glslang/Test/baseResults/spv.test.vert.out
John Kessenich 7ba6341a05 SPV: Make OpEntryPoint I/O list include all static uses.
Before, it was only including explicit interface, sufficient for IO-Block-declared
oriented interface, but not sufficient for all modes GLSL might be used with
SPIR-V.

Two things are accomplished now:
1) each id will appear exactly once
2) the OpEntryPoint list will union static use with declarations
2015-12-20 17:37:07 -07:00

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spv.test.vert
WARNING: 0:5: attribute deprecated in version 130; may be removed in future release
Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 27
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 9 11 15 21 26
Source GLSL 130
Name 4 "main"
Name 9 "uv"
Name 11 "uv_in"
Name 15 "gl_Position"
Name 18 "transform"
Name 21 "position"
Name 26 "gl_VertexID"
Decorate 15(gl_Position) BuiltIn Position
Decorate 26(gl_VertexID) BuiltIn VertexId
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 2
8: TypePointer Output 7(fvec2)
9(uv): 8(ptr) Variable Output
10: TypePointer Input 7(fvec2)
11(uv_in): 10(ptr) Variable Input
13: TypeVector 6(float) 4
14: TypePointer Output 13(fvec4)
15(gl_Position): 14(ptr) Variable Output
16: TypeMatrix 13(fvec4) 4
17: TypePointer UniformConstant 16
18(transform): 17(ptr) Variable UniformConstant
20: TypePointer Input 13(fvec4)
21(position): 20(ptr) Variable Input
24: TypeInt 32 1
25: TypePointer Input 24(int)
26(gl_VertexID): 25(ptr) Variable Input
4(main): 2 Function None 3
5: Label
12: 7(fvec2) Load 11(uv_in)
Store 9(uv) 12
19: 16 Load 18(transform)
22: 13(fvec4) Load 21(position)
23: 13(fvec4) MatrixTimesVector 19 22
Store 15(gl_Position) 23
Return
FunctionEnd