glslang/Test/baseLegalResults/hlsl.flattenOpaqueInit.vert.out
GregF cd1f169c6a Enable HLSL legalization
Also added known-good mechanism to fetch latest validated spirv-tools.
Also added -Od and -Os to disable optimizer and optimize for size.

Fetching spirv-tools is optional for both glsl and hlsl. Legalization
of hlsl is done by default if spirv-opt is present at cmake time.
Optimization for glsl is currently done through the option -Os.

Legalization testing is currently only done on four existing shaders.
A separate baseLegalResults directory holds those results. All previous
testing is done with the optimizer disabled.
2017-09-27 15:06:05 -06:00

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hlsl.flattenOpaqueInit.vert
WARNING: 0:20: '=' : cannot do member-wise aliasing for opaque members with this initializer
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 76
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 58
Source HLSL 500
Name 4 "main"
Name 17 "FxaaTex"
MemberName 17(FxaaTex) 0 "smpl"
MemberName 17(FxaaTex) 1 "tex"
Name 36 "g_tInputTexture_sampler"
Name 37 "g_tInputTexture"
Name 39 "t"
Name 43 "flattenTemp"
Name 45 "tex2.smpl"
Name 50 "tex2.tex"
Name 58 "@entryPointOutput"
Decorate 36(g_tInputTexture_sampler) DescriptorSet 0
Decorate 37(g_tInputTexture) DescriptorSet 0
Decorate 58(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeSampler
7: TypePointer UniformConstant 6
8: TypeFloat 32
9: TypeImage 8(float) 2D sampled format:Unknown
10: TypePointer UniformConstant 9
11: TypeVector 8(float) 4
17(FxaaTex): TypeStruct 6 9
26: TypeSampledImage 9
28: TypeVector 8(float) 2
29: 8(float) Constant 1050253722
30: 8(float) Constant 1053609165
31: 28(fvec2) ConstantComposite 29 30
32: 8(float) Constant 0
36(g_tInputTexture_sampler): 7(ptr) Variable UniformConstant
37(g_tInputTexture): 10(ptr) Variable UniformConstant
38: TypePointer UniformConstant 17(FxaaTex)
39(t): 38(ptr) Variable UniformConstant
43(flattenTemp): 38(ptr) Variable UniformConstant
45(tex2.smpl): 7(ptr) Variable UniformConstant
46: TypeInt 32 1
47: 46(int) Constant 0
50(tex2.tex): 10(ptr) Variable UniformConstant
51: 46(int) Constant 1
57: TypePointer Output 11(fvec4)
58(@entryPointOutput): 57(ptr) Variable Output
4(main): 2 Function None 3
5: Label
70: 17(FxaaTex) Load 39(t)
Store 43(flattenTemp) 70
63: 7(ptr) AccessChain 43(flattenTemp) 47
64: 6 Load 63
Store 45(tex2.smpl) 64
65: 10(ptr) AccessChain 43(flattenTemp) 51
66: 9 Load 65
Store 50(tex2.tex) 66
72: 9 Load 37(g_tInputTexture)
73: 6 Load 36(g_tInputTexture_sampler)
74: 26 SampledImage 72 73
75: 11(fvec4) ImageSampleExplicitLod 74 31 Lod 32
Store 58(@entryPointOutput) 75
Return
FunctionEnd