213 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
| spv.forLoop.frag
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 131
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 11 24 28 36 53 104
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source GLSL 140
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|                               Name 4  "main"
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|                               Name 9  "color"
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|                               Name 11  "BaseColor"
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|                               Name 15  "i"
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|                               Name 24  "Count"
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|                               Name 28  "bigColor"
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|                               Name 36  "gl_FragColor"
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|                               Name 39  "sum"
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|                               Name 41  "i"
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|                               Name 53  "v4"
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|                               Name 63  "i"
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|                               Name 71  "tv4"
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|                               Name 88  "r"
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|                               Name 94  "i"
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|                               Name 104  "f"
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|                               Name 117  "i"
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|                               Decorate 24(Count) Flat
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|                               Decorate 36(gl_FragColor) Location 0
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|                               Decorate 53(v4) Flat
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypePointer Function 7(fvec4)
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|               10:             TypePointer Input 7(fvec4)
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|    11(BaseColor):     10(ptr) Variable Input
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|               13:             TypeInt 32 1
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|               14:             TypePointer Function 13(int)
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|               16:     13(int) Constant 0
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|               23:             TypePointer Input 13(int)
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|        24(Count):     23(ptr) Variable Input
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|               26:             TypeBool
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|     28(bigColor):     10(ptr) Variable Input
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|               33:     13(int) Constant 1
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|               35:             TypePointer Output 7(fvec4)
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| 36(gl_FragColor):     35(ptr) Variable Output
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|               38:             TypePointer Function 6(float)
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|               40:    6(float) Constant 0
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|               48:     13(int) Constant 4
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|               50:             TypeInt 32 0
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|               51:             TypeVector 50(int) 4
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|               52:             TypePointer Input 51(ivec4)
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|           53(v4):     52(ptr) Variable Input
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|               55:             TypePointer Input 50(int)
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|               76:     50(int) Constant 4
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|               89:             TypeVector 6(float) 3
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|              103:             TypePointer Input 6(float)
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|           104(f):    103(ptr) Variable Input
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|              106:     50(int) Constant 3
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|              124:     13(int) Constant 16
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|          4(main):           2 Function None 3
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|                5:             Label
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|         9(color):      8(ptr) Variable Function
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|            15(i):     14(ptr) Variable Function
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|          39(sum):     38(ptr) Variable Function
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|            41(i):     14(ptr) Variable Function
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|            63(i):     14(ptr) Variable Function
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|          71(tv4):      8(ptr) Variable Function
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|            88(r):      8(ptr) Variable Function
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|            94(i):     14(ptr) Variable Function
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|           117(i):     14(ptr) Variable Function
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|               12:    7(fvec4) Load 11(BaseColor)
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|                               Store 9(color) 12
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|                               Store 15(i) 16
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|                               Branch 17
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|               17:             Label
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|                               LoopMerge 19 20 None
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|                               Branch 21
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|               21:             Label
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|               22:     13(int) Load 15(i)
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|               25:     13(int) Load 24(Count)
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|               27:    26(bool) SLessThan 22 25
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|                               BranchConditional 27 18 19
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|               18:               Label
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|               29:    7(fvec4)   Load 28(bigColor)
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|               30:    7(fvec4)   Load 9(color)
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|               31:    7(fvec4)   FAdd 30 29
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|                                 Store 9(color) 31
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|                                 Branch 20
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|               20:               Label
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|               32:     13(int)   Load 15(i)
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|               34:     13(int)   IAdd 32 33
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|                                 Store 15(i) 34
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|                                 Branch 17
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|               19:             Label
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|               37:    7(fvec4) Load 9(color)
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|                               Store 36(gl_FragColor) 37
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|                               Store 39(sum) 40
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|                               Store 41(i) 16
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|                               Branch 42
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|               42:             Label
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|                               LoopMerge 44 45 None
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|                               Branch 46
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|               46:             Label
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|               47:     13(int) Load 41(i)
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|               49:    26(bool) SLessThan 47 48
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|                               BranchConditional 49 43 44
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|               43:               Label
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|               54:     13(int)   Load 41(i)
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|               56:     55(ptr)   AccessChain 53(v4) 54
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|               57:     50(int)   Load 56
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|               58:    6(float)   ConvertUToF 57
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|               59:    6(float)   Load 39(sum)
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|               60:    6(float)   FAdd 59 58
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|                                 Store 39(sum) 60
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|                                 Branch 45
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|               45:               Label
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|               61:     13(int)   Load 41(i)
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|               62:     13(int)   IAdd 61 33
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|                                 Store 41(i) 62
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|                                 Branch 42
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|               44:             Label
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|                               Store 63(i) 16
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|                               Branch 64
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|               64:             Label
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|                               LoopMerge 66 67 None
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|                               Branch 68
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|               68:             Label
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|               69:     13(int) Load 63(i)
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|               70:    26(bool) SLessThan 69 48
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|                               BranchConditional 70 65 66
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|               65:               Label
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|               72:     13(int)   Load 63(i)
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|               73:     13(int)   Load 63(i)
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|               74:     55(ptr)   AccessChain 53(v4) 73
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|               75:     50(int)   Load 74
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|               77:     50(int)   IMul 75 76
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|               78:    6(float)   ConvertUToF 77
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|               79:     38(ptr)   AccessChain 71(tv4) 72
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|                                 Store 79 78
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|                                 Branch 67
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|               67:               Label
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|               80:     13(int)   Load 63(i)
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|               81:     13(int)   IAdd 80 33
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|                                 Store 63(i) 81
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|                                 Branch 64
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|               66:             Label
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|               82:    6(float) Load 39(sum)
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|               83:    7(fvec4) CompositeConstruct 82 82 82 82
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|               84:    7(fvec4) Load 71(tv4)
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|               85:    7(fvec4) FAdd 83 84
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|               86:    7(fvec4) Load 36(gl_FragColor)
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|               87:    7(fvec4) FAdd 86 85
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|                               Store 36(gl_FragColor) 87
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|               90:    7(fvec4) Load 11(BaseColor)
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|               91:   89(fvec3) VectorShuffle 90 90 0 1 2
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|               92:    7(fvec4) Load 88(r)
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|               93:    7(fvec4) VectorShuffle 92 91 4 5 6 3
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|                               Store 88(r) 93
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|                               Store 94(i) 16
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|                               Branch 95
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|               95:             Label
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|                               LoopMerge 97 98 None
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|                               Branch 99
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|               99:             Label
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|              100:     13(int) Load 94(i)
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|              101:     13(int) Load 24(Count)
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|              102:    26(bool) SLessThan 100 101
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|                               BranchConditional 102 96 97
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|               96:               Label
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|              105:    6(float)   Load 104(f)
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|              107:     38(ptr)   AccessChain 88(r) 106
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|                                 Store 107 105
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|                                 Branch 98
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|               98:               Label
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|              108:     13(int)   Load 94(i)
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|              109:     13(int)   IAdd 108 33
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|                                 Store 94(i) 109
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|                                 Branch 95
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|               97:             Label
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|              110:    7(fvec4) Load 88(r)
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|              111:   89(fvec3) VectorShuffle 110 110 0 1 2
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|              112:    7(fvec4) Load 36(gl_FragColor)
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|              113:   89(fvec3) VectorShuffle 112 112 0 1 2
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|              114:   89(fvec3) FAdd 113 111
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|              115:    7(fvec4) Load 36(gl_FragColor)
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|              116:    7(fvec4) VectorShuffle 115 114 4 5 6 3
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|                               Store 36(gl_FragColor) 116
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|                               Store 117(i) 16
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|                               Branch 118
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|              118:             Label
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|                               LoopMerge 120 121 None
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|                               Branch 122
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|              122:             Label
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|              123:     13(int) Load 117(i)
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|              125:    26(bool) SLessThan 123 124
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|                               BranchConditional 125 119 120
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|              119:               Label
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|              126:    6(float)   Load 104(f)
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|              127:    7(fvec4)   Load 36(gl_FragColor)
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|              128:    7(fvec4)   VectorTimesScalar 127 126
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|                                 Store 36(gl_FragColor) 128
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|                                 Branch 121
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|              121:               Label
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|              129:     13(int)   Load 117(i)
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|              130:     13(int)   IAdd 129 48
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|                                 Store 117(i) 130
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|                                 Branch 118
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|              120:             Label
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|                               Return
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|                               FunctionEnd
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