For recent GLSL versions, if texture2D function call appears, the error message reports an unsupported type constructor. Change message to unsupported function. Likewise for other removed texture* function calls.
		
			
				
	
	
		
			11 lines
		
	
	
		
			132 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			132 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 140
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uniform sampler2D s2D;
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centroid vec2 centTexCoord;
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void main()
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{
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    gl_FragColor = texture2D(s2D, centTexCoord);
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}
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