glslang/Test/baseResults/hlsl.frag.out

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hlsl.frag
Shader version: 100
gl_FragCoord origin is upper left
0:? Sequence
0:5 move second child to first child (temp 4-component vector of float)
0:5 'AmbientColor' (temp 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 0.500000
0:? 0.000000
0:? 1.000000
0:6 move second child to first child (temp float)
0:6 'AmbientIntensity' (temp float)
0:6 Constant:
0:6 0.100000
0:? Linker Objects
0:? 'World' (temp 4X4 matrix of float)
0:? 'View' (temp 4X4 matrix of float)
0:? 'Projection' (temp 4X4 matrix of float)
0:? 'AmbientColor' (temp 4-component vector of float)
0:? 'AmbientIntensity' (temp float)
Linked fragment stage:
Shader version: 100
gl_FragCoord origin is upper left
0:? Sequence
0:5 move second child to first child (temp 4-component vector of float)
0:5 'AmbientColor' (temp 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 0.500000
0:? 0.000000
0:? 1.000000
0:6 move second child to first child (temp float)
0:6 'AmbientIntensity' (temp float)
0:6 Constant:
0:6 0.100000
0:? Linker Objects
0:? 'World' (temp 4X4 matrix of float)
0:? 'View' (temp 4X4 matrix of float)
0:? 'Projection' (temp 4X4 matrix of float)
0:? 'AmbientColor' (temp 4-component vector of float)
0:? 'AmbientIntensity' (temp float)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 17
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "PixelShaderFunction"
ExecutionMode 4 OriginUpperLeft
Source HLSL 100
Name 4 "PixelShaderFunction"
Name 10 "World"
Name 11 "View"
Name 12 "Projection"
Name 14 "AmbientColor"
Name 16 "AmbientIntensity"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeMatrix 7(fvec4) 4
9: TypePointer Function 8
13: TypePointer Function 7(fvec4)
15: TypePointer Function 6(float)
4(PixelShaderFunction): 2 Function None 3
5: Label
10(World): 9(ptr) Variable Function
11(View): 9(ptr) Variable Function
12(Projection): 9(ptr) Variable Function
14(AmbientColor): 13(ptr) Variable Function
16(AmbientIntensity): 15(ptr) Variable Function
FunctionEnd