 7cbfdf4394
			
		
	
	
		7cbfdf4394
		
	
	
	
	
		
			
			- print out block member types when printing a block (makes all test results change) - const versions of all intermediate.h type-identification methods - layoutSlotLocation -> layoutLocation git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24664 e7fa87d3-cd2b-0410-9028-fcbf551c1848
		
			
				
	
	
		
			88 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| ../../LunarGLASS/test/structure.frag
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| Warning, version 130 is not yet complete; most features are present, but a few are missing.
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| WARNING: 0:3: varying deprecated in version 130; may be removed in future release
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| 
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| 0:? Sequence
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| 0:20  Function Definition: main( (void)
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| 0:20    Function Parameters: 
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| 0:22    Sequence
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| 0:22      Sequence
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| 0:22        move second child to first child (float)
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| 0:22          'scale' (float)
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| 0:22          Constant:
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| 0:22            0.000000
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| 0:24      Test condition and select (void)
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| 0:24        Condition
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| 0:24        Compare Greater Than (bool)
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| 0:24          direct index (int)
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| 0:24            i: direct index for structure (5-element array of int)
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| 0:24              direct index (structure{5-element array of int i, float f, 7-element array of structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color} s1_1})
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| 0:24                'foo2' (uniform 5-element array of structure{5-element array of int i, float f, 7-element array of structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color} s1_1})
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| 0:24                Constant:
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| 0:24                  3 (const int)
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| 0:24              Constant:
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| 0:24                0 (const int)
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| 0:24            Constant:
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| 0:24              4 (const int)
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| 0:24          Constant:
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| 0:24            0 (const int)
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| 0:24        true case
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| 0:25        move second child to first child (float)
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| 0:25          'scale' (float)
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| 0:25          direct index (float)
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| 0:25            direct index (4-component vector of float)
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| 0:25              color: direct index for structure (5-element array of 4-component vector of float)
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| 0:25                direct index (structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color})
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| 0:25                  s1_1: direct index for structure (7-element array of structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color})
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| 0:25                    direct index (structure{5-element array of int i, float f, 7-element array of structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color} s1_1})
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| 0:25                      'foo2' (uniform 5-element array of structure{5-element array of int i, float f, 7-element array of structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color} s1_1})
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| 0:25                      Constant:
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| 0:25                        3 (const int)
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| 0:25                    Constant:
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| 0:25                      2 (const int)
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| 0:25                  Constant:
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| 0:25                    2 (const int)
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| 0:25                Constant:
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| 0:25                  2 (const int)
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| 0:25              Constant:
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| 0:25                3 (const int)
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| 0:25            Constant:
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| 0:25              0 (const int)
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| 0:24        false case
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| 0:27        move second child to first child (float)
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| 0:27          'scale' (float)
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| 0:27          direct index (float)
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| 0:27            f: direct index for structure (4-element array of float)
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| 0:27              direct index (structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color})
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| 0:27                s1_1: direct index for structure (7-element array of structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color})
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| 0:27                  direct index (structure{5-element array of int i, float f, 7-element array of structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color} s1_1})
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| 0:27                    'foo2' (uniform 5-element array of structure{5-element array of int i, float f, 7-element array of structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color} s1_1})
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| 0:27                    Constant:
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| 0:27                      3 (const int)
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| 0:27                  Constant:
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| 0:27                    2 (const int)
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| 0:27                Constant:
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| 0:27                  2 (const int)
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| 0:27              Constant:
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| 0:27                1 (const int)
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| 0:27            Constant:
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| 0:27              3 (const int)
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| 0:29      move second child to first child (4-component vector of float)
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| 0:29        'gl_FragColor' (fragColor 4-component vector of float)
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| 0:29        vector-scale (4-component vector of float)
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| 0:29          'scale' (float)
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| 0:29          Function Call: texture2D(s21;vf2; (4-component vector of float)
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| 0:29            'sampler' (uniform sampler2D)
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| 0:29            'coord' (smooth in 2-component vector of float)
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| 0:?   Linker Objects
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| 0:?     'sampler' (uniform sampler2D)
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| 0:?     'coord' (smooth in 2-component vector of float)
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| 0:?     'foo' (uniform structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color})
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| 0:?     'foo2' (uniform 5-element array of structure{5-element array of int i, float f, 7-element array of structure{int i, 4-element array of float f, 5-element array of 4-component vector of float color} s1_1})
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| 
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| 
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| Linked fragment stage:
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