657 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			657 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.samplecmp.array.dx10.frag
 | 
						|
Shader version: 450
 | 
						|
gl_FragCoord origin is upper left
 | 
						|
0:? Sequence
 | 
						|
0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:38    Function Parameters: 
 | 
						|
0:?     Sequence
 | 
						|
0:42      Sequence
 | 
						|
0:42        move second child to first child (temp float)
 | 
						|
0:42          'r10' (temp float)
 | 
						|
0:42          texture (global float)
 | 
						|
0:42            Construct combined texture-sampler (temp sampler1DArrayShadow)
 | 
						|
0:42              'g_tTex1df4a' (uniform texture1DArray)
 | 
						|
0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:42            Construct vec3 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:42              Constant:
 | 
						|
0:42                0.750000
 | 
						|
0:43      Sequence
 | 
						|
0:43        move second child to first child (temp float)
 | 
						|
0:43          'r12' (temp float)
 | 
						|
0:43          texture (global float)
 | 
						|
0:43            Construct combined texture-sampler (temp isampler1DArrayShadow)
 | 
						|
0:43              'g_tTex1di4a' (uniform itexture1DArray)
 | 
						|
0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:43            Construct vec3 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:43              Constant:
 | 
						|
0:43                0.750000
 | 
						|
0:44      Sequence
 | 
						|
0:44        move second child to first child (temp float)
 | 
						|
0:44          'r14' (temp float)
 | 
						|
0:44          texture (global float)
 | 
						|
0:44            Construct combined texture-sampler (temp usampler1DArrayShadow)
 | 
						|
0:44              'g_tTex1du4a' (uniform utexture1DArray)
 | 
						|
0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:44            Construct vec3 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:44              Constant:
 | 
						|
0:44                0.750000
 | 
						|
0:47      Sequence
 | 
						|
0:47        move second child to first child (temp float)
 | 
						|
0:47          'r30' (temp float)
 | 
						|
0:47          texture (global float)
 | 
						|
0:47            Construct combined texture-sampler (temp sampler2DArrayShadow)
 | 
						|
0:47              'g_tTex2df4a' (uniform texture2DArray)
 | 
						|
0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:47            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:47              Constant:
 | 
						|
0:47                0.750000
 | 
						|
0:48      Sequence
 | 
						|
0:48        move second child to first child (temp float)
 | 
						|
0:48          'r32' (temp float)
 | 
						|
0:48          texture (global float)
 | 
						|
0:48            Construct combined texture-sampler (temp isampler2DArrayShadow)
 | 
						|
0:48              'g_tTex2di4a' (uniform itexture2DArray)
 | 
						|
0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:48            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:48              Constant:
 | 
						|
0:48                0.750000
 | 
						|
0:49      Sequence
 | 
						|
0:49        move second child to first child (temp float)
 | 
						|
0:49          'r34' (temp float)
 | 
						|
0:49          texture (global float)
 | 
						|
0:49            Construct combined texture-sampler (temp usampler2DArrayShadow)
 | 
						|
0:49              'g_tTex2du4a' (uniform utexture2DArray)
 | 
						|
0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:49            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:49              Constant:
 | 
						|
0:49                0.750000
 | 
						|
0:52      Sequence
 | 
						|
0:52        move second child to first child (temp float)
 | 
						|
0:52          'r60' (temp float)
 | 
						|
0:52          texture (global float)
 | 
						|
0:52            Construct combined texture-sampler (temp samplerCubeArrayShadow)
 | 
						|
0:52              'g_tTexcdf4a' (uniform textureCubeArray)
 | 
						|
0:52              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:52            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:?                 0.400000
 | 
						|
0:52            Constant:
 | 
						|
0:52              0.750000
 | 
						|
0:53      Sequence
 | 
						|
0:53        move second child to first child (temp float)
 | 
						|
0:53          'r62' (temp float)
 | 
						|
0:53          texture (global float)
 | 
						|
0:53            Construct combined texture-sampler (temp isamplerCubeArrayShadow)
 | 
						|
0:53              'g_tTexcdi4a' (uniform itextureCubeArray)
 | 
						|
0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:53            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:?                 0.400000
 | 
						|
0:53            Constant:
 | 
						|
0:53              0.750000
 | 
						|
0:54      Sequence
 | 
						|
0:54        move second child to first child (temp float)
 | 
						|
0:54          'r64' (temp float)
 | 
						|
0:54          texture (global float)
 | 
						|
0:54            Construct combined texture-sampler (temp usamplerCubeArrayShadow)
 | 
						|
0:54              'g_tTexcdu4a' (uniform utextureCubeArray)
 | 
						|
0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:54            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:?                 0.400000
 | 
						|
0:54            Constant:
 | 
						|
0:54              0.750000
 | 
						|
0:56      move second child to first child (temp 4-component vector of float)
 | 
						|
0:56        Color: direct index for structure (temp 4-component vector of float)
 | 
						|
0:56          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:56          Constant:
 | 
						|
0:56            0 (const int)
 | 
						|
0:56        Constant:
 | 
						|
0:56          1.000000
 | 
						|
0:56          1.000000
 | 
						|
0:56          1.000000
 | 
						|
0:56          1.000000
 | 
						|
0:57      move second child to first child (temp float)
 | 
						|
0:57        Depth: direct index for structure (temp float)
 | 
						|
0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:57          Constant:
 | 
						|
0:57            1 (const int)
 | 
						|
0:57        Constant:
 | 
						|
0:57          1.000000
 | 
						|
0:59      Sequence
 | 
						|
0:59        Sequence
 | 
						|
0:59          move second child to first child (temp 4-component vector of float)
 | 
						|
0:?             'Color' (layout(location=0 ) out 4-component vector of float)
 | 
						|
0:59            Color: direct index for structure (temp 4-component vector of float)
 | 
						|
0:59              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:59              Constant:
 | 
						|
0:59                0 (const int)
 | 
						|
0:59          move second child to first child (temp float)
 | 
						|
0:?             'Depth' (out float FragDepth)
 | 
						|
0:59            Depth: direct index for structure (temp float)
 | 
						|
0:59              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:59              Constant:
 | 
						|
0:59                1 (const int)
 | 
						|
0:59        Branch: Return
 | 
						|
0:?   Linker Objects
 | 
						|
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
 | 
						|
0:?     'g_tTex1di4' (uniform itexture1D)
 | 
						|
0:?     'g_tTex1du4' (uniform utexture1D)
 | 
						|
0:?     'g_tTex2df4' (uniform texture2D)
 | 
						|
0:?     'g_tTex2di4' (uniform itexture2D)
 | 
						|
0:?     'g_tTex2du4' (uniform utexture2D)
 | 
						|
0:?     'g_tTex3df4' (uniform texture3D)
 | 
						|
0:?     'g_tTex3di4' (uniform itexture3D)
 | 
						|
0:?     'g_tTex3du4' (uniform utexture3D)
 | 
						|
0:?     'g_tTexcdf4' (uniform textureCube)
 | 
						|
0:?     'g_tTexcdi4' (uniform itextureCube)
 | 
						|
0:?     'g_tTexcdu4' (uniform utextureCube)
 | 
						|
0:?     'g_tTex1df4a' (uniform texture1DArray)
 | 
						|
0:?     'g_tTex1di4a' (uniform itexture1DArray)
 | 
						|
0:?     'g_tTex1du4a' (uniform utexture1DArray)
 | 
						|
0:?     'g_tTex2df4a' (uniform texture2DArray)
 | 
						|
0:?     'g_tTex2di4a' (uniform itexture2DArray)
 | 
						|
0:?     'g_tTex2du4a' (uniform utexture2DArray)
 | 
						|
0:?     'g_tTexcdf4a' (uniform textureCubeArray)
 | 
						|
0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
 | 
						|
0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
 | 
						|
0:?     'Color' (layout(location=0 ) out 4-component vector of float)
 | 
						|
0:?     'Depth' (out float FragDepth)
 | 
						|
 | 
						|
 | 
						|
Linked fragment stage:
 | 
						|
 | 
						|
 | 
						|
Shader version: 450
 | 
						|
gl_FragCoord origin is upper left
 | 
						|
0:? Sequence
 | 
						|
0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:38    Function Parameters: 
 | 
						|
0:?     Sequence
 | 
						|
0:42      Sequence
 | 
						|
0:42        move second child to first child (temp float)
 | 
						|
0:42          'r10' (temp float)
 | 
						|
0:42          texture (global float)
 | 
						|
0:42            Construct combined texture-sampler (temp sampler1DArrayShadow)
 | 
						|
0:42              'g_tTex1df4a' (uniform texture1DArray)
 | 
						|
0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:42            Construct vec3 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:42              Constant:
 | 
						|
0:42                0.750000
 | 
						|
0:43      Sequence
 | 
						|
0:43        move second child to first child (temp float)
 | 
						|
0:43          'r12' (temp float)
 | 
						|
0:43          texture (global float)
 | 
						|
0:43            Construct combined texture-sampler (temp isampler1DArrayShadow)
 | 
						|
0:43              'g_tTex1di4a' (uniform itexture1DArray)
 | 
						|
0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:43            Construct vec3 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:43              Constant:
 | 
						|
0:43                0.750000
 | 
						|
0:44      Sequence
 | 
						|
0:44        move second child to first child (temp float)
 | 
						|
0:44          'r14' (temp float)
 | 
						|
0:44          texture (global float)
 | 
						|
0:44            Construct combined texture-sampler (temp usampler1DArrayShadow)
 | 
						|
0:44              'g_tTex1du4a' (uniform utexture1DArray)
 | 
						|
0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:44            Construct vec3 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:44              Constant:
 | 
						|
0:44                0.750000
 | 
						|
0:47      Sequence
 | 
						|
0:47        move second child to first child (temp float)
 | 
						|
0:47          'r30' (temp float)
 | 
						|
0:47          texture (global float)
 | 
						|
0:47            Construct combined texture-sampler (temp sampler2DArrayShadow)
 | 
						|
0:47              'g_tTex2df4a' (uniform texture2DArray)
 | 
						|
0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:47            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:47              Constant:
 | 
						|
0:47                0.750000
 | 
						|
0:48      Sequence
 | 
						|
0:48        move second child to first child (temp float)
 | 
						|
0:48          'r32' (temp float)
 | 
						|
0:48          texture (global float)
 | 
						|
0:48            Construct combined texture-sampler (temp isampler2DArrayShadow)
 | 
						|
0:48              'g_tTex2di4a' (uniform itexture2DArray)
 | 
						|
0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:48            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:48              Constant:
 | 
						|
0:48                0.750000
 | 
						|
0:49      Sequence
 | 
						|
0:49        move second child to first child (temp float)
 | 
						|
0:49          'r34' (temp float)
 | 
						|
0:49          texture (global float)
 | 
						|
0:49            Construct combined texture-sampler (temp usampler2DArrayShadow)
 | 
						|
0:49              'g_tTex2du4a' (uniform utexture2DArray)
 | 
						|
0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:49            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:49              Constant:
 | 
						|
0:49                0.750000
 | 
						|
0:52      Sequence
 | 
						|
0:52        move second child to first child (temp float)
 | 
						|
0:52          'r60' (temp float)
 | 
						|
0:52          texture (global float)
 | 
						|
0:52            Construct combined texture-sampler (temp samplerCubeArrayShadow)
 | 
						|
0:52              'g_tTexcdf4a' (uniform textureCubeArray)
 | 
						|
0:52              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:52            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:?                 0.400000
 | 
						|
0:52            Constant:
 | 
						|
0:52              0.750000
 | 
						|
0:53      Sequence
 | 
						|
0:53        move second child to first child (temp float)
 | 
						|
0:53          'r62' (temp float)
 | 
						|
0:53          texture (global float)
 | 
						|
0:53            Construct combined texture-sampler (temp isamplerCubeArrayShadow)
 | 
						|
0:53              'g_tTexcdi4a' (uniform itextureCubeArray)
 | 
						|
0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:53            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:?                 0.400000
 | 
						|
0:53            Constant:
 | 
						|
0:53              0.750000
 | 
						|
0:54      Sequence
 | 
						|
0:54        move second child to first child (temp float)
 | 
						|
0:54          'r64' (temp float)
 | 
						|
0:54          texture (global float)
 | 
						|
0:54            Construct combined texture-sampler (temp usamplerCubeArrayShadow)
 | 
						|
0:54              'g_tTexcdu4a' (uniform utextureCubeArray)
 | 
						|
0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:54            Construct vec4 (temp float)
 | 
						|
0:?               Constant:
 | 
						|
0:?                 0.100000
 | 
						|
0:?                 0.200000
 | 
						|
0:?                 0.300000
 | 
						|
0:?                 0.400000
 | 
						|
0:54            Constant:
 | 
						|
0:54              0.750000
 | 
						|
0:56      move second child to first child (temp 4-component vector of float)
 | 
						|
0:56        Color: direct index for structure (temp 4-component vector of float)
 | 
						|
0:56          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:56          Constant:
 | 
						|
0:56            0 (const int)
 | 
						|
0:56        Constant:
 | 
						|
0:56          1.000000
 | 
						|
0:56          1.000000
 | 
						|
0:56          1.000000
 | 
						|
0:56          1.000000
 | 
						|
0:57      move second child to first child (temp float)
 | 
						|
0:57        Depth: direct index for structure (temp float)
 | 
						|
0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:57          Constant:
 | 
						|
0:57            1 (const int)
 | 
						|
0:57        Constant:
 | 
						|
0:57          1.000000
 | 
						|
0:59      Sequence
 | 
						|
0:59        Sequence
 | 
						|
0:59          move second child to first child (temp 4-component vector of float)
 | 
						|
0:?             'Color' (layout(location=0 ) out 4-component vector of float)
 | 
						|
0:59            Color: direct index for structure (temp 4-component vector of float)
 | 
						|
0:59              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:59              Constant:
 | 
						|
0:59                0 (const int)
 | 
						|
0:59          move second child to first child (temp float)
 | 
						|
0:?             'Depth' (out float FragDepth)
 | 
						|
0:59            Depth: direct index for structure (temp float)
 | 
						|
0:59              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:59              Constant:
 | 
						|
0:59                1 (const int)
 | 
						|
0:59        Branch: Return
 | 
						|
0:?   Linker Objects
 | 
						|
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
 | 
						|
0:?     'g_tTex1di4' (uniform itexture1D)
 | 
						|
0:?     'g_tTex1du4' (uniform utexture1D)
 | 
						|
0:?     'g_tTex2df4' (uniform texture2D)
 | 
						|
0:?     'g_tTex2di4' (uniform itexture2D)
 | 
						|
0:?     'g_tTex2du4' (uniform utexture2D)
 | 
						|
0:?     'g_tTex3df4' (uniform texture3D)
 | 
						|
0:?     'g_tTex3di4' (uniform itexture3D)
 | 
						|
0:?     'g_tTex3du4' (uniform utexture3D)
 | 
						|
0:?     'g_tTexcdf4' (uniform textureCube)
 | 
						|
0:?     'g_tTexcdi4' (uniform itextureCube)
 | 
						|
0:?     'g_tTexcdu4' (uniform utextureCube)
 | 
						|
0:?     'g_tTex1df4a' (uniform texture1DArray)
 | 
						|
0:?     'g_tTex1di4a' (uniform itexture1DArray)
 | 
						|
0:?     'g_tTex1du4a' (uniform utexture1DArray)
 | 
						|
0:?     'g_tTex2df4a' (uniform texture2DArray)
 | 
						|
0:?     'g_tTex2di4a' (uniform itexture2DArray)
 | 
						|
0:?     'g_tTex2du4a' (uniform utexture2DArray)
 | 
						|
0:?     'g_tTexcdf4a' (uniform textureCubeArray)
 | 
						|
0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
 | 
						|
0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
 | 
						|
0:?     'Color' (layout(location=0 ) out 4-component vector of float)
 | 
						|
0:?     'Depth' (out float FragDepth)
 | 
						|
 | 
						|
// Module Version 10000
 | 
						|
// Generated by (magic number): 80001
 | 
						|
// Id's are bound by 184
 | 
						|
 | 
						|
                              Capability Shader
 | 
						|
                              Capability Sampled1D
 | 
						|
                              Capability SampledCubeArray
 | 
						|
               1:             ExtInstImport  "GLSL.std.450"
 | 
						|
                              MemoryModel Logical GLSL450
 | 
						|
                              EntryPoint Fragment 4  "main" 140 144
 | 
						|
                              ExecutionMode 4 OriginUpperLeft
 | 
						|
                              Name 4  "main"
 | 
						|
                              Name 8  "r10"
 | 
						|
                              Name 11  "g_tTex1df4a"
 | 
						|
                              Name 15  "g_sSamp"
 | 
						|
                              Name 28  "r12"
 | 
						|
                              Name 32  "g_tTex1di4a"
 | 
						|
                              Name 41  "r14"
 | 
						|
                              Name 45  "g_tTex1du4a"
 | 
						|
                              Name 54  "r30"
 | 
						|
                              Name 57  "g_tTex2df4a"
 | 
						|
                              Name 69  "r32"
 | 
						|
                              Name 72  "g_tTex2di4a"
 | 
						|
                              Name 81  "r34"
 | 
						|
                              Name 84  "g_tTex2du4a"
 | 
						|
                              Name 93  "r60"
 | 
						|
                              Name 96  "g_tTexcdf4a"
 | 
						|
                              Name 107  "r62"
 | 
						|
                              Name 110  "g_tTexcdi4a"
 | 
						|
                              Name 118  "r64"
 | 
						|
                              Name 121  "g_tTexcdu4a"
 | 
						|
                              Name 129  "PS_OUTPUT"
 | 
						|
                              MemberName 129(PS_OUTPUT) 0  "Color"
 | 
						|
                              MemberName 129(PS_OUTPUT) 1  "Depth"
 | 
						|
                              Name 131  "psout"
 | 
						|
                              Name 140  "Color"
 | 
						|
                              Name 144  "Depth"
 | 
						|
                              Name 150  "g_tTex1df4"
 | 
						|
                              Name 153  "g_tTex1di4"
 | 
						|
                              Name 156  "g_tTex1du4"
 | 
						|
                              Name 159  "g_tTex2df4"
 | 
						|
                              Name 162  "g_tTex2di4"
 | 
						|
                              Name 165  "g_tTex2du4"
 | 
						|
                              Name 168  "g_tTex3df4"
 | 
						|
                              Name 171  "g_tTex3di4"
 | 
						|
                              Name 174  "g_tTex3du4"
 | 
						|
                              Name 177  "g_tTexcdf4"
 | 
						|
                              Name 180  "g_tTexcdi4"
 | 
						|
                              Name 183  "g_tTexcdu4"
 | 
						|
                              Decorate 11(g_tTex1df4a) DescriptorSet 0
 | 
						|
                              Decorate 15(g_sSamp) DescriptorSet 0
 | 
						|
                              Decorate 15(g_sSamp) Binding 0
 | 
						|
                              Decorate 32(g_tTex1di4a) DescriptorSet 0
 | 
						|
                              Decorate 45(g_tTex1du4a) DescriptorSet 0
 | 
						|
                              Decorate 57(g_tTex2df4a) DescriptorSet 0
 | 
						|
                              Decorate 72(g_tTex2di4a) DescriptorSet 0
 | 
						|
                              Decorate 84(g_tTex2du4a) DescriptorSet 0
 | 
						|
                              Decorate 96(g_tTexcdf4a) DescriptorSet 0
 | 
						|
                              Decorate 110(g_tTexcdi4a) DescriptorSet 0
 | 
						|
                              Decorate 121(g_tTexcdu4a) DescriptorSet 0
 | 
						|
                              Decorate 140(Color) Location 0
 | 
						|
                              Decorate 144(Depth) BuiltIn FragDepth
 | 
						|
                              Decorate 150(g_tTex1df4) DescriptorSet 0
 | 
						|
                              Decorate 150(g_tTex1df4) Binding 0
 | 
						|
                              Decorate 153(g_tTex1di4) DescriptorSet 0
 | 
						|
                              Decorate 156(g_tTex1du4) DescriptorSet 0
 | 
						|
                              Decorate 159(g_tTex2df4) DescriptorSet 0
 | 
						|
                              Decorate 162(g_tTex2di4) DescriptorSet 0
 | 
						|
                              Decorate 165(g_tTex2du4) DescriptorSet 0
 | 
						|
                              Decorate 168(g_tTex3df4) DescriptorSet 0
 | 
						|
                              Decorate 171(g_tTex3di4) DescriptorSet 0
 | 
						|
                              Decorate 174(g_tTex3du4) DescriptorSet 0
 | 
						|
                              Decorate 177(g_tTexcdf4) DescriptorSet 0
 | 
						|
                              Decorate 180(g_tTexcdi4) DescriptorSet 0
 | 
						|
                              Decorate 183(g_tTexcdu4) DescriptorSet 0
 | 
						|
               2:             TypeVoid
 | 
						|
               3:             TypeFunction 2
 | 
						|
               6:             TypeFloat 32
 | 
						|
               7:             TypePointer Function 6(float)
 | 
						|
               9:             TypeImage 6(float) 1D array sampled format:Unknown
 | 
						|
              10:             TypePointer UniformConstant 9
 | 
						|
 11(g_tTex1df4a):     10(ptr) Variable UniformConstant
 | 
						|
              13:             TypeSampler
 | 
						|
              14:             TypePointer UniformConstant 13
 | 
						|
     15(g_sSamp):     14(ptr) Variable UniformConstant
 | 
						|
              17:             TypeImage 6(float) 1D depth array sampled format:Unknown
 | 
						|
              18:             TypeSampledImage 17
 | 
						|
              20:             TypeVector 6(float) 2
 | 
						|
              21:    6(float) Constant 1036831949
 | 
						|
              22:    6(float) Constant 1045220557
 | 
						|
              23:   20(fvec2) ConstantComposite 21 22
 | 
						|
              24:    6(float) Constant 1061158912
 | 
						|
              29:             TypeInt 32 1
 | 
						|
              30:             TypeImage 29(int) 1D array sampled format:Unknown
 | 
						|
              31:             TypePointer UniformConstant 30
 | 
						|
 32(g_tTex1di4a):     31(ptr) Variable UniformConstant
 | 
						|
              35:             TypeImage 29(int) 1D depth array sampled format:Unknown
 | 
						|
              36:             TypeSampledImage 35
 | 
						|
              42:             TypeInt 32 0
 | 
						|
              43:             TypeImage 42(int) 1D array sampled format:Unknown
 | 
						|
              44:             TypePointer UniformConstant 43
 | 
						|
 45(g_tTex1du4a):     44(ptr) Variable UniformConstant
 | 
						|
              48:             TypeImage 42(int) 1D depth array sampled format:Unknown
 | 
						|
              49:             TypeSampledImage 48
 | 
						|
              55:             TypeImage 6(float) 2D array sampled format:Unknown
 | 
						|
              56:             TypePointer UniformConstant 55
 | 
						|
 57(g_tTex2df4a):     56(ptr) Variable UniformConstant
 | 
						|
              60:             TypeImage 6(float) 2D depth array sampled format:Unknown
 | 
						|
              61:             TypeSampledImage 60
 | 
						|
              63:             TypeVector 6(float) 3
 | 
						|
              64:    6(float) Constant 1050253722
 | 
						|
              65:   63(fvec3) ConstantComposite 21 22 64
 | 
						|
              70:             TypeImage 29(int) 2D array sampled format:Unknown
 | 
						|
              71:             TypePointer UniformConstant 70
 | 
						|
 72(g_tTex2di4a):     71(ptr) Variable UniformConstant
 | 
						|
              75:             TypeImage 29(int) 2D depth array sampled format:Unknown
 | 
						|
              76:             TypeSampledImage 75
 | 
						|
              82:             TypeImage 42(int) 2D array sampled format:Unknown
 | 
						|
              83:             TypePointer UniformConstant 82
 | 
						|
 84(g_tTex2du4a):     83(ptr) Variable UniformConstant
 | 
						|
              87:             TypeImage 42(int) 2D depth array sampled format:Unknown
 | 
						|
              88:             TypeSampledImage 87
 | 
						|
              94:             TypeImage 6(float) Cube array sampled format:Unknown
 | 
						|
              95:             TypePointer UniformConstant 94
 | 
						|
 96(g_tTexcdf4a):     95(ptr) Variable UniformConstant
 | 
						|
              99:             TypeImage 6(float) Cube depth array sampled format:Unknown
 | 
						|
             100:             TypeSampledImage 99
 | 
						|
             102:             TypeVector 6(float) 4
 | 
						|
             103:    6(float) Constant 1053609165
 | 
						|
             104:  102(fvec4) ConstantComposite 21 22 64 103
 | 
						|
             108:             TypeImage 29(int) Cube array sampled format:Unknown
 | 
						|
             109:             TypePointer UniformConstant 108
 | 
						|
110(g_tTexcdi4a):    109(ptr) Variable UniformConstant
 | 
						|
             113:             TypeImage 29(int) Cube depth array sampled format:Unknown
 | 
						|
             114:             TypeSampledImage 113
 | 
						|
             119:             TypeImage 42(int) Cube array sampled format:Unknown
 | 
						|
             120:             TypePointer UniformConstant 119
 | 
						|
121(g_tTexcdu4a):    120(ptr) Variable UniformConstant
 | 
						|
             124:             TypeImage 42(int) Cube depth array sampled format:Unknown
 | 
						|
             125:             TypeSampledImage 124
 | 
						|
  129(PS_OUTPUT):             TypeStruct 102(fvec4) 6(float)
 | 
						|
             130:             TypePointer Function 129(PS_OUTPUT)
 | 
						|
             132:     29(int) Constant 0
 | 
						|
             133:    6(float) Constant 1065353216
 | 
						|
             134:  102(fvec4) ConstantComposite 133 133 133 133
 | 
						|
             135:             TypePointer Function 102(fvec4)
 | 
						|
             137:     29(int) Constant 1
 | 
						|
             139:             TypePointer Output 102(fvec4)
 | 
						|
      140(Color):    139(ptr) Variable Output
 | 
						|
             143:             TypePointer Output 6(float)
 | 
						|
      144(Depth):    143(ptr) Variable Output
 | 
						|
             148:             TypeImage 6(float) 1D sampled format:Unknown
 | 
						|
             149:             TypePointer UniformConstant 148
 | 
						|
 150(g_tTex1df4):    149(ptr) Variable UniformConstant
 | 
						|
             151:             TypeImage 29(int) 1D sampled format:Unknown
 | 
						|
             152:             TypePointer UniformConstant 151
 | 
						|
 153(g_tTex1di4):    152(ptr) Variable UniformConstant
 | 
						|
             154:             TypeImage 42(int) 1D sampled format:Unknown
 | 
						|
             155:             TypePointer UniformConstant 154
 | 
						|
 156(g_tTex1du4):    155(ptr) Variable UniformConstant
 | 
						|
             157:             TypeImage 6(float) 2D sampled format:Unknown
 | 
						|
             158:             TypePointer UniformConstant 157
 | 
						|
 159(g_tTex2df4):    158(ptr) Variable UniformConstant
 | 
						|
             160:             TypeImage 29(int) 2D sampled format:Unknown
 | 
						|
             161:             TypePointer UniformConstant 160
 | 
						|
 162(g_tTex2di4):    161(ptr) Variable UniformConstant
 | 
						|
             163:             TypeImage 42(int) 2D sampled format:Unknown
 | 
						|
             164:             TypePointer UniformConstant 163
 | 
						|
 165(g_tTex2du4):    164(ptr) Variable UniformConstant
 | 
						|
             166:             TypeImage 6(float) 3D sampled format:Unknown
 | 
						|
             167:             TypePointer UniformConstant 166
 | 
						|
 168(g_tTex3df4):    167(ptr) Variable UniformConstant
 | 
						|
             169:             TypeImage 29(int) 3D sampled format:Unknown
 | 
						|
             170:             TypePointer UniformConstant 169
 | 
						|
 171(g_tTex3di4):    170(ptr) Variable UniformConstant
 | 
						|
             172:             TypeImage 42(int) 3D sampled format:Unknown
 | 
						|
             173:             TypePointer UniformConstant 172
 | 
						|
 174(g_tTex3du4):    173(ptr) Variable UniformConstant
 | 
						|
             175:             TypeImage 6(float) Cube sampled format:Unknown
 | 
						|
             176:             TypePointer UniformConstant 175
 | 
						|
 177(g_tTexcdf4):    176(ptr) Variable UniformConstant
 | 
						|
             178:             TypeImage 29(int) Cube sampled format:Unknown
 | 
						|
             179:             TypePointer UniformConstant 178
 | 
						|
 180(g_tTexcdi4):    179(ptr) Variable UniformConstant
 | 
						|
             181:             TypeImage 42(int) Cube sampled format:Unknown
 | 
						|
             182:             TypePointer UniformConstant 181
 | 
						|
 183(g_tTexcdu4):    182(ptr) Variable UniformConstant
 | 
						|
         4(main):           2 Function None 3
 | 
						|
               5:             Label
 | 
						|
          8(r10):      7(ptr) Variable Function
 | 
						|
         28(r12):      7(ptr) Variable Function
 | 
						|
         41(r14):      7(ptr) Variable Function
 | 
						|
         54(r30):      7(ptr) Variable Function
 | 
						|
         69(r32):      7(ptr) Variable Function
 | 
						|
         81(r34):      7(ptr) Variable Function
 | 
						|
         93(r60):      7(ptr) Variable Function
 | 
						|
        107(r62):      7(ptr) Variable Function
 | 
						|
        118(r64):      7(ptr) Variable Function
 | 
						|
      131(psout):    130(ptr) Variable Function
 | 
						|
              12:           9 Load 11(g_tTex1df4a)
 | 
						|
              16:          13 Load 15(g_sSamp)
 | 
						|
              19:          18 SampledImage 12 16
 | 
						|
              25:    6(float) CompositeExtract 23 0
 | 
						|
              26:    6(float) CompositeExtract 25 0
 | 
						|
              27:    6(float) ImageSampleDrefImplicitLod 19 25 26
 | 
						|
                              Store 8(r10) 27
 | 
						|
              33:          30 Load 32(g_tTex1di4a)
 | 
						|
              34:          13 Load 15(g_sSamp)
 | 
						|
              37:          36 SampledImage 33 34
 | 
						|
              38:    6(float) CompositeExtract 23 0
 | 
						|
              39:    6(float) CompositeExtract 38 0
 | 
						|
              40:    6(float) ImageSampleDrefImplicitLod 37 38 39
 | 
						|
                              Store 28(r12) 40
 | 
						|
              46:          43 Load 45(g_tTex1du4a)
 | 
						|
              47:          13 Load 15(g_sSamp)
 | 
						|
              50:          49 SampledImage 46 47
 | 
						|
              51:    6(float) CompositeExtract 23 0
 | 
						|
              52:    6(float) CompositeExtract 51 0
 | 
						|
              53:    6(float) ImageSampleDrefImplicitLod 50 51 52
 | 
						|
                              Store 41(r14) 53
 | 
						|
              58:          55 Load 57(g_tTex2df4a)
 | 
						|
              59:          13 Load 15(g_sSamp)
 | 
						|
              62:          61 SampledImage 58 59
 | 
						|
              66:    6(float) CompositeExtract 65 0
 | 
						|
              67:    6(float) CompositeExtract 66 0
 | 
						|
              68:    6(float) ImageSampleDrefImplicitLod 62 66 67
 | 
						|
                              Store 54(r30) 68
 | 
						|
              73:          70 Load 72(g_tTex2di4a)
 | 
						|
              74:          13 Load 15(g_sSamp)
 | 
						|
              77:          76 SampledImage 73 74
 | 
						|
              78:    6(float) CompositeExtract 65 0
 | 
						|
              79:    6(float) CompositeExtract 78 0
 | 
						|
              80:    6(float) ImageSampleDrefImplicitLod 77 78 79
 | 
						|
                              Store 69(r32) 80
 | 
						|
              85:          82 Load 84(g_tTex2du4a)
 | 
						|
              86:          13 Load 15(g_sSamp)
 | 
						|
              89:          88 SampledImage 85 86
 | 
						|
              90:    6(float) CompositeExtract 65 0
 | 
						|
              91:    6(float) CompositeExtract 90 0
 | 
						|
              92:    6(float) ImageSampleDrefImplicitLod 89 90 91
 | 
						|
                              Store 81(r34) 92
 | 
						|
              97:          94 Load 96(g_tTexcdf4a)
 | 
						|
              98:          13 Load 15(g_sSamp)
 | 
						|
             101:         100 SampledImage 97 98
 | 
						|
             105:    6(float) CompositeExtract 104 0
 | 
						|
             106:    6(float) ImageSampleDrefImplicitLod 101 105 24
 | 
						|
                              Store 93(r60) 106
 | 
						|
             111:         108 Load 110(g_tTexcdi4a)
 | 
						|
             112:          13 Load 15(g_sSamp)
 | 
						|
             115:         114 SampledImage 111 112
 | 
						|
             116:    6(float) CompositeExtract 104 0
 | 
						|
             117:    6(float) ImageSampleDrefImplicitLod 115 116 24
 | 
						|
                              Store 107(r62) 117
 | 
						|
             122:         119 Load 121(g_tTexcdu4a)
 | 
						|
             123:          13 Load 15(g_sSamp)
 | 
						|
             126:         125 SampledImage 122 123
 | 
						|
             127:    6(float) CompositeExtract 104 0
 | 
						|
             128:    6(float) ImageSampleDrefImplicitLod 126 127 24
 | 
						|
                              Store 118(r64) 128
 | 
						|
             136:    135(ptr) AccessChain 131(psout) 132
 | 
						|
                              Store 136 134
 | 
						|
             138:      7(ptr) AccessChain 131(psout) 137
 | 
						|
                              Store 138 133
 | 
						|
             141:    135(ptr) AccessChain 131(psout) 132
 | 
						|
             142:  102(fvec4) Load 141
 | 
						|
                              Store 140(Color) 142
 | 
						|
             145:      7(ptr) AccessChain 131(psout) 137
 | 
						|
             146:    6(float) Load 145
 | 
						|
                              Store 144(Depth) 146
 | 
						|
                              Return
 | 
						|
                              FunctionEnd
 |