* Code refine and adding missing features 1. Add new level for built in symbols. 2. Fix issues for structure members' qualifiers. 3. Global qualifier fix. 4. IO Mapper refine. Add support for checking with mangle names. * Additional missing features * Invariant member. (Only check non-interface). * Split block nesting level and struct nesting level. To fix issues of checking 'invariant' qualifier. Current grammar would check block/struct member without its parent class's information. So we split nesting level, and 'invariant' would only be checked within a struct. * Format anonymous block names. Refine codes for symbols from all kinds of resouces. * Fix writeonly check. * Use LValueBase to find operator. * Fix random null ptr issue. * invariant check, stage in io mapping, reference parameter should be used and remove wrong codes introduced with ordering vector. * Remained: to be fixed with double check link.vk.multiblocksValid * Fix version error. invariant * Revert loc modification.
306 lines
12 KiB
C++
306 lines
12 KiB
C++
//
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// Copyright (C) 2016 LunarG, Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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#if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
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#ifndef _IOMAPPER_INCLUDED
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#define _IOMAPPER_INCLUDED
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#include <cstdint>
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#include "LiveTraverser.h"
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#include <unordered_map>
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#include <unordered_set>
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//
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// A reflection database and its interface, consistent with the OpenGL API reflection queries.
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//
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class TInfoSink;
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namespace glslang {
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class TIntermediate;
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struct TVarEntryInfo {
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int id;
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TIntermSymbol* symbol;
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bool live;
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int newBinding;
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int newSet;
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int newLocation;
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int newComponent;
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int newIndex;
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EShLanguage stage;
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struct TOrderById {
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inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r) { return l.id < r.id; }
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};
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struct TOrderByPriority {
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// ordering:
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// 1) has both binding and set
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// 2) has binding but no set
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// 3) has no binding but set
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// 4) has no binding and no set
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inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r) {
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const TQualifier& lq = l.symbol->getQualifier();
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const TQualifier& rq = r.symbol->getQualifier();
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// simple rules:
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// has binding gives 2 points
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// has set gives 1 point
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// who has the most points is more important.
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int lPoints = (lq.hasBinding() ? 2 : 0) + (lq.hasSet() ? 1 : 0);
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int rPoints = (rq.hasBinding() ? 2 : 0) + (rq.hasSet() ? 1 : 0);
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if (lPoints == rPoints)
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return l.id < r.id;
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return lPoints > rPoints;
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}
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};
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};
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// Base class for shared TIoMapResolver services, used by several derivations.
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struct TDefaultIoResolverBase : public glslang::TIoMapResolver {
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public:
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TDefaultIoResolverBase(const TIntermediate& intermediate);
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typedef std::vector<int> TSlotSet;
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typedef std::unordered_map<int, TSlotSet> TSlotSetMap;
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// grow the reflection stage by stage
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void notifyBinding(EShLanguage, TVarEntryInfo& /*ent*/) override {}
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void notifyInOut(EShLanguage, TVarEntryInfo& /*ent*/) override {}
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void beginNotifications(EShLanguage) override {}
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void endNotifications(EShLanguage) override {}
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void beginResolve(EShLanguage) override {}
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void endResolve(EShLanguage) override {}
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void beginCollect(EShLanguage) override {}
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void endCollect(EShLanguage) override {}
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void reserverResourceSlot(TVarEntryInfo& /*ent*/, TInfoSink& /*infoSink*/) override {}
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void reserverStorageSlot(TVarEntryInfo& /*ent*/, TInfoSink& /*infoSink*/) override {}
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int getBaseBinding(TResourceType res, unsigned int set) const;
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const std::vector<std::string>& getResourceSetBinding() const;
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virtual TResourceType getResourceType(const glslang::TType& type) = 0;
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bool doAutoBindingMapping() const;
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bool doAutoLocationMapping() const;
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TSlotSet::iterator findSlot(int set, int slot);
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bool checkEmpty(int set, int slot);
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bool validateInOut(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
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int reserveSlot(int set, int slot, int size = 1);
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int getFreeSlot(int set, int base, int size = 1);
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int resolveSet(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
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int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
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int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
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int resolveInOutComponent(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
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int resolveInOutIndex(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
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void addStage(EShLanguage stage) override {
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if (stage < EShLangCount)
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stageMask[stage] = true;
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}
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uint32_t computeTypeLocationSize(const TType& type, EShLanguage stage);
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TSlotSetMap slots;
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bool hasError = false;
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protected:
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TDefaultIoResolverBase(TDefaultIoResolverBase&);
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TDefaultIoResolverBase& operator=(TDefaultIoResolverBase&);
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const TIntermediate& intermediate;
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int nextUniformLocation;
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int nextInputLocation;
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int nextOutputLocation;
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bool stageMask[EShLangCount + 1];
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// Return descriptor set specific base if there is one, and the generic base otherwise.
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int selectBaseBinding(int base, int descriptorSetBase) const {
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return descriptorSetBase != -1 ? descriptorSetBase : base;
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}
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static int getLayoutSet(const glslang::TType& type) {
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if (type.getQualifier().hasSet())
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return type.getQualifier().layoutSet;
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else
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return 0;
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}
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static bool isSamplerType(const glslang::TType& type) {
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return type.getBasicType() == glslang::EbtSampler && type.getSampler().isPureSampler();
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}
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static bool isTextureType(const glslang::TType& type) {
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return (type.getBasicType() == glslang::EbtSampler &&
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(type.getSampler().isTexture() || type.getSampler().isSubpass()));
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}
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static bool isUboType(const glslang::TType& type) {
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return type.getQualifier().storage == EvqUniform;
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}
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static bool isImageType(const glslang::TType& type) {
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return type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage();
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}
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static bool isSsboType(const glslang::TType& type) {
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return type.getQualifier().storage == EvqBuffer;
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}
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// Return true if this is a SRV (shader resource view) type:
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static bool isSrvType(const glslang::TType& type) {
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return isTextureType(type) || type.getQualifier().storage == EvqBuffer;
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}
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// Return true if this is a UAV (unordered access view) type:
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static bool isUavType(const glslang::TType& type) {
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if (type.getQualifier().isReadOnly())
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return false;
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return (type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage()) ||
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(type.getQualifier().storage == EvqBuffer);
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}
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};
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// Default I/O resolver for OpenGL
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struct TDefaultGlslIoResolver : public TDefaultIoResolverBase {
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public:
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typedef std::map<TString, int> TVarSlotMap; // <resourceName, location/binding>
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typedef std::map<int, TVarSlotMap> TSlotMap; // <resourceKey, TVarSlotMap>
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TDefaultGlslIoResolver(const TIntermediate& intermediate);
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bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
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TResourceType getResourceType(const glslang::TType& type) override;
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int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
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int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
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int resolveBinding(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
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void beginResolve(EShLanguage /*stage*/) override;
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void endResolve(EShLanguage stage) override;
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void beginCollect(EShLanguage) override;
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void endCollect(EShLanguage) override;
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void reserverStorageSlot(TVarEntryInfo& ent, TInfoSink& infoSink) override;
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void reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& infoSink) override;
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// in/out symbol and uniform symbol are stored in the same resourceSlotMap, the storage key is used to identify each type of symbol.
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// We use stage and storage qualifier to construct a storage key. it can help us identify the same storage resource used in different stage.
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// if a resource is a program resource and we don't need know it usage stage, we can use same stage to build storage key.
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// Note: both stage and type must less then 0xffff.
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int buildStorageKey(EShLanguage stage, TStorageQualifier type) {
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assert(static_cast<uint32_t>(stage) <= 0x0000ffff && static_cast<uint32_t>(type) <= 0x0000ffff);
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return (stage << 16) | type;
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}
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protected:
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// Use for mark pre stage, to get more interface symbol information.
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EShLanguage preStage;
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// Use for mark current shader stage for resolver
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EShLanguage currentStage;
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// Slot map for storage resource(location of uniform and interface symbol) It's a program share slot
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TSlotMap resourceSlotMap;
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// Slot map for other resource(image, ubo, ssbo), It's a program share slot.
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TSlotMap storageSlotMap;
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};
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typedef std::map<TString, TVarEntryInfo> TVarLiveMap;
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// override function "operator=", if a vector<const _Kty, _Ty> being sort,
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// when use vc++, the sort function will call :
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// pair& operator=(const pair<_Other1, _Other2>& _Right)
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// {
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// first = _Right.first;
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// second = _Right.second;
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// return (*this);
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// }
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// that will make a const type handing on left.
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// override this function can avoid a compiler error.
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// In the future, if the vc++ compiler can handle such a situation,
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// this part of the code will be removed.
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struct TVarLivePair : std::pair<const TString, TVarEntryInfo> {
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TVarLivePair(const std::pair<const TString, TVarEntryInfo>& _Right) : pair(_Right.first, _Right.second) {}
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TVarLivePair& operator=(const TVarLivePair& _Right) {
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const_cast<TString&>(first) = _Right.first;
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second = _Right.second;
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return (*this);
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}
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TVarLivePair(const TVarLivePair& src) : pair(src) { }
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};
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typedef std::vector<TVarLivePair> TVarLiveVector;
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// I/O mapper
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class TIoMapper {
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public:
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TIoMapper() {}
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virtual ~TIoMapper() {}
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// grow the reflection stage by stage
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bool virtual addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*);
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bool virtual doMap(TIoMapResolver*, TInfoSink&) { return true; }
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};
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// I/O mapper for OpenGL
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class TGlslIoMapper : public TIoMapper {
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public:
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TGlslIoMapper() {
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memset(inVarMaps, 0, sizeof(TVarLiveMap*) * (EShLangCount + 1));
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memset(outVarMaps, 0, sizeof(TVarLiveMap*) * (EShLangCount + 1));
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memset(uniformVarMap, 0, sizeof(TVarLiveMap*) * (EShLangCount + 1));
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memset(intermediates, 0, sizeof(TIntermediate*) * (EShLangCount + 1));
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profile = ENoProfile;
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version = 0;
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}
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virtual ~TGlslIoMapper() {
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for (size_t stage = 0; stage < EShLangCount; stage++) {
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if (inVarMaps[stage] != nullptr) {
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delete inVarMaps[stage];
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inVarMaps[stage] = nullptr;
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}
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if (outVarMaps[stage] != nullptr) {
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delete outVarMaps[stage];
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outVarMaps[stage] = nullptr;
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}
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if (uniformVarMap[stage] != nullptr) {
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delete uniformVarMap[stage];
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uniformVarMap[stage] = nullptr;
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}
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if (intermediates[stage] != nullptr)
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intermediates[stage] = nullptr;
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}
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}
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// grow the reflection stage by stage
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bool addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*) override;
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bool doMap(TIoMapResolver*, TInfoSink&) override;
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TVarLiveMap *inVarMaps[EShLangCount], *outVarMaps[EShLangCount],
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*uniformVarMap[EShLangCount];
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TIntermediate* intermediates[EShLangCount];
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bool hadError = false;
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EProfile profile;
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int version;
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};
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} // end namespace glslang
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#endif // _IOMAPPER_INCLUDED
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#endif // !GLSLANG_WEB && !GLSLANG_ANGLE
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