• An array of arrays • An array of structures • A structure containing an array • A structure containing a structure git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@28745 e7fa87d3-cd2b-0410-9028-fcbf551c1848
		
			
				
	
	
		
			84 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 310 es
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shared vec4 s;   // ERROR
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layout(local_size_x = 2) out;  // ERROR
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buffer vec4 v;  // ERROR
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layout(location = 2) uniform mat4 x;
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layout(location = 3) uniform mat4 y;
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layout(location = 2) out mat4 xi;
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layout(location = 3) out mat4 yi;  // ERROR, locations conflict with xi
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void main()
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{
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    uvec2 u2;
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    u2 = uaddCarry(u2, u2, u2);
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    uint u1;
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    u1 = usubBorrow(u1, u1, u1);
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    uvec4 u4;
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    umulExtended(u4, u4, u4, u4);
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    ivec4 i4;
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    imulExtended(i4, i4, i4, i4);
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    int i1;
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    i1 = bitfieldExtract(i1, 4, 5);
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    uvec3 u3;
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    u3 = bitfieldExtract(u3, 4, 5);
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    ivec3 i3;
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    i3 = bitfieldInsert(i3, i3, 4, 5);
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    u1 = bitfieldInsert(u1, u1, 4, 5);
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    ivec2 i2;
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    i2 = bitfieldReverse(i2);
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    u4 = bitfieldReverse(u4);
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    i1 = bitCount(i1);
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    i3 = bitCount(u3);
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    i2 = findLSB(i2);
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    i4 = findLSB(u4);
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    i1 = findMSB(i1);
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    i2 = findMSB(u2);
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    vec3 v3;
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    v3 = frexp(v3, i3);
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    vec2 v2;
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    v2 = ldexp(v2, i2);
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    mediump vec4 v4;
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    u1 = packUnorm4x8(v4);
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    u1 = packSnorm4x8(v4);
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    v4 = unpackUnorm4x8(u1);
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    v4 = unpackSnorm4x8(u1);
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}
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precision highp sampler2DMS;
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precision highp isampler2DMS;
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precision highp usampler2DMS;
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uniform sampler2DMS s2dms;
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uniform isampler2DMS is2dms;
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uniform usampler2DMS us2dms;
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uniform usampler2DMSArray us2dmsa;   // ERROR
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void foo()
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{
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    ivec2 v2;
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    v2 = textureSize(s2dms);
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    v2 = textureSize(us2dms);
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    vec4 v4 = texelFetch(s2dms, v2, 2);
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    ivec4 iv4 = texelFetch(is2dms, v2, 2);
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    textureSamples(s2dms);   // ERROR
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}
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out bool outb;         // ERROR
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out sampler2D outo;    // ERROR
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out float outa[4];
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out float outaa[4][2]; // ERROR
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struct S { float f; };
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out S outs;
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out S[4] outasa;       // ERROR
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out S outsa[4];        // ERROR
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struct SA { float f[4]; };
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out SA outSA;          // ERROR
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struct SS { float f; S s; };
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out SS outSS;          // ERROR
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