 ac3707921e
			
		
	
	
		ac3707921e
		
	
	
	
	
		
			
			Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
		
			
				
	
	
		
			59 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
| spv.conditionalDiscard.frag
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| // Module Version 10000
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| // Generated by (magic number): 80006
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| // Id's are bound by 36
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 17 34
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source GLSL 400
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|                               Name 4  "main"
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|                               Name 9  "v"
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|                               Name 13  "tex"
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|                               Name 17  "coord"
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|                               Name 34  "gl_FragColor"
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|                               Decorate 13(tex) DescriptorSet 0
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|                               Decorate 34(gl_FragColor) Location 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypePointer Function 7(fvec4)
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|               10:             TypeImage 6(float) 2D sampled format:Unknown
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|               11:             TypeSampledImage 10
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|               12:             TypePointer UniformConstant 11
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|          13(tex):     12(ptr) Variable UniformConstant
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|               15:             TypeVector 6(float) 2
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|               16:             TypePointer Input 15(fvec2)
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|        17(coord):     16(ptr) Variable Input
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|               21:    6(float) Constant 1036831949
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|               22:    6(float) Constant 1045220557
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|               23:    6(float) Constant 1050253722
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|               24:    6(float) Constant 1053609165
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|               25:    7(fvec4) ConstantComposite 21 22 23 24
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|               26:             TypeBool
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|               27:             TypeVector 26(bool) 4
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|               33:             TypePointer Output 7(fvec4)
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| 34(gl_FragColor):     33(ptr) Variable Output
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|          4(main):           2 Function None 3
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|                5:             Label
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|             9(v):      8(ptr) Variable Function
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|               14:          11 Load 13(tex)
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|               18:   15(fvec2) Load 17(coord)
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|               19:    7(fvec4) ImageSampleImplicitLod 14 18
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|                               Store 9(v) 19
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|               20:    7(fvec4) Load 9(v)
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|               28:   27(bvec4) FOrdEqual 20 25
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|               29:    26(bool) All 28
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|                               SelectionMerge 31 None
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|                               BranchConditional 29 30 31
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|               30:               Label
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|                                 Kill
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|               31:             Label
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|               35:    7(fvec4) Load 9(v)
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|                               Store 34(gl_FragColor) 35
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|                               Return
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|                               FunctionEnd
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