 6b596682c9
			
		
	
	
		6b596682c9
		
	
	
	
	
		
			
			HLSL holds the compare value in a separate intrinsic arg, but the AST wants a vector including the cmp val, except in the 4-dim coord case, where it doesn't fit and is in fact a separate AST parameter. This is awkward but necessary, given AST semantics. In the process, a new vector is constructed for the combined result, but this vector was not being given the correct TType, so was causing some downstream troubles. Now it is. A similar defect existed in OpTextureBias, and has also been fixed.
		
			
				
	
	
		
			655 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			655 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.samplecmp.basic.dx10.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child (temp float)
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| 0:42          'r00' (temp float)
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| 0:42          texture (global float)
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| 0:42            Construct combined texture-sampler (temp sampler1DShadow)
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| 0:42              'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:42            Construct vec2 (temp 2-component vector of float)
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| 0:42              Constant:
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| 0:42                0.100000
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| 0:42              Constant:
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| 0:42                0.750000
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| 0:43      Sequence
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| 0:43        move second child to first child (temp float)
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| 0:43          'r02' (temp float)
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| 0:43          texture (global float)
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| 0:43            Construct combined texture-sampler (temp isampler1DShadow)
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| 0:43              'g_tTex1di4' (uniform itexture1D)
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| 0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:43            Construct vec2 (temp 2-component vector of float)
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| 0:43              Constant:
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| 0:43                0.100000
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| 0:43              Constant:
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| 0:43                0.750000
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| 0:44      Sequence
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| 0:44        move second child to first child (temp float)
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| 0:44          'r04' (temp float)
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| 0:44          texture (global float)
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| 0:44            Construct combined texture-sampler (temp usampler1DShadow)
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| 0:44              'g_tTex1du4' (uniform utexture1D)
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| 0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:44            Construct vec2 (temp 2-component vector of float)
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| 0:44              Constant:
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| 0:44                0.100000
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| 0:44              Constant:
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| 0:44                0.750000
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| 0:47      Sequence
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| 0:47        move second child to first child (temp float)
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| 0:47          'r20' (temp float)
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| 0:47          texture (global float)
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| 0:47            Construct combined texture-sampler (temp sampler2DShadow)
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| 0:47              'g_tTex2df4' (uniform texture2D)
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| 0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:47            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:47              Constant:
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| 0:47                0.750000
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| 0:48      Sequence
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| 0:48        move second child to first child (temp float)
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| 0:48          'r22' (temp float)
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| 0:48          texture (global float)
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| 0:48            Construct combined texture-sampler (temp isampler2DShadow)
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| 0:48              'g_tTex2di4' (uniform itexture2D)
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| 0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:48            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:48              Constant:
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| 0:48                0.750000
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| 0:49      Sequence
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| 0:49        move second child to first child (temp float)
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| 0:49          'r24' (temp float)
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| 0:49          texture (global float)
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| 0:49            Construct combined texture-sampler (temp usampler2DShadow)
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| 0:49              'g_tTex2du4' (uniform utexture2D)
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| 0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:49            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:49              Constant:
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| 0:49                0.750000
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| 0:53      Sequence
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| 0:53        move second child to first child (temp float)
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| 0:53          'r50' (temp float)
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| 0:53          texture (global float)
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| 0:53            Construct combined texture-sampler (temp samplerCubeShadow)
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| 0:53              'g_tTexcdf4' (uniform textureCube)
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| 0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:53            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:53              Constant:
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| 0:53                0.750000
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| 0:54      Sequence
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| 0:54        move second child to first child (temp float)
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| 0:54          'r52' (temp float)
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| 0:54          texture (global float)
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| 0:54            Construct combined texture-sampler (temp isamplerCubeShadow)
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| 0:54              'g_tTexcdi4' (uniform itextureCube)
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| 0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:54            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:54              Constant:
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| 0:54                0.750000
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| 0:55      Sequence
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| 0:55        move second child to first child (temp float)
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| 0:55          'r54' (temp float)
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| 0:55          texture (global float)
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| 0:55            Construct combined texture-sampler (temp usamplerCubeShadow)
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| 0:55              'g_tTexcdu4' (uniform utextureCube)
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| 0:55              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:55            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:55              Constant:
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| 0:55                0.750000
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| 0:57      move second child to first child (temp 4-component vector of float)
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| 0:57        Color: direct index for structure (temp 4-component vector of float)
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| 0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:57          Constant:
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| 0:57            0 (const int)
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| 0:57        Constant:
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:58      move second child to first child (temp float)
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| 0:58        Depth: direct index for structure (temp float)
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| 0:58          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:58          Constant:
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| 0:58            1 (const int)
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| 0:58        Constant:
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| 0:58          1.000000
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| 0:60      Sequence
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| 0:60        Sequence
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| 0:60          move second child to first child (temp 4-component vector of float)
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| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:60            Color: direct index for structure (temp 4-component vector of float)
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| 0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:60              Constant:
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| 0:60                0 (const int)
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| 0:60          move second child to first child (temp float)
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| 0:?             'Depth' (out float FragDepth)
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| 0:60            Depth: direct index for structure (temp float)
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| 0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:60              Constant:
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| 0:60                1 (const int)
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| 0:60        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:?     'g_tTex1di4' (uniform itexture1D)
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| 0:?     'g_tTex1du4' (uniform utexture1D)
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| 0:?     'g_tTex2df4' (uniform texture2D)
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| 0:?     'g_tTex2di4' (uniform itexture2D)
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| 0:?     'g_tTex2du4' (uniform utexture2D)
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| 0:?     'g_tTex3df4' (uniform texture3D)
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| 0:?     'g_tTex3di4' (uniform itexture3D)
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| 0:?     'g_tTex3du4' (uniform utexture3D)
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| 0:?     'g_tTexcdf4' (uniform textureCube)
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| 0:?     'g_tTexcdi4' (uniform itextureCube)
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| 0:?     'g_tTexcdu4' (uniform utextureCube)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child (temp float)
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| 0:42          'r00' (temp float)
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| 0:42          texture (global float)
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| 0:42            Construct combined texture-sampler (temp sampler1DShadow)
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| 0:42              'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:42            Construct vec2 (temp 2-component vector of float)
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| 0:42              Constant:
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| 0:42                0.100000
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| 0:42              Constant:
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| 0:42                0.750000
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| 0:43      Sequence
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| 0:43        move second child to first child (temp float)
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| 0:43          'r02' (temp float)
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| 0:43          texture (global float)
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| 0:43            Construct combined texture-sampler (temp isampler1DShadow)
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| 0:43              'g_tTex1di4' (uniform itexture1D)
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| 0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:43            Construct vec2 (temp 2-component vector of float)
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| 0:43              Constant:
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| 0:43                0.100000
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| 0:43              Constant:
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| 0:43                0.750000
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| 0:44      Sequence
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| 0:44        move second child to first child (temp float)
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| 0:44          'r04' (temp float)
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| 0:44          texture (global float)
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| 0:44            Construct combined texture-sampler (temp usampler1DShadow)
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| 0:44              'g_tTex1du4' (uniform utexture1D)
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| 0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:44            Construct vec2 (temp 2-component vector of float)
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| 0:44              Constant:
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| 0:44                0.100000
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| 0:44              Constant:
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| 0:44                0.750000
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| 0:47      Sequence
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| 0:47        move second child to first child (temp float)
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| 0:47          'r20' (temp float)
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| 0:47          texture (global float)
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| 0:47            Construct combined texture-sampler (temp sampler2DShadow)
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| 0:47              'g_tTex2df4' (uniform texture2D)
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| 0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:47            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:47              Constant:
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| 0:47                0.750000
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| 0:48      Sequence
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| 0:48        move second child to first child (temp float)
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| 0:48          'r22' (temp float)
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| 0:48          texture (global float)
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| 0:48            Construct combined texture-sampler (temp isampler2DShadow)
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| 0:48              'g_tTex2di4' (uniform itexture2D)
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| 0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:48            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:48              Constant:
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| 0:48                0.750000
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| 0:49      Sequence
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| 0:49        move second child to first child (temp float)
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| 0:49          'r24' (temp float)
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| 0:49          texture (global float)
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| 0:49            Construct combined texture-sampler (temp usampler2DShadow)
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| 0:49              'g_tTex2du4' (uniform utexture2D)
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| 0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:49            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:49              Constant:
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| 0:49                0.750000
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| 0:53      Sequence
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| 0:53        move second child to first child (temp float)
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| 0:53          'r50' (temp float)
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| 0:53          texture (global float)
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| 0:53            Construct combined texture-sampler (temp samplerCubeShadow)
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| 0:53              'g_tTexcdf4' (uniform textureCube)
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| 0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:53            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:53              Constant:
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| 0:53                0.750000
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| 0:54      Sequence
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| 0:54        move second child to first child (temp float)
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| 0:54          'r52' (temp float)
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| 0:54          texture (global float)
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| 0:54            Construct combined texture-sampler (temp isamplerCubeShadow)
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| 0:54              'g_tTexcdi4' (uniform itextureCube)
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| 0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:54            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:54              Constant:
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| 0:54                0.750000
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| 0:55      Sequence
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| 0:55        move second child to first child (temp float)
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| 0:55          'r54' (temp float)
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| 0:55          texture (global float)
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| 0:55            Construct combined texture-sampler (temp usamplerCubeShadow)
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| 0:55              'g_tTexcdu4' (uniform utextureCube)
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| 0:55              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:55            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:55              Constant:
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| 0:55                0.750000
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| 0:57      move second child to first child (temp 4-component vector of float)
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| 0:57        Color: direct index for structure (temp 4-component vector of float)
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| 0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:57          Constant:
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| 0:57            0 (const int)
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| 0:57        Constant:
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:58      move second child to first child (temp float)
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| 0:58        Depth: direct index for structure (temp float)
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| 0:58          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:58          Constant:
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| 0:58            1 (const int)
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| 0:58        Constant:
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| 0:58          1.000000
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| 0:60      Sequence
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| 0:60        Sequence
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| 0:60          move second child to first child (temp 4-component vector of float)
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| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:60            Color: direct index for structure (temp 4-component vector of float)
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| 0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:60              Constant:
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| 0:60                0 (const int)
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| 0:60          move second child to first child (temp float)
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| 0:?             'Depth' (out float FragDepth)
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| 0:60            Depth: direct index for structure (temp float)
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| 0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:60              Constant:
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| 0:60                1 (const int)
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| 0:60        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:?     'g_tTex1di4' (uniform itexture1D)
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| 0:?     'g_tTex1du4' (uniform utexture1D)
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| 0:?     'g_tTex2df4' (uniform texture2D)
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| 0:?     'g_tTex2di4' (uniform itexture2D)
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| 0:?     'g_tTex2du4' (uniform utexture2D)
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| 0:?     'g_tTex3df4' (uniform texture3D)
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| 0:?     'g_tTex3di4' (uniform itexture3D)
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| 0:?     'g_tTex3du4' (uniform utexture3D)
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| 0:?     'g_tTexcdf4' (uniform textureCube)
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| 0:?     'g_tTexcdi4' (uniform itextureCube)
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| 0:?     'g_tTexcdu4' (uniform utextureCube)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 200
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                               Capability SampledCubeArray
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 156 160
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Name 4  "main"
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|                               Name 8  "r00"
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|                               Name 11  "g_tTex1df4"
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|                               Name 15  "g_sSamp"
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|                               Name 26  "r02"
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|                               Name 30  "g_tTex1di4"
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|                               Name 39  "r04"
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|                               Name 43  "g_tTex1du4"
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|                               Name 52  "r20"
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|                               Name 55  "g_tTex2df4"
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|                               Name 69  "r22"
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|                               Name 72  "g_tTex2di4"
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|                               Name 83  "r24"
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|                               Name 86  "g_tTex2du4"
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|                               Name 97  "r50"
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|                               Name 100  "g_tTexcdf4"
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|                               Name 115  "r52"
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|                               Name 118  "g_tTexcdi4"
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|                               Name 130  "r54"
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|                               Name 133  "g_tTexcdu4"
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|                               Name 145  "PS_OUTPUT"
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|                               MemberName 145(PS_OUTPUT) 0  "Color"
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|                               MemberName 145(PS_OUTPUT) 1  "Depth"
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|                               Name 147  "psout"
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|                               Name 156  "Color"
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|                               Name 160  "Depth"
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|                               Name 166  "g_tTex3df4"
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|                               Name 169  "g_tTex3di4"
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|                               Name 172  "g_tTex3du4"
 | |
|                               Name 175  "g_tTex1df4a"
 | |
|                               Name 178  "g_tTex1di4a"
 | |
|                               Name 181  "g_tTex1du4a"
 | |
|                               Name 184  "g_tTex2df4a"
 | |
|                               Name 187  "g_tTex2di4a"
 | |
|                               Name 190  "g_tTex2du4a"
 | |
|                               Name 193  "g_tTexcdf4a"
 | |
|                               Name 196  "g_tTexcdi4a"
 | |
|                               Name 199  "g_tTexcdu4a"
 | |
|                               Decorate 11(g_tTex1df4) DescriptorSet 0
 | |
|                               Decorate 11(g_tTex1df4) Binding 0
 | |
|                               Decorate 15(g_sSamp) DescriptorSet 0
 | |
|                               Decorate 15(g_sSamp) Binding 0
 | |
|                               Decorate 30(g_tTex1di4) DescriptorSet 0
 | |
|                               Decorate 43(g_tTex1du4) DescriptorSet 0
 | |
|                               Decorate 55(g_tTex2df4) DescriptorSet 0
 | |
|                               Decorate 72(g_tTex2di4) DescriptorSet 0
 | |
|                               Decorate 86(g_tTex2du4) DescriptorSet 0
 | |
|                               Decorate 100(g_tTexcdf4) DescriptorSet 0
 | |
|                               Decorate 118(g_tTexcdi4) DescriptorSet 0
 | |
|                               Decorate 133(g_tTexcdu4) DescriptorSet 0
 | |
|                               Decorate 156(Color) Location 0
 | |
|                               Decorate 160(Depth) BuiltIn FragDepth
 | |
|                               Decorate 166(g_tTex3df4) DescriptorSet 0
 | |
|                               Decorate 169(g_tTex3di4) DescriptorSet 0
 | |
|                               Decorate 172(g_tTex3du4) DescriptorSet 0
 | |
|                               Decorate 175(g_tTex1df4a) DescriptorSet 0
 | |
|                               Decorate 178(g_tTex1di4a) DescriptorSet 0
 | |
|                               Decorate 181(g_tTex1du4a) DescriptorSet 0
 | |
|                               Decorate 184(g_tTex2df4a) DescriptorSet 0
 | |
|                               Decorate 187(g_tTex2di4a) DescriptorSet 0
 | |
|                               Decorate 190(g_tTex2du4a) DescriptorSet 0
 | |
|                               Decorate 193(g_tTexcdf4a) DescriptorSet 0
 | |
|                               Decorate 196(g_tTexcdi4a) DescriptorSet 0
 | |
|                               Decorate 199(g_tTexcdu4a) DescriptorSet 0
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeFloat 32
 | |
|                7:             TypePointer Function 6(float)
 | |
|                9:             TypeImage 6(float) 1D sampled format:Unknown
 | |
|               10:             TypePointer UniformConstant 9
 | |
|   11(g_tTex1df4):     10(ptr) Variable UniformConstant
 | |
|               13:             TypeSampler
 | |
|               14:             TypePointer UniformConstant 13
 | |
|      15(g_sSamp):     14(ptr) Variable UniformConstant
 | |
|               17:             TypeImage 6(float) 1D depth sampled format:Unknown
 | |
|               18:             TypeSampledImage 17
 | |
|               20:    6(float) Constant 1036831949
 | |
|               21:    6(float) Constant 1061158912
 | |
|               22:             TypeVector 6(float) 2
 | |
|               27:             TypeInt 32 1
 | |
|               28:             TypeImage 27(int) 1D sampled format:Unknown
 | |
|               29:             TypePointer UniformConstant 28
 | |
|   30(g_tTex1di4):     29(ptr) Variable UniformConstant
 | |
|               33:             TypeImage 27(int) 1D depth sampled format:Unknown
 | |
|               34:             TypeSampledImage 33
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|               40:             TypeInt 32 0
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|               41:             TypeImage 40(int) 1D sampled format:Unknown
 | |
|               42:             TypePointer UniformConstant 41
 | |
|   43(g_tTex1du4):     42(ptr) Variable UniformConstant
 | |
|               46:             TypeImage 40(int) 1D depth sampled format:Unknown
 | |
|               47:             TypeSampledImage 46
 | |
|               53:             TypeImage 6(float) 2D sampled format:Unknown
 | |
|               54:             TypePointer UniformConstant 53
 | |
|   55(g_tTex2df4):     54(ptr) Variable UniformConstant
 | |
|               58:             TypeImage 6(float) 2D depth sampled format:Unknown
 | |
|               59:             TypeSampledImage 58
 | |
|               61:    6(float) Constant 1045220557
 | |
|               62:   22(fvec2) ConstantComposite 20 61
 | |
|               63:             TypeVector 6(float) 3
 | |
|               70:             TypeImage 27(int) 2D sampled format:Unknown
 | |
|               71:             TypePointer UniformConstant 70
 | |
|   72(g_tTex2di4):     71(ptr) Variable UniformConstant
 | |
|               75:             TypeImage 27(int) 2D depth sampled format:Unknown
 | |
|               76:             TypeSampledImage 75
 | |
|               84:             TypeImage 40(int) 2D sampled format:Unknown
 | |
|               85:             TypePointer UniformConstant 84
 | |
|   86(g_tTex2du4):     85(ptr) Variable UniformConstant
 | |
|               89:             TypeImage 40(int) 2D depth sampled format:Unknown
 | |
|               90:             TypeSampledImage 89
 | |
|               98:             TypeImage 6(float) Cube sampled format:Unknown
 | |
|               99:             TypePointer UniformConstant 98
 | |
|  100(g_tTexcdf4):     99(ptr) Variable UniformConstant
 | |
|              103:             TypeImage 6(float) Cube depth sampled format:Unknown
 | |
|              104:             TypeSampledImage 103
 | |
|              106:    6(float) Constant 1050253722
 | |
|              107:   63(fvec3) ConstantComposite 20 61 106
 | |
|              108:             TypeVector 6(float) 4
 | |
|              116:             TypeImage 27(int) Cube sampled format:Unknown
 | |
|              117:             TypePointer UniformConstant 116
 | |
|  118(g_tTexcdi4):    117(ptr) Variable UniformConstant
 | |
|              121:             TypeImage 27(int) Cube depth sampled format:Unknown
 | |
|              122:             TypeSampledImage 121
 | |
|              131:             TypeImage 40(int) Cube sampled format:Unknown
 | |
|              132:             TypePointer UniformConstant 131
 | |
|  133(g_tTexcdu4):    132(ptr) Variable UniformConstant
 | |
|              136:             TypeImage 40(int) Cube depth sampled format:Unknown
 | |
|              137:             TypeSampledImage 136
 | |
|   145(PS_OUTPUT):             TypeStruct 108(fvec4) 6(float)
 | |
|              146:             TypePointer Function 145(PS_OUTPUT)
 | |
|              148:     27(int) Constant 0
 | |
|              149:    6(float) Constant 1065353216
 | |
|              150:  108(fvec4) ConstantComposite 149 149 149 149
 | |
|              151:             TypePointer Function 108(fvec4)
 | |
|              153:     27(int) Constant 1
 | |
|              155:             TypePointer Output 108(fvec4)
 | |
|       156(Color):    155(ptr) Variable Output
 | |
|              159:             TypePointer Output 6(float)
 | |
|       160(Depth):    159(ptr) Variable Output
 | |
|              164:             TypeImage 6(float) 3D sampled format:Unknown
 | |
|              165:             TypePointer UniformConstant 164
 | |
|  166(g_tTex3df4):    165(ptr) Variable UniformConstant
 | |
|              167:             TypeImage 27(int) 3D sampled format:Unknown
 | |
|              168:             TypePointer UniformConstant 167
 | |
|  169(g_tTex3di4):    168(ptr) Variable UniformConstant
 | |
|              170:             TypeImage 40(int) 3D sampled format:Unknown
 | |
|              171:             TypePointer UniformConstant 170
 | |
|  172(g_tTex3du4):    171(ptr) Variable UniformConstant
 | |
|              173:             TypeImage 6(float) 1D array sampled format:Unknown
 | |
|              174:             TypePointer UniformConstant 173
 | |
| 175(g_tTex1df4a):    174(ptr) Variable UniformConstant
 | |
|              176:             TypeImage 27(int) 1D array sampled format:Unknown
 | |
|              177:             TypePointer UniformConstant 176
 | |
| 178(g_tTex1di4a):    177(ptr) Variable UniformConstant
 | |
|              179:             TypeImage 40(int) 1D array sampled format:Unknown
 | |
|              180:             TypePointer UniformConstant 179
 | |
| 181(g_tTex1du4a):    180(ptr) Variable UniformConstant
 | |
|              182:             TypeImage 6(float) 2D array sampled format:Unknown
 | |
|              183:             TypePointer UniformConstant 182
 | |
| 184(g_tTex2df4a):    183(ptr) Variable UniformConstant
 | |
|              185:             TypeImage 27(int) 2D array sampled format:Unknown
 | |
|              186:             TypePointer UniformConstant 185
 | |
| 187(g_tTex2di4a):    186(ptr) Variable UniformConstant
 | |
|              188:             TypeImage 40(int) 2D array sampled format:Unknown
 | |
|              189:             TypePointer UniformConstant 188
 | |
| 190(g_tTex2du4a):    189(ptr) Variable UniformConstant
 | |
|              191:             TypeImage 6(float) Cube array sampled format:Unknown
 | |
|              192:             TypePointer UniformConstant 191
 | |
| 193(g_tTexcdf4a):    192(ptr) Variable UniformConstant
 | |
|              194:             TypeImage 27(int) Cube array sampled format:Unknown
 | |
|              195:             TypePointer UniformConstant 194
 | |
| 196(g_tTexcdi4a):    195(ptr) Variable UniformConstant
 | |
|              197:             TypeImage 40(int) Cube array sampled format:Unknown
 | |
|              198:             TypePointer UniformConstant 197
 | |
| 199(g_tTexcdu4a):    198(ptr) Variable UniformConstant
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|           8(r00):      7(ptr) Variable Function
 | |
|          26(r02):      7(ptr) Variable Function
 | |
|          39(r04):      7(ptr) Variable Function
 | |
|          52(r20):      7(ptr) Variable Function
 | |
|          69(r22):      7(ptr) Variable Function
 | |
|          83(r24):      7(ptr) Variable Function
 | |
|          97(r50):      7(ptr) Variable Function
 | |
|         115(r52):      7(ptr) Variable Function
 | |
|         130(r54):      7(ptr) Variable Function
 | |
|       147(psout):    146(ptr) Variable Function
 | |
|               12:           9 Load 11(g_tTex1df4)
 | |
|               16:          13 Load 15(g_sSamp)
 | |
|               19:          18 SampledImage 12 16
 | |
|               23:   22(fvec2) CompositeConstruct 20 21
 | |
|               24:    6(float) CompositeExtract 23 1
 | |
|               25:    6(float) ImageSampleDrefImplicitLod 19 23 24
 | |
|                               Store 8(r00) 25
 | |
|               31:          28 Load 30(g_tTex1di4)
 | |
|               32:          13 Load 15(g_sSamp)
 | |
|               35:          34 SampledImage 31 32
 | |
|               36:   22(fvec2) CompositeConstruct 20 21
 | |
|               37:    6(float) CompositeExtract 36 1
 | |
|               38:    6(float) ImageSampleDrefImplicitLod 35 36 37
 | |
|                               Store 26(r02) 38
 | |
|               44:          41 Load 43(g_tTex1du4)
 | |
|               45:          13 Load 15(g_sSamp)
 | |
|               48:          47 SampledImage 44 45
 | |
|               49:   22(fvec2) CompositeConstruct 20 21
 | |
|               50:    6(float) CompositeExtract 49 1
 | |
|               51:    6(float) ImageSampleDrefImplicitLod 48 49 50
 | |
|                               Store 39(r04) 51
 | |
|               56:          53 Load 55(g_tTex2df4)
 | |
|               57:          13 Load 15(g_sSamp)
 | |
|               60:          59 SampledImage 56 57
 | |
|               64:    6(float) CompositeExtract 62 0
 | |
|               65:    6(float) CompositeExtract 62 1
 | |
|               66:   63(fvec3) CompositeConstruct 64 65 21
 | |
|               67:    6(float) CompositeExtract 66 2
 | |
|               68:    6(float) ImageSampleDrefImplicitLod 60 66 67
 | |
|                               Store 52(r20) 68
 | |
|               73:          70 Load 72(g_tTex2di4)
 | |
|               74:          13 Load 15(g_sSamp)
 | |
|               77:          76 SampledImage 73 74
 | |
|               78:    6(float) CompositeExtract 62 0
 | |
|               79:    6(float) CompositeExtract 62 1
 | |
|               80:   63(fvec3) CompositeConstruct 78 79 21
 | |
|               81:    6(float) CompositeExtract 80 2
 | |
|               82:    6(float) ImageSampleDrefImplicitLod 77 80 81
 | |
|                               Store 69(r22) 82
 | |
|               87:          84 Load 86(g_tTex2du4)
 | |
|               88:          13 Load 15(g_sSamp)
 | |
|               91:          90 SampledImage 87 88
 | |
|               92:    6(float) CompositeExtract 62 0
 | |
|               93:    6(float) CompositeExtract 62 1
 | |
|               94:   63(fvec3) CompositeConstruct 92 93 21
 | |
|               95:    6(float) CompositeExtract 94 2
 | |
|               96:    6(float) ImageSampleDrefImplicitLod 91 94 95
 | |
|                               Store 83(r24) 96
 | |
|              101:          98 Load 100(g_tTexcdf4)
 | |
|              102:          13 Load 15(g_sSamp)
 | |
|              105:         104 SampledImage 101 102
 | |
|              109:    6(float) CompositeExtract 107 0
 | |
|              110:    6(float) CompositeExtract 107 1
 | |
|              111:    6(float) CompositeExtract 107 2
 | |
|              112:  108(fvec4) CompositeConstruct 109 110 111 21
 | |
|              113:    6(float) CompositeExtract 112 3
 | |
|              114:    6(float) ImageSampleDrefImplicitLod 105 112 113
 | |
|                               Store 97(r50) 114
 | |
|              119:         116 Load 118(g_tTexcdi4)
 | |
|              120:          13 Load 15(g_sSamp)
 | |
|              123:         122 SampledImage 119 120
 | |
|              124:    6(float) CompositeExtract 107 0
 | |
|              125:    6(float) CompositeExtract 107 1
 | |
|              126:    6(float) CompositeExtract 107 2
 | |
|              127:  108(fvec4) CompositeConstruct 124 125 126 21
 | |
|              128:    6(float) CompositeExtract 127 3
 | |
|              129:    6(float) ImageSampleDrefImplicitLod 123 127 128
 | |
|                               Store 115(r52) 129
 | |
|              134:         131 Load 133(g_tTexcdu4)
 | |
|              135:          13 Load 15(g_sSamp)
 | |
|              138:         137 SampledImage 134 135
 | |
|              139:    6(float) CompositeExtract 107 0
 | |
|              140:    6(float) CompositeExtract 107 1
 | |
|              141:    6(float) CompositeExtract 107 2
 | |
|              142:  108(fvec4) CompositeConstruct 139 140 141 21
 | |
|              143:    6(float) CompositeExtract 142 3
 | |
|              144:    6(float) ImageSampleDrefImplicitLod 138 142 143
 | |
|                               Store 130(r54) 144
 | |
|              152:    151(ptr) AccessChain 147(psout) 148
 | |
|                               Store 152 150
 | |
|              154:      7(ptr) AccessChain 147(psout) 153
 | |
|                               Store 154 149
 | |
|              157:    151(ptr) AccessChain 147(psout) 148
 | |
|              158:  108(fvec4) Load 157
 | |
|                               Store 156(Color) 158
 | |
|              161:      7(ptr) AccessChain 147(psout) 153
 | |
|              162:    6(float) Load 161
 | |
|                               Store 160(Depth) 162
 | |
|                               Return
 | |
|                               FunctionEnd
 |