218759ebb
			
		
	
	
		9218759ebb
		
	
	
	
	
		
			
			This commit adds: CapabilityGeometryPointSize CapabilityTessellationPointSize CapabilityClipDistance CapabilityCullDistance CapabilityMultiViewport CapabilityTransformFeedback CapabilityGeometryStreams CapabilityDerivativeControl CapabilityInterpolationFunction
		
			
				
	
	
		
			3729 lines
		
	
	
		
			144 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			3729 lines
		
	
	
		
			144 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //
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| //Copyright (C) 2014 LunarG, Inc.
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| //
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| //All rights reserved.
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| //
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| //Redistribution and use in source and binary forms, with or without
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| //modification, are permitted provided that the following conditions
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| //are met:
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| //
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| //    Redistributions of source code must retain the above copyright
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| //    notice, this list of conditions and the following disclaimer.
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| //
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| //    Redistributions in binary form must reproduce the above
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| //    copyright notice, this list of conditions and the following
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| //    disclaimer in the documentation and/or other materials provided
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| //    with the distribution.
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| //
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| //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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| //    contributors may be used to endorse or promote products derived
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| //    from this software without specific prior written permission.
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| //
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| //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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| //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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| //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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| //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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| //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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| //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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| //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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| //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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| //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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| //POSSIBILITY OF SUCH DAMAGE.
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| 
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| //
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| // Author: John Kessenich, LunarG
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| //
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| // Visit the nodes in the glslang intermediate tree representation to
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| // translate them to SPIR-V.
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| //
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| 
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| #include "spirv.hpp"
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| #include "GlslangToSpv.h"
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| #include "SpvBuilder.h"
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| namespace spv {
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|    #include "GLSL.std.450.h"
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| }
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| 
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| // Glslang includes
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| #include "../glslang/MachineIndependent/localintermediate.h"
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| #include "../glslang/MachineIndependent/SymbolTable.h"
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| #include "../glslang/Include/Common.h"
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| 
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| #include <string>
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| #include <map>
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| #include <list>
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| #include <vector>
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| #include <stack>
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| #include <fstream>
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| 
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| namespace {
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| 
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| // For low-order part of the generator's magic number. Bump up
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| // when there is a change in the style (e.g., if SSA form changes,
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| // or a different instruction sequence to do something gets used).
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| const int GeneratorVersion = 1;
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| 
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| //
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| // The main holder of information for translating glslang to SPIR-V.
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| //
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| // Derives from the AST walking base class.
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| //
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| class TGlslangToSpvTraverser : public glslang::TIntermTraverser {
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| public:
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|     TGlslangToSpvTraverser(const glslang::TIntermediate*);
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|     virtual ~TGlslangToSpvTraverser();
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| 
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|     bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate*);
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|     bool visitBinary(glslang::TVisit, glslang::TIntermBinary*);
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|     void visitConstantUnion(glslang::TIntermConstantUnion*);
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|     bool visitSelection(glslang::TVisit, glslang::TIntermSelection*);
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|     bool visitSwitch(glslang::TVisit, glslang::TIntermSwitch*);
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|     void visitSymbol(glslang::TIntermSymbol* symbol);
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|     bool visitUnary(glslang::TVisit, glslang::TIntermUnary*);
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|     bool visitLoop(glslang::TVisit, glslang::TIntermLoop*);
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|     bool visitBranch(glslang::TVisit visit, glslang::TIntermBranch*);
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| 
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|     void dumpSpv(std::vector<unsigned int>& out);
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| 
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| protected:
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|     spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable);
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|     spv::Id createSpvVariable(const glslang::TIntermSymbol*);
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|     spv::Id getSampledType(const glslang::TSampler&);
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|     spv::Id convertGlslangToSpvType(const glslang::TType& type);
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|     spv::Id convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking, const glslang::TQualifier&);
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|     glslang::TLayoutPacking getExplicitLayout(const glslang::TType& type) const;
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|     int getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
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|     int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
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|     void updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset, int& nextOffset, glslang::TLayoutPacking, glslang::TLayoutMatrix);
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| 
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|     bool isShaderEntrypoint(const glslang::TIntermAggregate* node);
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|     void makeFunctions(const glslang::TIntermSequence&);
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|     void makeGlobalInitializers(const glslang::TIntermSequence&);
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|     void visitFunctions(const glslang::TIntermSequence&);
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|     void handleFunctionEntry(const glslang::TIntermAggregate* node);
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|     void translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments);
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|     void translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments);
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|     spv::Id createImageTextureFunctionCall(glslang::TIntermOperator* node);
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|     spv::Id handleUserFunctionCall(const glslang::TIntermAggregate*);
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| 
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|     spv::Id createBinaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, spv::Id left, spv::Id right, glslang::TBasicType typeProxy, bool reduceComparison = true);
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|     spv::Id createBinaryMatrixOperation(spv::Op, spv::Decoration precision, spv::Id typeId, spv::Id left, spv::Id right);
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|     spv::Id createUnaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, spv::Id operand,glslang::TBasicType typeProxy);
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|     spv::Id createUnaryMatrixOperation(spv::Op, spv::Decoration precision, spv::Id typeId, spv::Id operand,glslang::TBasicType typeProxy);
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|     spv::Id createConversion(glslang::TOperator op, spv::Decoration precision, spv::Id destTypeId, spv::Id operand);
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|     spv::Id makeSmearedConstant(spv::Id constant, int vectorSize);
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|     spv::Id createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
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|     spv::Id createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
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|     spv::Id createNoArgOperation(glslang::TOperator op);
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|     spv::Id getSymbolId(const glslang::TIntermSymbol* node);
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|     void addDecoration(spv::Id id, spv::Decoration dec);
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|     void addDecoration(spv::Id id, spv::Decoration dec, unsigned value);
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|     void addMemberDecoration(spv::Id id, int member, spv::Decoration dec);
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|     void addMemberDecoration(spv::Id id, int member, spv::Decoration dec, unsigned value);
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|     spv::Id createSpvSpecConstant(const glslang::TIntermTyped&);
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|     spv::Id createSpvConstant(const glslang::TType& type, const glslang::TConstUnionArray&, int& nextConst, bool specConstant);
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|     bool isTrivialLeaf(const glslang::TIntermTyped* node);
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|     bool isTrivial(const glslang::TIntermTyped* node);
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|     spv::Id createShortCircuit(glslang::TOperator, glslang::TIntermTyped& left, glslang::TIntermTyped& right);
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| 
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|     spv::Function* shaderEntry;
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|     spv::Instruction* entryPoint;
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|     int sequenceDepth;
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| 
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|     // There is a 1:1 mapping between a spv builder and a module; this is thread safe
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|     spv::Builder builder;
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|     bool inMain;
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|     bool mainTerminated;
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|     bool linkageOnly;                  // true when visiting the set of objects in the AST present only for establishing interface, whether or not they were statically used
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|     std::set<spv::Id> iOSet;           // all input/output variables from either static use or declaration of interface
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|     const glslang::TIntermediate* glslangIntermediate;
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|     spv::Id stdBuiltins;
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| 
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|     std::unordered_map<int, spv::Id> symbolValues;
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|     std::unordered_set<int> constReadOnlyParameters;  // set of formal function parameters that have glslang qualifier constReadOnly, so we know they are not local function "const" that are write-once
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|     std::unordered_map<std::string, spv::Function*> functionMap;
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|     std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpCount][glslang::ElmCount];
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|     std::unordered_map<const glslang::TTypeList*, std::vector<int> > memberRemapper;  // for mapping glslang block indices to spv indices (e.g., due to hidden members)
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|     std::stack<bool> breakForLoop;  // false means break for switch
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| };
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| 
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| //
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| // Helper functions for translating glslang representations to SPIR-V enumerants.
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| //
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| 
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| // Translate glslang profile to SPIR-V source language.
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| spv::SourceLanguage TranslateSourceLanguage(EProfile profile)
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| {
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|     switch (profile) {
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|     case ENoProfile:
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|     case ECoreProfile:
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|     case ECompatibilityProfile:
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|         return spv::SourceLanguageGLSL;
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|     case EEsProfile:
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|         return spv::SourceLanguageESSL;
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|     default:
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|         return spv::SourceLanguageUnknown;
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|     }
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| }
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| 
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| // Translate glslang language (stage) to SPIR-V execution model.
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| spv::ExecutionModel TranslateExecutionModel(EShLanguage stage)
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| {
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|     switch (stage) {
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|     case EShLangVertex:           return spv::ExecutionModelVertex;
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|     case EShLangTessControl:      return spv::ExecutionModelTessellationControl;
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|     case EShLangTessEvaluation:   return spv::ExecutionModelTessellationEvaluation;
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|     case EShLangGeometry:         return spv::ExecutionModelGeometry;
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|     case EShLangFragment:         return spv::ExecutionModelFragment;
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|     case EShLangCompute:          return spv::ExecutionModelGLCompute;
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|     default:
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|         assert(0);
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|         return spv::ExecutionModelFragment;
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|     }
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| }
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| 
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| // Translate glslang type to SPIR-V storage class.
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| spv::StorageClass TranslateStorageClass(const glslang::TType& type)
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| {
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|     if (type.getQualifier().isPipeInput())
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|         return spv::StorageClassInput;
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|     else if (type.getQualifier().isPipeOutput())
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|         return spv::StorageClassOutput;
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|     else if (type.getQualifier().isUniformOrBuffer()) {
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|         if (type.getBasicType() == glslang::EbtBlock)
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|             return spv::StorageClassUniform;
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|         else if (type.getBasicType() == glslang::EbtAtomicUint)
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|             return spv::StorageClassAtomicCounter;
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|         else
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|             return spv::StorageClassUniformConstant;
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|         // TODO: how are we distuingishing between default and non-default non-writable uniforms?  Do default uniforms even exist?
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|     } else {
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|         switch (type.getQualifier().storage) {
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|         case glslang::EvqShared:        return spv::StorageClassWorkgroup;  break;
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|         case glslang::EvqGlobal:        return spv::StorageClassPrivate;
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|         case glslang::EvqConstReadOnly: return spv::StorageClassFunction;
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|         case glslang::EvqTemporary:     return spv::StorageClassFunction;
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|         default: 
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|             assert(0);
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|             return spv::StorageClassFunction;
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|         }
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|     }
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| }
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| 
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| // Translate glslang sampler type to SPIR-V dimensionality.
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| spv::Dim TranslateDimensionality(const glslang::TSampler& sampler)
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| {
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|     switch (sampler.dim) {
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|     case glslang::Esd1D:      return spv::Dim1D;
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|     case glslang::Esd2D:      return spv::Dim2D;
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|     case glslang::Esd3D:      return spv::Dim3D;
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|     case glslang::EsdCube:    return spv::DimCube;
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|     case glslang::EsdRect:    return spv::DimRect;
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|     case glslang::EsdBuffer:  return spv::DimBuffer;
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|     default:
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|         assert(0);
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|         return spv::Dim2D;
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|     }
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| }
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| 
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| // Translate glslang type to SPIR-V precision decorations.
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| spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type)
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| {
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|     switch (type.getQualifier().precision) {
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|     case glslang::EpqLow:    return spv::DecorationRelaxedPrecision;
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|     case glslang::EpqMedium: return spv::DecorationRelaxedPrecision;
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|     case glslang::EpqHigh:   return spv::NoPrecision;
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|     default:
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|         return spv::NoPrecision;
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|     }
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| }
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| 
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| // Translate glslang type to SPIR-V block decorations.
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| spv::Decoration TranslateBlockDecoration(const glslang::TType& type)
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| {
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|     if (type.getBasicType() == glslang::EbtBlock) {
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|         switch (type.getQualifier().storage) {
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|         case glslang::EvqUniform:      return spv::DecorationBlock;
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|         case glslang::EvqBuffer:       return spv::DecorationBufferBlock;
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|         case glslang::EvqVaryingIn:    return spv::DecorationBlock;
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|         case glslang::EvqVaryingOut:   return spv::DecorationBlock;
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|         default:
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|             assert(0);
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|             break;
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|         }
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|     }
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| 
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|     return (spv::Decoration)spv::BadValue;
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| }
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| 
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| // Translate glslang type to SPIR-V layout decorations.
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| spv::Decoration TranslateLayoutDecoration(const glslang::TType& type, glslang::TLayoutMatrix matrixLayout)
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| {
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|     if (type.isMatrix()) {
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|         switch (matrixLayout) {
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|         case glslang::ElmRowMajor:
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|             return spv::DecorationRowMajor;
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|         case glslang::ElmColumnMajor:
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|             return spv::DecorationColMajor;
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|         default:
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|             // opaque layouts don't need a majorness
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|             return (spv::Decoration)spv::BadValue;
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|         }
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|     } else {
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|         switch (type.getBasicType()) {
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|         default:
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|             return (spv::Decoration)spv::BadValue;
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|             break;
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|         case glslang::EbtBlock:
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|             switch (type.getQualifier().storage) {
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|             case glslang::EvqUniform:
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|             case glslang::EvqBuffer:
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|                 switch (type.getQualifier().layoutPacking) {
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|                 case glslang::ElpShared:  return spv::DecorationGLSLShared;
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|                 case glslang::ElpPacked:  return spv::DecorationGLSLPacked;
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|                 default:
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|                     return (spv::Decoration)spv::BadValue;
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|                 }
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|             case glslang::EvqVaryingIn:
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|             case glslang::EvqVaryingOut:
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|                 assert(type.getQualifier().layoutPacking == glslang::ElpNone);
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|                 return (spv::Decoration)spv::BadValue;
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|             default:
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|                 assert(0);
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|                 return (spv::Decoration)spv::BadValue;
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|             }
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|         }
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|     }
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| }
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| 
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| // Translate glslang type to SPIR-V interpolation decorations.
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| // Returns spv::Decoration(spv::BadValue) when no decoration
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| // should be applied.
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| spv::Decoration TranslateInterpolationDecoration(const glslang::TQualifier& qualifier)
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| {
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|     if (qualifier.smooth) {
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|         // Smooth decoration doesn't exist in SPIR-V 1.0
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|         return (spv::Decoration)spv::BadValue;
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|     }
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|     if (qualifier.nopersp)
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|         return spv::DecorationNoPerspective;
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|     else if (qualifier.patch)
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|         return spv::DecorationPatch;
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|     else if (qualifier.flat)
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|         return spv::DecorationFlat;
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|     else if (qualifier.centroid)
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|         return spv::DecorationCentroid;
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|     else if (qualifier.sample)
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|         return spv::DecorationSample;
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|     else
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|         return (spv::Decoration)spv::BadValue;
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| }
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| 
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| // If glslang type is invariant, return SPIR-V invariant decoration.
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| spv::Decoration TranslateInvariantDecoration(const glslang::TQualifier& qualifier)
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| {
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|     if (qualifier.invariant)
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|         return spv::DecorationInvariant;
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|     else
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|         return (spv::Decoration)spv::BadValue;
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| }
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| 
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| // Translate glslang built-in variable to SPIR-V built in decoration.
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| spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn)
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| {
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|     switch (builtIn) {
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|     case glslang::EbvPointSize:
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|         switch (glslangIntermediate->getStage()) {
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|         case EShLangGeometry:
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|             builder.addCapability(spv::CapabilityGeometryPointSize);
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|             break;
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|         case EShLangTessControl:
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|         case EShLangTessEvaluation:
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|             builder.addCapability(spv::CapabilityTessellationPointSize);
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|             break;
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|         }
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|         return spv::BuiltInPointSize;
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| 
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|     case glslang::EbvClipDistance:
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|         builder.addCapability(spv::CapabilityClipDistance);
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|         return spv::BuiltInClipDistance;
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| 
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|     case glslang::EbvCullDistance:
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|         builder.addCapability(spv::CapabilityCullDistance);
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|         return spv::BuiltInCullDistance;
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| 
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|     case glslang::EbvViewportIndex:
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|         // TODO: builder.addCapability(spv::CapabilityMultiViewport);
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|         return spv::BuiltInViewportIndex;
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| 
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|     case glslang::EbvPosition:             return spv::BuiltInPosition;
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|     case glslang::EbvVertexId:             return spv::BuiltInVertexId;
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|     case glslang::EbvInstanceId:           return spv::BuiltInInstanceId;
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|     case glslang::EbvBaseVertex:
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|     case glslang::EbvBaseInstance:
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|     case glslang::EbvDrawId:
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|         // TODO: Add SPIR-V builtin ID.
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|         spv::MissingFunctionality("Draw parameters");
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|         return (spv::BuiltIn)spv::BadValue;
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|     case glslang::EbvPrimitiveId:          return spv::BuiltInPrimitiveId;
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|     case glslang::EbvInvocationId:         return spv::BuiltInInvocationId;
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|     case glslang::EbvLayer:                return spv::BuiltInLayer;
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|     case glslang::EbvTessLevelInner:       return spv::BuiltInTessLevelInner;
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|     case glslang::EbvTessLevelOuter:       return spv::BuiltInTessLevelOuter;
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|     case glslang::EbvTessCoord:            return spv::BuiltInTessCoord;
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|     case glslang::EbvPatchVertices:        return spv::BuiltInPatchVertices;
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|     case glslang::EbvFragCoord:            return spv::BuiltInFragCoord;
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|     case glslang::EbvPointCoord:           return spv::BuiltInPointCoord;
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|     case glslang::EbvFace:                 return spv::BuiltInFrontFacing;
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|     case glslang::EbvSampleId:             return spv::BuiltInSampleId;
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|     case glslang::EbvSamplePosition:       return spv::BuiltInSamplePosition;
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|     case glslang::EbvSampleMask:           return spv::BuiltInSampleMask;
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|     case glslang::EbvFragDepth:            return spv::BuiltInFragDepth;
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|     case glslang::EbvHelperInvocation:     return spv::BuiltInHelperInvocation;
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|     case glslang::EbvNumWorkGroups:        return spv::BuiltInNumWorkgroups;
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|     case glslang::EbvWorkGroupSize:        return spv::BuiltInWorkgroupSize;
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|     case glslang::EbvWorkGroupId:          return spv::BuiltInWorkgroupId;
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|     case glslang::EbvLocalInvocationId:    return spv::BuiltInLocalInvocationId;
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|     case glslang::EbvLocalInvocationIndex: return spv::BuiltInLocalInvocationIndex;
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|     case glslang::EbvGlobalInvocationId:   return spv::BuiltInGlobalInvocationId;
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|     default:                               return (spv::BuiltIn)spv::BadValue;
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|     }
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| }
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| 
 | |
| // Translate glslang image layout format to SPIR-V image format.
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| spv::ImageFormat TranslateImageFormat(const glslang::TType& type)
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| {
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|     assert(type.getBasicType() == glslang::EbtSampler);
 | |
| 
 | |
|     switch (type.getQualifier().layoutFormat) {
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|     case glslang::ElfNone:          return spv::ImageFormatUnknown;
 | |
|     case glslang::ElfRgba32f:       return spv::ImageFormatRgba32f;
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|     case glslang::ElfRgba16f:       return spv::ImageFormatRgba16f;
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|     case glslang::ElfR32f:          return spv::ImageFormatR32f;
 | |
|     case glslang::ElfRgba8:         return spv::ImageFormatRgba8;
 | |
|     case glslang::ElfRgba8Snorm:    return spv::ImageFormatRgba8Snorm;
 | |
|     case glslang::ElfRg32f:         return spv::ImageFormatRg32f;
 | |
|     case glslang::ElfRg16f:         return spv::ImageFormatRg16f;
 | |
|     case glslang::ElfR11fG11fB10f:  return spv::ImageFormatR11fG11fB10f;
 | |
|     case glslang::ElfR16f:          return spv::ImageFormatR16f;
 | |
|     case glslang::ElfRgba16:        return spv::ImageFormatRgba16;
 | |
|     case glslang::ElfRgb10A2:       return spv::ImageFormatRgb10A2;
 | |
|     case glslang::ElfRg16:          return spv::ImageFormatRg16;
 | |
|     case glslang::ElfRg8:           return spv::ImageFormatRg8;
 | |
|     case glslang::ElfR16:           return spv::ImageFormatR16;
 | |
|     case glslang::ElfR8:            return spv::ImageFormatR8;
 | |
|     case glslang::ElfRgba16Snorm:   return spv::ImageFormatRgba16Snorm;
 | |
|     case glslang::ElfRg16Snorm:     return spv::ImageFormatRg16Snorm;
 | |
|     case glslang::ElfRg8Snorm:      return spv::ImageFormatRg8Snorm;
 | |
|     case glslang::ElfR16Snorm:      return spv::ImageFormatR16Snorm;
 | |
|     case glslang::ElfR8Snorm:       return spv::ImageFormatR8Snorm;
 | |
|     case glslang::ElfRgba32i:       return spv::ImageFormatRgba32i;
 | |
|     case glslang::ElfRgba16i:       return spv::ImageFormatRgba16i;
 | |
|     case glslang::ElfRgba8i:        return spv::ImageFormatRgba8i;
 | |
|     case glslang::ElfR32i:          return spv::ImageFormatR32i;
 | |
|     case glslang::ElfRg32i:         return spv::ImageFormatRg32i;
 | |
|     case glslang::ElfRg16i:         return spv::ImageFormatRg16i;
 | |
|     case glslang::ElfRg8i:          return spv::ImageFormatRg8i;
 | |
|     case glslang::ElfR16i:          return spv::ImageFormatR16i;
 | |
|     case glslang::ElfR8i:           return spv::ImageFormatR8i;
 | |
|     case glslang::ElfRgba32ui:      return spv::ImageFormatRgba32ui;
 | |
|     case glslang::ElfRgba16ui:      return spv::ImageFormatRgba16ui;
 | |
|     case glslang::ElfRgba8ui:       return spv::ImageFormatRgba8ui;
 | |
|     case glslang::ElfR32ui:         return spv::ImageFormatR32ui;
 | |
|     case glslang::ElfRg32ui:        return spv::ImageFormatRg32ui;
 | |
|     case glslang::ElfRg16ui:        return spv::ImageFormatRg16ui;
 | |
|     case glslang::ElfRgb10a2ui:     return spv::ImageFormatRgb10a2ui;
 | |
|     case glslang::ElfRg8ui:         return spv::ImageFormatRg8ui;
 | |
|     case glslang::ElfR16ui:         return spv::ImageFormatR16ui;
 | |
|     case glslang::ElfR8ui:          return spv::ImageFormatR8ui;
 | |
|     default:                        return (spv::ImageFormat)spv::BadValue;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void InheritQualifiers(glslang::TQualifier& child, const glslang::TQualifier& parent)
 | |
| {
 | |
|     if (child.layoutMatrix == glslang::ElmNone)
 | |
|         child.layoutMatrix = parent.layoutMatrix;
 | |
| 
 | |
|     if (parent.invariant)
 | |
|         child.invariant = true;
 | |
|     if (parent.nopersp)
 | |
|         child.nopersp = true;
 | |
|     if (parent.flat)
 | |
|         child.flat = true;
 | |
|     if (parent.centroid)
 | |
|         child.centroid = true;
 | |
|     if (parent.patch)
 | |
|         child.patch = true;
 | |
|     if (parent.sample)
 | |
|         child.sample = true;
 | |
| 
 | |
|     child.layoutLocation = parent.layoutLocation;
 | |
| }
 | |
| 
 | |
| bool HasNonLayoutQualifiers(const glslang::TQualifier& qualifier)
 | |
| {
 | |
|     // This should list qualifiers that simultaneous satisfy:
 | |
|     // - struct members can inherit from a struct declaration
 | |
|     // - effect decorations on the struct members (note smooth does not, and expecting something like volatile to effect the whole object)
 | |
|     // - are not part of the offset/st430/etc or row/column-major layout
 | |
|     return qualifier.invariant || qualifier.nopersp || qualifier.flat || qualifier.centroid || qualifier.patch || qualifier.sample || qualifier.hasLocation();
 | |
| }
 | |
| 
 | |
| //
 | |
| // Implement the TGlslangToSpvTraverser class.
 | |
| //
 | |
| 
 | |
| TGlslangToSpvTraverser::TGlslangToSpvTraverser(const glslang::TIntermediate* glslangIntermediate)
 | |
|     : TIntermTraverser(true, false, true), shaderEntry(0), sequenceDepth(0),
 | |
|       builder((glslang::GetKhronosToolId() << 16) | GeneratorVersion),
 | |
|       inMain(false), mainTerminated(false), linkageOnly(false),
 | |
|       glslangIntermediate(glslangIntermediate)
 | |
| {
 | |
|     spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage());
 | |
| 
 | |
|     builder.clearAccessChain();
 | |
|     builder.setSource(TranslateSourceLanguage(glslangIntermediate->getProfile()), glslangIntermediate->getVersion());
 | |
|     stdBuiltins = builder.import("GLSL.std.450");
 | |
|     builder.setMemoryModel(spv::AddressingModelLogical, spv::MemoryModelGLSL450);
 | |
|     shaderEntry = builder.makeMain();
 | |
|     entryPoint = builder.addEntryPoint(executionModel, shaderEntry, "main");
 | |
| 
 | |
|     // Add the source extensions
 | |
|     const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
 | |
|     for (auto it = sourceExtensions.begin(); it != sourceExtensions.end(); ++it)
 | |
|         builder.addSourceExtension(it->c_str());
 | |
| 
 | |
|     // Add the top-level modes for this shader.
 | |
| 
 | |
|     if (glslangIntermediate->getXfbMode()) {
 | |
|         builder.addCapability(spv::CapabilityTransformFeedback);
 | |
|         builder.addExecutionMode(shaderEntry, spv::ExecutionModeXfb);
 | |
|     }
 | |
| 
 | |
|     unsigned int mode;
 | |
|     switch (glslangIntermediate->getStage()) {
 | |
|     case EShLangVertex:
 | |
|         builder.addCapability(spv::CapabilityShader);
 | |
|         break;
 | |
| 
 | |
|     case EShLangTessControl:
 | |
|         builder.addCapability(spv::CapabilityTessellation);
 | |
|         builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
 | |
|         break;
 | |
| 
 | |
|     case EShLangTessEvaluation:
 | |
|         builder.addCapability(spv::CapabilityTessellation);
 | |
|         switch (glslangIntermediate->getInputPrimitive()) {
 | |
|         case glslang::ElgTriangles:           mode = spv::ExecutionModeTriangles;     break;
 | |
|         case glslang::ElgQuads:               mode = spv::ExecutionModeQuads;         break;
 | |
|         case glslang::ElgIsolines:            mode = spv::ExecutionModeIsolines;      break;
 | |
|         default:                              mode = spv::BadValue;                        break;
 | |
|         }
 | |
|         if (mode != spv::BadValue)
 | |
|             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | |
| 
 | |
|         switch (glslangIntermediate->getVertexSpacing()) {
 | |
|         case glslang::EvsEqual:            mode = spv::ExecutionModeSpacingEqual;          break;
 | |
|         case glslang::EvsFractionalEven:   mode = spv::ExecutionModeSpacingFractionalEven; break;
 | |
|         case glslang::EvsFractionalOdd:    mode = spv::ExecutionModeSpacingFractionalOdd;  break;
 | |
|         default:                           mode = spv::BadValue;                           break;
 | |
|         }
 | |
|         if (mode != spv::BadValue)
 | |
|             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | |
| 
 | |
|         switch (glslangIntermediate->getVertexOrder()) {
 | |
|         case glslang::EvoCw:     mode = spv::ExecutionModeVertexOrderCw;  break;
 | |
|         case glslang::EvoCcw:    mode = spv::ExecutionModeVertexOrderCcw; break;
 | |
|         default:                 mode = spv::BadValue;                    break;
 | |
|         }
 | |
|         if (mode != spv::BadValue)
 | |
|             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | |
| 
 | |
|         if (glslangIntermediate->getPointMode())
 | |
|             builder.addExecutionMode(shaderEntry, spv::ExecutionModePointMode);
 | |
|         break;
 | |
| 
 | |
|     case EShLangGeometry:
 | |
|         builder.addCapability(spv::CapabilityGeometry);
 | |
|         switch (glslangIntermediate->getInputPrimitive()) {
 | |
|         case glslang::ElgPoints:             mode = spv::ExecutionModeInputPoints;             break;
 | |
|         case glslang::ElgLines:              mode = spv::ExecutionModeInputLines;              break;
 | |
|         case glslang::ElgLinesAdjacency:     mode = spv::ExecutionModeInputLinesAdjacency;     break;
 | |
|         case glslang::ElgTriangles:          mode = spv::ExecutionModeTriangles;               break;
 | |
|         case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionModeInputTrianglesAdjacency; break;
 | |
|         default:                             mode = spv::BadValue;         break;
 | |
|         }
 | |
|         if (mode != spv::BadValue)
 | |
|             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | |
| 
 | |
|         builder.addExecutionMode(shaderEntry, spv::ExecutionModeInvocations, glslangIntermediate->getInvocations());
 | |
| 
 | |
|         switch (glslangIntermediate->getOutputPrimitive()) {
 | |
|         case glslang::ElgPoints:        mode = spv::ExecutionModeOutputPoints;                 break;
 | |
|         case glslang::ElgLineStrip:     mode = spv::ExecutionModeOutputLineStrip;              break;
 | |
|         case glslang::ElgTriangleStrip: mode = spv::ExecutionModeOutputTriangleStrip;          break;
 | |
|         default:                        mode = spv::BadValue;              break;
 | |
|         }
 | |
|         if (mode != spv::BadValue)
 | |
|             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | |
|         builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
 | |
|         break;
 | |
| 
 | |
|     case EShLangFragment:
 | |
|         builder.addCapability(spv::CapabilityShader);
 | |
|         if (glslangIntermediate->getPixelCenterInteger())
 | |
|             builder.addExecutionMode(shaderEntry, spv::ExecutionModePixelCenterInteger);
 | |
| 
 | |
|         if (glslangIntermediate->getOriginUpperLeft())
 | |
|             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginUpperLeft);
 | |
|         else
 | |
|             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginLowerLeft);
 | |
| 
 | |
|         if (glslangIntermediate->getEarlyFragmentTests())
 | |
|             builder.addExecutionMode(shaderEntry, spv::ExecutionModeEarlyFragmentTests);
 | |
| 
 | |
|         switch(glslangIntermediate->getDepth()) {
 | |
|         case glslang::EldGreater:  mode = spv::ExecutionModeDepthGreater; break;
 | |
|         case glslang::EldLess:     mode = spv::ExecutionModeDepthLess;    break;
 | |
|         default:                   mode = spv::BadValue;                  break;
 | |
|         }
 | |
|         if (mode != spv::BadValue)
 | |
|             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | |
| 
 | |
|         if (glslangIntermediate->getDepth() != glslang::EldUnchanged && glslangIntermediate->isDepthReplacing())
 | |
|             builder.addExecutionMode(shaderEntry, spv::ExecutionModeDepthReplacing);
 | |
|         break;
 | |
| 
 | |
|     case EShLangCompute:
 | |
|         builder.addCapability(spv::CapabilityShader);
 | |
|         builder.addExecutionMode(shaderEntry, spv::ExecutionModeLocalSize, glslangIntermediate->getLocalSize(0),
 | |
|                                                                            glslangIntermediate->getLocalSize(1),
 | |
|                                                                            glslangIntermediate->getLocalSize(2));
 | |
|         break;
 | |
| 
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
| 
 | |
| }
 | |
| 
 | |
| // Finish everything and dump
 | |
| void TGlslangToSpvTraverser::dumpSpv(std::vector<unsigned int>& out)
 | |
| {
 | |
|     // finish off the entry-point SPV instruction by adding the Input/Output <id>
 | |
|     for (auto it : iOSet)
 | |
|         entryPoint->addIdOperand(it);
 | |
| 
 | |
|     builder.dump(out);
 | |
| }
 | |
| 
 | |
| TGlslangToSpvTraverser::~TGlslangToSpvTraverser()
 | |
| {
 | |
|     if (! mainTerminated) {
 | |
|         spv::Block* lastMainBlock = shaderEntry->getLastBlock();
 | |
|         builder.setBuildPoint(lastMainBlock);
 | |
|         builder.leaveFunction();
 | |
|     }
 | |
| }
 | |
| 
 | |
| //
 | |
| // Implement the traversal functions.
 | |
| //
 | |
| // Return true from interior nodes to have the external traversal
 | |
| // continue on to children.  Return false if children were
 | |
| // already processed.
 | |
| //
 | |
| 
 | |
| //
 | |
| // Symbols can turn into 
 | |
| //  - uniform/input reads
 | |
| //  - output writes
 | |
| //  - complex lvalue base setups:  foo.bar[3]....  , where we see foo and start up an access chain
 | |
| //  - something simple that degenerates into the last bullet
 | |
| //
 | |
| void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol)
 | |
| {
 | |
|     // getSymbolId() will set up all the IO decorations on the first call.
 | |
|     // Formal function parameters were mapped during makeFunctions().
 | |
|     spv::Id id = getSymbolId(symbol);
 | |
| 
 | |
|     // Include all "static use" and "linkage only" interface variables on the OpEntryPoint instruction
 | |
|     if (builder.isPointer(id)) {
 | |
|         spv::StorageClass sc = builder.getStorageClass(id);
 | |
|         if (sc == spv::StorageClassInput || sc == spv::StorageClassOutput)
 | |
|             iOSet.insert(id);
 | |
|     }
 | |
| 
 | |
|     // Only process non-linkage-only nodes for generating actual static uses
 | |
|     if (! linkageOnly) {
 | |
|         // Prepare to generate code for the access
 | |
| 
 | |
|         // L-value chains will be computed left to right.  We're on the symbol now,
 | |
|         // which is the left-most part of the access chain, so now is "clear" time,
 | |
|         // followed by setting the base.
 | |
|         builder.clearAccessChain();
 | |
| 
 | |
|         // For now, we consider all user variables as being in memory, so they are pointers,
 | |
|         // except for "const in" arguments to a function, which are an intermediate object.
 | |
|         // See comments in handleUserFunctionCall().
 | |
|         glslang::TStorageQualifier qualifier = symbol->getQualifier().storage;
 | |
|         if (qualifier == glslang::EvqConstReadOnly && constReadOnlyParameters.find(symbol->getId()) != constReadOnlyParameters.end())
 | |
|             builder.setAccessChainRValue(id);
 | |
|         else
 | |
|             builder.setAccessChainLValue(id);
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node)
 | |
| {
 | |
|     // First, handle special cases
 | |
|     switch (node->getOp()) {
 | |
|     case glslang::EOpAssign:
 | |
|     case glslang::EOpAddAssign:
 | |
|     case glslang::EOpSubAssign:
 | |
|     case glslang::EOpMulAssign:
 | |
|     case glslang::EOpVectorTimesMatrixAssign:
 | |
|     case glslang::EOpVectorTimesScalarAssign:
 | |
|     case glslang::EOpMatrixTimesScalarAssign:
 | |
|     case glslang::EOpMatrixTimesMatrixAssign:
 | |
|     case glslang::EOpDivAssign:
 | |
|     case glslang::EOpModAssign:
 | |
|     case glslang::EOpAndAssign:
 | |
|     case glslang::EOpInclusiveOrAssign:
 | |
|     case glslang::EOpExclusiveOrAssign:
 | |
|     case glslang::EOpLeftShiftAssign:
 | |
|     case glslang::EOpRightShiftAssign:
 | |
|         // A bin-op assign "a += b" means the same thing as "a = a + b"
 | |
|         // where a is evaluated before b. For a simple assignment, GLSL
 | |
|         // says to evaluate the left before the right.  So, always, left
 | |
|         // node then right node.
 | |
|         {
 | |
|             // get the left l-value, save it away
 | |
|             builder.clearAccessChain();
 | |
|             node->getLeft()->traverse(this);
 | |
|             spv::Builder::AccessChain lValue = builder.getAccessChain();
 | |
| 
 | |
|             // evaluate the right
 | |
|             builder.clearAccessChain();
 | |
|             node->getRight()->traverse(this);
 | |
|             spv::Id rValue = builder.accessChainLoad(convertGlslangToSpvType(node->getRight()->getType()));
 | |
| 
 | |
|             if (node->getOp() != glslang::EOpAssign) {
 | |
|                 // the left is also an r-value
 | |
|                 builder.setAccessChain(lValue);
 | |
|                 spv::Id leftRValue = builder.accessChainLoad(convertGlslangToSpvType(node->getLeft()->getType()));
 | |
| 
 | |
|                 // do the operation
 | |
|                 rValue = createBinaryOperation(node->getOp(), TranslatePrecisionDecoration(node->getType()), 
 | |
|                                                convertGlslangToSpvType(node->getType()), leftRValue, rValue,
 | |
|                                                node->getType().getBasicType());
 | |
| 
 | |
|                 // these all need their counterparts in createBinaryOperation()
 | |
|                 assert(rValue != spv::NoResult);
 | |
|             }
 | |
| 
 | |
|             // store the result
 | |
|             builder.setAccessChain(lValue);
 | |
|             builder.accessChainStore(rValue);
 | |
| 
 | |
|             // assignments are expressions having an rValue after they are evaluated...
 | |
|             builder.clearAccessChain();
 | |
|             builder.setAccessChainRValue(rValue);
 | |
|         }
 | |
|         return false;
 | |
|     case glslang::EOpIndexDirect:
 | |
|     case glslang::EOpIndexDirectStruct:
 | |
|         {
 | |
|             // Get the left part of the access chain.
 | |
|             node->getLeft()->traverse(this);
 | |
| 
 | |
|             // Add the next element in the chain
 | |
| 
 | |
|             int index = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst();
 | |
|             if (node->getLeft()->getBasicType() == glslang::EbtBlock && node->getOp() == glslang::EOpIndexDirectStruct) {
 | |
|                 // This may be, e.g., an anonymous block-member selection, which generally need
 | |
|                 // index remapping due to hidden members in anonymous blocks.
 | |
|                 std::vector<int>& remapper = memberRemapper[node->getLeft()->getType().getStruct()];
 | |
|                 assert(remapper.size() > 0);
 | |
|                 index = remapper[index];
 | |
|             }
 | |
| 
 | |
|             if (! node->getLeft()->getType().isArray() &&
 | |
|                 node->getLeft()->getType().isVector() &&
 | |
|                 node->getOp() == glslang::EOpIndexDirect) {
 | |
|                 // This is essentially a hard-coded vector swizzle of size 1,
 | |
|                 // so short circuit the access-chain stuff with a swizzle.
 | |
|                 std::vector<unsigned> swizzle;
 | |
|                 swizzle.push_back(node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst());
 | |
|                 builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()));
 | |
|             } else {
 | |
|                 // normal case for indexing array or structure or block
 | |
|                 builder.accessChainPush(builder.makeIntConstant(index));
 | |
|             }
 | |
|         }
 | |
|         return false;
 | |
|     case glslang::EOpIndexIndirect:
 | |
|         {
 | |
|             // Structure or array or vector indirection.
 | |
|             // Will use native SPIR-V access-chain for struct and array indirection;
 | |
|             // matrices are arrays of vectors, so will also work for a matrix.
 | |
|             // Will use the access chain's 'component' for variable index into a vector.
 | |
| 
 | |
|             // This adapter is building access chains left to right.
 | |
|             // Set up the access chain to the left.
 | |
|             node->getLeft()->traverse(this);
 | |
| 
 | |
|             // save it so that computing the right side doesn't trash it
 | |
|             spv::Builder::AccessChain partial = builder.getAccessChain();
 | |
| 
 | |
|             // compute the next index in the chain
 | |
|             builder.clearAccessChain();
 | |
|             node->getRight()->traverse(this);
 | |
|             spv::Id index = builder.accessChainLoad(convertGlslangToSpvType(node->getRight()->getType()));
 | |
| 
 | |
|             // restore the saved access chain
 | |
|             builder.setAccessChain(partial);
 | |
| 
 | |
|             if (! node->getLeft()->getType().isArray() && node->getLeft()->getType().isVector())
 | |
|                 builder.accessChainPushComponent(index, convertGlslangToSpvType(node->getLeft()->getType()));
 | |
|             else
 | |
|                 builder.accessChainPush(index);
 | |
|         }
 | |
|         return false;
 | |
|     case glslang::EOpVectorSwizzle:
 | |
|         {
 | |
|             node->getLeft()->traverse(this);
 | |
|             glslang::TIntermSequence& swizzleSequence = node->getRight()->getAsAggregate()->getSequence();
 | |
|             std::vector<unsigned> swizzle;
 | |
|             for (int i = 0; i < (int)swizzleSequence.size(); ++i)
 | |
|                 swizzle.push_back(swizzleSequence[i]->getAsConstantUnion()->getConstArray()[0].getIConst());
 | |
|             builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()));
 | |
|         }
 | |
|         return false;
 | |
|     case glslang::EOpLogicalOr:
 | |
|     case glslang::EOpLogicalAnd:
 | |
|         {
 | |
| 
 | |
|             // These may require short circuiting, but can sometimes be done as straight
 | |
|             // binary operations.  The right operand must be short circuited if it has
 | |
|             // side effects, and should probably be if it is complex.
 | |
|             if (isTrivial(node->getRight()->getAsTyped()))
 | |
|                 break; // handle below as a normal binary operation
 | |
|             // otherwise, we need to do dynamic short circuiting on the right operand
 | |
|             spv::Id result = createShortCircuit(node->getOp(), *node->getLeft()->getAsTyped(), *node->getRight()->getAsTyped());
 | |
|             builder.clearAccessChain();
 | |
|             builder.setAccessChainRValue(result);
 | |
|         }
 | |
|         return false;
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     // Assume generic binary op...
 | |
| 
 | |
|     // Get the operands
 | |
|     builder.clearAccessChain();
 | |
|     node->getLeft()->traverse(this);
 | |
|     spv::Id left = builder.accessChainLoad(convertGlslangToSpvType(node->getLeft()->getType()));
 | |
| 
 | |
|     builder.clearAccessChain();
 | |
|     node->getRight()->traverse(this);
 | |
|     spv::Id right = builder.accessChainLoad(convertGlslangToSpvType(node->getRight()->getType()));
 | |
| 
 | |
|     spv::Id result;
 | |
|     spv::Decoration precision = TranslatePrecisionDecoration(node->getType());
 | |
| 
 | |
|     result = createBinaryOperation(node->getOp(), precision, 
 | |
|                                    convertGlslangToSpvType(node->getType()), left, right,
 | |
|                                    node->getLeft()->getType().getBasicType());
 | |
| 
 | |
|     builder.clearAccessChain();
 | |
|     if (! result) {
 | |
|         spv::MissingFunctionality("unknown glslang binary operation");
 | |
|         return true;  // pick up a child as the place-holder result
 | |
|     } else {
 | |
|         builder.setAccessChainRValue(result);
 | |
|         return false;
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node)
 | |
| {
 | |
|     spv::Id result = spv::NoResult;
 | |
| 
 | |
|     // try texturing first
 | |
|     result = createImageTextureFunctionCall(node);
 | |
|     if (result != spv::NoResult) {
 | |
|         builder.clearAccessChain();
 | |
|         builder.setAccessChainRValue(result);
 | |
| 
 | |
|         return false; // done with this node
 | |
|     }
 | |
| 
 | |
|     // Non-texturing.
 | |
| 
 | |
|     if (node->getOp() == glslang::EOpArrayLength) {
 | |
|         // Quite special; won't want to evaluate the operand.
 | |
| 
 | |
|         // Normal .length() would have been constant folded by the front-end.
 | |
|         // So, this has to be block.lastMember.length().
 | |
|         // SPV wants "block" and member number as the operands, go get them.
 | |
|         assert(node->getOperand()->getType().isRuntimeSizedArray());
 | |
|         glslang::TIntermTyped* block = node->getOperand()->getAsBinaryNode()->getLeft();
 | |
|         block->traverse(this);
 | |
|         unsigned int member = node->getOperand()->getAsBinaryNode()->getRight()->getAsConstantUnion()->getConstArray()[0].getUConst();
 | |
|         spv::Id length = builder.createArrayLength(builder.accessChainGetLValue(), member);
 | |
| 
 | |
|         builder.clearAccessChain();
 | |
|         builder.setAccessChainRValue(length);
 | |
| 
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // Start by evaluating the operand
 | |
| 
 | |
|     builder.clearAccessChain();
 | |
|     node->getOperand()->traverse(this);
 | |
| 
 | |
|     spv::Id operand = spv::NoResult;
 | |
| 
 | |
|     if (node->getOp() == glslang::EOpAtomicCounterIncrement ||
 | |
|         node->getOp() == glslang::EOpAtomicCounterDecrement ||
 | |
|         node->getOp() == glslang::EOpAtomicCounter          ||
 | |
|         node->getOp() == glslang::EOpInterpolateAtCentroid)
 | |
|         operand = builder.accessChainGetLValue(); // Special case l-value operands
 | |
|     else
 | |
|         operand = builder.accessChainLoad(convertGlslangToSpvType(node->getOperand()->getType()));
 | |
| 
 | |
|     spv::Decoration precision = TranslatePrecisionDecoration(node->getType());
 | |
| 
 | |
|     // it could be a conversion
 | |
|     if (! result)
 | |
|         result = createConversion(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operand);
 | |
| 
 | |
|     // if not, then possibly an operation
 | |
|     if (! result)
 | |
|         result = createUnaryOperation(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operand, node->getOperand()->getBasicType());
 | |
| 
 | |
|     if (result) {
 | |
|         builder.clearAccessChain();
 | |
|         builder.setAccessChainRValue(result);
 | |
| 
 | |
|         return false; // done with this node
 | |
|     }
 | |
| 
 | |
|     // it must be a special case, check...
 | |
|     switch (node->getOp()) {
 | |
|     case glslang::EOpPostIncrement:
 | |
|     case glslang::EOpPostDecrement:
 | |
|     case glslang::EOpPreIncrement:
 | |
|     case glslang::EOpPreDecrement:
 | |
|         {
 | |
|             // we need the integer value "1" or the floating point "1.0" to add/subtract
 | |
|             spv::Id one = node->getBasicType() == glslang::EbtFloat ?
 | |
|                                      builder.makeFloatConstant(1.0F) :
 | |
|                                      builder.makeIntConstant(1);
 | |
|             glslang::TOperator op;
 | |
|             if (node->getOp() == glslang::EOpPreIncrement ||
 | |
|                 node->getOp() == glslang::EOpPostIncrement)
 | |
|                 op = glslang::EOpAdd;
 | |
|             else
 | |
|                 op = glslang::EOpSub;
 | |
| 
 | |
|             spv::Id result = createBinaryOperation(op, TranslatePrecisionDecoration(node->getType()), 
 | |
|                                                      convertGlslangToSpvType(node->getType()), operand, one, 
 | |
|                                                      node->getType().getBasicType());
 | |
|             assert(result != spv::NoResult);
 | |
| 
 | |
|             // The result of operation is always stored, but conditionally the
 | |
|             // consumed result.  The consumed result is always an r-value.
 | |
|             builder.accessChainStore(result);
 | |
|             builder.clearAccessChain();
 | |
|             if (node->getOp() == glslang::EOpPreIncrement ||
 | |
|                 node->getOp() == glslang::EOpPreDecrement)
 | |
|                 builder.setAccessChainRValue(result);
 | |
|             else
 | |
|                 builder.setAccessChainRValue(operand);
 | |
|         }
 | |
| 
 | |
|         return false;
 | |
| 
 | |
|     case glslang::EOpEmitStreamVertex:
 | |
|         builder.createNoResultOp(spv::OpEmitStreamVertex, operand);
 | |
|         return false;
 | |
|     case glslang::EOpEndStreamPrimitive:
 | |
|         builder.createNoResultOp(spv::OpEndStreamPrimitive, operand);
 | |
|         return false;
 | |
| 
 | |
|     default:
 | |
|         spv::MissingFunctionality("unknown glslang unary");
 | |
|         return true;  // pick up operand as placeholder result
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TIntermAggregate* node)
 | |
| {
 | |
|     spv::Id result = spv::NoResult;
 | |
| 
 | |
|     // try texturing
 | |
|     result = createImageTextureFunctionCall(node);
 | |
|     if (result != spv::NoResult) {
 | |
|         builder.clearAccessChain();
 | |
|         builder.setAccessChainRValue(result);
 | |
| 
 | |
|         return false;
 | |
|     } else if (node->getOp() == glslang::EOpImageStore) {
 | |
|         // "imageStore" is a special case, which has no result
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     glslang::TOperator binOp = glslang::EOpNull;
 | |
|     bool reduceComparison = true;
 | |
|     bool isMatrix = false;
 | |
|     bool noReturnValue = false;
 | |
|     bool atomic = false;
 | |
| 
 | |
|     assert(node->getOp());
 | |
| 
 | |
|     spv::Decoration precision = TranslatePrecisionDecoration(node->getType());
 | |
| 
 | |
|     switch (node->getOp()) {
 | |
|     case glslang::EOpSequence:
 | |
|     {
 | |
|         if (preVisit)
 | |
|             ++sequenceDepth;
 | |
|         else
 | |
|             --sequenceDepth;
 | |
| 
 | |
|         if (sequenceDepth == 1) {
 | |
|             // If this is the parent node of all the functions, we want to see them
 | |
|             // early, so all call points have actual SPIR-V functions to reference.
 | |
|             // In all cases, still let the traverser visit the children for us.
 | |
|             makeFunctions(node->getAsAggregate()->getSequence());
 | |
| 
 | |
|             // Also, we want all globals initializers to go into the entry of main(), before
 | |
|             // anything else gets there, so visit out of order, doing them all now.
 | |
|             makeGlobalInitializers(node->getAsAggregate()->getSequence());
 | |
| 
 | |
|             // Initializers are done, don't want to visit again, but functions link objects need to be processed,
 | |
|             // so do them manually.
 | |
|             visitFunctions(node->getAsAggregate()->getSequence());
 | |
| 
 | |
|             return false;
 | |
|         }
 | |
| 
 | |
|         return true;
 | |
|     }
 | |
|     case glslang::EOpLinkerObjects:
 | |
|     {
 | |
|         if (visit == glslang::EvPreVisit)
 | |
|             linkageOnly = true;
 | |
|         else
 | |
|             linkageOnly = false;
 | |
| 
 | |
|         return true;
 | |
|     }
 | |
|     case glslang::EOpComma:
 | |
|     {
 | |
|         // processing from left to right naturally leaves the right-most
 | |
|         // lying around in the access chain
 | |
|         glslang::TIntermSequence& glslangOperands = node->getSequence();
 | |
|         for (int i = 0; i < (int)glslangOperands.size(); ++i)
 | |
|             glslangOperands[i]->traverse(this);
 | |
| 
 | |
|         return false;
 | |
|     }
 | |
|     case glslang::EOpFunction:
 | |
|         if (visit == glslang::EvPreVisit) {
 | |
|             if (isShaderEntrypoint(node)) {
 | |
|                 inMain = true;
 | |
|                 builder.setBuildPoint(shaderEntry->getLastBlock());
 | |
|             } else {
 | |
|                 handleFunctionEntry(node);
 | |
|             }
 | |
|         } else {
 | |
|             if (inMain)
 | |
|                 mainTerminated = true;
 | |
|             builder.leaveFunction();
 | |
|             inMain = false;
 | |
|         }
 | |
| 
 | |
|         return true;
 | |
|     case glslang::EOpParameters:
 | |
|         // Parameters will have been consumed by EOpFunction processing, but not
 | |
|         // the body, so we still visited the function node's children, making this
 | |
|         // child redundant.
 | |
|         return false;
 | |
|     case glslang::EOpFunctionCall:
 | |
|     {
 | |
|         if (node->isUserDefined())
 | |
|             result = handleUserFunctionCall(node);
 | |
|         assert(result);
 | |
|         builder.clearAccessChain();
 | |
|         builder.setAccessChainRValue(result);
 | |
| 
 | |
|         return false;
 | |
|     }
 | |
|     case glslang::EOpConstructMat2x2:
 | |
|     case glslang::EOpConstructMat2x3:
 | |
|     case glslang::EOpConstructMat2x4:
 | |
|     case glslang::EOpConstructMat3x2:
 | |
|     case glslang::EOpConstructMat3x3:
 | |
|     case glslang::EOpConstructMat3x4:
 | |
|     case glslang::EOpConstructMat4x2:
 | |
|     case glslang::EOpConstructMat4x3:
 | |
|     case glslang::EOpConstructMat4x4:
 | |
|     case glslang::EOpConstructDMat2x2:
 | |
|     case glslang::EOpConstructDMat2x3:
 | |
|     case glslang::EOpConstructDMat2x4:
 | |
|     case glslang::EOpConstructDMat3x2:
 | |
|     case glslang::EOpConstructDMat3x3:
 | |
|     case glslang::EOpConstructDMat3x4:
 | |
|     case glslang::EOpConstructDMat4x2:
 | |
|     case glslang::EOpConstructDMat4x3:
 | |
|     case glslang::EOpConstructDMat4x4:
 | |
|         isMatrix = true;
 | |
|         // fall through
 | |
|     case glslang::EOpConstructFloat:
 | |
|     case glslang::EOpConstructVec2:
 | |
|     case glslang::EOpConstructVec3:
 | |
|     case glslang::EOpConstructVec4:
 | |
|     case glslang::EOpConstructDouble:
 | |
|     case glslang::EOpConstructDVec2:
 | |
|     case glslang::EOpConstructDVec3:
 | |
|     case glslang::EOpConstructDVec4:
 | |
|     case glslang::EOpConstructBool:
 | |
|     case glslang::EOpConstructBVec2:
 | |
|     case glslang::EOpConstructBVec3:
 | |
|     case glslang::EOpConstructBVec4:
 | |
|     case glslang::EOpConstructInt:
 | |
|     case glslang::EOpConstructIVec2:
 | |
|     case glslang::EOpConstructIVec3:
 | |
|     case glslang::EOpConstructIVec4:
 | |
|     case glslang::EOpConstructUint:
 | |
|     case glslang::EOpConstructUVec2:
 | |
|     case glslang::EOpConstructUVec3:
 | |
|     case glslang::EOpConstructUVec4:
 | |
|     case glslang::EOpConstructStruct:
 | |
|     {
 | |
|         std::vector<spv::Id> arguments;
 | |
|         translateArguments(*node, arguments);
 | |
|         spv::Id resultTypeId = convertGlslangToSpvType(node->getType());
 | |
|         spv::Id constructed;
 | |
|         if (node->getOp() == glslang::EOpConstructStruct || node->getType().isArray()) {
 | |
|             std::vector<spv::Id> constituents;
 | |
|             for (int c = 0; c < (int)arguments.size(); ++c)
 | |
|                 constituents.push_back(arguments[c]);
 | |
|             constructed = builder.createCompositeConstruct(resultTypeId, constituents);
 | |
|         } else if (isMatrix)
 | |
|             constructed = builder.createMatrixConstructor(precision, arguments, resultTypeId);
 | |
|         else
 | |
|             constructed = builder.createConstructor(precision, arguments, resultTypeId);
 | |
| 
 | |
|         builder.clearAccessChain();
 | |
|         builder.setAccessChainRValue(constructed);
 | |
| 
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // These six are component-wise compares with component-wise results.
 | |
|     // Forward on to createBinaryOperation(), requesting a vector result.
 | |
|     case glslang::EOpLessThan:
 | |
|     case glslang::EOpGreaterThan:
 | |
|     case glslang::EOpLessThanEqual:
 | |
|     case glslang::EOpGreaterThanEqual:
 | |
|     case glslang::EOpVectorEqual:
 | |
|     case glslang::EOpVectorNotEqual:
 | |
|     {
 | |
|         // Map the operation to a binary
 | |
|         binOp = node->getOp();
 | |
|         reduceComparison = false;
 | |
|         switch (node->getOp()) {
 | |
|         case glslang::EOpVectorEqual:     binOp = glslang::EOpVectorEqual;      break;
 | |
|         case glslang::EOpVectorNotEqual:  binOp = glslang::EOpVectorNotEqual;   break;
 | |
|         default:                          binOp = node->getOp();                break;
 | |
|         }
 | |
| 
 | |
|         break;
 | |
|     }
 | |
|     case glslang::EOpMul:
 | |
|         // compontent-wise matrix multiply      
 | |
|         binOp = glslang::EOpMul;
 | |
|         break;
 | |
|     case glslang::EOpOuterProduct:
 | |
|         // two vectors multiplied to make a matrix
 | |
|         binOp = glslang::EOpOuterProduct;
 | |
|         break;
 | |
|     case glslang::EOpDot:
 | |
|     {
 | |
|         // for scalar dot product, use multiply        
 | |
|         glslang::TIntermSequence& glslangOperands = node->getSequence();
 | |
|         if (! glslangOperands[0]->getAsTyped()->isVector())
 | |
|             binOp = glslang::EOpMul;
 | |
|         break;
 | |
|     }
 | |
|     case glslang::EOpMod:
 | |
|         // when an aggregate, this is the floating-point mod built-in function,
 | |
|         // which can be emitted by the one in createBinaryOperation()
 | |
|         binOp = glslang::EOpMod;
 | |
|         break;
 | |
|     case glslang::EOpEmitVertex:
 | |
|     case glslang::EOpEndPrimitive:
 | |
|     case glslang::EOpBarrier:
 | |
|     case glslang::EOpMemoryBarrier:
 | |
|     case glslang::EOpMemoryBarrierAtomicCounter:
 | |
|     case glslang::EOpMemoryBarrierBuffer:
 | |
|     case glslang::EOpMemoryBarrierImage:
 | |
|     case glslang::EOpMemoryBarrierShared:
 | |
|     case glslang::EOpGroupMemoryBarrier:
 | |
|         noReturnValue = true;
 | |
|         // These all have 0 operands and will naturally finish up in the code below for 0 operands
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpAtomicAdd:
 | |
|     case glslang::EOpAtomicMin:
 | |
|     case glslang::EOpAtomicMax:
 | |
|     case glslang::EOpAtomicAnd:
 | |
|     case glslang::EOpAtomicOr:
 | |
|     case glslang::EOpAtomicXor:
 | |
|     case glslang::EOpAtomicExchange:
 | |
|     case glslang::EOpAtomicCompSwap:
 | |
|         atomic = true;
 | |
|         break;
 | |
| 
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     //
 | |
|     // See if it maps to a regular operation.
 | |
|     //
 | |
|     if (binOp != glslang::EOpNull) {
 | |
|         glslang::TIntermTyped* left = node->getSequence()[0]->getAsTyped();
 | |
|         glslang::TIntermTyped* right = node->getSequence()[1]->getAsTyped();
 | |
|         assert(left && right);
 | |
| 
 | |
|         builder.clearAccessChain();
 | |
|         left->traverse(this);
 | |
|         spv::Id leftId = builder.accessChainLoad(convertGlslangToSpvType(left->getType()));
 | |
| 
 | |
|         builder.clearAccessChain();
 | |
|         right->traverse(this);
 | |
|         spv::Id rightId = builder.accessChainLoad(convertGlslangToSpvType(right->getType()));
 | |
| 
 | |
|         result = createBinaryOperation(binOp, precision, 
 | |
|                                        convertGlslangToSpvType(node->getType()), leftId, rightId, 
 | |
|                                        left->getType().getBasicType(), reduceComparison);
 | |
| 
 | |
|         // code above should only make binOp that exists in createBinaryOperation
 | |
|         assert(result != spv::NoResult);
 | |
|         builder.clearAccessChain();
 | |
|         builder.setAccessChainRValue(result);
 | |
| 
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     //
 | |
|     // Create the list of operands.
 | |
|     //
 | |
|     glslang::TIntermSequence& glslangOperands = node->getSequence();
 | |
|     std::vector<spv::Id> operands;
 | |
|     for (int arg = 0; arg < (int)glslangOperands.size(); ++arg) {
 | |
|         builder.clearAccessChain();
 | |
|         glslangOperands[arg]->traverse(this);
 | |
| 
 | |
|         // special case l-value operands; there are just a few
 | |
|         bool lvalue = false;
 | |
|         switch (node->getOp()) {
 | |
|         case glslang::EOpFrexp:
 | |
|         case glslang::EOpModf:
 | |
|             if (arg == 1)
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpInterpolateAtSample:
 | |
|         case glslang::EOpInterpolateAtOffset:
 | |
|             if (arg == 0)
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpAtomicAdd:
 | |
|         case glslang::EOpAtomicMin:
 | |
|         case glslang::EOpAtomicMax:
 | |
|         case glslang::EOpAtomicAnd:
 | |
|         case glslang::EOpAtomicOr:
 | |
|         case glslang::EOpAtomicXor:
 | |
|         case glslang::EOpAtomicExchange:
 | |
|         case glslang::EOpAtomicCompSwap:
 | |
|             if (arg == 0)
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpAddCarry:
 | |
|         case glslang::EOpSubBorrow:
 | |
|             if (arg == 2)
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpUMulExtended:
 | |
|         case glslang::EOpIMulExtended:
 | |
|             if (arg >= 2)
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         default:
 | |
|             break;
 | |
|         }
 | |
|         if (lvalue)
 | |
|             operands.push_back(builder.accessChainGetLValue());
 | |
|         else
 | |
|             operands.push_back(builder.accessChainLoad(convertGlslangToSpvType(glslangOperands[arg]->getAsTyped()->getType())));
 | |
|     }
 | |
| 
 | |
|     if (atomic) {
 | |
|         // Handle all atomics
 | |
|         result = createAtomicOperation(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operands, node->getBasicType());
 | |
|     } else {
 | |
|         // Pass through to generic operations.
 | |
|         switch (glslangOperands.size()) {
 | |
|         case 0:
 | |
|             result = createNoArgOperation(node->getOp());
 | |
|             break;
 | |
|         case 1:
 | |
|             result = createUnaryOperation(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operands.front(), glslangOperands[0]->getAsTyped()->getBasicType());
 | |
|             break;
 | |
|         default:
 | |
|             result = createMiscOperation(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operands, node->getBasicType());
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (noReturnValue)
 | |
|         return false;
 | |
| 
 | |
|     if (! result) {
 | |
|         spv::MissingFunctionality("unknown glslang aggregate");
 | |
|         return true;  // pick up a child as a placeholder operand
 | |
|     } else {
 | |
|         builder.clearAccessChain();
 | |
|         builder.setAccessChainRValue(result);
 | |
|         return false;
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang::TIntermSelection* node)
 | |
| {
 | |
|     // This path handles both if-then-else and ?:
 | |
|     // The if-then-else has a node type of void, while
 | |
|     // ?: has a non-void node type
 | |
|     spv::Id result = 0;
 | |
|     if (node->getBasicType() != glslang::EbtVoid) {
 | |
|         // don't handle this as just on-the-fly temporaries, because there will be two names
 | |
|         // and better to leave SSA to later passes
 | |
|         result = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(node->getType()));
 | |
|     }
 | |
| 
 | |
|     // emit the condition before doing anything with selection
 | |
|     node->getCondition()->traverse(this);
 | |
| 
 | |
|     // make an "if" based on the value created by the condition
 | |
|     spv::Builder::If ifBuilder(builder.accessChainLoad(convertGlslangToSpvType(node->getCondition()->getType())), builder);
 | |
| 
 | |
|     if (node->getTrueBlock()) {
 | |
|         // emit the "then" statement
 | |
|         node->getTrueBlock()->traverse(this);
 | |
|         if (result)
 | |
|             builder.createStore(builder.accessChainLoad(convertGlslangToSpvType(node->getTrueBlock()->getAsTyped()->getType())), result);
 | |
|     }
 | |
| 
 | |
|     if (node->getFalseBlock()) {
 | |
|         ifBuilder.makeBeginElse();
 | |
|         // emit the "else" statement
 | |
|         node->getFalseBlock()->traverse(this);
 | |
|         if (result)
 | |
|             builder.createStore(builder.accessChainLoad(convertGlslangToSpvType(node->getFalseBlock()->getAsTyped()->getType())), result);
 | |
|     }
 | |
| 
 | |
|     ifBuilder.makeEndIf();
 | |
| 
 | |
|     if (result) {
 | |
|         // GLSL only has r-values as the result of a :?, but
 | |
|         // if we have an l-value, that can be more efficient if it will
 | |
|         // become the base of a complex r-value expression, because the
 | |
|         // next layer copies r-values into memory to use the access-chain mechanism
 | |
|         builder.clearAccessChain();
 | |
|         builder.setAccessChainLValue(result);
 | |
|     }
 | |
| 
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| bool TGlslangToSpvTraverser::visitSwitch(glslang::TVisit /* visit */, glslang::TIntermSwitch* node)
 | |
| {
 | |
|     // emit and get the condition before doing anything with switch
 | |
|     node->getCondition()->traverse(this);
 | |
|     spv::Id selector = builder.accessChainLoad(convertGlslangToSpvType(node->getCondition()->getAsTyped()->getType()));
 | |
| 
 | |
|     // browse the children to sort out code segments
 | |
|     int defaultSegment = -1;
 | |
|     std::vector<TIntermNode*> codeSegments;
 | |
|     glslang::TIntermSequence& sequence = node->getBody()->getSequence();
 | |
|     std::vector<int> caseValues;
 | |
|     std::vector<int> valueIndexToSegment(sequence.size());  // note: probably not all are used, it is an overestimate
 | |
|     for (glslang::TIntermSequence::iterator c = sequence.begin(); c != sequence.end(); ++c) {
 | |
|         TIntermNode* child = *c;
 | |
|         if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpDefault)
 | |
|             defaultSegment = (int)codeSegments.size();
 | |
|         else if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpCase) {
 | |
|             valueIndexToSegment[caseValues.size()] = (int)codeSegments.size();
 | |
|             caseValues.push_back(child->getAsBranchNode()->getExpression()->getAsConstantUnion()->getConstArray()[0].getIConst());
 | |
|         } else
 | |
|             codeSegments.push_back(child);
 | |
|     }
 | |
| 
 | |
|     // handle the case where the last code segment is missing, due to no code 
 | |
|     // statements between the last case and the end of the switch statement
 | |
|     if ((caseValues.size() && (int)codeSegments.size() == valueIndexToSegment[caseValues.size() - 1]) ||
 | |
|         (int)codeSegments.size() == defaultSegment)
 | |
|         codeSegments.push_back(nullptr);
 | |
| 
 | |
|     // make the switch statement
 | |
|     std::vector<spv::Block*> segmentBlocks; // returned, as the blocks allocated in the call
 | |
|     builder.makeSwitch(selector, (int)codeSegments.size(), caseValues, valueIndexToSegment, defaultSegment, segmentBlocks);
 | |
| 
 | |
|     // emit all the code in the segments
 | |
|     breakForLoop.push(false);
 | |
|     for (unsigned int s = 0; s < codeSegments.size(); ++s) {
 | |
|         builder.nextSwitchSegment(segmentBlocks, s);
 | |
|         if (codeSegments[s])
 | |
|             codeSegments[s]->traverse(this);
 | |
|         else
 | |
|             builder.addSwitchBreak();
 | |
|     }
 | |
|     breakForLoop.pop();
 | |
| 
 | |
|     builder.endSwitch(segmentBlocks);
 | |
| 
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| void TGlslangToSpvTraverser::visitConstantUnion(glslang::TIntermConstantUnion* node)
 | |
| {
 | |
|     int nextConst = 0;
 | |
|     spv::Id constant = createSpvConstant(node->getType(), node->getConstArray(), nextConst, false);
 | |
| 
 | |
|     builder.clearAccessChain();
 | |
|     builder.setAccessChainRValue(constant);
 | |
| }
 | |
| 
 | |
| bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIntermLoop* node)
 | |
| {
 | |
|     auto blocks = builder.makeNewLoop();
 | |
|     builder.createBranch(&blocks.head);
 | |
|     // Spec requires back edges to target header blocks, and every header block
 | |
|     // must dominate its merge block.  Make a header block first to ensure these
 | |
|     // conditions are met.  By definition, it will contain OpLoopMerge, followed
 | |
|     // by a block-ending branch.  But we don't want to put any other body/test
 | |
|     // instructions in it, since the body/test may have arbitrary instructions,
 | |
|     // including merges of its own.
 | |
|     builder.setBuildPoint(&blocks.head);
 | |
|     builder.createLoopMerge(&blocks.merge, &blocks.continue_target, spv::LoopControlMaskNone);
 | |
|     if (node->testFirst() && node->getTest()) {
 | |
|         spv::Block& test = builder.makeNewBlock();
 | |
|         builder.createBranch(&test);
 | |
| 
 | |
|         builder.setBuildPoint(&test);
 | |
|         node->getTest()->traverse(this);
 | |
|         spv::Id condition =
 | |
|             builder.accessChainLoad(convertGlslangToSpvType(node->getTest()->getType()));
 | |
|         builder.createConditionalBranch(condition, &blocks.body, &blocks.merge);
 | |
| 
 | |
|         builder.setBuildPoint(&blocks.body);
 | |
|         breakForLoop.push(true);
 | |
|         if (node->getBody())
 | |
|             node->getBody()->traverse(this);
 | |
|         builder.createBranch(&blocks.continue_target);
 | |
|         breakForLoop.pop();
 | |
| 
 | |
|         builder.setBuildPoint(&blocks.continue_target);
 | |
|         if (node->getTerminal())
 | |
|             node->getTerminal()->traverse(this);
 | |
|         builder.createBranch(&blocks.head);
 | |
|     } else {
 | |
|         builder.createBranch(&blocks.body);
 | |
| 
 | |
|         breakForLoop.push(true);
 | |
|         builder.setBuildPoint(&blocks.body);
 | |
|         if (node->getBody())
 | |
|             node->getBody()->traverse(this);
 | |
|         builder.createBranch(&blocks.continue_target);
 | |
|         breakForLoop.pop();
 | |
| 
 | |
|         builder.setBuildPoint(&blocks.continue_target);
 | |
|         if (node->getTerminal())
 | |
|             node->getTerminal()->traverse(this);
 | |
|         if (node->getTest()) {
 | |
|             node->getTest()->traverse(this);
 | |
|             spv::Id condition =
 | |
|                 builder.accessChainLoad(convertGlslangToSpvType(node->getTest()->getType()));
 | |
|             builder.createConditionalBranch(condition, &blocks.head, &blocks.merge);
 | |
|         } else {
 | |
|             // TODO: unless there was a break/return/discard instruction
 | |
|             // somewhere in the body, this is an infinite loop, so we should
 | |
|             // issue a warning.
 | |
|             builder.createBranch(&blocks.head);
 | |
|         }
 | |
|     }
 | |
|     builder.setBuildPoint(&blocks.merge);
 | |
|     builder.closeLoop();
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::TIntermBranch* node)
 | |
| {
 | |
|     if (node->getExpression())
 | |
|         node->getExpression()->traverse(this);
 | |
| 
 | |
|     switch (node->getFlowOp()) {
 | |
|     case glslang::EOpKill:
 | |
|         builder.makeDiscard();
 | |
|         break;
 | |
|     case glslang::EOpBreak:
 | |
|         if (breakForLoop.top())
 | |
|             builder.createLoopExit();
 | |
|         else
 | |
|             builder.addSwitchBreak();
 | |
|         break;
 | |
|     case glslang::EOpContinue:
 | |
|         builder.createLoopContinue();
 | |
|         break;
 | |
|     case glslang::EOpReturn:
 | |
|         if (node->getExpression())
 | |
|             builder.makeReturn(false, builder.accessChainLoad(convertGlslangToSpvType(node->getExpression()->getType())));
 | |
|         else
 | |
|             builder.makeReturn(false);
 | |
| 
 | |
|         builder.clearAccessChain();
 | |
|         break;
 | |
| 
 | |
|     default:
 | |
|         assert(0);
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol* node)
 | |
| {
 | |
|     // First, steer off constants, which are not SPIR-V variables, but 
 | |
|     // can still have a mapping to a SPIR-V Id.
 | |
|     // This includes specialization constants.
 | |
|     if (node->getQualifier().storage == glslang::EvqConst) {
 | |
|         return createSpvSpecConstant(*node);
 | |
|     }
 | |
| 
 | |
|     // Now, handle actual variables
 | |
|     spv::StorageClass storageClass = TranslateStorageClass(node->getType());
 | |
|     spv::Id spvType = convertGlslangToSpvType(node->getType());
 | |
| 
 | |
|     const char* name = node->getName().c_str();
 | |
|     if (glslang::IsAnonymous(name))
 | |
|         name = "";
 | |
| 
 | |
|     return builder.createVariable(storageClass, spvType, name);
 | |
| }
 | |
| 
 | |
| // Return type Id of the sampled type.
 | |
| spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
 | |
| {
 | |
|     switch (sampler.type) {
 | |
|         case glslang::EbtFloat:    return builder.makeFloatType(32);
 | |
|         case glslang::EbtInt:      return builder.makeIntType(32);
 | |
|         case glslang::EbtUint:     return builder.makeUintType(32);
 | |
|         default:
 | |
|             assert(0);
 | |
|             return builder.makeFloatType(32);
 | |
|     }
 | |
| }
 | |
| 
 | |
| // Convert from a glslang type to an SPV type, by calling into a
 | |
| // recursive version of this function. This establishes the inherited
 | |
| // layout state rooted from the top-level type.
 | |
| spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type)
 | |
| {
 | |
|     return convertGlslangToSpvType(type, getExplicitLayout(type), type.getQualifier());
 | |
| }
 | |
| 
 | |
| // Do full recursive conversion of an arbitrary glslang type to a SPIR-V Id.
 | |
| // explicitLayout can be kept the same throughout the hierarchical recursive walk.
 | |
| spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking explicitLayout, const glslang::TQualifier& qualifier)
 | |
| {
 | |
|     spv::Id spvType = spv::NoResult;
 | |
| 
 | |
|     switch (type.getBasicType()) {
 | |
|     case glslang::EbtVoid:
 | |
|         spvType = builder.makeVoidType();
 | |
|         assert (! type.isArray());
 | |
|         break;
 | |
|     case glslang::EbtFloat:
 | |
|         spvType = builder.makeFloatType(32);
 | |
|         break;
 | |
|     case glslang::EbtDouble:
 | |
|         spvType = builder.makeFloatType(64);
 | |
|         break;
 | |
|     case glslang::EbtBool:
 | |
|         spvType = builder.makeBoolType();
 | |
|         break;
 | |
|     case glslang::EbtInt:
 | |
|         spvType = builder.makeIntType(32);
 | |
|         break;
 | |
|     case glslang::EbtUint:
 | |
|         spvType = builder.makeUintType(32);
 | |
|         break;
 | |
|     case glslang::EbtAtomicUint:
 | |
|         spv::TbdFunctionality("Is atomic_uint an opaque handle in the uniform storage class, or an addresses in the atomic storage class?");
 | |
|         spvType = builder.makeUintType(32);
 | |
|         break;
 | |
|     case glslang::EbtSampler:
 | |
|         {
 | |
|             const glslang::TSampler& sampler = type.getSampler();
 | |
|             // an image is present, make its type
 | |
|             spvType = builder.makeImageType(getSampledType(sampler), TranslateDimensionality(sampler), sampler.shadow, sampler.arrayed, sampler.ms,
 | |
|                                             sampler.image ? 2 : 1, TranslateImageFormat(type));
 | |
|             if (! sampler.image) {
 | |
|                 spvType = builder.makeSampledImageType(spvType);
 | |
|             }
 | |
|         }
 | |
|         break;
 | |
|     case glslang::EbtStruct:
 | |
|     case glslang::EbtBlock:
 | |
|         {
 | |
|             // If we've seen this struct type, return it
 | |
|             const glslang::TTypeList* glslangStruct = type.getStruct();
 | |
|             std::vector<spv::Id> structFields;
 | |
| 
 | |
|             // Try to share structs for different layouts, but not yet for other
 | |
|             // kinds of qualification (primarily not yet including interpolant qualification).
 | |
|             if (! HasNonLayoutQualifiers(qualifier))
 | |
|                 spvType = structMap[explicitLayout][qualifier.layoutMatrix][glslangStruct];
 | |
|             if (spvType != spv::NoResult)
 | |
|                 break;
 | |
| 
 | |
|             // else, we haven't seen it...
 | |
| 
 | |
|             // Create a vector of struct types for SPIR-V to consume
 | |
|             int memberDelta = 0;  // how much the member's index changes from glslang to SPIR-V, normally 0, except sometimes for blocks
 | |
|             if (type.getBasicType() == glslang::EbtBlock)
 | |
|                 memberRemapper[glslangStruct].resize(glslangStruct->size());
 | |
|             int locationOffset = 0;  // for use across struct members, when they are called recursively
 | |
|             for (int i = 0; i < (int)glslangStruct->size(); i++) {
 | |
|                 glslang::TType& glslangType = *(*glslangStruct)[i].type;
 | |
|                 if (glslangType.hiddenMember()) {
 | |
|                     ++memberDelta;
 | |
|                     if (type.getBasicType() == glslang::EbtBlock)
 | |
|                         memberRemapper[glslangStruct][i] = -1;
 | |
|                 } else {
 | |
|                     if (type.getBasicType() == glslang::EbtBlock)
 | |
|                         memberRemapper[glslangStruct][i] = i - memberDelta;
 | |
|                     // modify just this child's view of the qualifier
 | |
|                     glslang::TQualifier subQualifier = glslangType.getQualifier();
 | |
|                     InheritQualifiers(subQualifier, qualifier);
 | |
|                     if (qualifier.hasLocation()) {
 | |
|                         subQualifier.layoutLocation += locationOffset;
 | |
|                         locationOffset += glslangIntermediate->computeTypeLocationSize(glslangType);
 | |
|                     }
 | |
|                     structFields.push_back(convertGlslangToSpvType(glslangType, explicitLayout, subQualifier));
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             // Make the SPIR-V type
 | |
|             spvType = builder.makeStructType(structFields, type.getTypeName().c_str());
 | |
|             if (! HasNonLayoutQualifiers(qualifier))
 | |
|                 structMap[explicitLayout][qualifier.layoutMatrix][glslangStruct] = spvType;
 | |
| 
 | |
|             // Name and decorate the non-hidden members
 | |
|             int offset = -1;
 | |
|             locationOffset = 0;  // for use within the members of this struct, right now
 | |
|             for (int i = 0; i < (int)glslangStruct->size(); i++) {
 | |
|                 glslang::TType& glslangType = *(*glslangStruct)[i].type;
 | |
|                 int member = i;
 | |
|                 if (type.getBasicType() == glslang::EbtBlock)
 | |
|                     member = memberRemapper[glslangStruct][i];
 | |
| 
 | |
|                 // modify just this child's view of the qualifier
 | |
|                 glslang::TQualifier subQualifier = glslangType.getQualifier();
 | |
|                 InheritQualifiers(subQualifier, qualifier);
 | |
| 
 | |
|                 // using -1 above to indicate a hidden member
 | |
|                 if (member >= 0) {
 | |
|                     builder.addMemberName(spvType, member, glslangType.getFieldName().c_str());
 | |
|                     addMemberDecoration(spvType, member, TranslateLayoutDecoration(glslangType, subQualifier.layoutMatrix));
 | |
|                     addMemberDecoration(spvType, member, TranslatePrecisionDecoration(glslangType));
 | |
|                     addMemberDecoration(spvType, member, TranslateInterpolationDecoration(subQualifier));
 | |
|                     addMemberDecoration(spvType, member, TranslateInvariantDecoration(subQualifier));
 | |
|                     if (qualifier.hasLocation()) {
 | |
|                         builder.addMemberDecoration(spvType, member, spv::DecorationLocation, qualifier.layoutLocation + locationOffset);
 | |
|                         locationOffset += glslangIntermediate->computeTypeLocationSize(glslangType);
 | |
|                     }
 | |
|                     if (glslangType.getQualifier().hasComponent())
 | |
|                         builder.addMemberDecoration(spvType, member, spv::DecorationComponent, glslangType.getQualifier().layoutComponent);
 | |
|                     if (glslangType.getQualifier().hasXfbOffset())
 | |
|                         builder.addMemberDecoration(spvType, member, spv::DecorationOffset, glslangType.getQualifier().layoutXfbOffset);
 | |
|                     else if (explicitLayout != glslang::ElpNone) {
 | |
|                         // figure out what to do with offset, which is accumulating
 | |
|                         int nextOffset;
 | |
|                         updateMemberOffset(type, glslangType, offset, nextOffset, explicitLayout, subQualifier.layoutMatrix);
 | |
|                         if (offset >= 0)
 | |
|                             builder.addMemberDecoration(spvType, member, spv::DecorationOffset, offset);
 | |
|                         offset = nextOffset;
 | |
|                     }
 | |
| 
 | |
|                     if (glslangType.isMatrix() && explicitLayout != glslang::ElpNone)
 | |
|                         builder.addMemberDecoration(spvType, member, spv::DecorationMatrixStride, getMatrixStride(glslangType, explicitLayout, subQualifier.layoutMatrix));
 | |
| 
 | |
|                     // built-in variable decorations
 | |
|                     spv::BuiltIn builtIn = TranslateBuiltInDecoration(glslangType.getQualifier().builtIn);
 | |
|                     if (builtIn != spv::BadValue)
 | |
|                         addMemberDecoration(spvType, member, spv::DecorationBuiltIn, (int)builtIn);
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             // Decorate the structure
 | |
|             addDecoration(spvType, TranslateLayoutDecoration(type, qualifier.layoutMatrix));
 | |
|             addDecoration(spvType, TranslateBlockDecoration(type));
 | |
|             if (type.getQualifier().hasStream()) {
 | |
|                 builder.addCapability(spv::CapabilityGeometryStreams);
 | |
|                 builder.addDecoration(spvType, spv::DecorationStream, type.getQualifier().layoutStream);
 | |
|             }
 | |
|             if (glslangIntermediate->getXfbMode()) {
 | |
|                 builder.addCapability(spv::CapabilityTransformFeedback);
 | |
|                 if (type.getQualifier().hasXfbStride())
 | |
|                     builder.addDecoration(spvType, spv::DecorationXfbStride, type.getQualifier().layoutXfbStride);
 | |
|                 if (type.getQualifier().hasXfbBuffer())
 | |
|                     builder.addDecoration(spvType, spv::DecorationXfbBuffer, type.getQualifier().layoutXfbBuffer);
 | |
|             }
 | |
|         }
 | |
|         break;
 | |
|     default:
 | |
|         assert(0);
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     if (type.isMatrix())
 | |
|         spvType = builder.makeMatrixType(spvType, type.getMatrixCols(), type.getMatrixRows());
 | |
|     else {
 | |
|         // If this variable has a vector element count greater than 1, create a SPIR-V vector
 | |
|         if (type.getVectorSize() > 1)
 | |
|             spvType = builder.makeVectorType(spvType, type.getVectorSize());
 | |
|     }
 | |
| 
 | |
|     if (type.isArray()) {
 | |
|         int stride = 0;  // keep this 0 unless doing an explicit layout; 0 will mean no decoration, no stride
 | |
| 
 | |
|         // Do all but the outer dimension
 | |
|         if (type.getArraySizes()->getNumDims() > 1) {
 | |
|             // We need to decorate array strides for types needing explicit layout, except blocks.
 | |
|             if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock) {
 | |
|                 // Use a dummy glslang type for querying internal strides of
 | |
|                 // arrays of arrays, but using just a one-dimensional array.
 | |
|                 glslang::TType simpleArrayType(type, 0); // deference type of the array
 | |
|                 while (simpleArrayType.getArraySizes().getNumDims() > 1)
 | |
|                     simpleArrayType.getArraySizes().dereference();
 | |
| 
 | |
|                 // Will compute the higher-order strides here, rather than making a whole
 | |
|                 // pile of types and doing repetitive recursion on their contents.
 | |
|                 stride = getArrayStride(simpleArrayType, explicitLayout, qualifier.layoutMatrix);
 | |
|             }
 | |
| 
 | |
|             // make the arrays
 | |
|             for (int dim = type.getArraySizes()->getNumDims() - 1; dim > 0; --dim) {
 | |
|                 int size = type.getArraySizes()->getDimSize(dim);
 | |
|                 assert(size > 0);
 | |
|                 spvType = builder.makeArrayType(spvType, size, stride);
 | |
|                 if (stride > 0)
 | |
|                     builder.addDecoration(spvType, spv::DecorationArrayStride, stride);
 | |
|                 stride *= size;
 | |
|             }
 | |
|         } else {
 | |
|             // single-dimensional array, and don't yet have stride
 | |
| 
 | |
|             // We need to decorate array strides for types needing explicit layout, except blocks.
 | |
|             if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock)
 | |
|                 stride = getArrayStride(type, explicitLayout, qualifier.layoutMatrix);
 | |
|         }
 | |
| 
 | |
|         // Do the outer dimension, which might not be known for a runtime-sized array
 | |
|         if (type.isRuntimeSizedArray()) {
 | |
|             spvType = builder.makeRuntimeArray(spvType);
 | |
|         } else {
 | |
|             assert(type.getOuterArraySize() > 0);
 | |
|             spvType = builder.makeArrayType(spvType, type.getOuterArraySize(), stride);
 | |
|         }
 | |
|         if (stride > 0)
 | |
|             builder.addDecoration(spvType, spv::DecorationArrayStride, stride);
 | |
|     }
 | |
| 
 | |
|     return spvType;
 | |
| }
 | |
| 
 | |
| // Decide whether or not this type should be
 | |
| // decorated with offsets and strides, and if so
 | |
| // whether std140 or std430 rules should be applied.
 | |
| glslang::TLayoutPacking TGlslangToSpvTraverser::getExplicitLayout(const glslang::TType& type) const
 | |
| {
 | |
|     // has to be a block
 | |
|     if (type.getBasicType() != glslang::EbtBlock)
 | |
|         return glslang::ElpNone;
 | |
| 
 | |
|     // has to be a uniform or buffer block
 | |
|     if (type.getQualifier().storage != glslang::EvqUniform &&
 | |
|         type.getQualifier().storage != glslang::EvqBuffer)
 | |
|         return glslang::ElpNone;
 | |
| 
 | |
|     // return the layout to use
 | |
|     switch (type.getQualifier().layoutPacking) {
 | |
|     case glslang::ElpStd140:
 | |
|     case glslang::ElpStd430:
 | |
|         return type.getQualifier().layoutPacking;
 | |
|     default:
 | |
|         return glslang::ElpNone;
 | |
|     }
 | |
| }
 | |
| 
 | |
| // Given an array type, returns the integer stride required for that array
 | |
| int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
 | |
| {
 | |
|     int size;
 | |
|     int stride;
 | |
|     glslangIntermediate->getBaseAlignment(arrayType, size, stride, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
 | |
| 
 | |
|     return stride;
 | |
| }
 | |
| 
 | |
| // Given a matrix type, or array (of array) of matrixes type, returns the integer stride required for that matrix
 | |
| // when used as a member of an interface block
 | |
| int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
 | |
| {
 | |
|     glslang::TType elementType;
 | |
|     elementType.shallowCopy(matrixType);
 | |
|     elementType.clearArraySizes();
 | |
| 
 | |
|     int size;
 | |
|     int stride;
 | |
|     glslangIntermediate->getBaseAlignment(elementType, size, stride, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
 | |
| 
 | |
|     return stride;
 | |
| }
 | |
| 
 | |
| // Given a member type of a struct, realign the current offset for it, and compute
 | |
| // the next (not yet aligned) offset for the next member, which will get aligned
 | |
| // on the next call.
 | |
| // 'currentOffset' should be passed in already initialized, ready to modify, and reflecting
 | |
| // the migration of data from nextOffset -> currentOffset.  It should be -1 on the first call.
 | |
| // -1 means a non-forced member offset (no decoration needed).
 | |
| void TGlslangToSpvTraverser::updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset, int& nextOffset,
 | |
|                                                 glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
 | |
| {
 | |
|     // this will get a positive value when deemed necessary
 | |
|     nextOffset = -1;
 | |
| 
 | |
|     // override anything in currentOffset with user-set offset
 | |
|     if (memberType.getQualifier().hasOffset())
 | |
|         currentOffset = memberType.getQualifier().layoutOffset;
 | |
| 
 | |
|     // It could be that current linker usage in glslang updated all the layoutOffset,
 | |
|     // in which case the following code does not matter.  But, that's not quite right
 | |
|     // once cross-compilation unit GLSL validation is done, as the original user
 | |
|     // settings are needed in layoutOffset, and then the following will come into play.
 | |
| 
 | |
|     if (explicitLayout == glslang::ElpNone) {
 | |
|         if (! memberType.getQualifier().hasOffset())
 | |
|             currentOffset = -1;
 | |
| 
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // Getting this far means we need explicit offsets
 | |
|     if (currentOffset < 0)
 | |
|         currentOffset = 0;
 | |
|     
 | |
|     // Now, currentOffset is valid (either 0, or from a previous nextOffset),
 | |
|     // but possibly not yet correctly aligned.
 | |
| 
 | |
|     int memberSize;
 | |
|     int dummyStride;
 | |
|     int memberAlignment = glslangIntermediate->getBaseAlignment(memberType, memberSize, dummyStride, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
 | |
|     glslang::RoundToPow2(currentOffset, memberAlignment);
 | |
|     nextOffset = currentOffset + memberSize;
 | |
| }
 | |
| 
 | |
| bool TGlslangToSpvTraverser::isShaderEntrypoint(const glslang::TIntermAggregate* node)
 | |
| {
 | |
|     return node->getName() == "main(";
 | |
| }
 | |
| 
 | |
| // Make all the functions, skeletally, without actually visiting their bodies.
 | |
| void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslFunctions)
 | |
| {
 | |
|     for (int f = 0; f < (int)glslFunctions.size(); ++f) {
 | |
|         glslang::TIntermAggregate* glslFunction = glslFunctions[f]->getAsAggregate();
 | |
|         if (! glslFunction || glslFunction->getOp() != glslang::EOpFunction || isShaderEntrypoint(glslFunction))
 | |
|             continue;
 | |
| 
 | |
|         // We're on a user function.  Set up the basic interface for the function now,
 | |
|         // so that it's available to call.
 | |
|         // Translating the body will happen later.
 | |
|         //
 | |
|         // Typically (except for a "const in" parameter), an address will be passed to the 
 | |
|         // function.  What it is an address of varies:
 | |
|         //
 | |
|         // - "in" parameters not marked as "const" can be written to without modifying the argument,
 | |
|         //  so that write needs to be to a copy, hence the address of a copy works.
 | |
|         //
 | |
|         // - "const in" parameters can just be the r-value, as no writes need occur.
 | |
|         //
 | |
|         // - "out" and "inout" arguments can't be done as direct pointers, because GLSL has
 | |
|         // copy-in/copy-out semantics.  They can be handled though with a pointer to a copy.
 | |
| 
 | |
|         std::vector<spv::Id> paramTypes;
 | |
|         glslang::TIntermSequence& parameters = glslFunction->getSequence()[0]->getAsAggregate()->getSequence();
 | |
| 
 | |
|         for (int p = 0; p < (int)parameters.size(); ++p) {
 | |
|             const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
 | |
|             spv::Id typeId = convertGlslangToSpvType(paramType);
 | |
|             if (paramType.getQualifier().storage != glslang::EvqConstReadOnly)
 | |
|                 typeId = builder.makePointer(spv::StorageClassFunction, typeId);
 | |
|             else
 | |
|                 constReadOnlyParameters.insert(parameters[p]->getAsSymbolNode()->getId());
 | |
|             paramTypes.push_back(typeId);
 | |
|         }
 | |
| 
 | |
|         spv::Block* functionBlock;
 | |
|         spv::Function *function = builder.makeFunctionEntry(convertGlslangToSpvType(glslFunction->getType()), glslFunction->getName().c_str(),
 | |
|                                                               paramTypes, &functionBlock);
 | |
| 
 | |
|         // Track function to emit/call later
 | |
|         functionMap[glslFunction->getName().c_str()] = function;
 | |
| 
 | |
|         // Set the parameter id's
 | |
|         for (int p = 0; p < (int)parameters.size(); ++p) {
 | |
|             symbolValues[parameters[p]->getAsSymbolNode()->getId()] = function->getParamId(p);
 | |
|             // give a name too
 | |
|             builder.addName(function->getParamId(p), parameters[p]->getAsSymbolNode()->getName().c_str());
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| // Process all the initializers, while skipping the functions and link objects
 | |
| void TGlslangToSpvTraverser::makeGlobalInitializers(const glslang::TIntermSequence& initializers)
 | |
| {
 | |
|     builder.setBuildPoint(shaderEntry->getLastBlock());
 | |
|     for (int i = 0; i < (int)initializers.size(); ++i) {
 | |
|         glslang::TIntermAggregate* initializer = initializers[i]->getAsAggregate();
 | |
|         if (initializer && initializer->getOp() != glslang::EOpFunction && initializer->getOp() != glslang::EOpLinkerObjects) {
 | |
| 
 | |
|             // We're on a top-level node that's not a function.  Treat as an initializer, whose
 | |
|             // code goes into the beginning of main.
 | |
|             initializer->traverse(this);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| // Process all the functions, while skipping initializers.
 | |
| void TGlslangToSpvTraverser::visitFunctions(const glslang::TIntermSequence& glslFunctions)
 | |
| {
 | |
|     for (int f = 0; f < (int)glslFunctions.size(); ++f) {
 | |
|         glslang::TIntermAggregate* node = glslFunctions[f]->getAsAggregate();
 | |
|         if (node && (node->getOp() == glslang::EOpFunction || node->getOp() == glslang ::EOpLinkerObjects))
 | |
|             node->traverse(this);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void TGlslangToSpvTraverser::handleFunctionEntry(const glslang::TIntermAggregate* node)
 | |
| {
 | |
|     // SPIR-V functions should already be in the functionMap from the prepass 
 | |
|     // that called makeFunctions().
 | |
|     spv::Function* function = functionMap[node->getName().c_str()];
 | |
|     spv::Block* functionBlock = function->getEntryBlock();
 | |
|     builder.setBuildPoint(functionBlock);
 | |
| }
 | |
| 
 | |
| void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments)
 | |
| {
 | |
|     const glslang::TIntermSequence& glslangArguments = node.getSequence();
 | |
| 
 | |
|     glslang::TSampler sampler = {};
 | |
|     bool cubeCompare = false;
 | |
|     if (node.isTexture()) {
 | |
|         sampler = glslangArguments[0]->getAsTyped()->getType().getSampler();
 | |
|         cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
 | |
|     }
 | |
| 
 | |
|     for (int i = 0; i < (int)glslangArguments.size(); ++i) {
 | |
|         builder.clearAccessChain();
 | |
|         glslangArguments[i]->traverse(this);
 | |
| 
 | |
|         // Special case l-value operands
 | |
|         bool lvalue = false;
 | |
|         switch (node.getOp()) {
 | |
|         case glslang::EOpImageAtomicAdd:
 | |
|         case glslang::EOpImageAtomicMin:
 | |
|         case glslang::EOpImageAtomicMax:
 | |
|         case glslang::EOpImageAtomicAnd:
 | |
|         case glslang::EOpImageAtomicOr:
 | |
|         case glslang::EOpImageAtomicXor:
 | |
|         case glslang::EOpImageAtomicExchange:
 | |
|         case glslang::EOpImageAtomicCompSwap:
 | |
|             if (i == 0)
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpSparseTexture:
 | |
|             if ((cubeCompare && i == 3) || (! cubeCompare && i == 2))
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpSparseTextureClamp:
 | |
|             if ((cubeCompare && i == 4) || (! cubeCompare && i == 3))
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpSparseTextureLod:
 | |
|         case glslang::EOpSparseTextureOffset:
 | |
|             if (i == 3)
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpSparseTextureFetch:
 | |
|             if ((sampler.dim != glslang::EsdRect && i == 3) || (sampler.dim == glslang::EsdRect && i == 2))
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpSparseTextureFetchOffset:
 | |
|             if ((sampler.dim != glslang::EsdRect && i == 4) || (sampler.dim == glslang::EsdRect && i == 3))
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpSparseTextureLodOffset:
 | |
|         case glslang::EOpSparseTextureGrad:
 | |
|         case glslang::EOpSparseTextureOffsetClamp:
 | |
|             if (i == 4)
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpSparseTextureGradOffset:
 | |
|         case glslang::EOpSparseTextureGradClamp:
 | |
|             if (i == 5)
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpSparseTextureGradOffsetClamp:
 | |
|             if (i == 6)
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|          case glslang::EOpSparseTextureGather:
 | |
|             if ((sampler.shadow && i == 3) || (! sampler.shadow && i == 2))
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         case glslang::EOpSparseTextureGatherOffset:
 | |
|         case glslang::EOpSparseTextureGatherOffsets:
 | |
|             if ((sampler.shadow && i == 4) || (! sampler.shadow && i == 3))
 | |
|                 lvalue = true;
 | |
|             break;
 | |
|         default:
 | |
|             break;
 | |
|         }
 | |
| 
 | |
|         if (lvalue)
 | |
|             arguments.push_back(builder.accessChainGetLValue());
 | |
|         else
 | |
|             arguments.push_back(builder.accessChainLoad(convertGlslangToSpvType(glslangArguments[i]->getAsTyped()->getType())));
 | |
|     }
 | |
| }
 | |
| 
 | |
| void TGlslangToSpvTraverser::translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments)
 | |
| {
 | |
|     builder.clearAccessChain();
 | |
|     node.getOperand()->traverse(this);
 | |
|     arguments.push_back(builder.accessChainLoad(convertGlslangToSpvType(node.getOperand()->getType())));
 | |
| }
 | |
| 
 | |
| spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermOperator* node)
 | |
| {
 | |
|     if (! node->isImage() && ! node->isTexture()) {
 | |
|         return spv::NoResult;
 | |
|     }
 | |
| 
 | |
|     // Process a GLSL texturing op (will be SPV image)
 | |
|     const glslang::TSampler sampler = node->getAsAggregate() ? node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType().getSampler()
 | |
|                                                              : node->getAsUnaryNode()->getOperand()->getAsTyped()->getType().getSampler();
 | |
|     std::vector<spv::Id> arguments;
 | |
|     if (node->getAsAggregate())
 | |
|         translateArguments(*node->getAsAggregate(), arguments);
 | |
|     else
 | |
|         translateArguments(*node->getAsUnaryNode(), arguments);
 | |
|     spv::Decoration precision = TranslatePrecisionDecoration(node->getType());
 | |
| 
 | |
|     spv::Builder::TextureParameters params = { };
 | |
|     params.sampler = arguments[0];
 | |
| 
 | |
|     glslang::TCrackedTextureOp cracked;
 | |
|     node->crackTexture(sampler, cracked);
 | |
| 
 | |
|     // Check for queries
 | |
|     if (cracked.query) {
 | |
|         // a sampled image needs to have the image extracted first
 | |
|         if (builder.isSampledImage(params.sampler))
 | |
|             params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
 | |
|         switch (node->getOp()) {
 | |
|         case glslang::EOpImageQuerySize:
 | |
|         case glslang::EOpTextureQuerySize:
 | |
|             if (arguments.size() > 1) {
 | |
|                 params.lod = arguments[1];
 | |
|                 return builder.createTextureQueryCall(spv::OpImageQuerySizeLod, params);
 | |
|             } else
 | |
|                 return builder.createTextureQueryCall(spv::OpImageQuerySize, params);
 | |
|         case glslang::EOpImageQuerySamples:
 | |
|         case glslang::EOpTextureQuerySamples:
 | |
|             return builder.createTextureQueryCall(spv::OpImageQuerySamples, params);
 | |
|         case glslang::EOpTextureQueryLod:
 | |
|             params.coords = arguments[1];
 | |
|             return builder.createTextureQueryCall(spv::OpImageQueryLod, params);
 | |
|         case glslang::EOpTextureQueryLevels:
 | |
|             return builder.createTextureQueryCall(spv::OpImageQueryLevels, params);
 | |
|         case glslang::EOpSparseTexelsResident:
 | |
|             return builder.createUnaryOp(spv::OpImageSparseTexelsResident, builder.makeBoolType(), arguments[0]);
 | |
|         default:
 | |
|             assert(0);
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Check for image functions other than queries
 | |
|     if (node->isImage()) {
 | |
|         std::vector<spv::Id> operands;
 | |
|         auto opIt = arguments.begin();
 | |
|         operands.push_back(*(opIt++));
 | |
|         operands.push_back(*(opIt++));
 | |
|         if (node->getOp() == glslang::EOpImageLoad) {
 | |
|             if (sampler.ms) {
 | |
|                 operands.push_back(spv::ImageOperandsSampleMask);
 | |
|                 operands.push_back(*opIt);
 | |
|             }
 | |
|             return builder.createOp(spv::OpImageRead, convertGlslangToSpvType(node->getType()), operands);
 | |
|         } else if (node->getOp() == glslang::EOpImageStore) {
 | |
|             if (sampler.ms) {
 | |
|                 operands.push_back(*(opIt + 1));
 | |
|                 operands.push_back(spv::ImageOperandsSampleMask);
 | |
|                 operands.push_back(*opIt);
 | |
|             } else
 | |
|                 operands.push_back(*opIt);
 | |
|             builder.createNoResultOp(spv::OpImageWrite, operands);
 | |
|             return spv::NoResult;
 | |
|         } else if (node->isSparseImage()) {
 | |
|             spv::MissingFunctionality("sparse image functions");
 | |
|             return spv::NoResult;
 | |
|         } else {
 | |
|             // Process image atomic operations
 | |
| 
 | |
|             // GLSL "IMAGE_PARAMS" will involve in constructing an image texel pointer and this pointer,
 | |
|             // as the first source operand, is required by SPIR-V atomic operations.
 | |
|             operands.push_back(sampler.ms ? *(opIt++) : builder.makeUintConstant(0)); // For non-MS, the value should be 0
 | |
| 
 | |
|             spv::Id resultTypeId = builder.makePointer(spv::StorageClassImage, convertGlslangToSpvType(node->getType()));
 | |
|             spv::Id pointer = builder.createOp(spv::OpImageTexelPointer, resultTypeId, operands);
 | |
| 
 | |
|             std::vector<spv::Id> operands;
 | |
|             operands.push_back(pointer);
 | |
|             for (; opIt != arguments.end(); ++opIt)
 | |
|                 operands.push_back(*opIt);
 | |
| 
 | |
|             return createAtomicOperation(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operands, node->getBasicType());
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Check for texture functions other than queries
 | |
|     bool sparse = node->isSparseTexture();
 | |
|     bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
 | |
| 
 | |
|     // check for bias argument
 | |
|     bool bias = false;
 | |
|     if (! cracked.lod && ! cracked.gather && ! cracked.grad && ! cracked.fetch && ! cubeCompare) {
 | |
|         int nonBiasArgCount = 2;
 | |
|         if (cracked.offset)
 | |
|             ++nonBiasArgCount;
 | |
|         if (cracked.grad)
 | |
|             nonBiasArgCount += 2;
 | |
|         if (cracked.lodClamp)
 | |
|             ++nonBiasArgCount;
 | |
|         if (sparse)
 | |
|             ++nonBiasArgCount;
 | |
| 
 | |
|         if ((int)arguments.size() > nonBiasArgCount)
 | |
|             bias = true;
 | |
|     }
 | |
| 
 | |
|     // set the rest of the arguments
 | |
| 
 | |
|     params.coords = arguments[1];
 | |
|     int extraArgs = 0;
 | |
| 
 | |
|     // sort out where Dref is coming from
 | |
|     if (cubeCompare) {
 | |
|         params.Dref = arguments[2];
 | |
|         ++extraArgs;
 | |
|     } else if (sampler.shadow && cracked.gather) {
 | |
|         params.Dref = arguments[2];
 | |
|         ++extraArgs;
 | |
|     } else if (sampler.shadow) {
 | |
|         std::vector<spv::Id> indexes;
 | |
|         int comp;
 | |
|         if (cracked.proj)
 | |
|             comp = 2;  // "The resulting 3rd component of P in the shadow forms is used as Dref"
 | |
|         else
 | |
|             comp = builder.getNumComponents(params.coords) - 1;
 | |
|         indexes.push_back(comp);
 | |
|         params.Dref = builder.createCompositeExtract(params.coords, builder.getScalarTypeId(builder.getTypeId(params.coords)), indexes);
 | |
|     }
 | |
|     if (cracked.lod) {
 | |
|         params.lod = arguments[2];
 | |
|         ++extraArgs;
 | |
|     } else if (sampler.ms) {
 | |
|         params.sample = arguments[2]; // For MS, "sample" should be specified
 | |
|         ++extraArgs;
 | |
|     }
 | |
|     if (cracked.grad) {
 | |
|         params.gradX = arguments[2 + extraArgs];
 | |
|         params.gradY = arguments[3 + extraArgs];
 | |
|         extraArgs += 2;
 | |
|     }
 | |
|     if (cracked.offset) {
 | |
|         params.offset = arguments[2 + extraArgs];
 | |
|         ++extraArgs;
 | |
|     } else if (cracked.offsets) {
 | |
|         params.offsets = arguments[2 + extraArgs];
 | |
|         ++extraArgs;
 | |
|     }
 | |
|     if (cracked.lodClamp) {
 | |
|         params.lodClamp = arguments[2 + extraArgs];
 | |
|         ++extraArgs;
 | |
|     }
 | |
|     if (sparse) {
 | |
|         params.texelOut = arguments[2 + extraArgs];
 | |
|         ++extraArgs;
 | |
|     }
 | |
|     if (bias) {
 | |
|         params.bias = arguments[2 + extraArgs];
 | |
|         ++extraArgs;
 | |
|     }
 | |
|     if (cracked.gather && ! sampler.shadow) {
 | |
|         // default component is 0, if missing, otherwise an argument
 | |
|         if (2 + extraArgs < (int)arguments.size()) {
 | |
|             params.comp = arguments[2 + extraArgs];
 | |
|             ++extraArgs;
 | |
|         } else {
 | |
|             params.comp = builder.makeIntConstant(0);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return builder.createTextureCall(precision, convertGlslangToSpvType(node->getType()), sparse, cracked.fetch, cracked.proj, cracked.gather, params);
 | |
| }
 | |
| 
 | |
| spv::Id TGlslangToSpvTraverser::handleUserFunctionCall(const glslang::TIntermAggregate* node)
 | |
| {
 | |
|     // Grab the function's pointer from the previously created function
 | |
|     spv::Function* function = functionMap[node->getName().c_str()];
 | |
|     if (! function)
 | |
|         return 0;
 | |
| 
 | |
|     const glslang::TIntermSequence& glslangArgs = node->getSequence();
 | |
|     const glslang::TQualifierList& qualifiers = node->getQualifierList();
 | |
| 
 | |
|     //  See comments in makeFunctions() for details about the semantics for parameter passing.
 | |
|     //
 | |
|     // These imply we need a four step process:
 | |
|     // 1. Evaluate the arguments
 | |
|     // 2. Allocate and make copies of in, out, and inout arguments
 | |
|     // 3. Make the call
 | |
|     // 4. Copy back the results
 | |
| 
 | |
|     // 1. Evaluate the arguments
 | |
|     std::vector<spv::Builder::AccessChain> lValues;
 | |
|     std::vector<spv::Id> rValues;
 | |
|     std::vector<spv::Id> argTypes;
 | |
|     for (int a = 0; a < (int)glslangArgs.size(); ++a) {
 | |
|         // build l-value
 | |
|         builder.clearAccessChain();
 | |
|         glslangArgs[a]->traverse(this);
 | |
|         argTypes.push_back(convertGlslangToSpvType(glslangArgs[a]->getAsTyped()->getType()));
 | |
|         // keep outputs as l-values, evaluate input-only as r-values
 | |
|         if (qualifiers[a] != glslang::EvqConstReadOnly) {
 | |
|             // save l-value
 | |
|             lValues.push_back(builder.getAccessChain());
 | |
|         } else {
 | |
|             // process r-value
 | |
|             rValues.push_back(builder.accessChainLoad(argTypes.back()));
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // 2. Allocate space for anything needing a copy, and if it's "in" or "inout"
 | |
|     // copy the original into that space.
 | |
|     //
 | |
|     // Also, build up the list of actual arguments to pass in for the call
 | |
|     int lValueCount = 0;
 | |
|     int rValueCount = 0;
 | |
|     std::vector<spv::Id> spvArgs;
 | |
|     for (int a = 0; a < (int)glslangArgs.size(); ++a) {
 | |
|         spv::Id arg;
 | |
|         if (qualifiers[a] != glslang::EvqConstReadOnly) {
 | |
|             // need space to hold the copy
 | |
|             const glslang::TType& paramType = glslangArgs[a]->getAsTyped()->getType();
 | |
|             arg = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(paramType), "param");
 | |
|             if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) {
 | |
|                 // need to copy the input into output space
 | |
|                 builder.setAccessChain(lValues[lValueCount]);
 | |
|                 spv::Id copy = builder.accessChainLoad(argTypes[a]);
 | |
|                 builder.createStore(copy, arg);
 | |
|             }
 | |
|             ++lValueCount;
 | |
|         } else {
 | |
|             arg = rValues[rValueCount];
 | |
|             ++rValueCount;
 | |
|         }
 | |
|         spvArgs.push_back(arg);
 | |
|     }
 | |
| 
 | |
|     // 3. Make the call.
 | |
|     spv::Id result = builder.createFunctionCall(function, spvArgs);
 | |
| 
 | |
|     // 4. Copy back out an "out" arguments.
 | |
|     lValueCount = 0;
 | |
|     for (int a = 0; a < (int)glslangArgs.size(); ++a) {
 | |
|         if (qualifiers[a] != glslang::EvqConstReadOnly) {
 | |
|             if (qualifiers[a] == glslang::EvqOut || qualifiers[a] == glslang::EvqInOut) {
 | |
|                 spv::Id copy = builder.createLoad(spvArgs[a]);
 | |
|                 builder.setAccessChain(lValues[lValueCount]);
 | |
|                 builder.accessChainStore(copy);
 | |
|             }
 | |
|             ++lValueCount;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| // Translate AST operation to SPV operation, already having SPV-based operands/types.
 | |
| spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv::Decoration precision, 
 | |
|                                                       spv::Id typeId, spv::Id left, spv::Id right,
 | |
|                                                       glslang::TBasicType typeProxy, bool reduceComparison)
 | |
| {
 | |
|     bool isUnsigned = typeProxy == glslang::EbtUint;
 | |
|     bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
 | |
| 
 | |
|     spv::Op binOp = spv::OpNop;
 | |
|     bool needMatchingVectors = true;  // for non-matrix ops, would a scalar need to smear to match a vector?
 | |
|     bool comparison = false;
 | |
| 
 | |
|     switch (op) {
 | |
|     case glslang::EOpAdd:
 | |
|     case glslang::EOpAddAssign:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFAdd;
 | |
|         else
 | |
|             binOp = spv::OpIAdd;
 | |
|         break;
 | |
|     case glslang::EOpSub:
 | |
|     case glslang::EOpSubAssign:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFSub;
 | |
|         else
 | |
|             binOp = spv::OpISub;
 | |
|         break;
 | |
|     case glslang::EOpMul:
 | |
|     case glslang::EOpMulAssign:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFMul;
 | |
|         else
 | |
|             binOp = spv::OpIMul;
 | |
|         break;
 | |
|     case glslang::EOpVectorTimesScalar:
 | |
|     case glslang::EOpVectorTimesScalarAssign:
 | |
|         if (isFloat) {
 | |
|             if (builder.isVector(right))
 | |
|                 std::swap(left, right);
 | |
|             assert(builder.isScalar(right));
 | |
|             needMatchingVectors = false;
 | |
|             binOp = spv::OpVectorTimesScalar;
 | |
|         } else
 | |
|             binOp = spv::OpIMul;
 | |
|         break;
 | |
|     case glslang::EOpVectorTimesMatrix:
 | |
|     case glslang::EOpVectorTimesMatrixAssign:
 | |
|         binOp = spv::OpVectorTimesMatrix;
 | |
|         break;
 | |
|     case glslang::EOpMatrixTimesVector:
 | |
|         binOp = spv::OpMatrixTimesVector;
 | |
|         break;
 | |
|     case glslang::EOpMatrixTimesScalar:
 | |
|     case glslang::EOpMatrixTimesScalarAssign:
 | |
|         binOp = spv::OpMatrixTimesScalar;
 | |
|         break;
 | |
|     case glslang::EOpMatrixTimesMatrix:
 | |
|     case glslang::EOpMatrixTimesMatrixAssign:
 | |
|         binOp = spv::OpMatrixTimesMatrix;
 | |
|         break;
 | |
|     case glslang::EOpOuterProduct:
 | |
|         binOp = spv::OpOuterProduct;
 | |
|         needMatchingVectors = false;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpDiv:
 | |
|     case glslang::EOpDivAssign:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFDiv;
 | |
|         else if (isUnsigned)
 | |
|             binOp = spv::OpUDiv;
 | |
|         else
 | |
|             binOp = spv::OpSDiv;
 | |
|         break;
 | |
|     case glslang::EOpMod:
 | |
|     case glslang::EOpModAssign:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFMod;
 | |
|         else if (isUnsigned)
 | |
|             binOp = spv::OpUMod;
 | |
|         else
 | |
|             binOp = spv::OpSMod;
 | |
|         break;
 | |
|     case glslang::EOpRightShift:
 | |
|     case glslang::EOpRightShiftAssign:
 | |
|         if (isUnsigned)
 | |
|             binOp = spv::OpShiftRightLogical;
 | |
|         else
 | |
|             binOp = spv::OpShiftRightArithmetic;
 | |
|         break;
 | |
|     case glslang::EOpLeftShift:
 | |
|     case glslang::EOpLeftShiftAssign:
 | |
|         binOp = spv::OpShiftLeftLogical;
 | |
|         break;
 | |
|     case glslang::EOpAnd:
 | |
|     case glslang::EOpAndAssign:
 | |
|         binOp = spv::OpBitwiseAnd;
 | |
|         break;
 | |
|     case glslang::EOpLogicalAnd:
 | |
|         needMatchingVectors = false;
 | |
|         binOp = spv::OpLogicalAnd;
 | |
|         break;
 | |
|     case glslang::EOpInclusiveOr:
 | |
|     case glslang::EOpInclusiveOrAssign:
 | |
|         binOp = spv::OpBitwiseOr;
 | |
|         break;
 | |
|     case glslang::EOpLogicalOr:
 | |
|         needMatchingVectors = false;
 | |
|         binOp = spv::OpLogicalOr;
 | |
|         break;
 | |
|     case glslang::EOpExclusiveOr:
 | |
|     case glslang::EOpExclusiveOrAssign:
 | |
|         binOp = spv::OpBitwiseXor;
 | |
|         break;
 | |
|     case glslang::EOpLogicalXor:
 | |
|         needMatchingVectors = false;
 | |
|         binOp = spv::OpLogicalNotEqual;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpLessThan:
 | |
|     case glslang::EOpGreaterThan:
 | |
|     case glslang::EOpLessThanEqual:
 | |
|     case glslang::EOpGreaterThanEqual:
 | |
|     case glslang::EOpEqual:
 | |
|     case glslang::EOpNotEqual:
 | |
|     case glslang::EOpVectorEqual:
 | |
|     case glslang::EOpVectorNotEqual:
 | |
|         comparison = true;
 | |
|         break;
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     // handle mapped binary operations (should be non-comparison)
 | |
|     if (binOp != spv::OpNop) {
 | |
|         assert(comparison == false);
 | |
|         if (builder.isMatrix(left) || builder.isMatrix(right))
 | |
|             return createBinaryMatrixOperation(binOp, precision, typeId, left, right);
 | |
| 
 | |
|         // No matrix involved; make both operands be the same number of components, if needed
 | |
|         if (needMatchingVectors)
 | |
|             builder.promoteScalar(precision, left, right);
 | |
| 
 | |
|         spv::Id id = builder.createBinOp(binOp, typeId, left, right);
 | |
|         builder.setPrecision(id, precision);
 | |
| 
 | |
|         return id;
 | |
|     }
 | |
| 
 | |
|     if (! comparison)
 | |
|         return 0;
 | |
| 
 | |
|     // Handle comparison instructions
 | |
| 
 | |
|     if (reduceComparison && (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left))) {
 | |
|         assert(op == glslang::EOpEqual || op == glslang::EOpNotEqual);
 | |
| 
 | |
|         return builder.createCompositeCompare(precision, left, right, op == glslang::EOpEqual);
 | |
|     }
 | |
| 
 | |
|     switch (op) {
 | |
|     case glslang::EOpLessThan:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFOrdLessThan;
 | |
|         else if (isUnsigned)
 | |
|             binOp = spv::OpULessThan;
 | |
|         else
 | |
|             binOp = spv::OpSLessThan;
 | |
|         break;
 | |
|     case glslang::EOpGreaterThan:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFOrdGreaterThan;
 | |
|         else if (isUnsigned)
 | |
|             binOp = spv::OpUGreaterThan;
 | |
|         else
 | |
|             binOp = spv::OpSGreaterThan;
 | |
|         break;
 | |
|     case glslang::EOpLessThanEqual:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFOrdLessThanEqual;
 | |
|         else if (isUnsigned)
 | |
|             binOp = spv::OpULessThanEqual;
 | |
|         else
 | |
|             binOp = spv::OpSLessThanEqual;
 | |
|         break;
 | |
|     case glslang::EOpGreaterThanEqual:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFOrdGreaterThanEqual;
 | |
|         else if (isUnsigned)
 | |
|             binOp = spv::OpUGreaterThanEqual;
 | |
|         else
 | |
|             binOp = spv::OpSGreaterThanEqual;
 | |
|         break;
 | |
|     case glslang::EOpEqual:
 | |
|     case glslang::EOpVectorEqual:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFOrdEqual;
 | |
|         else
 | |
|             binOp = spv::OpIEqual;
 | |
|         break;
 | |
|     case glslang::EOpNotEqual:
 | |
|     case glslang::EOpVectorNotEqual:
 | |
|         if (isFloat)
 | |
|             binOp = spv::OpFOrdNotEqual;
 | |
|         else
 | |
|             binOp = spv::OpINotEqual;
 | |
|         break;
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     if (binOp != spv::OpNop) {
 | |
|         spv::Id id = builder.createBinOp(binOp, typeId, left, right);
 | |
|         builder.setPrecision(id, precision);
 | |
| 
 | |
|         return id;
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| //
 | |
| // Translate AST matrix operation to SPV operation, already having SPV-based operands/types.
 | |
| // These can be any of:
 | |
| //
 | |
| //   matrix * scalar
 | |
| //   scalar * matrix
 | |
| //   matrix * matrix     linear algebraic
 | |
| //   matrix * vector
 | |
| //   vector * matrix
 | |
| //   matrix * matrix     componentwise
 | |
| //   matrix op matrix    op in {+, -, /}
 | |
| //   matrix op scalar    op in {+, -, /}
 | |
| //   scalar op matrix    op in {+, -, /}
 | |
| //
 | |
| spv::Id TGlslangToSpvTraverser::createBinaryMatrixOperation(spv::Op op, spv::Decoration precision, spv::Id typeId, spv::Id left, spv::Id right)
 | |
| {
 | |
|     bool firstClass = true;
 | |
| 
 | |
|     // First, handle first-class matrix operations (* and matrix/scalar)
 | |
|     switch (op) {
 | |
|     case spv::OpFDiv:
 | |
|         if (builder.isMatrix(left) && builder.isScalar(right)) {
 | |
|             // turn matrix / scalar into a multiply...
 | |
|             right = builder.createBinOp(spv::OpFDiv, builder.getTypeId(right), builder.makeFloatConstant(1.0F), right);
 | |
|             op = spv::OpMatrixTimesScalar;
 | |
|         } else
 | |
|             firstClass = false;
 | |
|         break;
 | |
|     case spv::OpMatrixTimesScalar:
 | |
|         if (builder.isMatrix(right))
 | |
|             std::swap(left, right);
 | |
|         assert(builder.isScalar(right));
 | |
|         break;
 | |
|     case spv::OpVectorTimesMatrix:
 | |
|         assert(builder.isVector(left));
 | |
|         assert(builder.isMatrix(right));
 | |
|         break;
 | |
|     case spv::OpMatrixTimesVector:
 | |
|         assert(builder.isMatrix(left));
 | |
|         assert(builder.isVector(right));
 | |
|         break;
 | |
|     case spv::OpMatrixTimesMatrix:
 | |
|         assert(builder.isMatrix(left));
 | |
|         assert(builder.isMatrix(right));
 | |
|         break;
 | |
|     default:
 | |
|         firstClass = false;
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     if (firstClass) {
 | |
|         spv::Id id = builder.createBinOp(op, typeId, left, right);
 | |
|         builder.setPrecision(id, precision);
 | |
| 
 | |
|         return id;
 | |
|     }
 | |
| 
 | |
|     // Handle component-wise +, -, *, and / for all combinations of type.
 | |
|     // The result type of all of them is the same type as the (a) matrix operand.
 | |
|     // The algorithm is to:
 | |
|     //   - break the matrix(es) into vectors
 | |
|     //   - smear any scalar to a vector
 | |
|     //   - do vector operations
 | |
|     //   - make a matrix out the vector results
 | |
|     switch (op) {
 | |
|     case spv::OpFAdd:
 | |
|     case spv::OpFSub:
 | |
|     case spv::OpFDiv:
 | |
|     case spv::OpFMul:
 | |
|     {
 | |
|         // one time set up...
 | |
|         bool  leftMat = builder.isMatrix(left);
 | |
|         bool rightMat = builder.isMatrix(right);
 | |
|         unsigned int numCols = leftMat ? builder.getNumColumns(left) : builder.getNumColumns(right);
 | |
|         int numRows = leftMat ? builder.getNumRows(left) : builder.getNumRows(right);
 | |
|         spv::Id scalarType = builder.getScalarTypeId(typeId);
 | |
|         spv::Id vecType = builder.makeVectorType(scalarType, numRows);
 | |
|         std::vector<spv::Id> results;
 | |
|         spv::Id smearVec = spv::NoResult;
 | |
|         if (builder.isScalar(left))
 | |
|             smearVec = builder.smearScalar(precision, left, vecType);
 | |
|         else if (builder.isScalar(right))
 | |
|             smearVec = builder.smearScalar(precision, right, vecType);
 | |
| 
 | |
|         // do each vector op
 | |
|         for (unsigned int c = 0; c < numCols; ++c) {
 | |
|             std::vector<unsigned int> indexes;
 | |
|             indexes.push_back(c);
 | |
|             spv::Id  leftVec =  leftMat ? builder.createCompositeExtract( left, vecType, indexes) : smearVec;
 | |
|             spv::Id rightVec = rightMat ? builder.createCompositeExtract(right, vecType, indexes) : smearVec;
 | |
|             results.push_back(builder.createBinOp(op, vecType, leftVec, rightVec));
 | |
|             builder.setPrecision(results.back(), precision);
 | |
|         }
 | |
| 
 | |
|         // put the pieces together
 | |
|         spv::Id id = builder.createCompositeConstruct(typeId, results);
 | |
|         builder.setPrecision(id, precision);
 | |
|         return id;
 | |
|     }
 | |
|     default:
 | |
|         assert(0);
 | |
|         return spv::NoResult;
 | |
|     }
 | |
| }
 | |
| 
 | |
| spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, spv::Id operand, glslang::TBasicType typeProxy)
 | |
| {
 | |
|     spv::Op unaryOp = spv::OpNop;
 | |
|     int libCall = -1;
 | |
|     bool isUnsigned = typeProxy == glslang::EbtUint;
 | |
|     bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
 | |
| 
 | |
|     switch (op) {
 | |
|     case glslang::EOpNegative:
 | |
|         if (isFloat) {
 | |
|             unaryOp = spv::OpFNegate;
 | |
|             if (builder.isMatrixType(typeId))
 | |
|                 return createUnaryMatrixOperation(unaryOp, precision, typeId, operand, typeProxy);
 | |
|         } else
 | |
|             unaryOp = spv::OpSNegate;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpLogicalNot:
 | |
|     case glslang::EOpVectorLogicalNot:
 | |
|         unaryOp = spv::OpLogicalNot;
 | |
|         break;
 | |
|     case glslang::EOpBitwiseNot:
 | |
|         unaryOp = spv::OpNot;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpDeterminant:
 | |
|         libCall = spv::GLSLstd450Determinant;
 | |
|         break;
 | |
|     case glslang::EOpMatrixInverse:
 | |
|         libCall = spv::GLSLstd450MatrixInverse;
 | |
|         break;
 | |
|     case glslang::EOpTranspose:
 | |
|         unaryOp = spv::OpTranspose;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpRadians:
 | |
|         libCall = spv::GLSLstd450Radians;
 | |
|         break;
 | |
|     case glslang::EOpDegrees:
 | |
|         libCall = spv::GLSLstd450Degrees;
 | |
|         break;
 | |
|     case glslang::EOpSin:
 | |
|         libCall = spv::GLSLstd450Sin;
 | |
|         break;
 | |
|     case glslang::EOpCos:
 | |
|         libCall = spv::GLSLstd450Cos;
 | |
|         break;
 | |
|     case glslang::EOpTan:
 | |
|         libCall = spv::GLSLstd450Tan;
 | |
|         break;
 | |
|     case glslang::EOpAcos:
 | |
|         libCall = spv::GLSLstd450Acos;
 | |
|         break;
 | |
|     case glslang::EOpAsin:
 | |
|         libCall = spv::GLSLstd450Asin;
 | |
|         break;
 | |
|     case glslang::EOpAtan:
 | |
|         libCall = spv::GLSLstd450Atan;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpAcosh:
 | |
|         libCall = spv::GLSLstd450Acosh;
 | |
|         break;
 | |
|     case glslang::EOpAsinh:
 | |
|         libCall = spv::GLSLstd450Asinh;
 | |
|         break;
 | |
|     case glslang::EOpAtanh:
 | |
|         libCall = spv::GLSLstd450Atanh;
 | |
|         break;
 | |
|     case glslang::EOpTanh:
 | |
|         libCall = spv::GLSLstd450Tanh;
 | |
|         break;
 | |
|     case glslang::EOpCosh:
 | |
|         libCall = spv::GLSLstd450Cosh;
 | |
|         break;
 | |
|     case glslang::EOpSinh:
 | |
|         libCall = spv::GLSLstd450Sinh;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpLength:
 | |
|         libCall = spv::GLSLstd450Length;
 | |
|         break;
 | |
|     case glslang::EOpNormalize:
 | |
|         libCall = spv::GLSLstd450Normalize;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpExp:
 | |
|         libCall = spv::GLSLstd450Exp;
 | |
|         break;
 | |
|     case glslang::EOpLog:
 | |
|         libCall = spv::GLSLstd450Log;
 | |
|         break;
 | |
|     case glslang::EOpExp2:
 | |
|         libCall = spv::GLSLstd450Exp2;
 | |
|         break;
 | |
|     case glslang::EOpLog2:
 | |
|         libCall = spv::GLSLstd450Log2;
 | |
|         break;
 | |
|     case glslang::EOpSqrt:
 | |
|         libCall = spv::GLSLstd450Sqrt;
 | |
|         break;
 | |
|     case glslang::EOpInverseSqrt:
 | |
|         libCall = spv::GLSLstd450InverseSqrt;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpFloor:
 | |
|         libCall = spv::GLSLstd450Floor;
 | |
|         break;
 | |
|     case glslang::EOpTrunc:
 | |
|         libCall = spv::GLSLstd450Trunc;
 | |
|         break;
 | |
|     case glslang::EOpRound:
 | |
|         libCall = spv::GLSLstd450Round;
 | |
|         break;
 | |
|     case glslang::EOpRoundEven:
 | |
|         libCall = spv::GLSLstd450RoundEven;
 | |
|         break;
 | |
|     case glslang::EOpCeil:
 | |
|         libCall = spv::GLSLstd450Ceil;
 | |
|         break;
 | |
|     case glslang::EOpFract:
 | |
|         libCall = spv::GLSLstd450Fract;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpIsNan:
 | |
|         unaryOp = spv::OpIsNan;
 | |
|         break;
 | |
|     case glslang::EOpIsInf:
 | |
|         unaryOp = spv::OpIsInf;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpFloatBitsToInt:
 | |
|     case glslang::EOpFloatBitsToUint:
 | |
|     case glslang::EOpIntBitsToFloat:
 | |
|     case glslang::EOpUintBitsToFloat:
 | |
|         unaryOp = spv::OpBitcast;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpPackSnorm2x16:
 | |
|         libCall = spv::GLSLstd450PackSnorm2x16;
 | |
|         break;
 | |
|     case glslang::EOpUnpackSnorm2x16:
 | |
|         libCall = spv::GLSLstd450UnpackSnorm2x16;
 | |
|         break;
 | |
|     case glslang::EOpPackUnorm2x16:
 | |
|         libCall = spv::GLSLstd450PackUnorm2x16;
 | |
|         break;
 | |
|     case glslang::EOpUnpackUnorm2x16:
 | |
|         libCall = spv::GLSLstd450UnpackUnorm2x16;
 | |
|         break;
 | |
|     case glslang::EOpPackHalf2x16:
 | |
|         libCall = spv::GLSLstd450PackHalf2x16;
 | |
|         break;
 | |
|     case glslang::EOpUnpackHalf2x16:
 | |
|         libCall = spv::GLSLstd450UnpackHalf2x16;
 | |
|         break;
 | |
|     case glslang::EOpPackSnorm4x8:
 | |
|         libCall = spv::GLSLstd450PackSnorm4x8;
 | |
|         break;
 | |
|     case glslang::EOpUnpackSnorm4x8:
 | |
|         libCall = spv::GLSLstd450UnpackSnorm4x8;
 | |
|         break;
 | |
|     case glslang::EOpPackUnorm4x8:
 | |
|         libCall = spv::GLSLstd450PackUnorm4x8;
 | |
|         break;
 | |
|     case glslang::EOpUnpackUnorm4x8:
 | |
|         libCall = spv::GLSLstd450UnpackUnorm4x8;
 | |
|         break;
 | |
|     case glslang::EOpPackDouble2x32:
 | |
|         libCall = spv::GLSLstd450PackDouble2x32;
 | |
|         break;
 | |
|     case glslang::EOpUnpackDouble2x32:
 | |
|         libCall = spv::GLSLstd450UnpackDouble2x32;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpDPdx:
 | |
|         unaryOp = spv::OpDPdx;
 | |
|         break;
 | |
|     case glslang::EOpDPdy:
 | |
|         unaryOp = spv::OpDPdy;
 | |
|         break;
 | |
|     case glslang::EOpFwidth:
 | |
|         unaryOp = spv::OpFwidth;
 | |
|         break;
 | |
|     case glslang::EOpDPdxFine:
 | |
|         builder.addCapability(spv::CapabilityDerivativeControl);
 | |
|         unaryOp = spv::OpDPdxFine;
 | |
|         break;
 | |
|     case glslang::EOpDPdyFine:
 | |
|         builder.addCapability(spv::CapabilityDerivativeControl);
 | |
|         unaryOp = spv::OpDPdyFine;
 | |
|         break;
 | |
|     case glslang::EOpFwidthFine:
 | |
|         builder.addCapability(spv::CapabilityDerivativeControl);
 | |
|         unaryOp = spv::OpFwidthFine;
 | |
|         break;
 | |
|     case glslang::EOpDPdxCoarse:
 | |
|         builder.addCapability(spv::CapabilityDerivativeControl);
 | |
|         unaryOp = spv::OpDPdxCoarse;
 | |
|         break;
 | |
|     case glslang::EOpDPdyCoarse:
 | |
|         builder.addCapability(spv::CapabilityDerivativeControl);
 | |
|         unaryOp = spv::OpDPdyCoarse;
 | |
|         break;
 | |
|     case glslang::EOpFwidthCoarse:
 | |
|         builder.addCapability(spv::CapabilityDerivativeControl);
 | |
|         unaryOp = spv::OpFwidthCoarse;
 | |
|         break;
 | |
|     case glslang::EOpInterpolateAtCentroid:
 | |
|         builder.addCapability(spv::CapabilityInterpolationFunction);
 | |
|         libCall = spv::GLSLstd450InterpolateAtCentroid;
 | |
|         break;
 | |
|     case glslang::EOpAny:
 | |
|         unaryOp = spv::OpAny;
 | |
|         break;
 | |
|     case glslang::EOpAll:
 | |
|         unaryOp = spv::OpAll;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpAbs:
 | |
|         if (isFloat)
 | |
|             libCall = spv::GLSLstd450FAbs;
 | |
|         else
 | |
|             libCall = spv::GLSLstd450SAbs;
 | |
|         break;
 | |
|     case glslang::EOpSign:
 | |
|         if (isFloat)
 | |
|             libCall = spv::GLSLstd450FSign;
 | |
|         else
 | |
|             libCall = spv::GLSLstd450SSign;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpAtomicCounterIncrement:
 | |
|     case glslang::EOpAtomicCounterDecrement:
 | |
|     case glslang::EOpAtomicCounter:
 | |
|     {
 | |
|         // Handle all of the atomics in one place, in createAtomicOperation()
 | |
|         std::vector<spv::Id> operands;
 | |
|         operands.push_back(operand);
 | |
|         return createAtomicOperation(op, precision, typeId, operands, typeProxy);
 | |
|     }
 | |
| 
 | |
|     case glslang::EOpImageLoad:
 | |
|         unaryOp = spv::OpImageRead;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpBitFieldReverse:
 | |
|         unaryOp = spv::OpBitReverse;
 | |
|         break;
 | |
|     case glslang::EOpBitCount:
 | |
|         unaryOp = spv::OpBitCount;
 | |
|         break;
 | |
|     case glslang::EOpFindLSB:
 | |
|         libCall = spv::GLSLstd450FindILsb;
 | |
|         break;
 | |
|     case glslang::EOpFindMSB:
 | |
|         if (isUnsigned)
 | |
|             libCall = spv::GLSLstd450FindUMsb;
 | |
|         else
 | |
|             libCall = spv::GLSLstd450FindSMsb;
 | |
|         break;
 | |
| 
 | |
|     default:
 | |
|         return 0;
 | |
|     }
 | |
| 
 | |
|     spv::Id id;
 | |
|     if (libCall >= 0) {
 | |
|         std::vector<spv::Id> args;
 | |
|         args.push_back(operand);
 | |
|         id = builder.createBuiltinCall(precision, typeId, stdBuiltins, libCall, args);
 | |
|     } else
 | |
|         id = builder.createUnaryOp(unaryOp, typeId, operand);
 | |
| 
 | |
|     builder.setPrecision(id, precision);
 | |
| 
 | |
|     return id;
 | |
| }
 | |
| 
 | |
| // Create a unary operation on a matrix
 | |
| spv::Id TGlslangToSpvTraverser::createUnaryMatrixOperation(spv::Op op, spv::Decoration precision, spv::Id typeId, spv::Id operand, glslang::TBasicType /* typeProxy */)
 | |
| {
 | |
|     // Handle unary operations vector by vector.
 | |
|     // The result type is the same type as the original type.
 | |
|     // The algorithm is to:
 | |
|     //   - break the matrix into vectors
 | |
|     //   - apply the operation to each vector
 | |
|     //   - make a matrix out the vector results
 | |
| 
 | |
|     // get the types sorted out
 | |
|     int numCols = builder.getNumColumns(operand);
 | |
|     int numRows = builder.getNumRows(operand);
 | |
|     spv::Id scalarType = builder.getScalarTypeId(typeId);
 | |
|     spv::Id vecType = builder.makeVectorType(scalarType, numRows);
 | |
|     std::vector<spv::Id> results;
 | |
| 
 | |
|     // do each vector op
 | |
|     for (int c = 0; c < numCols; ++c) {
 | |
|         std::vector<unsigned int> indexes;
 | |
|         indexes.push_back(c);
 | |
|         spv::Id vec =  builder.createCompositeExtract(operand, vecType, indexes);
 | |
|         results.push_back(builder.createUnaryOp(op, vecType, vec));
 | |
|         builder.setPrecision(results.back(), precision);
 | |
|     }
 | |
| 
 | |
|     // put the pieces together
 | |
|     spv::Id id = builder.createCompositeConstruct(typeId, results);
 | |
|     builder.setPrecision(id, precision);
 | |
| 
 | |
|     return id;
 | |
| }
 | |
| 
 | |
| spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Decoration precision, spv::Id destType, spv::Id operand)
 | |
| {
 | |
|     spv::Op convOp = spv::OpNop;
 | |
|     spv::Id zero = 0;
 | |
|     spv::Id one = 0;
 | |
| 
 | |
|     int vectorSize = builder.isVectorType(destType) ? builder.getNumTypeComponents(destType) : 0;
 | |
| 
 | |
|     switch (op) {
 | |
|     case glslang::EOpConvIntToBool:
 | |
|     case glslang::EOpConvUintToBool:
 | |
|         zero = builder.makeUintConstant(0);
 | |
|         zero = makeSmearedConstant(zero, vectorSize);
 | |
|         return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
 | |
| 
 | |
|     case glslang::EOpConvFloatToBool:
 | |
|         zero = builder.makeFloatConstant(0.0F);
 | |
|         zero = makeSmearedConstant(zero, vectorSize);
 | |
|         return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
 | |
| 
 | |
|     case glslang::EOpConvDoubleToBool:
 | |
|         zero = builder.makeDoubleConstant(0.0);
 | |
|         zero = makeSmearedConstant(zero, vectorSize);
 | |
|         return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
 | |
| 
 | |
|     case glslang::EOpConvBoolToFloat:
 | |
|         convOp = spv::OpSelect;
 | |
|         zero = builder.makeFloatConstant(0.0);
 | |
|         one  = builder.makeFloatConstant(1.0);
 | |
|         break;
 | |
|     case glslang::EOpConvBoolToDouble:
 | |
|         convOp = spv::OpSelect;
 | |
|         zero = builder.makeDoubleConstant(0.0);
 | |
|         one  = builder.makeDoubleConstant(1.0);
 | |
|         break;
 | |
|     case glslang::EOpConvBoolToInt:
 | |
|         zero = builder.makeIntConstant(0);
 | |
|         one  = builder.makeIntConstant(1);
 | |
|         convOp = spv::OpSelect;
 | |
|         break;
 | |
|     case glslang::EOpConvBoolToUint:
 | |
|         zero = builder.makeUintConstant(0);
 | |
|         one  = builder.makeUintConstant(1);
 | |
|         convOp = spv::OpSelect;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpConvIntToFloat:
 | |
|     case glslang::EOpConvIntToDouble:
 | |
|         convOp = spv::OpConvertSToF;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpConvUintToFloat:
 | |
|     case glslang::EOpConvUintToDouble:
 | |
|         convOp = spv::OpConvertUToF;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpConvDoubleToFloat:
 | |
|     case glslang::EOpConvFloatToDouble:
 | |
|         convOp = spv::OpFConvert;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpConvFloatToInt:
 | |
|     case glslang::EOpConvDoubleToInt:
 | |
|         convOp = spv::OpConvertFToS;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpConvUintToInt:
 | |
|     case glslang::EOpConvIntToUint:
 | |
|         convOp = spv::OpBitcast;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpConvFloatToUint:
 | |
|     case glslang::EOpConvDoubleToUint:
 | |
|         convOp = spv::OpConvertFToU;
 | |
|         break;
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     spv::Id result = 0;
 | |
|     if (convOp == spv::OpNop)
 | |
|         return result;
 | |
| 
 | |
|     if (convOp == spv::OpSelect) {
 | |
|         zero = makeSmearedConstant(zero, vectorSize);
 | |
|         one  = makeSmearedConstant(one, vectorSize);
 | |
|         result = builder.createTriOp(convOp, destType, operand, one, zero);
 | |
|     } else
 | |
|         result = builder.createUnaryOp(convOp, destType, operand);
 | |
| 
 | |
|     builder.setPrecision(result, precision);
 | |
| 
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| spv::Id TGlslangToSpvTraverser::makeSmearedConstant(spv::Id constant, int vectorSize)
 | |
| {
 | |
|     if (vectorSize == 0)
 | |
|         return constant;
 | |
| 
 | |
|     spv::Id vectorTypeId = builder.makeVectorType(builder.getTypeId(constant), vectorSize);
 | |
|     std::vector<spv::Id> components;
 | |
|     for (int c = 0; c < vectorSize; ++c)
 | |
|         components.push_back(constant);
 | |
|     return builder.makeCompositeConstant(vectorTypeId, components);
 | |
| }
 | |
| 
 | |
| // For glslang ops that map to SPV atomic opCodes
 | |
| spv::Id TGlslangToSpvTraverser::createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
 | |
| {
 | |
|     spv::Op opCode = spv::OpNop;
 | |
| 
 | |
|     switch (op) {
 | |
|     case glslang::EOpAtomicAdd:
 | |
|     case glslang::EOpImageAtomicAdd:
 | |
|         opCode = spv::OpAtomicIAdd;
 | |
|         break;
 | |
|     case glslang::EOpAtomicMin:
 | |
|     case glslang::EOpImageAtomicMin:
 | |
|         opCode = typeProxy == glslang::EbtUint ? spv::OpAtomicUMin : spv::OpAtomicSMin;
 | |
|         break;
 | |
|     case glslang::EOpAtomicMax:
 | |
|     case glslang::EOpImageAtomicMax:
 | |
|         opCode = typeProxy == glslang::EbtUint ? spv::OpAtomicUMax : spv::OpAtomicSMax;
 | |
|         break;
 | |
|     case glslang::EOpAtomicAnd:
 | |
|     case glslang::EOpImageAtomicAnd:
 | |
|         opCode = spv::OpAtomicAnd;
 | |
|         break;
 | |
|     case glslang::EOpAtomicOr:
 | |
|     case glslang::EOpImageAtomicOr:
 | |
|         opCode = spv::OpAtomicOr;
 | |
|         break;
 | |
|     case glslang::EOpAtomicXor:
 | |
|     case glslang::EOpImageAtomicXor:
 | |
|         opCode = spv::OpAtomicXor;
 | |
|         break;
 | |
|     case glslang::EOpAtomicExchange:
 | |
|     case glslang::EOpImageAtomicExchange:
 | |
|         opCode = spv::OpAtomicExchange;
 | |
|         break;
 | |
|     case glslang::EOpAtomicCompSwap:
 | |
|     case glslang::EOpImageAtomicCompSwap:
 | |
|         opCode = spv::OpAtomicCompareExchange;
 | |
|         break;
 | |
|     case glslang::EOpAtomicCounterIncrement:
 | |
|         opCode = spv::OpAtomicIIncrement;
 | |
|         break;
 | |
|     case glslang::EOpAtomicCounterDecrement:
 | |
|         opCode = spv::OpAtomicIDecrement;
 | |
|         break;
 | |
|     case glslang::EOpAtomicCounter:
 | |
|         opCode = spv::OpAtomicLoad;
 | |
|         break;
 | |
|     default:
 | |
|         assert(0);
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     // Sort out the operands
 | |
|     //  - mapping from glslang -> SPV
 | |
|     //  - there are extra SPV operands with no glslang source
 | |
|     //  - compare-exchange swaps the value and comparator
 | |
|     //  - compare-exchange has an extra memory semantics
 | |
|     std::vector<spv::Id> spvAtomicOperands;  // hold the spv operands
 | |
|     auto opIt = operands.begin();            // walk the glslang operands
 | |
|     spvAtomicOperands.push_back(*(opIt++));
 | |
|     spvAtomicOperands.push_back(builder.makeUintConstant(spv::ScopeDevice));     // TBD: what is the correct scope?
 | |
|     spvAtomicOperands.push_back(builder.makeUintConstant(spv::MemorySemanticsMaskNone)); // TBD: what are the correct memory semantics?
 | |
|     if (opCode == spv::OpAtomicCompareExchange) {
 | |
|         // There are 2 memory semantics for compare-exchange. And the operand order of "comparator" and "new value" in GLSL
 | |
|         // differs from that in SPIR-V. Hence, special processing is required.
 | |
|         spvAtomicOperands.push_back(builder.makeUintConstant(spv::MemorySemanticsMaskNone));
 | |
|         spvAtomicOperands.push_back(*(opIt + 1));
 | |
|         spvAtomicOperands.push_back(*opIt);
 | |
|         opIt += 2;
 | |
|     }
 | |
| 
 | |
|     // Add the rest of the operands, skipping any that were dealt with above.
 | |
|     for (; opIt != operands.end(); ++opIt)
 | |
|         spvAtomicOperands.push_back(*opIt);
 | |
| 
 | |
|     return builder.createOp(opCode, typeId, spvAtomicOperands);
 | |
| }
 | |
| 
 | |
| spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
 | |
| {
 | |
|     bool isUnsigned = typeProxy == glslang::EbtUint;
 | |
|     bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
 | |
| 
 | |
|     spv::Op opCode = spv::OpNop;
 | |
|     int libCall = -1;
 | |
|     size_t consumedOperands = operands.size();
 | |
|     spv::Id typeId0 = 0;
 | |
|     if (consumedOperands > 0)
 | |
|         typeId0 = builder.getTypeId(operands[0]);
 | |
|     spv::Id frexpIntType = 0;
 | |
| 
 | |
|     switch (op) {
 | |
|     case glslang::EOpMin:
 | |
|         if (isFloat)
 | |
|             libCall = spv::GLSLstd450FMin;
 | |
|         else if (isUnsigned)
 | |
|             libCall = spv::GLSLstd450UMin;
 | |
|         else
 | |
|             libCall = spv::GLSLstd450SMin;
 | |
|         builder.promoteScalar(precision, operands.front(), operands.back());
 | |
|         break;
 | |
|     case glslang::EOpModf:
 | |
|         libCall = spv::GLSLstd450Modf;
 | |
|         break;
 | |
|     case glslang::EOpMax:
 | |
|         if (isFloat)
 | |
|             libCall = spv::GLSLstd450FMax;
 | |
|         else if (isUnsigned)
 | |
|             libCall = spv::GLSLstd450UMax;
 | |
|         else
 | |
|             libCall = spv::GLSLstd450SMax;
 | |
|         builder.promoteScalar(precision, operands.front(), operands.back());
 | |
|         break;
 | |
|     case glslang::EOpPow:
 | |
|         libCall = spv::GLSLstd450Pow;
 | |
|         break;
 | |
|     case glslang::EOpDot:
 | |
|         opCode = spv::OpDot;
 | |
|         break;
 | |
|     case glslang::EOpAtan:
 | |
|         libCall = spv::GLSLstd450Atan2;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpClamp:
 | |
|         if (isFloat)
 | |
|             libCall = spv::GLSLstd450FClamp;
 | |
|         else if (isUnsigned)
 | |
|             libCall = spv::GLSLstd450UClamp;
 | |
|         else
 | |
|             libCall = spv::GLSLstd450SClamp;
 | |
|         builder.promoteScalar(precision, operands.front(), operands[1]);
 | |
|         builder.promoteScalar(precision, operands.front(), operands[2]);
 | |
|         break;
 | |
|     case glslang::EOpMix:
 | |
|         if (isFloat)
 | |
|             libCall = spv::GLSLstd450FMix;
 | |
|         else
 | |
|             libCall = spv::GLSLstd450IMix;
 | |
|         builder.promoteScalar(precision, operands.front(), operands.back());
 | |
|         break;
 | |
|     case glslang::EOpStep:
 | |
|         libCall = spv::GLSLstd450Step;
 | |
|         builder.promoteScalar(precision, operands.front(), operands.back());
 | |
|         break;
 | |
|     case glslang::EOpSmoothStep:
 | |
|         libCall = spv::GLSLstd450SmoothStep;
 | |
|         builder.promoteScalar(precision, operands[0], operands[2]);
 | |
|         builder.promoteScalar(precision, operands[1], operands[2]);
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpDistance:
 | |
|         libCall = spv::GLSLstd450Distance;
 | |
|         break;
 | |
|     case glslang::EOpCross:
 | |
|         libCall = spv::GLSLstd450Cross;
 | |
|         break;
 | |
|     case glslang::EOpFaceForward:
 | |
|         libCall = spv::GLSLstd450FaceForward;
 | |
|         break;
 | |
|     case glslang::EOpReflect:
 | |
|         libCall = spv::GLSLstd450Reflect;
 | |
|         break;
 | |
|     case glslang::EOpRefract:
 | |
|         libCall = spv::GLSLstd450Refract;
 | |
|         break;
 | |
|     case glslang::EOpInterpolateAtSample:
 | |
|         builder.addCapability(spv::CapabilityInterpolationFunction);
 | |
|         libCall = spv::GLSLstd450InterpolateAtSample;
 | |
|         break;
 | |
|     case glslang::EOpInterpolateAtOffset:
 | |
|         builder.addCapability(spv::CapabilityInterpolationFunction);
 | |
|         libCall = spv::GLSLstd450InterpolateAtOffset;
 | |
|         break;
 | |
|     case glslang::EOpAddCarry:
 | |
|         opCode = spv::OpIAddCarry;
 | |
|         typeId = builder.makeStructResultType(typeId0, typeId0);
 | |
|         consumedOperands = 2;
 | |
|         break;
 | |
|     case glslang::EOpSubBorrow:
 | |
|         opCode = spv::OpISubBorrow;
 | |
|         typeId = builder.makeStructResultType(typeId0, typeId0);
 | |
|         consumedOperands = 2;
 | |
|         break;
 | |
|     case glslang::EOpUMulExtended:
 | |
|         opCode = spv::OpUMulExtended;
 | |
|         typeId = builder.makeStructResultType(typeId0, typeId0);
 | |
|         consumedOperands = 2;
 | |
|         break;
 | |
|     case glslang::EOpIMulExtended:
 | |
|         opCode = spv::OpSMulExtended;
 | |
|         typeId = builder.makeStructResultType(typeId0, typeId0);
 | |
|         consumedOperands = 2;
 | |
|         break;
 | |
|     case glslang::EOpBitfieldExtract:
 | |
|         if (isUnsigned)
 | |
|             opCode = spv::OpBitFieldUExtract;
 | |
|         else
 | |
|             opCode = spv::OpBitFieldSExtract;
 | |
|         break;
 | |
|     case glslang::EOpBitfieldInsert:
 | |
|         opCode = spv::OpBitFieldInsert;
 | |
|         break;
 | |
| 
 | |
|     case glslang::EOpFma:
 | |
|         libCall = spv::GLSLstd450Fma;
 | |
|         break;
 | |
|     case glslang::EOpFrexp:
 | |
|         libCall = spv::GLSLstd450FrexpStruct;
 | |
|         if (builder.getNumComponents(operands[0]) == 1)
 | |
|             frexpIntType = builder.makeIntegerType(32, true);
 | |
|         else
 | |
|             frexpIntType = builder.makeVectorType(builder.makeIntegerType(32, true), builder.getNumComponents(operands[0]));
 | |
|         typeId = builder.makeStructResultType(typeId0, frexpIntType);
 | |
|         consumedOperands = 1;
 | |
|         break;
 | |
|     case glslang::EOpLdexp:
 | |
|         libCall = spv::GLSLstd450Ldexp;
 | |
|         break;
 | |
| 
 | |
|     default:
 | |
|         return 0;
 | |
|     }
 | |
| 
 | |
|     spv::Id id = 0;
 | |
|     if (libCall >= 0) {
 | |
|         // Use an extended instruction from the standard library.
 | |
|         // Construct the call arguments, without modifying the original operands vector.
 | |
|         // We might need the remaining arguments, e.g. in the EOpFrexp case.
 | |
|         std::vector<spv::Id> callArguments(operands.begin(), operands.begin() + consumedOperands);
 | |
|         id = builder.createBuiltinCall(precision, typeId, stdBuiltins, libCall, callArguments);
 | |
|     } else {
 | |
|         switch (consumedOperands) {
 | |
|         case 0:
 | |
|             // should all be handled by visitAggregate and createNoArgOperation
 | |
|             assert(0);
 | |
|             return 0;
 | |
|         case 1:
 | |
|             // should all be handled by createUnaryOperation
 | |
|             assert(0);
 | |
|             return 0;
 | |
|         case 2:
 | |
|             id = builder.createBinOp(opCode, typeId, operands[0], operands[1]);
 | |
|             break;
 | |
|         default:
 | |
|             // anything 3 or over doesn't have l-value operands, so all should be consumed
 | |
|             assert(consumedOperands == operands.size());
 | |
|             id = builder.createOp(opCode, typeId, operands);
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Decode the return types that were structures
 | |
|     switch (op) {
 | |
|     case glslang::EOpAddCarry:
 | |
|     case glslang::EOpSubBorrow:
 | |
|         builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
 | |
|         id = builder.createCompositeExtract(id, typeId0, 0);
 | |
|         break;
 | |
|     case glslang::EOpUMulExtended:
 | |
|     case glslang::EOpIMulExtended:
 | |
|         builder.createStore(builder.createCompositeExtract(id, typeId0, 0), operands[3]);
 | |
|         builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
 | |
|         break;
 | |
|     case glslang::EOpFrexp:
 | |
|         assert(operands.size() == 2);
 | |
|         builder.createStore(builder.createCompositeExtract(id, frexpIntType, 1), operands[1]);
 | |
|         id = builder.createCompositeExtract(id, typeId0, 0);
 | |
|         break;
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     builder.setPrecision(id, precision);
 | |
| 
 | |
|     return id;
 | |
| }
 | |
| 
 | |
| // Intrinsics with no arguments, no return value, and no precision.
 | |
| spv::Id TGlslangToSpvTraverser::createNoArgOperation(glslang::TOperator op)
 | |
| {
 | |
|     // TODO: get the barrier operands correct
 | |
| 
 | |
|     switch (op) {
 | |
|     case glslang::EOpEmitVertex:
 | |
|         builder.createNoResultOp(spv::OpEmitVertex);
 | |
|         return 0;
 | |
|     case glslang::EOpEndPrimitive:
 | |
|         builder.createNoResultOp(spv::OpEndPrimitive);
 | |
|         return 0;
 | |
|     case glslang::EOpBarrier:
 | |
|         builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsAllMemory);
 | |
|         builder.createControlBarrier(spv::ScopeDevice, spv::ScopeDevice, spv::MemorySemanticsMaskNone);
 | |
|         return 0;
 | |
|     case glslang::EOpMemoryBarrier:
 | |
|         builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsAllMemory);
 | |
|         return 0;
 | |
|     case glslang::EOpMemoryBarrierAtomicCounter:
 | |
|         builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsAtomicCounterMemoryMask);
 | |
|         return 0;
 | |
|     case glslang::EOpMemoryBarrierBuffer:
 | |
|         builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsUniformMemoryMask);
 | |
|         return 0;
 | |
|     case glslang::EOpMemoryBarrierImage:
 | |
|         builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsImageMemoryMask);
 | |
|         return 0;
 | |
|     case glslang::EOpMemoryBarrierShared:
 | |
|         builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsWorkgroupMemoryMask);
 | |
|         return 0;
 | |
|     case glslang::EOpGroupMemoryBarrier:
 | |
|         builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsCrossWorkgroupMemoryMask);
 | |
|         return 0;
 | |
|     default:
 | |
|         spv::MissingFunctionality("unknown operation with no arguments");
 | |
|         return 0;
 | |
|     }
 | |
| }
 | |
| 
 | |
| spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol)
 | |
| {
 | |
|     auto iter = symbolValues.find(symbol->getId());
 | |
|     spv::Id id;
 | |
|     if (symbolValues.end() != iter) {
 | |
|         id = iter->second;
 | |
|         return id;
 | |
|     }
 | |
| 
 | |
|     // it was not found, create it
 | |
|     id = createSpvVariable(symbol);
 | |
|     symbolValues[symbol->getId()] = id;
 | |
| 
 | |
|     if (! symbol->getType().isStruct()) {
 | |
|         addDecoration(id, TranslatePrecisionDecoration(symbol->getType()));
 | |
|         addDecoration(id, TranslateInterpolationDecoration(symbol->getType().getQualifier()));
 | |
|         if (symbol->getQualifier().hasLocation())
 | |
|             builder.addDecoration(id, spv::DecorationLocation, symbol->getQualifier().layoutLocation);
 | |
|         if (symbol->getQualifier().hasIndex())
 | |
|             builder.addDecoration(id, spv::DecorationIndex, symbol->getQualifier().layoutIndex);
 | |
|         if (symbol->getQualifier().hasComponent())
 | |
|             builder.addDecoration(id, spv::DecorationComponent, symbol->getQualifier().layoutComponent);
 | |
|         if (glslangIntermediate->getXfbMode()) {
 | |
|             builder.addCapability(spv::CapabilityTransformFeedback);
 | |
|             if (symbol->getQualifier().hasXfbStride())
 | |
|                 builder.addDecoration(id, spv::DecorationXfbStride, symbol->getQualifier().layoutXfbStride);
 | |
|             if (symbol->getQualifier().hasXfbBuffer())
 | |
|                 builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
 | |
|             if (symbol->getQualifier().hasXfbOffset())
 | |
|                 builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutXfbOffset);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     addDecoration(id, TranslateInvariantDecoration(symbol->getType().getQualifier()));
 | |
|     if (symbol->getQualifier().hasStream()) {
 | |
|         builder.addCapability(spv::CapabilityGeometryStreams);
 | |
|         builder.addDecoration(id, spv::DecorationStream, symbol->getQualifier().layoutStream);
 | |
|     }
 | |
|     if (symbol->getQualifier().hasSet())
 | |
|         builder.addDecoration(id, spv::DecorationDescriptorSet, symbol->getQualifier().layoutSet);
 | |
|     if (symbol->getQualifier().hasBinding())
 | |
|         builder.addDecoration(id, spv::DecorationBinding, symbol->getQualifier().layoutBinding);
 | |
|     if (glslangIntermediate->getXfbMode()) {
 | |
|         builder.addCapability(spv::CapabilityTransformFeedback);
 | |
|         if (symbol->getQualifier().hasXfbStride())
 | |
|             builder.addDecoration(id, spv::DecorationXfbStride, symbol->getQualifier().layoutXfbStride);
 | |
|         if (symbol->getQualifier().hasXfbBuffer())
 | |
|             builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
 | |
|     }
 | |
| 
 | |
|     // built-in variable decorations
 | |
|     spv::BuiltIn builtIn = TranslateBuiltInDecoration(symbol->getQualifier().builtIn);
 | |
|     if (builtIn != spv::BadValue)
 | |
|         addDecoration(id, spv::DecorationBuiltIn, (int)builtIn);
 | |
| 
 | |
|     return id;
 | |
| }
 | |
| 
 | |
| // If 'dec' is valid, add no-operand decoration to an object
 | |
| void TGlslangToSpvTraverser::addDecoration(spv::Id id, spv::Decoration dec)
 | |
| {
 | |
|     if (dec != spv::BadValue)
 | |
|         builder.addDecoration(id, dec);
 | |
| }
 | |
| 
 | |
| // If 'dec' is valid, add a one-operand decoration to an object
 | |
| void TGlslangToSpvTraverser::addDecoration(spv::Id id, spv::Decoration dec, unsigned value)
 | |
| {
 | |
|     if (dec != spv::BadValue)
 | |
|         builder.addDecoration(id, dec, value);
 | |
| }
 | |
| 
 | |
| // If 'dec' is valid, add a no-operand decoration to a struct member
 | |
| void TGlslangToSpvTraverser::addMemberDecoration(spv::Id id, int member, spv::Decoration dec)
 | |
| {
 | |
|     if (dec != spv::BadValue)
 | |
|         builder.addMemberDecoration(id, (unsigned)member, dec);
 | |
| }
 | |
| 
 | |
| // If 'dec' is valid, add a one-operand decoration to a struct member
 | |
| void TGlslangToSpvTraverser::addMemberDecoration(spv::Id id, int member, spv::Decoration dec, unsigned value)
 | |
| {
 | |
|     if (dec != spv::BadValue)
 | |
|         builder.addMemberDecoration(id, (unsigned)member, dec, value);
 | |
| }
 | |
| 
 | |
| // Make a full tree of instructions to build a SPIR-V specialization constant,
 | |
| // or regularly constant if possible.
 | |
| //
 | |
| // TBD: this is not yet done, nor verified to be the best design, it does do the leaf symbols though
 | |
| //
 | |
| // Recursively walk the nodes.  The nodes form a tree whose leaves are
 | |
| // regular constants, which themselves are trees that createSpvConstant()
 | |
| // recursively walks.  So, this function walks the "top" of the tree:
 | |
| //  - emit specialization constant-building instructions for specConstant
 | |
| //  - when running into a non-spec-constant, switch to createSpvConstant()
 | |
| spv::Id TGlslangToSpvTraverser::createSpvSpecConstant(const glslang::TIntermTyped& node)
 | |
| {
 | |
|     assert(node.getQualifier().storage == glslang::EvqConst);
 | |
| 
 | |
|     // hand off to the non-spec-constant path
 | |
|     assert(node.getAsConstantUnion() != nullptr || node.getAsSymbolNode() != nullptr);
 | |
|     int nextConst = 0;
 | |
|     return createSpvConstant(node.getType(), node.getAsConstantUnion() ? node.getAsConstantUnion()->getConstArray() : node.getAsSymbolNode()->getConstArray(), nextConst, false);
 | |
| }
 | |
| 
 | |
| // Use 'consts' as the flattened glslang source of scalar constants to recursively
 | |
| // build the aggregate SPIR-V constant.
 | |
| //
 | |
| // If there are not enough elements present in 'consts', 0 will be substituted;
 | |
| // an empty 'consts' can be used to create a fully zeroed SPIR-V constant.
 | |
| //
 | |
| spv::Id TGlslangToSpvTraverser::createSpvConstant(const glslang::TType& glslangType, const glslang::TConstUnionArray& consts, int& nextConst, bool specConstant)
 | |
| {
 | |
|     // vector of constants for SPIR-V
 | |
|     std::vector<spv::Id> spvConsts;
 | |
| 
 | |
|     // Type is used for struct and array constants
 | |
|     spv::Id typeId = convertGlslangToSpvType(glslangType);
 | |
| 
 | |
|     if (glslangType.isArray()) {
 | |
|         glslang::TType elementType(glslangType, 0);
 | |
|         for (int i = 0; i < glslangType.getOuterArraySize(); ++i)
 | |
|             spvConsts.push_back(createSpvConstant(elementType, consts, nextConst, false));
 | |
|     } else if (glslangType.isMatrix()) {
 | |
|         glslang::TType vectorType(glslangType, 0);
 | |
|         for (int col = 0; col < glslangType.getMatrixCols(); ++col)
 | |
|             spvConsts.push_back(createSpvConstant(vectorType, consts, nextConst, false));
 | |
|     } else if (glslangType.getStruct()) {
 | |
|         glslang::TVector<glslang::TTypeLoc>::const_iterator iter;
 | |
|         for (iter = glslangType.getStruct()->begin(); iter != glslangType.getStruct()->end(); ++iter)
 | |
|             spvConsts.push_back(createSpvConstant(*iter->type, consts, nextConst, false));
 | |
|     } else if (glslangType.isVector()) {
 | |
|         for (unsigned int i = 0; i < (unsigned int)glslangType.getVectorSize(); ++i) {
 | |
|             bool zero = nextConst >= consts.size();
 | |
|             switch (glslangType.getBasicType()) {
 | |
|             case glslang::EbtInt:
 | |
|                 spvConsts.push_back(builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst()));
 | |
|                 break;
 | |
|             case glslang::EbtUint:
 | |
|                 spvConsts.push_back(builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst()));
 | |
|                 break;
 | |
|             case glslang::EbtFloat:
 | |
|                 spvConsts.push_back(builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
 | |
|                 break;
 | |
|             case glslang::EbtDouble:
 | |
|                 spvConsts.push_back(builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst()));
 | |
|                 break;
 | |
|             case glslang::EbtBool:
 | |
|                 spvConsts.push_back(builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst()));
 | |
|                 break;
 | |
|             default:
 | |
|                 assert(0);
 | |
|                 break;
 | |
|             }
 | |
|             ++nextConst;
 | |
|         }
 | |
|     } else {
 | |
|         // we have a non-aggregate (scalar) constant
 | |
|         bool zero = nextConst >= consts.size();
 | |
|         spv::Id scalar = 0;
 | |
|         switch (glslangType.getBasicType()) {
 | |
|         case glslang::EbtInt:
 | |
|             scalar = builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst(), specConstant);
 | |
|             break;
 | |
|         case glslang::EbtUint:
 | |
|             scalar = builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst(), specConstant);
 | |
|             break;
 | |
|         case glslang::EbtFloat:
 | |
|             scalar = builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
 | |
|             break;
 | |
|         case glslang::EbtDouble:
 | |
|             scalar = builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst(), specConstant);
 | |
|             break;
 | |
|         case glslang::EbtBool:
 | |
|             scalar = builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst(), specConstant);
 | |
|             break;
 | |
|         default:
 | |
|             assert(0);
 | |
|             break;
 | |
|         }
 | |
|         ++nextConst;
 | |
|         return scalar;
 | |
|     }
 | |
| 
 | |
|     return builder.makeCompositeConstant(typeId, spvConsts);
 | |
| }
 | |
| 
 | |
| // Return true if the node is a constant or symbol whose reading has no
 | |
| // non-trivial observable cost or effect.
 | |
| bool TGlslangToSpvTraverser::isTrivialLeaf(const glslang::TIntermTyped* node)
 | |
| {
 | |
|     // don't know what this is
 | |
|     if (node == nullptr)
 | |
|         return false;
 | |
| 
 | |
|     // a constant is safe
 | |
|     if (node->getAsConstantUnion() != nullptr)
 | |
|         return true;
 | |
| 
 | |
|     // not a symbol means non-trivial
 | |
|     if (node->getAsSymbolNode() == nullptr)
 | |
|         return false;
 | |
| 
 | |
|     // a symbol, depends on what's being read
 | |
|     switch (node->getType().getQualifier().storage) {
 | |
|     case glslang::EvqTemporary:
 | |
|     case glslang::EvqGlobal:
 | |
|     case glslang::EvqIn:
 | |
|     case glslang::EvqInOut:
 | |
|     case glslang::EvqConst:
 | |
|     case glslang::EvqConstReadOnly:
 | |
|     case glslang::EvqUniform:
 | |
|         return true;
 | |
|     default:
 | |
|         return false;
 | |
|     }
 | |
| } 
 | |
| 
 | |
| // A node is trivial if it is a single operation with no side effects.
 | |
| // Error on the side of saying non-trivial.
 | |
| // Return true if trivial.
 | |
| bool TGlslangToSpvTraverser::isTrivial(const glslang::TIntermTyped* node)
 | |
| {
 | |
|     if (node == nullptr)
 | |
|         return false;
 | |
| 
 | |
|     // symbols and constants are trivial
 | |
|     if (isTrivialLeaf(node))
 | |
|         return true;
 | |
| 
 | |
|     // otherwise, it needs to be a simple operation or one or two leaf nodes
 | |
| 
 | |
|     // not a simple operation
 | |
|     const glslang::TIntermBinary* binaryNode = node->getAsBinaryNode();
 | |
|     const glslang::TIntermUnary* unaryNode = node->getAsUnaryNode();
 | |
|     if (binaryNode == nullptr && unaryNode == nullptr)
 | |
|         return false;
 | |
| 
 | |
|     // not on leaf nodes
 | |
|     if (binaryNode && (! isTrivialLeaf(binaryNode->getLeft()) || ! isTrivialLeaf(binaryNode->getRight())))
 | |
|         return false;
 | |
| 
 | |
|     if (unaryNode && ! isTrivialLeaf(unaryNode->getOperand())) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     switch (node->getAsOperator()->getOp()) {
 | |
|     case glslang::EOpLogicalNot:
 | |
|     case glslang::EOpConvIntToBool:
 | |
|     case glslang::EOpConvUintToBool:
 | |
|     case glslang::EOpConvFloatToBool:
 | |
|     case glslang::EOpConvDoubleToBool:
 | |
|     case glslang::EOpEqual:
 | |
|     case glslang::EOpNotEqual:
 | |
|     case glslang::EOpLessThan:
 | |
|     case glslang::EOpGreaterThan:
 | |
|     case glslang::EOpLessThanEqual:
 | |
|     case glslang::EOpGreaterThanEqual:
 | |
|     case glslang::EOpIndexDirect:
 | |
|     case glslang::EOpIndexDirectStruct:
 | |
|     case glslang::EOpLogicalXor:
 | |
|     case glslang::EOpAny:
 | |
|     case glslang::EOpAll:
 | |
|         return true;
 | |
|     default:
 | |
|         return false;
 | |
|     }
 | |
| }
 | |
| 
 | |
| // Emit short-circuiting code, where 'right' is never evaluated unless
 | |
| // the left side is true (for &&) or false (for ||).
 | |
| spv::Id TGlslangToSpvTraverser::createShortCircuit(glslang::TOperator op, glslang::TIntermTyped& left, glslang::TIntermTyped& right)
 | |
| {
 | |
|     spv::Id boolTypeId = builder.makeBoolType();
 | |
| 
 | |
|     // emit left operand
 | |
|     builder.clearAccessChain();
 | |
|     left.traverse(this);
 | |
|     spv::Id leftId = builder.accessChainLoad(boolTypeId);
 | |
| 
 | |
|     // Operands to accumulate OpPhi operands
 | |
|     std::vector<spv::Id> phiOperands;
 | |
|     // accumulate left operand's phi information
 | |
|     phiOperands.push_back(leftId);
 | |
|     phiOperands.push_back(builder.getBuildPoint()->getId());
 | |
| 
 | |
|     // Make the two kinds of operation symmetric with a "!"
 | |
|     //   || => emit "if (! left) result = right"
 | |
|     //   && => emit "if (  left) result = right"
 | |
|     //
 | |
|     // TODO: this runtime "not" for || could be avoided by adding functionality
 | |
|     // to 'builder' to have an "else" without an "then"
 | |
|     if (op == glslang::EOpLogicalOr)
 | |
|         leftId = builder.createUnaryOp(spv::OpLogicalNot, boolTypeId, leftId);
 | |
| 
 | |
|     // make an "if" based on the left value
 | |
|     spv::Builder::If ifBuilder(leftId, builder);
 | |
| 
 | |
|     // emit right operand as the "then" part of the "if"
 | |
|     builder.clearAccessChain();
 | |
|     right.traverse(this);
 | |
|     spv::Id rightId = builder.accessChainLoad(boolTypeId);
 | |
| 
 | |
|     // accumulate left operand's phi information
 | |
|     phiOperands.push_back(rightId);
 | |
|     phiOperands.push_back(builder.getBuildPoint()->getId());
 | |
| 
 | |
|     // finish the "if"
 | |
|     ifBuilder.makeEndIf();
 | |
| 
 | |
|     // phi together the two results
 | |
|     return builder.createOp(spv::OpPhi, boolTypeId, phiOperands);
 | |
| }
 | |
| 
 | |
| };  // end anonymous namespace
 | |
| 
 | |
| namespace glslang {
 | |
| 
 | |
| void GetSpirvVersion(std::string& version)
 | |
| {
 | |
|     const int bufSize = 100;
 | |
|     char buf[bufSize];
 | |
|     snprintf(buf, bufSize, "0x%08x, Revision %d", spv::Version, spv::Revision);
 | |
|     version = buf;
 | |
| }
 | |
| 
 | |
| // Write SPIR-V out to a binary file
 | |
| void OutputSpv(const std::vector<unsigned int>& spirv, const char* baseName)
 | |
| {
 | |
|     std::ofstream out;
 | |
|     out.open(baseName, std::ios::binary | std::ios::out);
 | |
|     for (int i = 0; i < (int)spirv.size(); ++i) {
 | |
|         unsigned int word = spirv[i];
 | |
|         out.write((const char*)&word, 4);
 | |
|     }
 | |
|     out.close();
 | |
| }
 | |
| 
 | |
| //
 | |
| // Set up the glslang traversal
 | |
| //
 | |
| void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv)
 | |
| {
 | |
|     TIntermNode* root = intermediate.getTreeRoot();
 | |
| 
 | |
|     if (root == 0)
 | |
|         return;
 | |
| 
 | |
|     glslang::GetThreadPoolAllocator().push();
 | |
| 
 | |
|     TGlslangToSpvTraverser it(&intermediate);
 | |
| 
 | |
|     root->traverse(&it);
 | |
| 
 | |
|     it.dumpSpv(spirv);
 | |
| 
 | |
|     glslang::GetThreadPoolAllocator().pop();
 | |
| }
 | |
| 
 | |
| }; // end namespace glslang
 |