 6b596682c9
			
		
	
	
		6b596682c9
		
	
	
	
	
		
			
			HLSL holds the compare value in a separate intrinsic arg, but the AST wants a vector including the cmp val, except in the 4-dim coord case, where it doesn't fit and is in fact a separate AST parameter. This is awkward but necessary, given AST semantics. In the process, a new vector is constructed for the combined result, but this vector was not being given the correct TType, so was causing some downstream troubles. Now it is. A similar defect existed in OpTextureBias, and has also been fixed.
		
			
				
	
	
		
			721 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			721 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.samplecmplevelzero.array.dx10.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
 | |
| 0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:38    Function Parameters: 
 | |
| 0:?     Sequence
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| 0:42      Sequence
 | |
| 0:42        move second child to first child (temp float)
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| 0:42          'r10' (temp float)
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| 0:42          textureLod (global float)
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| 0:42            Construct combined texture-sampler (temp sampler1DArrayShadow)
 | |
| 0:42              'g_tTex1df4a' (uniform texture1DArray)
 | |
| 0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:42            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
 | |
| 0:?                 0.100000
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| 0:?                 0.200000
 | |
| 0:42              Constant:
 | |
| 0:42                0.750000
 | |
| 0:42            Constant:
 | |
| 0:42              0.000000
 | |
| 0:43      Sequence
 | |
| 0:43        move second child to first child (temp float)
 | |
| 0:43          'r12' (temp float)
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| 0:43          textureLod (global float)
 | |
| 0:43            Construct combined texture-sampler (temp isampler1DArrayShadow)
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| 0:43              'g_tTex1di4a' (uniform itexture1DArray)
 | |
| 0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:43            Construct vec3 (temp 3-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:43              Constant:
 | |
| 0:43                0.750000
 | |
| 0:43            Constant:
 | |
| 0:43              0.000000
 | |
| 0:44      Sequence
 | |
| 0:44        move second child to first child (temp float)
 | |
| 0:44          'r14' (temp float)
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| 0:44          textureLod (global float)
 | |
| 0:44            Construct combined texture-sampler (temp usampler1DArrayShadow)
 | |
| 0:44              'g_tTex1du4a' (uniform utexture1DArray)
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| 0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:44            Construct vec3 (temp 3-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
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| 0:?                 0.200000
 | |
| 0:44              Constant:
 | |
| 0:44                0.750000
 | |
| 0:44            Constant:
 | |
| 0:44              0.000000
 | |
| 0:47      Sequence
 | |
| 0:47        move second child to first child (temp float)
 | |
| 0:47          'r30' (temp float)
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| 0:47          textureLod (global float)
 | |
| 0:47            Construct combined texture-sampler (temp sampler2DArrayShadow)
 | |
| 0:47              'g_tTex2df4a' (uniform texture2DArray)
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| 0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:47            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
 | |
| 0:47              Constant:
 | |
| 0:47                0.750000
 | |
| 0:47            Constant:
 | |
| 0:47              0.000000
 | |
| 0:48      Sequence
 | |
| 0:48        move second child to first child (temp float)
 | |
| 0:48          'r32' (temp float)
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| 0:48          textureLod (global float)
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| 0:48            Construct combined texture-sampler (temp isampler2DArrayShadow)
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| 0:48              'g_tTex2di4a' (uniform itexture2DArray)
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| 0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:48            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:48              Constant:
 | |
| 0:48                0.750000
 | |
| 0:48            Constant:
 | |
| 0:48              0.000000
 | |
| 0:49      Sequence
 | |
| 0:49        move second child to first child (temp float)
 | |
| 0:49          'r34' (temp float)
 | |
| 0:49          textureLod (global float)
 | |
| 0:49            Construct combined texture-sampler (temp usampler2DArrayShadow)
 | |
| 0:49              'g_tTex2du4a' (uniform utexture2DArray)
 | |
| 0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:49            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:49              Constant:
 | |
| 0:49                0.750000
 | |
| 0:49            Constant:
 | |
| 0:49              0.000000
 | |
| 0:52      Sequence
 | |
| 0:52        move second child to first child (temp float)
 | |
| 0:52          'r60' (temp float)
 | |
| 0:52          textureLod (global float)
 | |
| 0:52            Construct combined texture-sampler (temp samplerCubeArrayShadow)
 | |
| 0:52              'g_tTexcdf4a' (uniform textureCubeArray)
 | |
| 0:52              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:52            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:?                 0.400000
 | |
| 0:52            Constant:
 | |
| 0:52              0.750000
 | |
| 0:52            Constant:
 | |
| 0:52              0.000000
 | |
| 0:53      Sequence
 | |
| 0:53        move second child to first child (temp float)
 | |
| 0:53          'r62' (temp float)
 | |
| 0:53          textureLod (global float)
 | |
| 0:53            Construct combined texture-sampler (temp isamplerCubeArrayShadow)
 | |
| 0:53              'g_tTexcdi4a' (uniform itextureCubeArray)
 | |
| 0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:53            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:?                 0.400000
 | |
| 0:53            Constant:
 | |
| 0:53              0.750000
 | |
| 0:53            Constant:
 | |
| 0:53              0.000000
 | |
| 0:54      Sequence
 | |
| 0:54        move second child to first child (temp float)
 | |
| 0:54          'r64' (temp float)
 | |
| 0:54          textureLod (global float)
 | |
| 0:54            Construct combined texture-sampler (temp usamplerCubeArrayShadow)
 | |
| 0:54              'g_tTexcdu4a' (uniform utextureCubeArray)
 | |
| 0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:54            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:?                 0.400000
 | |
| 0:54            Constant:
 | |
| 0:54              0.750000
 | |
| 0:54            Constant:
 | |
| 0:54              0.000000
 | |
| 0:56      move second child to first child (temp 4-component vector of float)
 | |
| 0:56        Color: direct index for structure (temp 4-component vector of float)
 | |
| 0:56          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:56          Constant:
 | |
| 0:56            0 (const int)
 | |
| 0:56        Constant:
 | |
| 0:56          1.000000
 | |
| 0:56          1.000000
 | |
| 0:56          1.000000
 | |
| 0:56          1.000000
 | |
| 0:57      move second child to first child (temp float)
 | |
| 0:57        Depth: direct index for structure (temp float)
 | |
| 0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:57          Constant:
 | |
| 0:57            1 (const int)
 | |
| 0:57        Constant:
 | |
| 0:57          1.000000
 | |
| 0:59      Sequence
 | |
| 0:59        Sequence
 | |
| 0:59          move second child to first child (temp 4-component vector of float)
 | |
| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
 | |
| 0:59            Color: direct index for structure (temp 4-component vector of float)
 | |
| 0:59              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:59              Constant:
 | |
| 0:59                0 (const int)
 | |
| 0:59          move second child to first child (temp float)
 | |
| 0:?             'Depth' (out float FragDepth)
 | |
| 0:59            Depth: direct index for structure (temp float)
 | |
| 0:59              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:59              Constant:
 | |
| 0:59                1 (const int)
 | |
| 0:59        Branch: Return
 | |
| 0:?   Linker Objects
 | |
| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
 | |
| 0:?     'g_tTex1di4' (uniform itexture1D)
 | |
| 0:?     'g_tTex1du4' (uniform utexture1D)
 | |
| 0:?     'g_tTex2df4' (uniform texture2D)
 | |
| 0:?     'g_tTex2di4' (uniform itexture2D)
 | |
| 0:?     'g_tTex2du4' (uniform utexture2D)
 | |
| 0:?     'g_tTex3df4' (uniform texture3D)
 | |
| 0:?     'g_tTex3di4' (uniform itexture3D)
 | |
| 0:?     'g_tTex3du4' (uniform utexture3D)
 | |
| 0:?     'g_tTexcdf4' (uniform textureCube)
 | |
| 0:?     'g_tTexcdi4' (uniform itextureCube)
 | |
| 0:?     'g_tTexcdu4' (uniform utextureCube)
 | |
| 0:?     'g_tTex1df4a' (uniform texture1DArray)
 | |
| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
 | |
| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
 | |
| 0:?     'g_tTex2df4a' (uniform texture2DArray)
 | |
| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
 | |
| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
 | |
| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
 | |
| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
 | |
| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
 | |
| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
 | |
| 0:?     'Depth' (out float FragDepth)
 | |
| 
 | |
| 
 | |
| Linked fragment stage:
 | |
| 
 | |
| 
 | |
| Shader version: 450
 | |
| gl_FragCoord origin is upper left
 | |
| 0:? Sequence
 | |
| 0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:38    Function Parameters: 
 | |
| 0:?     Sequence
 | |
| 0:42      Sequence
 | |
| 0:42        move second child to first child (temp float)
 | |
| 0:42          'r10' (temp float)
 | |
| 0:42          textureLod (global float)
 | |
| 0:42            Construct combined texture-sampler (temp sampler1DArrayShadow)
 | |
| 0:42              'g_tTex1df4a' (uniform texture1DArray)
 | |
| 0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:42            Construct vec3 (temp 3-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:42              Constant:
 | |
| 0:42                0.750000
 | |
| 0:42            Constant:
 | |
| 0:42              0.000000
 | |
| 0:43      Sequence
 | |
| 0:43        move second child to first child (temp float)
 | |
| 0:43          'r12' (temp float)
 | |
| 0:43          textureLod (global float)
 | |
| 0:43            Construct combined texture-sampler (temp isampler1DArrayShadow)
 | |
| 0:43              'g_tTex1di4a' (uniform itexture1DArray)
 | |
| 0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:43            Construct vec3 (temp 3-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:43              Constant:
 | |
| 0:43                0.750000
 | |
| 0:43            Constant:
 | |
| 0:43              0.000000
 | |
| 0:44      Sequence
 | |
| 0:44        move second child to first child (temp float)
 | |
| 0:44          'r14' (temp float)
 | |
| 0:44          textureLod (global float)
 | |
| 0:44            Construct combined texture-sampler (temp usampler1DArrayShadow)
 | |
| 0:44              'g_tTex1du4a' (uniform utexture1DArray)
 | |
| 0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:44            Construct vec3 (temp 3-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:44              Constant:
 | |
| 0:44                0.750000
 | |
| 0:44            Constant:
 | |
| 0:44              0.000000
 | |
| 0:47      Sequence
 | |
| 0:47        move second child to first child (temp float)
 | |
| 0:47          'r30' (temp float)
 | |
| 0:47          textureLod (global float)
 | |
| 0:47            Construct combined texture-sampler (temp sampler2DArrayShadow)
 | |
| 0:47              'g_tTex2df4a' (uniform texture2DArray)
 | |
| 0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:47            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:47              Constant:
 | |
| 0:47                0.750000
 | |
| 0:47            Constant:
 | |
| 0:47              0.000000
 | |
| 0:48      Sequence
 | |
| 0:48        move second child to first child (temp float)
 | |
| 0:48          'r32' (temp float)
 | |
| 0:48          textureLod (global float)
 | |
| 0:48            Construct combined texture-sampler (temp isampler2DArrayShadow)
 | |
| 0:48              'g_tTex2di4a' (uniform itexture2DArray)
 | |
| 0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:48            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:48              Constant:
 | |
| 0:48                0.750000
 | |
| 0:48            Constant:
 | |
| 0:48              0.000000
 | |
| 0:49      Sequence
 | |
| 0:49        move second child to first child (temp float)
 | |
| 0:49          'r34' (temp float)
 | |
| 0:49          textureLod (global float)
 | |
| 0:49            Construct combined texture-sampler (temp usampler2DArrayShadow)
 | |
| 0:49              'g_tTex2du4a' (uniform utexture2DArray)
 | |
| 0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:49            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:49              Constant:
 | |
| 0:49                0.750000
 | |
| 0:49            Constant:
 | |
| 0:49              0.000000
 | |
| 0:52      Sequence
 | |
| 0:52        move second child to first child (temp float)
 | |
| 0:52          'r60' (temp float)
 | |
| 0:52          textureLod (global float)
 | |
| 0:52            Construct combined texture-sampler (temp samplerCubeArrayShadow)
 | |
| 0:52              'g_tTexcdf4a' (uniform textureCubeArray)
 | |
| 0:52              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:52            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:?                 0.400000
 | |
| 0:52            Constant:
 | |
| 0:52              0.750000
 | |
| 0:52            Constant:
 | |
| 0:52              0.000000
 | |
| 0:53      Sequence
 | |
| 0:53        move second child to first child (temp float)
 | |
| 0:53          'r62' (temp float)
 | |
| 0:53          textureLod (global float)
 | |
| 0:53            Construct combined texture-sampler (temp isamplerCubeArrayShadow)
 | |
| 0:53              'g_tTexcdi4a' (uniform itextureCubeArray)
 | |
| 0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:53            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:?                 0.400000
 | |
| 0:53            Constant:
 | |
| 0:53              0.750000
 | |
| 0:53            Constant:
 | |
| 0:53              0.000000
 | |
| 0:54      Sequence
 | |
| 0:54        move second child to first child (temp float)
 | |
| 0:54          'r64' (temp float)
 | |
| 0:54          textureLod (global float)
 | |
| 0:54            Construct combined texture-sampler (temp usamplerCubeArrayShadow)
 | |
| 0:54              'g_tTexcdu4a' (uniform utextureCubeArray)
 | |
| 0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:54            Construct vec4 (temp 4-component vector of float)
 | |
| 0:?               Constant:
 | |
| 0:?                 0.100000
 | |
| 0:?                 0.200000
 | |
| 0:?                 0.300000
 | |
| 0:?                 0.400000
 | |
| 0:54            Constant:
 | |
| 0:54              0.750000
 | |
| 0:54            Constant:
 | |
| 0:54              0.000000
 | |
| 0:56      move second child to first child (temp 4-component vector of float)
 | |
| 0:56        Color: direct index for structure (temp 4-component vector of float)
 | |
| 0:56          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:56          Constant:
 | |
| 0:56            0 (const int)
 | |
| 0:56        Constant:
 | |
| 0:56          1.000000
 | |
| 0:56          1.000000
 | |
| 0:56          1.000000
 | |
| 0:56          1.000000
 | |
| 0:57      move second child to first child (temp float)
 | |
| 0:57        Depth: direct index for structure (temp float)
 | |
| 0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:57          Constant:
 | |
| 0:57            1 (const int)
 | |
| 0:57        Constant:
 | |
| 0:57          1.000000
 | |
| 0:59      Sequence
 | |
| 0:59        Sequence
 | |
| 0:59          move second child to first child (temp 4-component vector of float)
 | |
| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
 | |
| 0:59            Color: direct index for structure (temp 4-component vector of float)
 | |
| 0:59              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:59              Constant:
 | |
| 0:59                0 (const int)
 | |
| 0:59          move second child to first child (temp float)
 | |
| 0:?             'Depth' (out float FragDepth)
 | |
| 0:59            Depth: direct index for structure (temp float)
 | |
| 0:59              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:59              Constant:
 | |
| 0:59                1 (const int)
 | |
| 0:59        Branch: Return
 | |
| 0:?   Linker Objects
 | |
| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
 | |
| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
 | |
| 0:?     'g_tTex1di4' (uniform itexture1D)
 | |
| 0:?     'g_tTex1du4' (uniform utexture1D)
 | |
| 0:?     'g_tTex2df4' (uniform texture2D)
 | |
| 0:?     'g_tTex2di4' (uniform itexture2D)
 | |
| 0:?     'g_tTex2du4' (uniform utexture2D)
 | |
| 0:?     'g_tTex3df4' (uniform texture3D)
 | |
| 0:?     'g_tTex3di4' (uniform itexture3D)
 | |
| 0:?     'g_tTex3du4' (uniform utexture3D)
 | |
| 0:?     'g_tTexcdf4' (uniform textureCube)
 | |
| 0:?     'g_tTexcdi4' (uniform itextureCube)
 | |
| 0:?     'g_tTexcdu4' (uniform utextureCube)
 | |
| 0:?     'g_tTex1df4a' (uniform texture1DArray)
 | |
| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
 | |
| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
 | |
| 0:?     'g_tTex2df4a' (uniform texture2DArray)
 | |
| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
 | |
| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
 | |
| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 212
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                               Capability SampledCubeArray
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 168 172
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Name 4  "main"
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|                               Name 8  "r10"
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|                               Name 11  "g_tTex1df4a"
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|                               Name 15  "g_sSamp"
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|                               Name 32  "r12"
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|                               Name 36  "g_tTex1di4a"
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|                               Name 47  "r14"
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|                               Name 51  "g_tTex1du4a"
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|                               Name 62  "r30"
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|                               Name 65  "g_tTex2df4a"
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|                               Name 80  "r32"
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|                               Name 83  "g_tTex2di4a"
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|                               Name 95  "r34"
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|                               Name 98  "g_tTex2du4a"
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|                               Name 110  "r60"
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|                               Name 113  "g_tTexcdf4a"
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|                               Name 127  "r62"
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|                               Name 130  "g_tTexcdi4a"
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|                               Name 142  "r64"
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|                               Name 145  "g_tTexcdu4a"
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|                               Name 157  "PS_OUTPUT"
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|                               MemberName 157(PS_OUTPUT) 0  "Color"
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|                               MemberName 157(PS_OUTPUT) 1  "Depth"
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|                               Name 159  "psout"
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|                               Name 168  "Color"
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|                               Name 172  "Depth"
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|                               Name 178  "g_tTex1df4"
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|                               Name 181  "g_tTex1di4"
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|                               Name 184  "g_tTex1du4"
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|                               Name 187  "g_tTex2df4"
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|                               Name 190  "g_tTex2di4"
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|                               Name 193  "g_tTex2du4"
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|                               Name 196  "g_tTex3df4"
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|                               Name 199  "g_tTex3di4"
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|                               Name 202  "g_tTex3du4"
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|                               Name 205  "g_tTexcdf4"
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|                               Name 208  "g_tTexcdi4"
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|                               Name 211  "g_tTexcdu4"
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|                               Decorate 11(g_tTex1df4a) DescriptorSet 0
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|                               Decorate 15(g_sSamp) DescriptorSet 0
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|                               Decorate 15(g_sSamp) Binding 0
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|                               Decorate 36(g_tTex1di4a) DescriptorSet 0
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|                               Decorate 51(g_tTex1du4a) DescriptorSet 0
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|                               Decorate 65(g_tTex2df4a) DescriptorSet 0
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|                               Decorate 83(g_tTex2di4a) DescriptorSet 0
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|                               Decorate 98(g_tTex2du4a) DescriptorSet 0
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|                               Decorate 113(g_tTexcdf4a) DescriptorSet 0
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|                               Decorate 130(g_tTexcdi4a) DescriptorSet 0
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|                               Decorate 145(g_tTexcdu4a) DescriptorSet 0
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|                               Decorate 168(Color) Location 0
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|                               Decorate 172(Depth) BuiltIn FragDepth
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|                               Decorate 178(g_tTex1df4) DescriptorSet 0
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|                               Decorate 178(g_tTex1df4) Binding 0
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|                               Decorate 181(g_tTex1di4) DescriptorSet 0
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|                               Decorate 184(g_tTex1du4) DescriptorSet 0
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|                               Decorate 187(g_tTex2df4) DescriptorSet 0
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|                               Decorate 190(g_tTex2di4) DescriptorSet 0
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|                               Decorate 193(g_tTex2du4) DescriptorSet 0
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|                               Decorate 196(g_tTex3df4) DescriptorSet 0
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|                               Decorate 199(g_tTex3di4) DescriptorSet 0
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|                               Decorate 202(g_tTex3du4) DescriptorSet 0
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|                               Decorate 205(g_tTexcdf4) DescriptorSet 0
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|                               Decorate 208(g_tTexcdi4) DescriptorSet 0
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|                               Decorate 211(g_tTexcdu4) DescriptorSet 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypePointer Function 6(float)
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|                9:             TypeImage 6(float) 1D array sampled format:Unknown
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|               10:             TypePointer UniformConstant 9
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|  11(g_tTex1df4a):     10(ptr) Variable UniformConstant
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|               13:             TypeSampler
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|               14:             TypePointer UniformConstant 13
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|      15(g_sSamp):     14(ptr) Variable UniformConstant
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|               17:             TypeImage 6(float) 1D depth array sampled format:Unknown
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|               18:             TypeSampledImage 17
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|               20:             TypeVector 6(float) 2
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|               21:    6(float) Constant 1036831949
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|               22:    6(float) Constant 1045220557
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|               23:   20(fvec2) ConstantComposite 21 22
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|               24:    6(float) Constant 1061158912
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|               25:             TypeVector 6(float) 3
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|               29:    6(float) Constant 0
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|               33:             TypeInt 32 1
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|               34:             TypeImage 33(int) 1D array sampled format:Unknown
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|               35:             TypePointer UniformConstant 34
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|  36(g_tTex1di4a):     35(ptr) Variable UniformConstant
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|               39:             TypeImage 33(int) 1D depth array sampled format:Unknown
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|               40:             TypeSampledImage 39
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|               48:             TypeInt 32 0
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|               49:             TypeImage 48(int) 1D array sampled format:Unknown
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|               50:             TypePointer UniformConstant 49
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|  51(g_tTex1du4a):     50(ptr) Variable UniformConstant
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|               54:             TypeImage 48(int) 1D depth array sampled format:Unknown
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|               55:             TypeSampledImage 54
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|               63:             TypeImage 6(float) 2D array sampled format:Unknown
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|               64:             TypePointer UniformConstant 63
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|  65(g_tTex2df4a):     64(ptr) Variable UniformConstant
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|               68:             TypeImage 6(float) 2D depth array sampled format:Unknown
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|               69:             TypeSampledImage 68
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|               71:    6(float) Constant 1050253722
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|               72:   25(fvec3) ConstantComposite 21 22 71
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|               73:             TypeVector 6(float) 4
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|               81:             TypeImage 33(int) 2D array sampled format:Unknown
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|               82:             TypePointer UniformConstant 81
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|  83(g_tTex2di4a):     82(ptr) Variable UniformConstant
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|               86:             TypeImage 33(int) 2D depth array sampled format:Unknown
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|               87:             TypeSampledImage 86
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|               96:             TypeImage 48(int) 2D array sampled format:Unknown
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|               97:             TypePointer UniformConstant 96
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|  98(g_tTex2du4a):     97(ptr) Variable UniformConstant
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|              101:             TypeImage 48(int) 2D depth array sampled format:Unknown
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|              102:             TypeSampledImage 101
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|              111:             TypeImage 6(float) Cube array sampled format:Unknown
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|              112:             TypePointer UniformConstant 111
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| 113(g_tTexcdf4a):    112(ptr) Variable UniformConstant
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|              116:             TypeImage 6(float) Cube depth array sampled format:Unknown
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|              117:             TypeSampledImage 116
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|              119:    6(float) Constant 1053609165
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|              120:   73(fvec4) ConstantComposite 21 22 71 119
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|              128:             TypeImage 33(int) Cube array sampled format:Unknown
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|              129:             TypePointer UniformConstant 128
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| 130(g_tTexcdi4a):    129(ptr) Variable UniformConstant
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|              133:             TypeImage 33(int) Cube depth array sampled format:Unknown
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|              134:             TypeSampledImage 133
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|              143:             TypeImage 48(int) Cube array sampled format:Unknown
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|              144:             TypePointer UniformConstant 143
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| 145(g_tTexcdu4a):    144(ptr) Variable UniformConstant
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|              148:             TypeImage 48(int) Cube depth array sampled format:Unknown
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|              149:             TypeSampledImage 148
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|   157(PS_OUTPUT):             TypeStruct 73(fvec4) 6(float)
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|              158:             TypePointer Function 157(PS_OUTPUT)
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|              160:     33(int) Constant 0
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|              161:    6(float) Constant 1065353216
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|              162:   73(fvec4) ConstantComposite 161 161 161 161
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|              163:             TypePointer Function 73(fvec4)
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|              165:     33(int) Constant 1
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|              167:             TypePointer Output 73(fvec4)
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|       168(Color):    167(ptr) Variable Output
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|              171:             TypePointer Output 6(float)
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|       172(Depth):    171(ptr) Variable Output
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|              176:             TypeImage 6(float) 1D sampled format:Unknown
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|              177:             TypePointer UniformConstant 176
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|  178(g_tTex1df4):    177(ptr) Variable UniformConstant
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|              179:             TypeImage 33(int) 1D sampled format:Unknown
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|              180:             TypePointer UniformConstant 179
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|  181(g_tTex1di4):    180(ptr) Variable UniformConstant
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|              182:             TypeImage 48(int) 1D sampled format:Unknown
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|              183:             TypePointer UniformConstant 182
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|  184(g_tTex1du4):    183(ptr) Variable UniformConstant
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|              185:             TypeImage 6(float) 2D sampled format:Unknown
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|              186:             TypePointer UniformConstant 185
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|  187(g_tTex2df4):    186(ptr) Variable UniformConstant
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|              188:             TypeImage 33(int) 2D sampled format:Unknown
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|              189:             TypePointer UniformConstant 188
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|  190(g_tTex2di4):    189(ptr) Variable UniformConstant
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|              191:             TypeImage 48(int) 2D sampled format:Unknown
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|              192:             TypePointer UniformConstant 191
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|  193(g_tTex2du4):    192(ptr) Variable UniformConstant
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|              194:             TypeImage 6(float) 3D sampled format:Unknown
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|              195:             TypePointer UniformConstant 194
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|  196(g_tTex3df4):    195(ptr) Variable UniformConstant
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|              197:             TypeImage 33(int) 3D sampled format:Unknown
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|              198:             TypePointer UniformConstant 197
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|  199(g_tTex3di4):    198(ptr) Variable UniformConstant
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|              200:             TypeImage 48(int) 3D sampled format:Unknown
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|              201:             TypePointer UniformConstant 200
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|  202(g_tTex3du4):    201(ptr) Variable UniformConstant
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|              203:             TypeImage 6(float) Cube sampled format:Unknown
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|              204:             TypePointer UniformConstant 203
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|  205(g_tTexcdf4):    204(ptr) Variable UniformConstant
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|              206:             TypeImage 33(int) Cube sampled format:Unknown
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|              207:             TypePointer UniformConstant 206
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|  208(g_tTexcdi4):    207(ptr) Variable UniformConstant
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|              209:             TypeImage 48(int) Cube sampled format:Unknown
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|              210:             TypePointer UniformConstant 209
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|  211(g_tTexcdu4):    210(ptr) Variable UniformConstant
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|          4(main):           2 Function None 3
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|                5:             Label
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|           8(r10):      7(ptr) Variable Function
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|          32(r12):      7(ptr) Variable Function
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|          47(r14):      7(ptr) Variable Function
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|          62(r30):      7(ptr) Variable Function
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|          80(r32):      7(ptr) Variable Function
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|          95(r34):      7(ptr) Variable Function
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|         110(r60):      7(ptr) Variable Function
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|         127(r62):      7(ptr) Variable Function
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|         142(r64):      7(ptr) Variable Function
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|       159(psout):    158(ptr) Variable Function
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|               12:           9 Load 11(g_tTex1df4a)
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|               16:          13 Load 15(g_sSamp)
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|               19:          18 SampledImage 12 16
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|               26:    6(float) CompositeExtract 23 0
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|               27:    6(float) CompositeExtract 23 1
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|               28:   25(fvec3) CompositeConstruct 26 27 24
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|               30:    6(float) CompositeExtract 28 2
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|               31:    6(float) ImageSampleDrefExplicitLod 19 28 30 Lod 29
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|                               Store 8(r10) 31
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|               37:          34 Load 36(g_tTex1di4a)
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|               38:          13 Load 15(g_sSamp)
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|               41:          40 SampledImage 37 38
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|               42:    6(float) CompositeExtract 23 0
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|               43:    6(float) CompositeExtract 23 1
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|               44:   25(fvec3) CompositeConstruct 42 43 24
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|               45:    6(float) CompositeExtract 44 2
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|               46:    6(float) ImageSampleDrefExplicitLod 41 44 45 Lod 29
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|                               Store 32(r12) 46
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|               52:          49 Load 51(g_tTex1du4a)
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|               53:          13 Load 15(g_sSamp)
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|               56:          55 SampledImage 52 53
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|               57:    6(float) CompositeExtract 23 0
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|               58:    6(float) CompositeExtract 23 1
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|               59:   25(fvec3) CompositeConstruct 57 58 24
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|               60:    6(float) CompositeExtract 59 2
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|               61:    6(float) ImageSampleDrefExplicitLod 56 59 60 Lod 29
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|                               Store 47(r14) 61
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|               66:          63 Load 65(g_tTex2df4a)
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|               67:          13 Load 15(g_sSamp)
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|               70:          69 SampledImage 66 67
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|               74:    6(float) CompositeExtract 72 0
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|               75:    6(float) CompositeExtract 72 1
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|               76:    6(float) CompositeExtract 72 2
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|               77:   73(fvec4) CompositeConstruct 74 75 76 24
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|               78:    6(float) CompositeExtract 77 3
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|               79:    6(float) ImageSampleDrefExplicitLod 70 77 78 Lod 29
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|                               Store 62(r30) 79
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|               84:          81 Load 83(g_tTex2di4a)
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|               85:          13 Load 15(g_sSamp)
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|               88:          87 SampledImage 84 85
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|               89:    6(float) CompositeExtract 72 0
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|               90:    6(float) CompositeExtract 72 1
 | |
|               91:    6(float) CompositeExtract 72 2
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|               92:   73(fvec4) CompositeConstruct 89 90 91 24
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|               93:    6(float) CompositeExtract 92 3
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|               94:    6(float) ImageSampleDrefExplicitLod 88 92 93 Lod 29
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|                               Store 80(r32) 94
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|               99:          96 Load 98(g_tTex2du4a)
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|              100:          13 Load 15(g_sSamp)
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|              103:         102 SampledImage 99 100
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|              104:    6(float) CompositeExtract 72 0
 | |
|              105:    6(float) CompositeExtract 72 1
 | |
|              106:    6(float) CompositeExtract 72 2
 | |
|              107:   73(fvec4) CompositeConstruct 104 105 106 24
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|              108:    6(float) CompositeExtract 107 3
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|              109:    6(float) ImageSampleDrefExplicitLod 103 107 108 Lod 29
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|                               Store 95(r34) 109
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|              114:         111 Load 113(g_tTexcdf4a)
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|              115:          13 Load 15(g_sSamp)
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|              118:         117 SampledImage 114 115
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|              121:    6(float) CompositeExtract 120 0
 | |
|              122:    6(float) CompositeExtract 120 1
 | |
|              123:    6(float) CompositeExtract 120 2
 | |
|              124:    6(float) CompositeExtract 120 3
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|              125:   73(fvec4) CompositeConstruct 121 122 123 124
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|              126:    6(float) ImageSampleDrefExplicitLod 118 125 24 Lod 24
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|                               Store 110(r60) 126
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|              131:         128 Load 130(g_tTexcdi4a)
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|              132:          13 Load 15(g_sSamp)
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|              135:         134 SampledImage 131 132
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|              136:    6(float) CompositeExtract 120 0
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|              137:    6(float) CompositeExtract 120 1
 | |
|              138:    6(float) CompositeExtract 120 2
 | |
|              139:    6(float) CompositeExtract 120 3
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|              140:   73(fvec4) CompositeConstruct 136 137 138 139
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|              141:    6(float) ImageSampleDrefExplicitLod 135 140 24 Lod 24
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|                               Store 127(r62) 141
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|              146:         143 Load 145(g_tTexcdu4a)
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|              147:          13 Load 15(g_sSamp)
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|              150:         149 SampledImage 146 147
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|              151:    6(float) CompositeExtract 120 0
 | |
|              152:    6(float) CompositeExtract 120 1
 | |
|              153:    6(float) CompositeExtract 120 2
 | |
|              154:    6(float) CompositeExtract 120 3
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|              155:   73(fvec4) CompositeConstruct 151 152 153 154
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|              156:    6(float) ImageSampleDrefExplicitLod 150 155 24 Lod 24
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|                               Store 142(r64) 156
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|              164:    163(ptr) AccessChain 159(psout) 160
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|                               Store 164 162
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|              166:      7(ptr) AccessChain 159(psout) 165
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|                               Store 166 161
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|              169:    163(ptr) AccessChain 159(psout) 160
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|              170:   73(fvec4) Load 169
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|                               Store 168(Color) 170
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|              173:      7(ptr) AccessChain 159(psout) 165
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|              174:    6(float) Load 173
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|                               Store 172(Depth) 174
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|                               Return
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|                               FunctionEnd
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