460 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			460 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.samplegrad.offsetarray.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:40  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24    Function Parameters: 
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0:?     Sequence
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0:27      Sequence
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0:27        move second child to first child (temp 4-component vector of float)
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0:27          'txval10' (temp 4-component vector of float)
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0:27          textureGradOffset (global 4-component vector of float)
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0:27            Construct combined texture-sampler (temp sampler1DArray)
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0:27              'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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						|
0:?               0.200000
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0:27            Constant:
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0:27              1.100000
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0:27            Constant:
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0:27              1.200000
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0:27            Constant:
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0:27              1 (const int)
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0:28      Sequence
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0:28        move second child to first child (temp 4-component vector of int)
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0:28          'txval11' (temp 4-component vector of int)
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0:28          textureGradOffset (global 4-component vector of int)
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0:28            Construct combined texture-sampler (temp isampler1DArray)
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0:28              'g_tTex1di4' (uniform itexture1DArray)
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0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:28            Constant:
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0:28              1.100000
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0:28            Constant:
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0:28              1.200000
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0:28            Constant:
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0:28              1 (const int)
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0:29      Sequence
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0:29        move second child to first child (temp 4-component vector of uint)
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0:29          'txval12' (temp 4-component vector of uint)
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0:29          textureGradOffset (global 4-component vector of uint)
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0:29            Construct combined texture-sampler (temp usampler1DArray)
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0:29              'g_tTex1du4' (uniform utexture1DArray)
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0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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						|
0:?               0.200000
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0:29            Constant:
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0:29              1.100000
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0:29            Constant:
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0:29              1.200000
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0:29            Constant:
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0:29              1 (const int)
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0:31      Sequence
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0:31        move second child to first child (temp 4-component vector of float)
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0:31          'txval20' (temp 4-component vector of float)
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0:31          textureGradOffset (global 4-component vector of float)
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0:31            Construct combined texture-sampler (temp sampler2DArray)
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0:31              'g_tTex2df4' (uniform texture2DArray)
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0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1 (const int)
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0:?               0 (const int)
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0:32      Sequence
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0:32        move second child to first child (temp 4-component vector of int)
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0:32          'txval21' (temp 4-component vector of int)
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0:32          textureGradOffset (global 4-component vector of int)
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0:32            Construct combined texture-sampler (temp isampler2DArray)
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0:32              'g_tTex2di4' (uniform itexture2DArray)
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0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1 (const int)
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0:?               0 (const int)
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0:33      Sequence
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0:33        move second child to first child (temp 4-component vector of uint)
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0:33          'txval22' (temp 4-component vector of uint)
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0:33          textureGradOffset (global 4-component vector of uint)
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0:33            Construct combined texture-sampler (temp usampler2DArray)
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0:33              'g_tTex2du4' (uniform utexture2DArray)
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0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1 (const int)
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0:?               0 (const int)
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0:35      move second child to first child (temp 4-component vector of float)
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0:35        Color: direct index for structure (temp 4-component vector of float)
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0:35          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:35          Constant:
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0:35            0 (const int)
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0:35        Constant:
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0:35          1.000000
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0:35          1.000000
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0:35          1.000000
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0:35          1.000000
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0:36      move second child to first child (temp float)
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0:36        Depth: direct index for structure (temp float FragDepth)
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0:36          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:36          Constant:
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0:36            1 (const int)
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0:36        Constant:
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0:36          1.000000
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0:38      Branch: Return with expression
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0:38        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:?   Linker Objects
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0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:?     'g_tTex1di4' (uniform itexture1DArray)
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0:?     'g_tTex1du4' (uniform utexture1DArray)
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0:?     'g_tTex2df4' (uniform texture2DArray)
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0:?     'g_tTex2di4' (uniform itexture2DArray)
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0:?     'g_tTex2du4' (uniform utexture2DArray)
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0:?     'g_tTexcdf4' (uniform textureCubeArray)
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0:?     'g_tTexcdi4' (uniform itextureCubeArray)
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0:?     'g_tTexcdu4' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:40  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24    Function Parameters: 
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0:?     Sequence
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0:27      Sequence
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0:27        move second child to first child (temp 4-component vector of float)
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0:27          'txval10' (temp 4-component vector of float)
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0:27          textureGradOffset (global 4-component vector of float)
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0:27            Construct combined texture-sampler (temp sampler1DArray)
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0:27              'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:27            Constant:
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0:27              1.100000
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0:27            Constant:
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0:27              1.200000
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0:27            Constant:
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0:27              1 (const int)
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0:28      Sequence
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0:28        move second child to first child (temp 4-component vector of int)
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0:28          'txval11' (temp 4-component vector of int)
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0:28          textureGradOffset (global 4-component vector of int)
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0:28            Construct combined texture-sampler (temp isampler1DArray)
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0:28              'g_tTex1di4' (uniform itexture1DArray)
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0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:28            Constant:
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0:28              1.100000
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0:28            Constant:
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0:28              1.200000
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0:28            Constant:
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0:28              1 (const int)
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0:29      Sequence
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0:29        move second child to first child (temp 4-component vector of uint)
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0:29          'txval12' (temp 4-component vector of uint)
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0:29          textureGradOffset (global 4-component vector of uint)
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0:29            Construct combined texture-sampler (temp usampler1DArray)
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0:29              'g_tTex1du4' (uniform utexture1DArray)
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0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:29            Constant:
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0:29              1.100000
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0:29            Constant:
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0:29              1.200000
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0:29            Constant:
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0:29              1 (const int)
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0:31      Sequence
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0:31        move second child to first child (temp 4-component vector of float)
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0:31          'txval20' (temp 4-component vector of float)
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0:31          textureGradOffset (global 4-component vector of float)
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0:31            Construct combined texture-sampler (temp sampler2DArray)
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0:31              'g_tTex2df4' (uniform texture2DArray)
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0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1 (const int)
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0:?               0 (const int)
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0:32      Sequence
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0:32        move second child to first child (temp 4-component vector of int)
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0:32          'txval21' (temp 4-component vector of int)
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0:32          textureGradOffset (global 4-component vector of int)
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0:32            Construct combined texture-sampler (temp isampler2DArray)
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0:32              'g_tTex2di4' (uniform itexture2DArray)
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0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1 (const int)
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0:?               0 (const int)
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0:33      Sequence
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0:33        move second child to first child (temp 4-component vector of uint)
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0:33          'txval22' (temp 4-component vector of uint)
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0:33          textureGradOffset (global 4-component vector of uint)
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0:33            Construct combined texture-sampler (temp usampler2DArray)
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0:33              'g_tTex2du4' (uniform utexture2DArray)
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0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?             Constant:
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0:?               0.100000
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0:?               0.200000
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0:?               0.300000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1.100000
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0:?               1.200000
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0:?             Constant:
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0:?               1 (const int)
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0:?               0 (const int)
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0:35      move second child to first child (temp 4-component vector of float)
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0:35        Color: direct index for structure (temp 4-component vector of float)
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0:35          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:35          Constant:
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0:35            0 (const int)
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0:35        Constant:
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0:35          1.000000
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0:35          1.000000
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0:35          1.000000
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0:35          1.000000
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0:36      move second child to first child (temp float)
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0:36        Depth: direct index for structure (temp float FragDepth)
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0:36          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:36          Constant:
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0:36            1 (const int)
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0:36        Constant:
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0:36          1.000000
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0:38      Branch: Return with expression
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0:38        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:?   Linker Objects
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0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:?     'g_tTex1di4' (uniform itexture1DArray)
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0:?     'g_tTex1du4' (uniform utexture1DArray)
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0:?     'g_tTex2df4' (uniform texture2DArray)
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0:?     'g_tTex2di4' (uniform itexture2DArray)
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0:?     'g_tTex2du4' (uniform utexture2DArray)
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0:?     'g_tTexcdf4' (uniform textureCubeArray)
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0:?     'g_tTexcdi4' (uniform itextureCubeArray)
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0:?     'g_tTexcdu4' (uniform utextureCubeArray)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 106
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                              Capability Shader
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                              Capability Sampled1D
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                              Capability SampledCubeArray
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main"
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                              ExecutionMode 4 OriginUpperLeft
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                              Source HLSL 450
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                              Name 4  "main"
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                              Name 9  "txval10"
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                              Name 12  "g_tTex1df4"
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                              Name 16  "g_sSamp"
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                              Name 31  "txval11"
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                              Name 34  "g_tTex1di4"
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                              Name 43  "txval12"
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                              Name 46  "g_tTex1du4"
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                              Name 52  "txval20"
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                              Name 55  "g_tTex2df4"
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                              Name 68  "txval21"
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                              Name 71  "g_tTex2di4"
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                              Name 77  "txval22"
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                              Name 80  "g_tTex2du4"
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                              Name 86  "PS_OUTPUT"
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                              MemberName 86(PS_OUTPUT) 0  "Color"
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                              MemberName 86(PS_OUTPUT) 1  "Depth"
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                              Name 88  "psout"
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                              Name 96  "g_tTex1df4a"
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                              Name 99  "g_tTexcdf4"
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                              Name 102  "g_tTexcdi4"
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                              Name 105  "g_tTexcdu4"
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                              Decorate 12(g_tTex1df4) DescriptorSet 0
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                              Decorate 12(g_tTex1df4) Binding 0
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                              Decorate 16(g_sSamp) DescriptorSet 0
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                              Decorate 16(g_sSamp) Binding 0
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                              Decorate 34(g_tTex1di4) DescriptorSet 0
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                              Decorate 46(g_tTex1du4) DescriptorSet 0
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                              Decorate 55(g_tTex2df4) DescriptorSet 0
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                              Decorate 71(g_tTex2di4) DescriptorSet 0
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                              Decorate 80(g_tTex2du4) DescriptorSet 0
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                              MemberDecorate 86(PS_OUTPUT) 1 BuiltIn FragDepth
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                              Decorate 96(g_tTex1df4a) DescriptorSet 0
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                              Decorate 96(g_tTex1df4a) Binding 1
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                              Decorate 99(g_tTexcdf4) DescriptorSet 0
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                              Decorate 102(g_tTexcdi4) DescriptorSet 0
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                              Decorate 105(g_tTexcdu4) DescriptorSet 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypePointer Function 7(fvec4)
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              10:             TypeImage 6(float) 1D array sampled format:Unknown
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              11:             TypePointer UniformConstant 10
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  12(g_tTex1df4):     11(ptr) Variable UniformConstant
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              14:             TypeSampler
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              15:             TypePointer UniformConstant 14
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     16(g_sSamp):     15(ptr) Variable UniformConstant
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              18:             TypeSampledImage 10
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              20:             TypeVector 6(float) 2
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              21:    6(float) Constant 1036831949
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              22:    6(float) Constant 1045220557
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              23:   20(fvec2) ConstantComposite 21 22
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              24:    6(float) Constant 1066192077
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              25:    6(float) Constant 1067030938
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              26:             TypeInt 32 1
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              27:     26(int) Constant 1
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              29:             TypeVector 26(int) 4
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              30:             TypePointer Function 29(ivec4)
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						|
              32:             TypeImage 26(int) 1D array sampled format:Unknown
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              33:             TypePointer UniformConstant 32
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						|
  34(g_tTex1di4):     33(ptr) Variable UniformConstant
 | 
						|
              37:             TypeSampledImage 32
 | 
						|
              40:             TypeInt 32 0
 | 
						|
              41:             TypeVector 40(int) 4
 | 
						|
              42:             TypePointer Function 41(ivec4)
 | 
						|
              44:             TypeImage 40(int) 1D array sampled format:Unknown
 | 
						|
              45:             TypePointer UniformConstant 44
 | 
						|
  46(g_tTex1du4):     45(ptr) Variable UniformConstant
 | 
						|
              49:             TypeSampledImage 44
 | 
						|
              53:             TypeImage 6(float) 2D array sampled format:Unknown
 | 
						|
              54:             TypePointer UniformConstant 53
 | 
						|
  55(g_tTex2df4):     54(ptr) Variable UniformConstant
 | 
						|
              58:             TypeSampledImage 53
 | 
						|
              60:             TypeVector 6(float) 3
 | 
						|
              61:    6(float) Constant 1050253722
 | 
						|
              62:   60(fvec3) ConstantComposite 21 22 61
 | 
						|
              63:   20(fvec2) ConstantComposite 24 25
 | 
						|
              64:             TypeVector 26(int) 2
 | 
						|
              65:     26(int) Constant 0
 | 
						|
              66:   64(ivec2) ConstantComposite 27 65
 | 
						|
              69:             TypeImage 26(int) 2D array sampled format:Unknown
 | 
						|
              70:             TypePointer UniformConstant 69
 | 
						|
  71(g_tTex2di4):     70(ptr) Variable UniformConstant
 | 
						|
              74:             TypeSampledImage 69
 | 
						|
              78:             TypeImage 40(int) 2D array sampled format:Unknown
 | 
						|
              79:             TypePointer UniformConstant 78
 | 
						|
  80(g_tTex2du4):     79(ptr) Variable UniformConstant
 | 
						|
              83:             TypeSampledImage 78
 | 
						|
   86(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
 | 
						|
              87:             TypePointer Function 86(PS_OUTPUT)
 | 
						|
              89:    6(float) Constant 1065353216
 | 
						|
              90:    7(fvec4) ConstantComposite 89 89 89 89
 | 
						|
              92:             TypePointer Function 6(float)
 | 
						|
 96(g_tTex1df4a):     11(ptr) Variable UniformConstant
 | 
						|
              97:             TypeImage 6(float) Cube array sampled format:Unknown
 | 
						|
              98:             TypePointer UniformConstant 97
 | 
						|
  99(g_tTexcdf4):     98(ptr) Variable UniformConstant
 | 
						|
             100:             TypeImage 26(int) Cube array sampled format:Unknown
 | 
						|
             101:             TypePointer UniformConstant 100
 | 
						|
 102(g_tTexcdi4):    101(ptr) Variable UniformConstant
 | 
						|
             103:             TypeImage 40(int) Cube array sampled format:Unknown
 | 
						|
             104:             TypePointer UniformConstant 103
 | 
						|
 105(g_tTexcdu4):    104(ptr) Variable UniformConstant
 | 
						|
         4(main):           2 Function None 3
 | 
						|
               5:             Label
 | 
						|
      9(txval10):      8(ptr) Variable Function
 | 
						|
     31(txval11):     30(ptr) Variable Function
 | 
						|
     43(txval12):     42(ptr) Variable Function
 | 
						|
     52(txval20):      8(ptr) Variable Function
 | 
						|
     68(txval21):     30(ptr) Variable Function
 | 
						|
     77(txval22):     42(ptr) Variable Function
 | 
						|
       88(psout):     87(ptr) Variable Function
 | 
						|
              13:          10 Load 12(g_tTex1df4)
 | 
						|
              17:          14 Load 16(g_sSamp)
 | 
						|
              19:          18 SampledImage 13 17
 | 
						|
              28:    7(fvec4) ImageSampleExplicitLod 19 23 Grad ConstOffset 24 25 27
 | 
						|
                              Store 9(txval10) 28
 | 
						|
              35:          32 Load 34(g_tTex1di4)
 | 
						|
              36:          14 Load 16(g_sSamp)
 | 
						|
              38:          37 SampledImage 35 36
 | 
						|
              39:   29(ivec4) ImageSampleExplicitLod 38 23 Grad ConstOffset 24 25 27
 | 
						|
                              Store 31(txval11) 39
 | 
						|
              47:          44 Load 46(g_tTex1du4)
 | 
						|
              48:          14 Load 16(g_sSamp)
 | 
						|
              50:          49 SampledImage 47 48
 | 
						|
              51:   41(ivec4) ImageSampleExplicitLod 50 23 Grad ConstOffset 24 25 27
 | 
						|
                              Store 43(txval12) 51
 | 
						|
              56:          53 Load 55(g_tTex2df4)
 | 
						|
              57:          14 Load 16(g_sSamp)
 | 
						|
              59:          58 SampledImage 56 57
 | 
						|
              67:    7(fvec4) ImageSampleExplicitLod 59 62 Grad ConstOffset 63 63 66
 | 
						|
                              Store 52(txval20) 67
 | 
						|
              72:          69 Load 71(g_tTex2di4)
 | 
						|
              73:          14 Load 16(g_sSamp)
 | 
						|
              75:          74 SampledImage 72 73
 | 
						|
              76:   29(ivec4) ImageSampleExplicitLod 75 62 Grad ConstOffset 63 63 66
 | 
						|
                              Store 68(txval21) 76
 | 
						|
              81:          78 Load 80(g_tTex2du4)
 | 
						|
              82:          14 Load 16(g_sSamp)
 | 
						|
              84:          83 SampledImage 81 82
 | 
						|
              85:   41(ivec4) ImageSampleExplicitLod 84 62 Grad ConstOffset 63 63 66
 | 
						|
                              Store 77(txval22) 85
 | 
						|
              91:      8(ptr) AccessChain 88(psout) 65
 | 
						|
                              Store 91 90
 | 
						|
              93:     92(ptr) AccessChain 88(psout) 27
 | 
						|
                              Store 93 89
 | 
						|
              94:86(PS_OUTPUT) Load 88(psout)
 | 
						|
                              ReturnValue 94
 | 
						|
                              FunctionEnd
 |