38 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
spv.simpleFunctionCall.frag
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 19
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 12 17
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 150
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                              Name 4  "main"
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                              Name 9  "foo("
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                              Name 12  "BaseColor"
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                              Name 17  "gl_FragColor"
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                              Decorate 12(BaseColor) Location 0
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                              Decorate 17(gl_FragColor) Location 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypeFunction 7(fvec4)
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              11:             TypePointer Input 7(fvec4)
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   12(BaseColor):     11(ptr) Variable Input
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              16:             TypePointer Output 7(fvec4)
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17(gl_FragColor):     16(ptr) Variable Output
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         4(main):           2 Function None 3
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               5:             Label
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              18:    7(fvec4) FunctionCall 9(foo()
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                              Store 17(gl_FragColor) 18
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                              Return
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                              FunctionEnd
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         9(foo():    7(fvec4) Function None 8
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              10:             Label
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              13:    7(fvec4) Load 12(BaseColor)
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                              ReturnValue 13
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                              FunctionEnd
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