61 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
hlsl.depthLess.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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using depth_less
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0:? Sequence
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0:2  Function Definition: PixelShaderFunction( (temp float FragDepth)
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0:2    Function Parameters: 
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0:?     Sequence
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0:3      Sequence
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0:3        move second child to first child (temp float)
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0:?           '@entryPointOutput' (out float unknown built-in variable)
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0:3          Constant:
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0:3            0.200000
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0:3        Branch: Return
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0:?   Linker Objects
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0:?     '@entryPointOutput' (out float unknown built-in variable)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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using depth_less
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0:? Sequence
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0:2  Function Definition: PixelShaderFunction( (temp float FragDepth)
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0:2    Function Parameters: 
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0:?     Sequence
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0:3      Sequence
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0:3        move second child to first child (temp float)
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0:?           '@entryPointOutput' (out float unknown built-in variable)
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0:3          Constant:
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0:3            0.200000
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0:3        Branch: Return
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0:?   Linker Objects
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0:?     '@entryPointOutput' (out float unknown built-in variable)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 11
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "PixelShaderFunction" 8
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                              ExecutionMode 4 OriginUpperLeft
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                              ExecutionMode 4 DepthLess
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                              Name 4  "PixelShaderFunction"
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                              Name 8  "@entryPointOutput"
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypePointer Output 6(float)
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8(@entryPointOutput):      7(ptr) Variable Output
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               9:    6(float) Constant 1045220557
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4(PixelShaderFunction):           2 Function None 3
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               5:             Label
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                              Store 8(@entryPointOutput) 9
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                              Return
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                              FunctionEnd
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