12 lines
		
	
	
		
			231 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			231 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
struct S {
 | 
						|
    [[vk::builtin("PointSize")]] float ps : PSIZE;
 | 
						|
};
 | 
						|
 | 
						|
[maxvertexcount(4)]
 | 
						|
void main([[vk::builtin("PointSize")]] triangle in uint ps[3],
 | 
						|
       inout LineStream<S> OutputStream)
 | 
						|
{
 | 
						|
    S s;
 | 
						|
    OutputStream.Append(s);
 | 
						|
}
 |