496 lines
23 KiB
Plaintext
496 lines
23 KiB
Plaintext
hlsl.load.offsetarray.dx10.frag
|
|
Shader version: 450
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:70 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:48 Function Parameters:
|
|
0:? Sequence
|
|
0:52 textureFetchOffset (global 4-component vector of float)
|
|
0:52 'g_tTex1df4a' (uniform texture1DArray)
|
|
0:52 vector swizzle (temp 2-component vector of int)
|
|
0:52 'c3' (uniform 3-component vector of int)
|
|
0:52 Sequence
|
|
0:52 Constant:
|
|
0:52 0 (const int)
|
|
0:52 Constant:
|
|
0:52 1 (const int)
|
|
0:52 direct index (temp int)
|
|
0:52 'c3' (uniform 3-component vector of int)
|
|
0:52 Constant:
|
|
0:52 2 (const int)
|
|
0:52 'o1' (uniform int)
|
|
0:53 textureFetchOffset (global 4-component vector of int)
|
|
0:53 'g_tTex1di4a' (uniform itexture1DArray)
|
|
0:53 vector swizzle (temp 2-component vector of int)
|
|
0:53 'c3' (uniform 3-component vector of int)
|
|
0:53 Sequence
|
|
0:53 Constant:
|
|
0:53 0 (const int)
|
|
0:53 Constant:
|
|
0:53 1 (const int)
|
|
0:53 direct index (temp int)
|
|
0:53 'c3' (uniform 3-component vector of int)
|
|
0:53 Constant:
|
|
0:53 2 (const int)
|
|
0:53 'o1' (uniform int)
|
|
0:54 textureFetchOffset (global 4-component vector of uint)
|
|
0:54 'g_tTex1du4a' (uniform utexture1DArray)
|
|
0:54 vector swizzle (temp 2-component vector of int)
|
|
0:54 'c3' (uniform 3-component vector of int)
|
|
0:54 Sequence
|
|
0:54 Constant:
|
|
0:54 0 (const int)
|
|
0:54 Constant:
|
|
0:54 1 (const int)
|
|
0:54 direct index (temp int)
|
|
0:54 'c3' (uniform 3-component vector of int)
|
|
0:54 Constant:
|
|
0:54 2 (const int)
|
|
0:54 'o1' (uniform int)
|
|
0:57 textureFetchOffset (global 4-component vector of float)
|
|
0:57 'g_tTex2df4a' (uniform texture2DArray)
|
|
0:57 vector swizzle (temp 3-component vector of int)
|
|
0:57 'c4' (uniform 4-component vector of int)
|
|
0:57 Sequence
|
|
0:57 Constant:
|
|
0:57 0 (const int)
|
|
0:57 Constant:
|
|
0:57 1 (const int)
|
|
0:57 Constant:
|
|
0:57 2 (const int)
|
|
0:57 direct index (temp int)
|
|
0:57 'c4' (uniform 4-component vector of int)
|
|
0:57 Constant:
|
|
0:57 3 (const int)
|
|
0:57 'o2' (uniform 2-component vector of int)
|
|
0:58 textureFetchOffset (global 4-component vector of int)
|
|
0:58 'g_tTex2di4a' (uniform itexture2DArray)
|
|
0:58 vector swizzle (temp 3-component vector of int)
|
|
0:58 'c4' (uniform 4-component vector of int)
|
|
0:58 Sequence
|
|
0:58 Constant:
|
|
0:58 0 (const int)
|
|
0:58 Constant:
|
|
0:58 1 (const int)
|
|
0:58 Constant:
|
|
0:58 2 (const int)
|
|
0:58 direct index (temp int)
|
|
0:58 'c4' (uniform 4-component vector of int)
|
|
0:58 Constant:
|
|
0:58 3 (const int)
|
|
0:58 'o2' (uniform 2-component vector of int)
|
|
0:59 textureFetchOffset (global 4-component vector of uint)
|
|
0:59 'g_tTex2du4a' (uniform utexture2DArray)
|
|
0:59 vector swizzle (temp 3-component vector of int)
|
|
0:59 'c4' (uniform 4-component vector of int)
|
|
0:59 Sequence
|
|
0:59 Constant:
|
|
0:59 0 (const int)
|
|
0:59 Constant:
|
|
0:59 1 (const int)
|
|
0:59 Constant:
|
|
0:59 2 (const int)
|
|
0:59 direct index (temp int)
|
|
0:59 'c4' (uniform 4-component vector of int)
|
|
0:59 Constant:
|
|
0:59 3 (const int)
|
|
0:59 'o2' (uniform 2-component vector of int)
|
|
0:66 move second child to first child (temp float)
|
|
0:66 Depth: direct index for structure (temp float FragDepth)
|
|
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:66 Constant:
|
|
0:66 1 (const int)
|
|
0:66 Constant:
|
|
0:66 1.000000
|
|
0:68 Branch: Return with expression
|
|
0:68 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:? Linker Objects
|
|
0:? 'g_sSamp' (uniform sampler)
|
|
0:? 'g_tTex1df4' (uniform texture1D)
|
|
0:? 'g_tTex1di4' (uniform itexture1D)
|
|
0:? 'g_tTex1du4' (uniform utexture1D)
|
|
0:? 'g_tTex2df4' (uniform texture2D)
|
|
0:? 'g_tTex2di4' (uniform itexture2D)
|
|
0:? 'g_tTex2du4' (uniform utexture2D)
|
|
0:? 'g_tTex3df4' (uniform texture3D)
|
|
0:? 'g_tTex3di4' (uniform itexture3D)
|
|
0:? 'g_tTex3du4' (uniform utexture3D)
|
|
0:? 'g_tTexcdf4' (uniform textureCube)
|
|
0:? 'g_tTexcdi4' (uniform itextureCube)
|
|
0:? 'g_tTexcdu4' (uniform utextureCube)
|
|
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
|
0:? 'g_tTex1di4a' (uniform itexture1DArray)
|
|
0:? 'g_tTex1du4a' (uniform utexture1DArray)
|
|
0:? 'g_tTex2df4a' (uniform texture2DArray)
|
|
0:? 'g_tTex2di4a' (uniform itexture2DArray)
|
|
0:? 'g_tTex2du4a' (uniform utexture2DArray)
|
|
0:? 'g_tTexcdf4a' (uniform textureCubeArray)
|
|
0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
|
|
0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
|
|
0:? 'c1' (uniform int)
|
|
0:? 'c2' (uniform 2-component vector of int)
|
|
0:? 'c3' (uniform 3-component vector of int)
|
|
0:? 'c4' (uniform 4-component vector of int)
|
|
0:? 'o1' (uniform int)
|
|
0:? 'o2' (uniform 2-component vector of int)
|
|
0:? 'o3' (uniform 3-component vector of int)
|
|
0:? 'o4' (uniform 4-component vector of int)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 450
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:70 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:48 Function Parameters:
|
|
0:? Sequence
|
|
0:52 textureFetchOffset (global 4-component vector of float)
|
|
0:52 'g_tTex1df4a' (uniform texture1DArray)
|
|
0:52 vector swizzle (temp 2-component vector of int)
|
|
0:52 'c3' (uniform 3-component vector of int)
|
|
0:52 Sequence
|
|
0:52 Constant:
|
|
0:52 0 (const int)
|
|
0:52 Constant:
|
|
0:52 1 (const int)
|
|
0:52 direct index (temp int)
|
|
0:52 'c3' (uniform 3-component vector of int)
|
|
0:52 Constant:
|
|
0:52 2 (const int)
|
|
0:52 'o1' (uniform int)
|
|
0:53 textureFetchOffset (global 4-component vector of int)
|
|
0:53 'g_tTex1di4a' (uniform itexture1DArray)
|
|
0:53 vector swizzle (temp 2-component vector of int)
|
|
0:53 'c3' (uniform 3-component vector of int)
|
|
0:53 Sequence
|
|
0:53 Constant:
|
|
0:53 0 (const int)
|
|
0:53 Constant:
|
|
0:53 1 (const int)
|
|
0:53 direct index (temp int)
|
|
0:53 'c3' (uniform 3-component vector of int)
|
|
0:53 Constant:
|
|
0:53 2 (const int)
|
|
0:53 'o1' (uniform int)
|
|
0:54 textureFetchOffset (global 4-component vector of uint)
|
|
0:54 'g_tTex1du4a' (uniform utexture1DArray)
|
|
0:54 vector swizzle (temp 2-component vector of int)
|
|
0:54 'c3' (uniform 3-component vector of int)
|
|
0:54 Sequence
|
|
0:54 Constant:
|
|
0:54 0 (const int)
|
|
0:54 Constant:
|
|
0:54 1 (const int)
|
|
0:54 direct index (temp int)
|
|
0:54 'c3' (uniform 3-component vector of int)
|
|
0:54 Constant:
|
|
0:54 2 (const int)
|
|
0:54 'o1' (uniform int)
|
|
0:57 textureFetchOffset (global 4-component vector of float)
|
|
0:57 'g_tTex2df4a' (uniform texture2DArray)
|
|
0:57 vector swizzle (temp 3-component vector of int)
|
|
0:57 'c4' (uniform 4-component vector of int)
|
|
0:57 Sequence
|
|
0:57 Constant:
|
|
0:57 0 (const int)
|
|
0:57 Constant:
|
|
0:57 1 (const int)
|
|
0:57 Constant:
|
|
0:57 2 (const int)
|
|
0:57 direct index (temp int)
|
|
0:57 'c4' (uniform 4-component vector of int)
|
|
0:57 Constant:
|
|
0:57 3 (const int)
|
|
0:57 'o2' (uniform 2-component vector of int)
|
|
0:58 textureFetchOffset (global 4-component vector of int)
|
|
0:58 'g_tTex2di4a' (uniform itexture2DArray)
|
|
0:58 vector swizzle (temp 3-component vector of int)
|
|
0:58 'c4' (uniform 4-component vector of int)
|
|
0:58 Sequence
|
|
0:58 Constant:
|
|
0:58 0 (const int)
|
|
0:58 Constant:
|
|
0:58 1 (const int)
|
|
0:58 Constant:
|
|
0:58 2 (const int)
|
|
0:58 direct index (temp int)
|
|
0:58 'c4' (uniform 4-component vector of int)
|
|
0:58 Constant:
|
|
0:58 3 (const int)
|
|
0:58 'o2' (uniform 2-component vector of int)
|
|
0:59 textureFetchOffset (global 4-component vector of uint)
|
|
0:59 'g_tTex2du4a' (uniform utexture2DArray)
|
|
0:59 vector swizzle (temp 3-component vector of int)
|
|
0:59 'c4' (uniform 4-component vector of int)
|
|
0:59 Sequence
|
|
0:59 Constant:
|
|
0:59 0 (const int)
|
|
0:59 Constant:
|
|
0:59 1 (const int)
|
|
0:59 Constant:
|
|
0:59 2 (const int)
|
|
0:59 direct index (temp int)
|
|
0:59 'c4' (uniform 4-component vector of int)
|
|
0:59 Constant:
|
|
0:59 3 (const int)
|
|
0:59 'o2' (uniform 2-component vector of int)
|
|
0:66 move second child to first child (temp float)
|
|
0:66 Depth: direct index for structure (temp float FragDepth)
|
|
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:66 Constant:
|
|
0:66 1 (const int)
|
|
0:66 Constant:
|
|
0:66 1.000000
|
|
0:68 Branch: Return with expression
|
|
0:68 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:? Linker Objects
|
|
0:? 'g_sSamp' (uniform sampler)
|
|
0:? 'g_tTex1df4' (uniform texture1D)
|
|
0:? 'g_tTex1di4' (uniform itexture1D)
|
|
0:? 'g_tTex1du4' (uniform utexture1D)
|
|
0:? 'g_tTex2df4' (uniform texture2D)
|
|
0:? 'g_tTex2di4' (uniform itexture2D)
|
|
0:? 'g_tTex2du4' (uniform utexture2D)
|
|
0:? 'g_tTex3df4' (uniform texture3D)
|
|
0:? 'g_tTex3di4' (uniform itexture3D)
|
|
0:? 'g_tTex3du4' (uniform utexture3D)
|
|
0:? 'g_tTexcdf4' (uniform textureCube)
|
|
0:? 'g_tTexcdi4' (uniform itextureCube)
|
|
0:? 'g_tTexcdu4' (uniform utextureCube)
|
|
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
|
0:? 'g_tTex1di4a' (uniform itexture1DArray)
|
|
0:? 'g_tTex1du4a' (uniform utexture1DArray)
|
|
0:? 'g_tTex2df4a' (uniform texture2DArray)
|
|
0:? 'g_tTex2di4a' (uniform itexture2DArray)
|
|
0:? 'g_tTex2du4a' (uniform utexture2DArray)
|
|
0:? 'g_tTexcdf4a' (uniform textureCubeArray)
|
|
0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
|
|
0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
|
|
0:? 'c1' (uniform int)
|
|
0:? 'c2' (uniform 2-component vector of int)
|
|
0:? 'c3' (uniform 3-component vector of int)
|
|
0:? 'c4' (uniform 4-component vector of int)
|
|
0:? 'o1' (uniform int)
|
|
0:? 'o2' (uniform 2-component vector of int)
|
|
0:? 'o3' (uniform 3-component vector of int)
|
|
0:? 'o4' (uniform 4-component vector of int)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80001
|
|
// Id's are bound by 145
|
|
|
|
Capability Shader
|
|
Capability ImageGatherExtended
|
|
Capability Sampled1D
|
|
Capability SampledCubeArray
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main"
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source HLSL 450
|
|
Name 4 "main"
|
|
Name 9 "g_tTex1df4a"
|
|
Name 14 "c3"
|
|
Name 23 "o1"
|
|
Name 29 "g_tTex1di4a"
|
|
Name 40 "g_tTex1du4a"
|
|
Name 51 "g_tTex2df4a"
|
|
Name 54 "c4"
|
|
Name 61 "o2"
|
|
Name 66 "g_tTex2di4a"
|
|
Name 76 "g_tTex2du4a"
|
|
Name 84 "PS_OUTPUT"
|
|
MemberName 84(PS_OUTPUT) 0 "Color"
|
|
MemberName 84(PS_OUTPUT) 1 "Depth"
|
|
Name 86 "psout"
|
|
Name 95 "g_sSamp"
|
|
Name 98 "g_tTex1df4"
|
|
Name 101 "g_tTex1di4"
|
|
Name 104 "g_tTex1du4"
|
|
Name 107 "g_tTex2df4"
|
|
Name 110 "g_tTex2di4"
|
|
Name 113 "g_tTex2du4"
|
|
Name 116 "g_tTex3df4"
|
|
Name 119 "g_tTex3di4"
|
|
Name 122 "g_tTex3du4"
|
|
Name 125 "g_tTexcdf4"
|
|
Name 128 "g_tTexcdi4"
|
|
Name 131 "g_tTexcdu4"
|
|
Name 134 "g_tTexcdf4a"
|
|
Name 137 "g_tTexcdi4a"
|
|
Name 140 "g_tTexcdu4a"
|
|
Name 141 "c1"
|
|
Name 142 "c2"
|
|
Name 143 "o3"
|
|
Name 144 "o4"
|
|
Decorate 9(g_tTex1df4a) DescriptorSet 0
|
|
Decorate 29(g_tTex1di4a) DescriptorSet 0
|
|
Decorate 40(g_tTex1du4a) DescriptorSet 0
|
|
Decorate 51(g_tTex2df4a) DescriptorSet 0
|
|
Decorate 66(g_tTex2di4a) DescriptorSet 0
|
|
Decorate 76(g_tTex2du4a) DescriptorSet 0
|
|
MemberDecorate 84(PS_OUTPUT) 1 BuiltIn FragDepth
|
|
Decorate 95(g_sSamp) DescriptorSet 0
|
|
Decorate 98(g_tTex1df4) DescriptorSet 0
|
|
Decorate 101(g_tTex1di4) DescriptorSet 0
|
|
Decorate 104(g_tTex1du4) DescriptorSet 0
|
|
Decorate 107(g_tTex2df4) DescriptorSet 0
|
|
Decorate 110(g_tTex2di4) DescriptorSet 0
|
|
Decorate 113(g_tTex2du4) DescriptorSet 0
|
|
Decorate 116(g_tTex3df4) DescriptorSet 0
|
|
Decorate 119(g_tTex3di4) DescriptorSet 0
|
|
Decorate 122(g_tTex3du4) DescriptorSet 0
|
|
Decorate 125(g_tTexcdf4) DescriptorSet 0
|
|
Decorate 128(g_tTexcdi4) DescriptorSet 0
|
|
Decorate 131(g_tTexcdu4) DescriptorSet 0
|
|
Decorate 134(g_tTexcdf4a) DescriptorSet 0
|
|
Decorate 137(g_tTexcdi4a) DescriptorSet 0
|
|
Decorate 140(g_tTexcdu4a) DescriptorSet 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeImage 6(float) 1D array sampled format:Unknown
|
|
8: TypePointer UniformConstant 7
|
|
9(g_tTex1df4a): 8(ptr) Variable UniformConstant
|
|
11: TypeInt 32 1
|
|
12: TypeVector 11(int) 3
|
|
13: TypePointer UniformConstant 12(ivec3)
|
|
14(c3): 13(ptr) Variable UniformConstant
|
|
15: TypeVector 11(int) 2
|
|
18: TypeInt 32 0
|
|
19: 18(int) Constant 2
|
|
20: TypePointer UniformConstant 11(int)
|
|
23(o1): 20(ptr) Variable UniformConstant
|
|
25: TypeVector 6(float) 4
|
|
27: TypeImage 11(int) 1D array sampled format:Unknown
|
|
28: TypePointer UniformConstant 27
|
|
29(g_tTex1di4a): 28(ptr) Variable UniformConstant
|
|
36: TypeVector 11(int) 4
|
|
38: TypeImage 18(int) 1D array sampled format:Unknown
|
|
39: TypePointer UniformConstant 38
|
|
40(g_tTex1du4a): 39(ptr) Variable UniformConstant
|
|
47: TypeVector 18(int) 4
|
|
49: TypeImage 6(float) 2D array sampled format:Unknown
|
|
50: TypePointer UniformConstant 49
|
|
51(g_tTex2df4a): 50(ptr) Variable UniformConstant
|
|
53: TypePointer UniformConstant 36(ivec4)
|
|
54(c4): 53(ptr) Variable UniformConstant
|
|
57: 18(int) Constant 3
|
|
60: TypePointer UniformConstant 15(ivec2)
|
|
61(o2): 60(ptr) Variable UniformConstant
|
|
64: TypeImage 11(int) 2D array sampled format:Unknown
|
|
65: TypePointer UniformConstant 64
|
|
66(g_tTex2di4a): 65(ptr) Variable UniformConstant
|
|
74: TypeImage 18(int) 2D array sampled format:Unknown
|
|
75: TypePointer UniformConstant 74
|
|
76(g_tTex2du4a): 75(ptr) Variable UniformConstant
|
|
84(PS_OUTPUT): TypeStruct 25(fvec4) 6(float)
|
|
85: TypePointer Function 84(PS_OUTPUT)
|
|
87: 11(int) Constant 1
|
|
88: 6(float) Constant 1065353216
|
|
89: TypePointer Function 6(float)
|
|
93: TypeSampler
|
|
94: TypePointer UniformConstant 93
|
|
95(g_sSamp): 94(ptr) Variable UniformConstant
|
|
96: TypeImage 6(float) 1D sampled format:Unknown
|
|
97: TypePointer UniformConstant 96
|
|
98(g_tTex1df4): 97(ptr) Variable UniformConstant
|
|
99: TypeImage 11(int) 1D sampled format:Unknown
|
|
100: TypePointer UniformConstant 99
|
|
101(g_tTex1di4): 100(ptr) Variable UniformConstant
|
|
102: TypeImage 18(int) 1D sampled format:Unknown
|
|
103: TypePointer UniformConstant 102
|
|
104(g_tTex1du4): 103(ptr) Variable UniformConstant
|
|
105: TypeImage 6(float) 2D sampled format:Unknown
|
|
106: TypePointer UniformConstant 105
|
|
107(g_tTex2df4): 106(ptr) Variable UniformConstant
|
|
108: TypeImage 11(int) 2D sampled format:Unknown
|
|
109: TypePointer UniformConstant 108
|
|
110(g_tTex2di4): 109(ptr) Variable UniformConstant
|
|
111: TypeImage 18(int) 2D sampled format:Unknown
|
|
112: TypePointer UniformConstant 111
|
|
113(g_tTex2du4): 112(ptr) Variable UniformConstant
|
|
114: TypeImage 6(float) 3D sampled format:Unknown
|
|
115: TypePointer UniformConstant 114
|
|
116(g_tTex3df4): 115(ptr) Variable UniformConstant
|
|
117: TypeImage 11(int) 3D sampled format:Unknown
|
|
118: TypePointer UniformConstant 117
|
|
119(g_tTex3di4): 118(ptr) Variable UniformConstant
|
|
120: TypeImage 18(int) 3D sampled format:Unknown
|
|
121: TypePointer UniformConstant 120
|
|
122(g_tTex3du4): 121(ptr) Variable UniformConstant
|
|
123: TypeImage 6(float) Cube sampled format:Unknown
|
|
124: TypePointer UniformConstant 123
|
|
125(g_tTexcdf4): 124(ptr) Variable UniformConstant
|
|
126: TypeImage 11(int) Cube sampled format:Unknown
|
|
127: TypePointer UniformConstant 126
|
|
128(g_tTexcdi4): 127(ptr) Variable UniformConstant
|
|
129: TypeImage 18(int) Cube sampled format:Unknown
|
|
130: TypePointer UniformConstant 129
|
|
131(g_tTexcdu4): 130(ptr) Variable UniformConstant
|
|
132: TypeImage 6(float) Cube array sampled format:Unknown
|
|
133: TypePointer UniformConstant 132
|
|
134(g_tTexcdf4a): 133(ptr) Variable UniformConstant
|
|
135: TypeImage 11(int) Cube array sampled format:Unknown
|
|
136: TypePointer UniformConstant 135
|
|
137(g_tTexcdi4a): 136(ptr) Variable UniformConstant
|
|
138: TypeImage 18(int) Cube array sampled format:Unknown
|
|
139: TypePointer UniformConstant 138
|
|
140(g_tTexcdu4a): 139(ptr) Variable UniformConstant
|
|
141(c1): 20(ptr) Variable UniformConstant
|
|
142(c2): 60(ptr) Variable UniformConstant
|
|
143(o3): 13(ptr) Variable UniformConstant
|
|
144(o4): 53(ptr) Variable UniformConstant
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
86(psout): 85(ptr) Variable Function
|
|
10: 7 Load 9(g_tTex1df4a)
|
|
16: 12(ivec3) Load 14(c3)
|
|
17: 15(ivec2) VectorShuffle 16 16 0 1
|
|
21: 20(ptr) AccessChain 14(c3) 19
|
|
22: 11(int) Load 21
|
|
24: 11(int) Load 23(o1)
|
|
26: 25(fvec4) ImageFetch 10 17 Lod Offset 22 24
|
|
30: 27 Load 29(g_tTex1di4a)
|
|
31: 12(ivec3) Load 14(c3)
|
|
32: 15(ivec2) VectorShuffle 31 31 0 1
|
|
33: 20(ptr) AccessChain 14(c3) 19
|
|
34: 11(int) Load 33
|
|
35: 11(int) Load 23(o1)
|
|
37: 36(ivec4) ImageFetch 30 32 Lod Offset 34 35
|
|
41: 38 Load 40(g_tTex1du4a)
|
|
42: 12(ivec3) Load 14(c3)
|
|
43: 15(ivec2) VectorShuffle 42 42 0 1
|
|
44: 20(ptr) AccessChain 14(c3) 19
|
|
45: 11(int) Load 44
|
|
46: 11(int) Load 23(o1)
|
|
48: 47(ivec4) ImageFetch 41 43 Lod Offset 45 46
|
|
52: 49 Load 51(g_tTex2df4a)
|
|
55: 36(ivec4) Load 54(c4)
|
|
56: 12(ivec3) VectorShuffle 55 55 0 1 2
|
|
58: 20(ptr) AccessChain 54(c4) 57
|
|
59: 11(int) Load 58
|
|
62: 15(ivec2) Load 61(o2)
|
|
63: 25(fvec4) ImageFetch 52 56 Lod Offset 59 62
|
|
67: 64 Load 66(g_tTex2di4a)
|
|
68: 36(ivec4) Load 54(c4)
|
|
69: 12(ivec3) VectorShuffle 68 68 0 1 2
|
|
70: 20(ptr) AccessChain 54(c4) 57
|
|
71: 11(int) Load 70
|
|
72: 15(ivec2) Load 61(o2)
|
|
73: 36(ivec4) ImageFetch 67 69 Lod Offset 71 72
|
|
77: 74 Load 76(g_tTex2du4a)
|
|
78: 36(ivec4) Load 54(c4)
|
|
79: 12(ivec3) VectorShuffle 78 78 0 1 2
|
|
80: 20(ptr) AccessChain 54(c4) 57
|
|
81: 11(int) Load 80
|
|
82: 15(ivec2) Load 61(o2)
|
|
83: 47(ivec4) ImageFetch 77 79 Lod Offset 81 82
|
|
90: 89(ptr) AccessChain 86(psout) 87
|
|
Store 90 88
|
|
91:84(PS_OUTPUT) Load 86(psout)
|
|
ReturnValue 91
|
|
FunctionEnd
|