24 lines
		
	
	
		
			658 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			658 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #version 460
 | |
| #extension GL_EXT_ray_tracing : enable
 | |
| hitAttributeEXT vec4 iAttr;
 | |
| void main()
 | |
| {
 | |
| 	uvec3 v0 = gl_LaunchIDEXT;
 | |
| 	uvec3 v1 = gl_LaunchSizeEXT;
 | |
| 	int v2 = gl_PrimitiveID;
 | |
| 	int v3 = gl_InstanceID;
 | |
| 	int v4 = gl_InstanceCustomIndexEXT;
 | |
| 	vec3 v5 = gl_WorldRayOriginEXT;
 | |
| 	vec3 v6 = gl_WorldRayDirectionEXT;
 | |
| 	vec3 v7 = gl_ObjectRayOriginEXT;
 | |
| 	vec3 v8 = gl_ObjectRayDirectionEXT;
 | |
| 	float v9 = gl_RayTminEXT;
 | |
| 	float v10 = gl_RayTmaxEXT;
 | |
| 	mat4x3 v11 = gl_ObjectToWorldEXT;
 | |
| 	mat4x3 v12 = gl_WorldToObjectEXT;
 | |
|     mat3x4 v13 = gl_ObjectToWorld3x4EXT;
 | |
|     mat3x4 v14 = gl_WorldToObject3x4EXT;
 | |
| 	iAttr = vec4(0.5f,0.5f,0.0f,1.0f);
 | |
| 	reportIntersectionEXT(0.5, 1U);
 | |
| }
 | 
