9 lines
		
	
	
		
			114 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			9 lines
		
	
	
		
			114 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 450
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| 
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| layout(constant_id = 11) const int a = 8;
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| 
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| void main()
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| {
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|     gl_Position = vec4(1.0) / a;
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| }
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