285 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			285 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.structbuffer.append.fn.frag
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| Shader version: 500
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:8  Function Definition: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
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| 0:8    Function Parameters: 
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| 0:8      'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:8      'arg_a@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:8      'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:8      'arg_c@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:?     Sequence
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| 0:9      move second child to first child ( temp 4-component vector of float)
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| 0:9        indirect index ( buffer 4-component vector of float)
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| 0:9          @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
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| 0:9            'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:9            Constant:
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| 0:9              0 (const uint)
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| 0:9          AtomicAdd ( temp uint)
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| 0:9            @count: direct index for structure ( temp uint)
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| 0:9              'arg_a@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:9              Constant:
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| 0:9                0 (const int)
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| 0:9            Constant:
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| 0:9              1 (const uint)
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| 0:9        Constant:
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| 0:9          1.000000
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| 0:9          2.000000
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| 0:9          3.000000
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| 0:9          4.000000
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| 0:10      Branch: Return with expression
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| 0:10        indirect index ( buffer 4-component vector of float)
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| 0:10          @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
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| 0:10            'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:10            Constant:
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| 0:10              0 (const uint)
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| 0:10          add ( temp uint)
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| 0:10            AtomicAdd ( temp uint)
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| 0:10              @count: direct index for structure ( temp uint)
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| 0:10                'arg_c@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:10                Constant:
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| 0:10                  0 (const int)
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| 0:10              Constant:
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| 0:10                4294967295 (const uint)
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| 0:10            Constant:
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| 0:10              -1 (const int)
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| 0:19  Function Definition: @main(u1; ( temp 4-component vector of float)
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| 0:19    Function Parameters: 
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| 0:19      'pos' ( in uint)
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| 0:?     Sequence
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| 0:22      Branch: Return with expression
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| 0:22        Function Call: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
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| 0:22          'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:22          'sbuf_a@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:22          'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:22          'sbuf_c@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:19  Function Definition: main( ( temp void)
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| 0:19    Function Parameters: 
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| 0:?     Sequence
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| 0:19      move second child to first child ( temp uint)
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| 0:?         'pos' ( temp uint)
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| 0:?         'pos' (layout( location=0) flat in uint)
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| 0:19      move second child to first child ( temp 4-component vector of float)
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| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:19        Function Call: @main(u1; ( temp 4-component vector of float)
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| 0:?           'pos' ( temp uint)
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| 0:?   Linker Objects
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| 0:?     'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:?     'sbuf_a@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
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| 0:?     'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:?     'sbuf_c@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
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| 0:?     'sbuf_unused' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:?     'pos' (layout( location=0) flat in uint)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 500
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:8  Function Definition: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
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| 0:8    Function Parameters: 
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| 0:8      'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:8      'arg_a@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:8      'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:8      'arg_c@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:?     Sequence
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| 0:9      move second child to first child ( temp 4-component vector of float)
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| 0:9        indirect index ( buffer 4-component vector of float)
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| 0:9          @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
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| 0:9            'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:9            Constant:
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| 0:9              0 (const uint)
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| 0:9          AtomicAdd ( temp uint)
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| 0:9            @count: direct index for structure ( temp uint)
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| 0:9              'arg_a@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:9              Constant:
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| 0:9                0 (const int)
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| 0:9            Constant:
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| 0:9              1 (const uint)
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| 0:9        Constant:
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| 0:9          1.000000
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| 0:9          2.000000
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| 0:9          3.000000
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| 0:9          4.000000
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| 0:10      Branch: Return with expression
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| 0:10        indirect index ( buffer 4-component vector of float)
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| 0:10          @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
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| 0:10            'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:10            Constant:
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| 0:10              0 (const uint)
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| 0:10          add ( temp uint)
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| 0:10            AtomicAdd ( temp uint)
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| 0:10              @count: direct index for structure ( temp uint)
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| 0:10                'arg_c@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:10                Constant:
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| 0:10                  0 (const int)
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| 0:10              Constant:
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| 0:10                4294967295 (const uint)
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| 0:10            Constant:
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| 0:10              -1 (const int)
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| 0:19  Function Definition: @main(u1; ( temp 4-component vector of float)
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| 0:19    Function Parameters: 
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| 0:19      'pos' ( in uint)
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| 0:?     Sequence
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| 0:22      Branch: Return with expression
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| 0:22        Function Call: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
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| 0:22          'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:22          'sbuf_a@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:22          'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:22          'sbuf_c@count' ( buffer block{layout( row_major std430) buffer uint @count})
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| 0:19  Function Definition: main( ( temp void)
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| 0:19    Function Parameters: 
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| 0:?     Sequence
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| 0:19      move second child to first child ( temp uint)
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| 0:?         'pos' ( temp uint)
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| 0:?         'pos' (layout( location=0) flat in uint)
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| 0:19      move second child to first child ( temp 4-component vector of float)
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| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:19        Function Call: @main(u1; ( temp 4-component vector of float)
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| 0:?           'pos' ( temp uint)
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| 0:?   Linker Objects
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| 0:?     'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:?     'sbuf_a@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
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| 0:?     'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:?     'sbuf_c@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
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| 0:?     'sbuf_unused' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:?     'pos' (layout( location=0) flat in uint)
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| 
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| Validation failed
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| // Module Version 10000
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| // Generated by (magic number): 8000b
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| // Id's are bound by 70
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 58 61
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source HLSL 500
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|                               Name 4  "main"
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|                               Name 9  ""
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|                               MemberName 9 0  "@data"
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|                               Name 12  ""
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|                               MemberName 12 0  "@count"
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|                               Name 19  "Fn2(block--vf4[0]1;block--vf4[0]1;"
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|                               Name 15  "arg_a"
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|                               Name 16  "arg_a@count"
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|                               Name 17  "arg_c"
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|                               Name 18  "arg_c@count"
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|                               Name 24  "@main(u1;"
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|                               Name 23  "pos"
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|                               Name 49  "sbuf_a"
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|                               Name 50  "sbuf_a@count"
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|                               Name 51  "sbuf_c"
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|                               Name 52  "sbuf_c@count"
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|                               Name 56  "pos"
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|                               Name 58  "pos"
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|                               Name 61  "@entryPointOutput"
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|                               Name 62  "param"
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|                               Name 65  "sbuf_a@count"
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|                               MemberName 65(sbuf_a@count) 0  "@count"
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|                               Name 67  "sbuf_a@count"
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|                               Name 68  "sbuf_c@count"
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|                               Name 69  "sbuf_unused"
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|                               Decorate 8 ArrayStride 16
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|                               MemberDecorate 9 0 Offset 0
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|                               Decorate 9 BufferBlock
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|                               Decorate 12 BufferBlock
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|                               Decorate 49(sbuf_a) DescriptorSet 0
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|                               Decorate 49(sbuf_a) Binding 0
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|                               Decorate 50(sbuf_a@count) DescriptorSet 0
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|                               Decorate 50(sbuf_a@count) Binding 0
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|                               Decorate 51(sbuf_c) DescriptorSet 0
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|                               Decorate 51(sbuf_c) Binding 1
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|                               Decorate 52(sbuf_c@count) DescriptorSet 0
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|                               Decorate 52(sbuf_c@count) Binding 0
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|                               Decorate 58(pos) Flat
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|                               Decorate 58(pos) Location 0
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|                               Decorate 61(@entryPointOutput) Location 0
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|                               MemberDecorate 65(sbuf_a@count) 0 Offset 0
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|                               Decorate 65(sbuf_a@count) BufferBlock
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|                               Decorate 67(sbuf_a@count) DescriptorSet 0
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|                               Decorate 67(sbuf_a@count) Binding 0
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|                               Decorate 68(sbuf_c@count) DescriptorSet 0
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|                               Decorate 68(sbuf_c@count) Binding 0
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|                               Decorate 69(sbuf_unused) DescriptorSet 0
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|                               Decorate 69(sbuf_unused) Binding 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypeRuntimeArray 7(fvec4)
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|                9:             TypeStruct 8
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|               10:             TypePointer Uniform 9(struct)
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|               11:             TypeInt 32 0
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|               12:             TypeStruct 11(int)
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|               13:             TypePointer Uniform 12(struct)
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|               14:             TypeFunction 7(fvec4) 10(ptr) 13(ptr) 10(ptr) 13(ptr)
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|               21:             TypePointer Function 11(int)
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|               22:             TypeFunction 7(fvec4) 21(ptr)
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|               26:             TypeInt 32 1
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|               27:     26(int) Constant 0
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|               28:             TypePointer Uniform 11(int)
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|               30:     11(int) Constant 1
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|               31:     11(int) Constant 0
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|               33:    6(float) Constant 1065353216
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|               34:    6(float) Constant 1073741824
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|               35:    6(float) Constant 1077936128
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|               36:    6(float) Constant 1082130432
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|               37:    7(fvec4) ConstantComposite 33 34 35 36
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|               38:             TypePointer Uniform 7(fvec4)
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|               41:     11(int) Constant 4294967295
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|               43:     26(int) Constant 4294967295
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|       49(sbuf_a):     10(ptr) Variable Uniform
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| 50(sbuf_a@count):     13(ptr) Variable Uniform
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|       51(sbuf_c):     10(ptr) Variable Uniform
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| 52(sbuf_c@count):     13(ptr) Variable Uniform
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|               57:             TypePointer Input 11(int)
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|          58(pos):     57(ptr) Variable Input
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|               60:             TypePointer Output 7(fvec4)
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| 61(@entryPointOutput):     60(ptr) Variable Output
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| 65(sbuf_a@count):             TypeStruct 11(int)
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|               66:             TypePointer Uniform 65(sbuf_a@count)
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| 67(sbuf_a@count):     66(ptr) Variable Uniform
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| 68(sbuf_c@count):     66(ptr) Variable Uniform
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|  69(sbuf_unused):     10(ptr) Variable Uniform
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|          4(main):           2 Function None 3
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|                5:             Label
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|          56(pos):     21(ptr) Variable Function
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|        62(param):     21(ptr) Variable Function
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|               59:     11(int) Load 58(pos)
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|                               Store 56(pos) 59
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|               63:     11(int) Load 56(pos)
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|                               Store 62(param) 63
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|               64:    7(fvec4) FunctionCall 24(@main(u1;) 62(param)
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|                               Store 61(@entryPointOutput) 64
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|                               Return
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|                               FunctionEnd
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| 19(Fn2(block--vf4[0]1;block--vf4[0]1;):    7(fvec4) Function None 14
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|        15(arg_a):     10(ptr) FunctionParameter
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|  16(arg_a@count):     13(ptr) FunctionParameter
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|        17(arg_c):     10(ptr) FunctionParameter
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|  18(arg_c@count):     13(ptr) FunctionParameter
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|               20:             Label
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|               29:     28(ptr) AccessChain 16(arg_a@count) 27
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|               32:     11(int) AtomicIAdd 29 30 31 30
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|               39:     38(ptr) AccessChain 15(arg_a) 27 32
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|                               Store 39 37
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|               40:     28(ptr) AccessChain 18(arg_c@count) 27
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|               42:     11(int) AtomicIAdd 40 30 31 41
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|               44:     11(int) IAdd 42 43
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|               45:     38(ptr) AccessChain 17(arg_c) 27 44
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|               46:    7(fvec4) Load 45
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|                               ReturnValue 46
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|                               FunctionEnd
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|    24(@main(u1;):    7(fvec4) Function None 22
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|          23(pos):     21(ptr) FunctionParameter
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|               25:             Label
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|               53:    7(fvec4) FunctionCall 19(Fn2(block--vf4[0]1;block--vf4[0]1;) 49(sbuf_a) 50(sbuf_a@count) 51(sbuf_c) 52(sbuf_c@count)
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|                               ReturnValue 53
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|                               FunctionEnd
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