- images: load/store, memory qualifiers - buffer blocks - compute shaders - atomic counters - texture gather - SSO - uniform locations - all the numeric-based version # comparisons git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27710 e7fa87d3-cd2b-0410-9028-fcbf551c1848
22 lines
411 B
GLSL
22 lines
411 B
GLSL
#version 420 core
|
|
|
|
layout(binding = 0) uniform atomic_uint counter;
|
|
|
|
uint func(atomic_uint c)
|
|
{
|
|
return atomicCounterIncrement(c);
|
|
}
|
|
|
|
uint func2(out atomic_uint c) // ERROR
|
|
{
|
|
return counter; // ERROR, type mismatch
|
|
return atomicCounter(counter);
|
|
}
|
|
|
|
void main()
|
|
{
|
|
atomic_uint non_uniform_counter; // ERROR
|
|
uint val = atomicCounter(counter);
|
|
atomicCounterDecrement(counter);
|
|
}
|