- correct block data size - handle deep dereference chains (block.member.member.member) - more clear interface argument names (Still TBD: optimizing array size based on biggest used index and handling variable array index in middle of deep dereference chain) git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24072 e7fa87d3-cd2b-0410-9028-fcbf551c1848
		
			
				
	
	
		
			123 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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//Copyright (C) 2013 LunarG, Inc.
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//
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//All rights reserved.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions
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//are met:
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//
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//    Redistributions of source code must retain the above copyright
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//    notice, this list of conditions and the following disclaimer.
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//
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//    Redistributions in binary form must reproduce the above
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//    copyright notice, this list of conditions and the following
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//    disclaimer in the documentation and/or other materials provided
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//    with the distribution.
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//
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//    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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//    contributors may be used to endorse or promote products derived
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//    from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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//
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#ifndef _REFLECTION_INCLUDED
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#define _REFLECTION_INCLUDED
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#include "../Public/ShaderLang.h"
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#include <list>
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#include <set>
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//
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// A reflection database and its interface, consistent with the OpenGL API reflection queries.
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//
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namespace glslang {
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class TIntermediate;
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class TIntermAggregate;
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class TLiveTraverser;
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// Data needed for just a single object at the granularity exchanged by the reflection API
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class TObjectReflection {
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public:
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    TObjectReflection(const TString& pName, int pOffset, int pGLDefineType, int pSize, int pIndex) : 
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        name(pName), offset(pOffset), glDefineType(pGLDefineType), size(pSize), index(pIndex) { }
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    void dump() const { printf("%s: offset %d, type %x, size %d, index %d\n", name.c_str(), offset, glDefineType, size, index); }
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    TString name;
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    int offset;
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    int glDefineType;
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    int size;         // data size in bytes for a block, array size for a (non-block) object that's an array
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    int index;
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};
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// The full reflection database
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class TReflection {
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public:
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    TReflection() : badReflection("__bad__", -1, -1, -1, -1) {}
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    virtual ~TReflection() {}
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    // grow the reflection stage by stage
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    bool addStage(EShLanguage, const TIntermediate&);
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    // for mapping a uniform index to a uniform object's description
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    int getNumUniforms() { return indexToUniform.size(); }
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    const TObjectReflection& getUniform(int i) const
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    {
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        if (i >= 0 && i < (int)indexToUniform.size())
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            return indexToUniform[i];
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        else
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            return badReflection;
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    }
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    // for mapping a block index to the block's description
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    int getNumUniformBlocks() const { return indexToUniformBlock.size(); }
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    const TObjectReflection& getUniformBlock(int i) const 
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    {
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        if (i >= 0 && i < (int)indexToUniformBlock.size())
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            return indexToUniformBlock[i];
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        else
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            return badReflection;
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    }
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    // for mapping any name to its index (both block names and uniforms names)
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    int getIndex(const char* name) const 
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    {
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        TNameToIndex::const_iterator it = nameToIndex.find(name);
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        if (it == nameToIndex.end())
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            return -1;
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        else
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            return it->second;
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    }
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    void dump();
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protected:
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    friend glslang::TLiveTraverser;
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    typedef std::map<TString, int> TNameToIndex;
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    typedef std::vector<TObjectReflection> TMapIndexToReflection;
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    TObjectReflection badReflection; // return for queries of -1 or generally out of range; has expected descriptions with in it for this
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    TNameToIndex nameToIndex;        // maps names to indexes; can hold all types of data: uniform/buffer and which function names have been processed
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    TMapIndexToReflection indexToUniform;
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    TMapIndexToReflection indexToUniformBlock;
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};
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} // end namespace glslang
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#endif // _REFLECTION_INCLUDED
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