 623833fabc
			
		
	
	
		623833fabc
		
	
	
	
	
		
			
			- the built-in constants - built-in variable declarations, some dependent on gl_MaxPatchVertices - layout qualifier for vertices (shared with geometry shader max_vertices) - layout qualifiers for vertex spacing, vertex order, point mode, and primitive type - link semantics for layout qualifiers Still TBD: - patch qualifier and arrayed input handling - sizing of gl_out[] - additional semantic checking - supporting the extension on version 150 git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24468 e7fa87d3-cd2b-0410-9028-fcbf551c1848
		
			
				
	
	
		
			925 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			925 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| //Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
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| //Copyright (C) 2013 LunarG, Inc.
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| //
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| //All rights reserved.
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| //
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| //Redistribution and use in source and binary forms, with or without
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| //modification, are permitted provided that the following conditions
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| //are met:
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| //
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| //    Redistributions of source code must retain the above copyright
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| //    notice, this list of conditions and the following disclaimer.
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| //
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| //    Redistributions in binary form must reproduce the above
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| //    copyright notice, this list of conditions and the following
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| //    disclaimer in the documentation and/or other materials provided
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| //    with the distribution.
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| //
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| //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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| //    contributors may be used to endorse or promote products derived
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| //    from this software without specific prior written permission.
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| //
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| //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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| //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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| //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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| //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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| //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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| //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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| //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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| //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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| //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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| //POSSIBILITY OF SUCH DAMAGE.
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| //
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| 
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| // this only applies to the standalone wrapper, not the front end in general
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| #define _CRT_SECURE_NO_WARNINGS
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| 
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| #include "Worklist.h"
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| #include "./../glslang/Include/ShHandle.h"
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| #include "./../glslang/Public/ShaderLang.h"
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| #include <string.h>
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| #include <stdlib.h>
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| #include <math.h>
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| 
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| #include "osinclude.h"
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| 
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| extern "C" {
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|     SH_IMPORT_EXPORT void ShOutputHtml();
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| }
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| 
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| // Command-line options
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| enum TOptions {
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| 	EOptionNone               = 0x000,
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| 	EOptionIntermediate       = 0x001,
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| 	EOptionSuppressInfolog    = 0x002,
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| 	EOptionMemoryLeakMode     = 0x004,
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|     EOptionRelaxedErrors      = 0x008,
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|     EOptionGiveWarnings       = 0x010,
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|     EOptionsLinkProgram       = 0x020,
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|     EOptionMultiThreaded      = 0x040,
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|     EOptionDumpConfig         = 0x080,
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|     EOptionDumpReflection     = 0x100,
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|     EOptionSuppressWarnings   = 0x200,
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|     EOptionDumpVersions       = 0x400,
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| };
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| 
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| //
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| // Return codes from main.
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| //
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| enum TFailCode {
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|     ESuccess = 0,
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|     EFailUsage,
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|     EFailCompile,
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|     EFailLink,
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|     EFailCompilerCreate,
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|     EFailThreadCreate,
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|     EFailLinkerCreate
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| };
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| 
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| //
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| // Just placeholders for testing purposes.  The stand-alone environment
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| // can't actually do a full link without something specifying real
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| // attribute bindings.
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| //
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| ShBinding FixedAttributeBindings[] = { 
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|     { "gl_Vertex", 15 },
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|     { "gl_Color", 10 },
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|     { "gl_Normal", 7 },
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| };
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| 
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| ShBindingTable FixedAttributeTable = { 3, FixedAttributeBindings };
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| 
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| EShLanguage FindLanguage(const std::string& name);
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| void CompileFile(const char *fileName, ShHandle);
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| void usage();
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| void FreeFileData(char** data);
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| char** ReadFileData(const char* fileName);
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| void InfoLogMsg(const char* msg, const char* name, const int num);
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| 
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| // Globally track if any compile or link failure.
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| bool CompileFailed = false;
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| bool LinkFailed = false;
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| 
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| // Use to test breaking up a single shader file into multiple strings.
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| int NumShaderStrings;
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| 
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| TBuiltInResource Resources;
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| std::string ConfigFile;
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| 
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| //
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| // These are the default resources for TBuiltInResources, used for both
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| //  - parsing this string for the case where the user didn't supply one
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| //  - dumping out a template for user construction of a config file
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| //
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| const char* DefaultConfig =
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|     "MaxLights 32\n"
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|     "MaxClipPlanes 6\n"
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|     "MaxTextureUnits 32\n"
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|     "MaxTextureCoords 32\n"
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|     "MaxVertexAttribs 64\n"
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|     "MaxVertexUniformComponents 4096\n"
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|     "MaxVaryingFloats 64\n"
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|     "MaxVertexTextureImageUnits 32\n"
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|     "MaxCombinedTextureImageUnits 80\n"
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|     "MaxTextureImageUnits 32\n"
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|     "MaxFragmentUniformComponents 4096\n"
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|     "MaxDrawBuffers 32\n"
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|     "MaxVertexUniformVectors 128\n"
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|     "MaxVaryingVectors 8\n"
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|     "MaxFragmentUniformVectors 16\n"
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|     "MaxVertexOutputVectors 16\n"
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|     "MaxFragmentInputVectors 15\n"
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|     "MinProgramTexelOffset -8\n"
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|     "MaxProgramTexelOffset 7\n"
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|     "MaxClipDistances 8\n"
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|     "MaxComputeWorkGroupCountX 65535\n"
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|     "MaxComputeWorkGroupCountY 65535\n"
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|     "MaxComputeWorkGroupCountZ 65535\n"
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|     "MaxComputeWorkGroupSizeX 1024\n"
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|     "MaxComputeWorkGroupSizeX 1024\n"
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|     "MaxComputeWorkGroupSizeZ 64\n"
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|     "MaxComputeUniformComponents 1024\n"
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|     "MaxComputeTextureImageUnits 16\n"
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|     "MaxComputeImageUniforms 8\n"
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|     "MaxComputeAtomicCounters 8\n"
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|     "MaxComputeAtomicCounterBuffers 1\n"
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|     "MaxVaryingComponents 60\n" 
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|     "MaxVertexOutputComponents 64\n"
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|     "MaxGeometryInputComponents 64\n"
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|     "MaxGeometryOutputComponents 128\n"
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|     "MaxFragmentInputComponents 128\n"
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|     "MaxImageUnits 8\n"
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|     "MaxCombinedImageUnitsAndFragmentOutputs 8\n"
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|     "MaxImageSamples 0\n"
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|     "MaxVertexImageUniforms 0\n"
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|     "MaxTessControlImageUniforms 0\n"
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|     "MaxTessEvaluationImageUniforms 0\n"
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|     "MaxGeometryImageUniforms 0\n"
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|     "MaxFragmentImageUniforms 8\n"
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|     "MaxCombinedImageUniforms 8\n"
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|     "MaxGeometryTextureImageUnits 16\n"
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|     "MaxGeometryOutputVertices 256\n"
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|     "MaxGeometryTotalOutputComponents 1024\n"
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|     "MaxGeometryUniformComponents 1024\n"
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|     "MaxGeometryVaryingComponents 64\n"
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|     "MaxTessControlInputComponents 128\n"
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|     "MaxTessControlOutputComponents 128\n"
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|     "MaxTessControlTextureImageUnits 16\n"
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|     "MaxTessControlUniformComponents 1024\n"
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|     "MaxTessControlTotalOutputComponents 4096\n"
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|     "MaxTessEvaluationInputComponents 128\n"
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|     "MaxTessEvaluationOutputComponents 128\n"
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|     "MaxTessEvaluationTextureImageUnits 16\n"
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|     "MaxTessEvaluationUniformComponents 1024\n"
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|     "MaxTessPatchComponents 120\n"
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|     "MaxPatchVertices 32\n"
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|     "MaxTessGenLevel 64\n"
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|     "MaxViewports 16\n"
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|     "MaxVertexAtomicCounters 0\n"
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|     "MaxTessControlAtomicCounters 0\n"
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|     "MaxTessEvaluationAtomicCounters 0\n"
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|     "MaxGeometryAtomicCounters 0\n"
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|     "MaxFragmentAtomicCounters 8\n"
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|     "MaxCombinedAtomicCounters 8\n"
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|     "MaxAtomicCounterBindings 1\n"
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|     "MaxVertexAtomicCounterBuffers 0\n"
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|     "MaxTessControlAtomicCounterBuffers 0\n"
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|     "MaxTessEvaluationAtomicCounterBuffers 0\n"
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|     "MaxGeometryAtomicCounterBuffers 0\n"
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|     "MaxFragmentAtomicCounterBuffers 1\n"
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|     "MaxCombinedAtomicCounterBuffers 1\n"
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|     "MaxAtomicCounterBufferSize 16384\n"
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| 
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|     "nonInductiveForLoops 1\n"
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|     "whileLoops 1\n"
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|     "doWhileLoops 1\n"
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|     "generalUniformIndexing 1\n"
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|     "generalAttributeMatrixVectorIndexing 1\n"
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|     "generalVaryingIndexing 1\n"
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|     "generalSamplerIndexing 1\n"
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|     "generalVariableIndexing 1\n"
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|     "generalConstantMatrixVectorIndexing 1\n"
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|     ;
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| 
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| //
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| // Parse either a .conf file provided by the user or the default string above.
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| //
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| void ProcessConfigFile()
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| {
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|     char** configStrings = 0;
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|     char *config = 0;
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|     if (ConfigFile.size() > 0) {
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|         configStrings = ReadFileData(ConfigFile.c_str());
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|         if (configStrings)
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|             config = *configStrings;
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|         else {
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|             printf("Error opening configuration file; will instead use the default configuration\n");
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|             usage();
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|         }
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|     }
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| 
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|     if (config == 0) {
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|         config = new char[strlen(DefaultConfig)];
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|         strcpy(config, DefaultConfig);
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|     }
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| 
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|     const char* delims = " \t\n\r";
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|     const char* token = strtok(config, delims);
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|     while (token) {
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|         const char* valueStr = strtok(0, delims);
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|         if (valueStr == 0 || ! (valueStr[0] == '-' || (valueStr[0] >= '0' && valueStr[0] <= '9'))) {
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|             printf("Error: '%s' bad .conf file.  Each name must be followed by one number.\n", valueStr ? valueStr : "");
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|             return;
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|         }
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|         int value = atoi(valueStr);
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| 
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|         if (strcmp(token, "MaxLights") == 0)
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|             Resources.maxLights = value;
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|         else if (strcmp(token, "MaxClipPlanes") == 0)
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|             Resources.maxClipPlanes = value;
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|         else if (strcmp(token, "MaxTextureUnits") == 0)
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|             Resources.maxTextureUnits = value;
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|         else if (strcmp(token, "MaxTextureCoords") == 0)
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|             Resources.maxTextureCoords = value;
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|         else if (strcmp(token, "MaxVertexAttribs") == 0)
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|             Resources.maxVertexAttribs = value;
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|         else if (strcmp(token, "MaxVertexUniformComponents") == 0)
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|             Resources.maxVertexUniformComponents = value;
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|         else if (strcmp(token, "MaxVaryingFloats") == 0)
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|             Resources.maxVaryingFloats = value;
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|         else if (strcmp(token, "MaxVertexTextureImageUnits") == 0)
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|             Resources.maxVertexTextureImageUnits = value;
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|         else if (strcmp(token, "MaxCombinedTextureImageUnits") == 0)
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|             Resources.maxCombinedTextureImageUnits = value;
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|         else if (strcmp(token, "MaxTextureImageUnits") == 0)
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|             Resources.maxTextureImageUnits = value;
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|         else if (strcmp(token, "MaxFragmentUniformComponents") == 0)
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|             Resources.maxFragmentUniformComponents = value;
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|         else if (strcmp(token, "MaxDrawBuffers") == 0)
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|             Resources.maxDrawBuffers = value;
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|         else if (strcmp(token, "MaxVertexUniformVectors") == 0)
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|             Resources.maxVertexUniformVectors = value;
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|         else if (strcmp(token, "MaxVaryingVectors") == 0)
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|             Resources.maxVaryingVectors = value;
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|         else if (strcmp(token, "MaxFragmentUniformVectors") == 0)
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|             Resources.maxFragmentUniformVectors = value;
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|         else if (strcmp(token, "MaxVertexOutputVectors") == 0)
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|             Resources.maxVertexOutputVectors = value;
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|         else if (strcmp(token, "MaxFragmentInputVectors") == 0)
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|             Resources.maxFragmentInputVectors = value;
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|         else if (strcmp(token, "MinProgramTexelOffset") == 0)
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|             Resources.minProgramTexelOffset = value;
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|         else if (strcmp(token, "MaxProgramTexelOffset") == 0)
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|             Resources.maxProgramTexelOffset = value;
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|         else if (strcmp(token, "MaxClipDistances") == 0)
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|             Resources.maxClipDistances = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupCountX") == 0)
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|             Resources.maxComputeWorkGroupCountX = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupCountY") == 0)
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|             Resources.maxComputeWorkGroupCountY = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupCountZ") == 0)
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|             Resources.maxComputeWorkGroupCountZ = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupSizeX") == 0)
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|             Resources.maxComputeWorkGroupSizeX = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupSizeY") == 0)
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|             Resources.maxComputeWorkGroupSizeY = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupSizeZ") == 0)
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|             Resources.maxComputeWorkGroupSizeZ = value;
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|         else if (strcmp(token, "MaxComputeUniformComponents") == 0)
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|             Resources.maxComputeUniformComponents = value;
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|         else if (strcmp(token, "MaxComputeTextureImageUnits") == 0)
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|             Resources.maxComputeTextureImageUnits = value;
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|         else if (strcmp(token, "MaxComputeImageUniforms") == 0)
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|             Resources.maxComputeImageUniforms = value;
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|         else if (strcmp(token, "MaxComputeAtomicCounters") == 0)
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|             Resources.maxComputeAtomicCounters = value;
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|         else if (strcmp(token, "MaxComputeAtomicCounterBuffers") == 0)
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|             Resources.maxComputeAtomicCounterBuffers = value;
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|         else if (strcmp(token, "MaxVaryingComponents") == 0)
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|             Resources.maxVaryingComponents = value;
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|         else if (strcmp(token, "MaxVertexOutputComponents") == 0)
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|             Resources.maxVertexOutputComponents = value;
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|         else if (strcmp(token, "MaxGeometryInputComponents") == 0)
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|             Resources.maxGeometryInputComponents = value;
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|         else if (strcmp(token, "MaxGeometryOutputComponents") == 0)
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|             Resources.maxGeometryOutputComponents = value;
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|         else if (strcmp(token, "MaxFragmentInputComponents") == 0)
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|             Resources.maxFragmentInputComponents = value;
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|         else if (strcmp(token, "MaxImageUnits") == 0)
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|             Resources.maxImageUnits = value;
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|         else if (strcmp(token, "MaxCombinedImageUnitsAndFragmentOutputs") == 0)
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|             Resources.maxCombinedImageUnitsAndFragmentOutputs = value;
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|         else if (strcmp(token, "MaxImageSamples") == 0)
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|             Resources.maxImageSamples = value;
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|         else if (strcmp(token, "MaxVertexImageUniforms") == 0)
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|             Resources.maxVertexImageUniforms = value;
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|         else if (strcmp(token, "MaxTessControlImageUniforms") == 0)
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|             Resources.maxTessControlImageUniforms = value;
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|         else if (strcmp(token, "MaxTessEvaluationImageUniforms") == 0)
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|             Resources.maxTessEvaluationImageUniforms = value;
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|         else if (strcmp(token, "MaxGeometryImageUniforms") == 0)
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|             Resources.maxGeometryImageUniforms = value;
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|         else if (strcmp(token, "MaxFragmentImageUniforms") == 0)
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|             Resources.maxFragmentImageUniforms = value;
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|         else if (strcmp(token, "MaxCombinedImageUniforms") == 0)
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|             Resources.maxCombinedImageUniforms = value;
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|         else if (strcmp(token, "MaxGeometryTextureImageUnits") == 0)
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|             Resources.maxGeometryTextureImageUnits = value;
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|         else if (strcmp(token, "MaxGeometryOutputVertices") == 0)
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|             Resources.maxGeometryOutputVertices = value;
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|         else if (strcmp(token, "MaxGeometryTotalOutputComponents") == 0)
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|             Resources.maxGeometryTotalOutputComponents = value;
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|         else if (strcmp(token, "MaxGeometryUniformComponents") == 0)
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|             Resources.maxGeometryUniformComponents = value;
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|         else if (strcmp(token, "MaxGeometryVaryingComponents") == 0)
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|             Resources.maxGeometryVaryingComponents = value;
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|         else if (strcmp(token, "MaxTessControlInputComponents") == 0)
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|             Resources.maxTessControlInputComponents = value;
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|         else if (strcmp(token, "MaxTessControlOutputComponents") == 0)
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|             Resources.maxTessControlOutputComponents = value;
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|         else if (strcmp(token, "MaxTessControlTextureImageUnits") == 0)
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|             Resources.maxTessControlTextureImageUnits = value;
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|         else if (strcmp(token, "MaxTessControlUniformComponents") == 0)
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|             Resources.maxTessControlUniformComponents = value;
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|         else if (strcmp(token, "MaxTessControlTotalOutputComponents") == 0)
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|             Resources.maxTessControlTotalOutputComponents = value;
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|         else if (strcmp(token, "MaxTessEvaluationInputComponents") == 0)
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|             Resources.maxTessEvaluationInputComponents = value;
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|         else if (strcmp(token, "MaxTessEvaluationOutputComponents") == 0)
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|             Resources.maxTessEvaluationOutputComponents = value;
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|         else if (strcmp(token, "MaxTessEvaluationTextureImageUnits") == 0)
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|             Resources.maxTessEvaluationTextureImageUnits = value;
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|         else if (strcmp(token, "MaxTessEvaluationUniformComponents") == 0)
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|             Resources.maxTessEvaluationUniformComponents = value;
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|         else if (strcmp(token, "MaxTessPatchComponents") == 0)
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|             Resources.maxTessPatchComponents = value;
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|         else if (strcmp(token, "MaxPatchVertices") == 0)
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|             Resources.maxPatchVertices = value;
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|         else if (strcmp(token, "MaxTessGenLevel") == 0)
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|             Resources.maxTessGenLevel = value;
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|         else if (strcmp(token, "MaxViewports") == 0)
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|             Resources.maxViewports = value;
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|         else if (strcmp(token, "MaxVertexAtomicCounters") == 0)
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|             Resources.maxVertexAtomicCounters = value;
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|         else if (strcmp(token, "MaxTessControlAtomicCounters") == 0)
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|             Resources.maxTessControlAtomicCounters = value;
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|         else if (strcmp(token, "MaxTessEvaluationAtomicCounters") == 0)
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|             Resources.maxTessEvaluationAtomicCounters = value;
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|         else if (strcmp(token, "MaxGeometryAtomicCounters") == 0)
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|             Resources.maxGeometryAtomicCounters = value;
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|         else if (strcmp(token, "MaxFragmentAtomicCounters") == 0)
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|             Resources.maxFragmentAtomicCounters = value;
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|         else if (strcmp(token, "MaxCombinedAtomicCounters") == 0)
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|             Resources.maxCombinedAtomicCounters = value;
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|         else if (strcmp(token, "MaxAtomicCounterBindings") == 0)
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|             Resources.maxAtomicCounterBindings = value;
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|         else if (strcmp(token, "MaxVertexAtomicCounterBuffers") == 0)
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|             Resources.maxVertexAtomicCounterBuffers = value;
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|         else if (strcmp(token, "MaxTessControlAtomicCounterBuffers") == 0)
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|             Resources.maxTessControlAtomicCounterBuffers = value;
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|         else if (strcmp(token, "MaxTessEvaluationAtomicCounterBuffers") == 0)
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|             Resources.maxTessEvaluationAtomicCounterBuffers = value;
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|         else if (strcmp(token, "MaxGeometryAtomicCounterBuffers") == 0)
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|             Resources.maxGeometryAtomicCounterBuffers = value;
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|         else if (strcmp(token, "MaxFragmentAtomicCounterBuffers") == 0)
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|             Resources.maxFragmentAtomicCounterBuffers = value;
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|         else if (strcmp(token, "MaxCombinedAtomicCounterBuffers") == 0)
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|             Resources.maxCombinedAtomicCounterBuffers = value;
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|         else if (strcmp(token, "MaxAtomicCounterBufferSize") == 0)
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|             Resources.maxAtomicCounterBufferSize = value;
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| 
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|         else if (strcmp(token, "nonInductiveForLoops") == 0)
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|             Resources.limits.nonInductiveForLoops = (value != 0);
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|         else if (strcmp(token, "whileLoops") == 0)
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|             Resources.limits.whileLoops = (value != 0);
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|         else if (strcmp(token, "doWhileLoops") == 0)
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|             Resources.limits.doWhileLoops = (value != 0);
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|         else if (strcmp(token, "generalUniformIndexing") == 0)
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|             Resources.limits.generalUniformIndexing = (value != 0);
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|         else if (strcmp(token, "generalAttributeMatrixVectorIndexing") == 0)
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|             Resources.limits.generalAttributeMatrixVectorIndexing = (value != 0);
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|         else if (strcmp(token, "generalVaryingIndexing") == 0)
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|             Resources.limits.generalVaryingIndexing = (value != 0);
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|         else if (strcmp(token, "generalSamplerIndexing") == 0)
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|             Resources.limits.generalSamplerIndexing = (value != 0);
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|         else if (strcmp(token, "generalVariableIndexing") == 0)
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|             Resources.limits.generalVariableIndexing = (value != 0);
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|         else if (strcmp(token, "generalConstantMatrixVectorIndexing") == 0)
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|             Resources.limits.generalConstantMatrixVectorIndexing = (value != 0);
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|         else
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|             printf("Warning: unrecognized limit (%s) in configuration file.\n", token);
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| 
 | |
|         token = strtok(0, delims);
 | |
|     }
 | |
|     if (configStrings)
 | |
|         FreeFileData(configStrings);
 | |
| }
 | |
| 
 | |
| // thread-safe list of shaders to asynchronously grab and compile
 | |
| glslang::TWorklist Worklist;
 | |
| 
 | |
| // array of unique places to leave the shader names and infologs for the asynchronous compiles
 | |
| glslang::TWorkItem **Work = 0;
 | |
| int NumWorkItems = 0;
 | |
| 
 | |
| int Options = 0;
 | |
| bool Delay = false;
 | |
| const char* ExecutableName;
 | |
| 
 | |
| //
 | |
| // *.conf => this is a config file that can set limits/resources
 | |
| //
 | |
| bool SetConfigFile(const std::string& name)
 | |
| {
 | |
|     if (name.size() < 5)
 | |
|         return false;
 | |
| 
 | |
|     if (name.compare(name.size() - 5, 5, ".conf") == 0) {
 | |
|         ConfigFile = name;
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| bool ProcessArguments(int argc, char* argv[])
 | |
| {
 | |
|     ExecutableName = argv[0];
 | |
|     NumWorkItems = argc;  // will include some empties where the '-' options were, but it doesn't matter, they'll be 0
 | |
|     Work = new glslang::TWorkItem*[NumWorkItems];    
 | |
|     Work[0] = 0;
 | |
| 
 | |
|     argc--;
 | |
|     argv++;    
 | |
|     for (; argc >= 1; argc--, argv++) {
 | |
|         Work[argc] = 0;
 | |
|         if (argv[0][0] == '-') {
 | |
|             switch (argv[0][1]) {
 | |
|             case 'c':
 | |
|                 Options |= EOptionDumpConfig;
 | |
|                 break;
 | |
|             case 'd':
 | |
|                 Delay = true;                        
 | |
|                 break;
 | |
|             case 'i':
 | |
|                 Options |= EOptionIntermediate;
 | |
|                 break;
 | |
|             case 'l':
 | |
|                 Options |= EOptionsLinkProgram;
 | |
|                 break;
 | |
|             case 'm':
 | |
|                 Options |= EOptionMemoryLeakMode;
 | |
|                 break;
 | |
|             case 'q':
 | |
|                 Options |= EOptionDumpReflection;
 | |
|                 break;
 | |
|             case 'r':
 | |
|                 Options |= EOptionRelaxedErrors;
 | |
|                 break;
 | |
|             case 's':
 | |
|                 Options |= EOptionSuppressInfolog;
 | |
|                 break;
 | |
|             case 't':
 | |
|                 #ifdef _WIN32
 | |
|                     Options |= EOptionMultiThreaded;
 | |
|                 #endif
 | |
|                 break;
 | |
|             case 'v':
 | |
|                 Options |= EOptionDumpVersions;
 | |
|                 break;
 | |
|             case 'w':
 | |
|                 Options |= EOptionSuppressWarnings;
 | |
|                 break;
 | |
|             default:
 | |
|                 return false;
 | |
|             }
 | |
|         } else {
 | |
|             std::string name(argv[0]);
 | |
|             if (! SetConfigFile(name)) {
 | |
|                 Work[argc] = new glslang::TWorkItem(name);
 | |
|                 Worklist.add(Work[argc]);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| void SetMessageOptions(EShMessages& messages)
 | |
| {
 | |
|     if (Options & EOptionRelaxedErrors)
 | |
|         messages = (EShMessages)(messages | EShMsgRelaxedErrors);
 | |
|     if (Options & EOptionIntermediate)
 | |
|         messages = (EShMessages)(messages | EShMsgAST);
 | |
|     if (Options & EOptionSuppressWarnings)
 | |
|         messages = (EShMessages)(messages | EShMsgSuppressWarnings);
 | |
| }
 | |
| 
 | |
| // Thread entry point, for non-linking asynchronous mode.
 | |
| //
 | |
| // Return 0 for failure, 1 for success.
 | |
| //
 | |
| unsigned int
 | |
| #ifdef _WIN32
 | |
|     __stdcall
 | |
| #endif
 | |
| CompileShaders(void*)
 | |
| {
 | |
|     glslang::TWorkItem* workItem;
 | |
|     while (Worklist.remove(workItem)) {
 | |
|         ShHandle compiler = ShConstructCompiler(FindLanguage(workItem->name), Options);
 | |
|         if (compiler == 0)
 | |
|             return 0;
 | |
| 
 | |
|         CompileFile(workItem->name.c_str(), compiler);
 | |
| 
 | |
|         if (! (Options & EOptionSuppressInfolog))
 | |
|             workItem->results = ShGetInfoLog(compiler);
 | |
| 
 | |
|         ShDestruct(compiler);
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| //
 | |
| // For linking mode: Will independently parse each item in the worklist, but then put them
 | |
| // in the same program and link them together.
 | |
| //
 | |
| // Uses the new C++ interface instead of the old handle-based interface.
 | |
| //
 | |
| void CompileAndLinkShaders()
 | |
| {
 | |
|     // keep track of what to free
 | |
|     std::list<glslang::TShader*> shaders;
 | |
|     
 | |
|     EShMessages messages = EShMsgDefault;
 | |
|     SetMessageOptions(messages);
 | |
| 
 | |
|     //
 | |
|     // Per-shader processing...
 | |
|     //
 | |
| 
 | |
|     glslang::TProgram& program = *new glslang::TProgram;
 | |
|     glslang::TWorkItem* workItem;
 | |
|     while (Worklist.remove(workItem)) {
 | |
|         EShLanguage stage = FindLanguage(workItem->name);
 | |
|         glslang::TShader* shader = new glslang::TShader(stage);
 | |
|         shaders.push_back(shader);
 | |
|     
 | |
|         char** shaderStrings = ReadFileData(workItem->name.c_str());
 | |
|         if (! shaderStrings) {
 | |
|             usage();
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         shader->setStrings(shaderStrings, 1);
 | |
| 
 | |
|         if (! shader->parse(&Resources, 100, false, messages))
 | |
|             CompileFailed = true;
 | |
|         
 | |
|         program.addShader(shader);
 | |
| 
 | |
|         if (! (Options & EOptionSuppressInfolog)) {
 | |
|             puts(workItem->name.c_str());
 | |
|             puts(shader->getInfoLog());
 | |
|             puts(shader->getInfoDebugLog());
 | |
|         }
 | |
| 
 | |
|         FreeFileData(shaderStrings);
 | |
|     }
 | |
| 
 | |
|     //
 | |
|     // Program-level processing...
 | |
|     //
 | |
| 
 | |
|     if (! program.link(messages))
 | |
|         LinkFailed = true;
 | |
| 
 | |
|     if (! (Options & EOptionSuppressInfolog)) {
 | |
|         puts(program.getInfoLog());
 | |
|         puts(program.getInfoDebugLog());
 | |
|     }
 | |
| 
 | |
|     if (Options & EOptionDumpReflection) {
 | |
|         program.buildReflection();
 | |
|         program.dumpReflection();
 | |
|     }
 | |
| 
 | |
|     // Free everything up, program has to go before the shaders
 | |
|     // because it might have merged stuff from the shaders, and
 | |
|     // the stuff from the shaders has to have its destructors called
 | |
|     // before the pools holding the memory in the shaders is freed.
 | |
|     delete &program;
 | |
|     while (shaders.size() > 0) {
 | |
|         delete shaders.back();
 | |
|         shaders.pop_back();
 | |
|     }
 | |
| }
 | |
| 
 | |
| int C_DECL main(int argc, char* argv[])
 | |
| {
 | |
|     if (! ProcessArguments(argc, argv)) {
 | |
|         usage();
 | |
|         return EFailUsage;
 | |
|     }
 | |
| 
 | |
|     if (Options & EOptionDumpConfig) {
 | |
|         printf("%s", DefaultConfig);
 | |
|         if (Worklist.empty())
 | |
|             return ESuccess;
 | |
|     }
 | |
| 
 | |
|     if (Options & EOptionDumpVersions) {        
 | |
|         printf("ESSL Version: %s\n", glslang::GetEsslVersionString());
 | |
|         printf("GLSL Version: %s\n", glslang::GetGlslVersionString());
 | |
|         if (Worklist.empty())
 | |
|             return ESuccess;
 | |
|     }
 | |
| 
 | |
|     if (Worklist.empty()) {
 | |
|         usage();
 | |
|         return EFailUsage;
 | |
|     }
 | |
| 
 | |
|     ProcessConfigFile();
 | |
| 
 | |
|     //
 | |
|     // Two modes:
 | |
|     // 1) linking all arguments together, single-threaded, new C++ interface
 | |
|     // 2) independent arguments, can be tackled by multiple asynchronous threads, for testing thread safety, using the old handle interface
 | |
|     //
 | |
|     if (Options & EOptionsLinkProgram) {
 | |
|         glslang::InitializeProcess();
 | |
|         CompileAndLinkShaders();
 | |
|         glslang::FinalizeProcess();
 | |
|     } else {
 | |
|         ShInitialize();
 | |
| 
 | |
|         bool printShaderNames = Worklist.size() > 1;
 | |
| 
 | |
|         if (Options & EOptionMultiThreaded) {
 | |
|             const int NumThreads = 16;
 | |
|             void* threads[NumThreads];
 | |
|             for (int t = 0; t < NumThreads; ++t) {
 | |
|                 threads[t] = glslang::OS_CreateThread(&CompileShaders);
 | |
|                 if (! threads[t]) {
 | |
|                     printf("Failed to create thread\n");
 | |
|                     return EFailThreadCreate;
 | |
|                 }
 | |
|             }
 | |
|             glslang::OS_WaitForAllThreads(threads, NumThreads);
 | |
|         } else
 | |
|             CompileShaders(0);
 | |
| 
 | |
|         // Print out all the resulting infologs
 | |
|         for (int w = 0; w < NumWorkItems; ++w) {
 | |
|             if (Work[w]) {
 | |
|                 if (printShaderNames)
 | |
|                     puts(Work[w]->name.c_str());
 | |
|                 puts(Work[w]->results.c_str());
 | |
|                 delete Work[w];
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         ShFinalize();
 | |
|     }
 | |
| 
 | |
|     if (Delay)
 | |
|         glslang::OS_Sleep(1000000);
 | |
| 
 | |
|     if (CompileFailed)
 | |
|         return EFailCompile;
 | |
|     if (LinkFailed)
 | |
|         return EFailLink;
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| //
 | |
| //   Deduce the language from the filename.  Files must end in one of the
 | |
| //   following extensions:
 | |
| //
 | |
| //   .vert = vertex
 | |
| //   .tesc = tessellation control
 | |
| //   .tese = tessellation evaluation
 | |
| //   .geom = geometry
 | |
| //   .frag = fragment
 | |
| //   .comp = compute
 | |
| //
 | |
| EShLanguage FindLanguage(const std::string& name)
 | |
| {
 | |
|     size_t ext = name.rfind('.');
 | |
|     if (ext == std::string::npos) {
 | |
|         usage();
 | |
|         return EShLangVertex;
 | |
|     }
 | |
| 
 | |
|     std::string suffix = name.substr(ext + 1, std::string::npos);
 | |
|     if (suffix == "vert")
 | |
|         return EShLangVertex;
 | |
|     else if (suffix == "tesc")
 | |
|         return EShLangTessControl;
 | |
|     else if (suffix == "tese")
 | |
|         return EShLangTessEvaluation;
 | |
|     else if (suffix == "geom")
 | |
|         return EShLangGeometry;
 | |
|     else if (suffix == "frag")
 | |
|         return EShLangFragment;
 | |
|     else if (suffix == "comp")
 | |
|         return EShLangCompute;
 | |
| 
 | |
|     usage();
 | |
|     return EShLangVertex;
 | |
| }
 | |
| 
 | |
| //
 | |
| // Read a file's data into a string, and compile it using the old interface ShCompile, 
 | |
| // for non-linkable results.
 | |
| //
 | |
| void CompileFile(const char *fileName, ShHandle compiler)
 | |
| {
 | |
|     int ret;
 | |
|     char** shaderStrings = ReadFileData(fileName);
 | |
|     if (! shaderStrings) {
 | |
|         usage();
 | |
|         CompileFailed = true;
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     int* lengths = new int[NumShaderStrings];
 | |
| 
 | |
|     // move to length-based strings, rather than null-terminated strings
 | |
|     for (int s = 0; s < NumShaderStrings; ++s)
 | |
|         lengths[s] = strlen(shaderStrings[s]);
 | |
| 
 | |
|     if (! shaderStrings) {
 | |
|         CompileFailed = true;
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     EShMessages messages = EShMsgDefault;
 | |
|     SetMessageOptions(messages);
 | |
|     
 | |
|     for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) {
 | |
|         for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) {
 | |
|             //ret = ShCompile(compiler, shaderStrings, NumShaderStrings, lengths, EShOptNone, &Resources, Options, 100, false, messages);
 | |
|             ret = ShCompile(compiler, shaderStrings, NumShaderStrings, 0, EShOptNone, &Resources, Options, 100, false, messages);
 | |
|             //const char* multi[12] = { "# ve", "rsion", " 300 e", "s", "\n#err", 
 | |
|             //                         "or should be l", "ine 1", "string 5\n", "float glo", "bal", 
 | |
|             //                         ";\n#error should be line 2\n void main() {", "global = 2.3;}" };
 | |
|             //const char* multi[7] = { "/", "/", "\\", "\n", "\n", "#", "version 300 es" };
 | |
|             //ret = ShCompile(compiler, multi, 7, 0, EShOptNone, &Resources, Options, 100, false, messages);
 | |
|         }
 | |
| 
 | |
|         if (Options & EOptionMemoryLeakMode)
 | |
|             glslang::OS_DumpMemoryCounters();
 | |
|     }
 | |
| 
 | |
|     delete [] lengths;
 | |
|     FreeFileData(shaderStrings);
 | |
| 
 | |
|     if (ret == 0)
 | |
|         CompileFailed = true;
 | |
| }
 | |
| 
 | |
| //
 | |
| //   print usage to stdout
 | |
| //
 | |
| void usage()
 | |
| {
 | |
|     printf("Usage: glslangValidator [option]... [file]...\n"
 | |
|            "\n"
 | |
|            "Where: each 'file' ends in\n"
 | |
|            "    .conf to provide an optional config file that replaces the default configuration\n"
 | |
|            "          (see -c option below for generating a template)\n"
 | |
|            "    .vert for a vertex shader\n"
 | |
|            "    .tesc for a tessellation control shader\n"
 | |
|            "    .tese for a tessellation evaluation shader\n"
 | |
|            "    .geom for a geometry shader\n"
 | |
|            "    .frag for a fragment shader\n"
 | |
|            "    .comp for a compute shader\n"
 | |
|            "\n"
 | |
|            "Compilation warnings and errors will be printed to stdout.\n"
 | |
|            "\n"
 | |
|            "To get other information, use one of the following options:\n"
 | |
|            "(Each option must be specified separately, but can go anywhere in the command line.)\n"
 | |
|            "  -c  configuration dump; use to create default configuration file (redirect to a .conf file)\n"
 | |
|            "  -i  intermediate tree (glslang AST) is printed out\n"
 | |
|            "  -l  link validation of all input files\n"
 | |
|            "  -m  memory leak mode\n"
 | |
|            "  -q  dump reflection query database\n"
 | |
|            "  -r  relaxed semantic error-checking mode\n"
 | |
|            "  -s  silent mode\n"
 | |
|            "  -t  multi-threaded mode\n"
 | |
|            "  -v  print version strings\n"
 | |
|            "  -w  suppress warnings (except as required by #extension : warn)\n"
 | |
|            );
 | |
| }
 | |
| 
 | |
| #ifndef _WIN32
 | |
| 
 | |
| #include <errno.h>
 | |
| 
 | |
| int fopen_s(
 | |
|    FILE** pFile,
 | |
|    const char *filename,
 | |
|    const char *mode
 | |
| )
 | |
| {
 | |
|    if (!pFile || !filename || !mode) {
 | |
|       return EINVAL;
 | |
|    }
 | |
| 
 | |
|    FILE* f = fopen(filename, mode);
 | |
|    if (! f) {
 | |
|       if (errno != 0) {
 | |
|          return errno;
 | |
|       } else {
 | |
|          return ENOENT;
 | |
|       }
 | |
|    }
 | |
|    *pFile = f;
 | |
| 
 | |
|    return 0;
 | |
| }
 | |
| 
 | |
| #endif
 | |
| 
 | |
| //
 | |
| //   Malloc a string of sufficient size and read a string into it.
 | |
| //
 | |
| char** ReadFileData(const char *fileName) 
 | |
| {
 | |
|     FILE *in;
 | |
| 	int errorCode = fopen_s(&in, fileName, "r");
 | |
|     char *fdata;
 | |
|     int count = 0;
 | |
|     const int maxSourceStrings = 5;
 | |
|     char** return_data = (char**)malloc(maxSourceStrings+1);
 | |
| 
 | |
|     //return_data[MAX_SOURCE_STRINGS]=NULL;
 | |
| 	if (errorCode) {
 | |
|         printf("Error: unable to open input file: %s\n", fileName);
 | |
|         return 0;
 | |
|     }
 | |
|     
 | |
|     while (fgetc(in) != EOF)
 | |
|         count++;
 | |
| 
 | |
| 	fseek(in, 0, SEEK_SET);
 | |
| 	
 | |
| 	
 | |
| 	if (!(fdata = (char *)malloc(count+2))) {
 | |
|             printf("Error allocating memory\n");
 | |
|             return 0;
 | |
|     }
 | |
| 	if (fread(fdata,1,count, in)!=count) {
 | |
|             printf("Error reading input file: %s\n", fileName);
 | |
|             return 0;
 | |
|     }
 | |
|     fdata[count] = '\0';
 | |
|     fclose(in);
 | |
|     if (count == 0) {
 | |
|         return_data[0]=(char*)malloc(count+2);
 | |
|         return_data[0][0]='\0';
 | |
|         NumShaderStrings = 0;
 | |
|         return return_data;       
 | |
|     } else
 | |
|         NumShaderStrings = 1;
 | |
| 
 | |
| 	int len = (int)(ceil)((float)count/(float)NumShaderStrings);
 | |
|     int ptr_len=0,i=0;
 | |
| 	while(count>0){
 | |
| 		return_data[i]=(char*)malloc(len+2);
 | |
| 		memcpy(return_data[i],fdata+ptr_len,len);
 | |
| 		return_data[i][len]='\0';
 | |
| 		count-=(len);
 | |
| 		ptr_len+=(len);
 | |
| 		if(count<len){
 | |
|             if(count==0){
 | |
|                NumShaderStrings=(i+1);
 | |
|                break;
 | |
|             }
 | |
|            len = count;
 | |
| 		}  
 | |
| 		++i;
 | |
| 	}
 | |
|     return return_data;
 | |
| }
 | |
| 
 | |
| void FreeFileData(char **data)
 | |
| {
 | |
|     for(int i=0;i<NumShaderStrings;i++)
 | |
|         free(data[i]);
 | |
| }
 | |
| 
 | |
| void InfoLogMsg(const char* msg, const char* name, const int num)
 | |
| {
 | |
|     printf(num >= 0 ? "#### %s %s %d INFO LOG ####\n" :
 | |
|            "#### %s %s INFO LOG ####\n", msg, name, num);
 | |
| }
 |