51 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 150 core
 | 
						|
 | 
						|
in vec4 gl_FragCoord;
 | 
						|
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord;  // ERROR
 | 
						|
layout(pixel_center_integer) in vec4 gl_FragCoord;  // ERROR
 | 
						|
layout(origin_upper_left) in vec4 foo;  // ERROR
 | 
						|
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord;
 | 
						|
 | 
						|
void main()
 | 
						|
{
 | 
						|
    vec4 c = gl_FragCoord;
 | 
						|
}
 | 
						|
 | 
						|
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord;  // ERROR, declared after use
 | 
						|
 | 
						|
in struct S { float f; } s;
 | 
						|
 | 
						|
float patch = 3.1;
 | 
						|
 | 
						|
uniform sampler2DMS sms;
 | 
						|
uniform isampler2DMS isms;
 | 
						|
uniform usampler2DMS usms;
 | 
						|
uniform sampler2DMSArray smsa;
 | 
						|
uniform isampler2DMSArray ismsa;
 | 
						|
uniform usampler2DMSArray usmsa;
 | 
						|
 | 
						|
flat in ivec2 p2;
 | 
						|
flat in ivec3 p3;
 | 
						|
flat in int samp;
 | 
						|
 | 
						|
void barWxyz()
 | 
						|
{
 | 
						|
    ivec2 t11 = textureSize( sms);
 | 
						|
    ivec2 t12 = textureSize(isms);
 | 
						|
    ivec2 t13 = textureSize(usms);
 | 
						|
    ivec3 t21 = textureSize( smsa);
 | 
						|
    ivec3 t22 = textureSize(ismsa);
 | 
						|
    ivec3 t23 = textureSize(usmsa);
 | 
						|
     vec4 t31 = texelFetch( sms, p2, samp);
 | 
						|
    ivec4 t32 = texelFetch(isms, p2, samp);
 | 
						|
    uvec4 t33 = texelFetch(usms, p2, 3);
 | 
						|
     vec4 t41 = texelFetch( smsa, p3, samp);
 | 
						|
    ivec4 t42 = texelFetch(ismsa, ivec3(2), samp);
 | 
						|
    uvec4 t43 = texelFetch(usmsa, p3, samp);
 | 
						|
}
 | 
						|
 | 
						|
int primitiveID()
 | 
						|
{
 | 
						|
   return gl_PrimitiveID;
 | 
						|
}
 |