Also added known-good mechanism to fetch latest validated spirv-tools. Also added -Od and -Os to disable optimizer and optimize for size. Fetching spirv-tools is optional for both glsl and hlsl. Legalization of hlsl is done by default if spirv-opt is present at cmake time. Optimization for glsl is currently done through the option -Os. Legalization testing is currently only done on four existing shaders. A separate baseLegalResults directory holds those results. All previous testing is done with the optimizer disabled.
47 lines
2.2 KiB
Plaintext
47 lines
2.2 KiB
Plaintext
hlsl.aliasOpaque.frag
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 61
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 46
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 36 "gss"
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Name 37 "gtex"
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Name 46 "@entryPointOutput"
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Decorate 36(gss) DescriptorSet 0
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Decorate 37(gtex) DescriptorSet 0
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Decorate 46(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeSampler
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7: TypePointer UniformConstant 6
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8: TypeFloat 32
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10: TypeImage 8(float) 2D sampled format:Unknown
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11: TypePointer UniformConstant 10
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12: TypeVector 8(float) 4
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25: TypeSampledImage 10
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27: TypeVector 8(float) 2
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28: 8(float) Constant 1045220557
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29: 8(float) Constant 1050253722
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30: 27(fvec2) ConstantComposite 28 29
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36(gss): 7(ptr) Variable UniformConstant
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37(gtex): 11(ptr) Variable UniformConstant
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39: 8(float) Constant 1077936128
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45: TypePointer Output 12(fvec4)
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46(@entryPointOutput): 45(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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56: 10 Load 37(gtex)
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57: 6 Load 36(gss)
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58: 25 SampledImage 56 57
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59: 12(fvec4) ImageSampleImplicitLod 58 30
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60: 12(fvec4) VectorTimesScalar 59 39
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Store 46(@entryPointOutput) 60
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Return
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FunctionEnd
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