* [glslang] Refine implicit array size interfaces. Help to check builtin and other variables if across stages.
		
			
				
	
	
		
			14 lines
		
	
	
		
			170 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			170 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 460 core
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layout(triangles) in;
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layout(line_strip, max_vertices = 204) out;
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void f();
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in float g[][3];
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out float o[3];
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void main(){
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  f();
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  o[1] = g[2][1];
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} |