 424cf80f8b
			
		
	
	
		424cf80f8b
		
	
	
	
	
		
			
			strtok_s() is suggested by MSVC, but it has different signature than the C11 standard one. So we just turn off the recommendation here.
		
			
				
	
	
		
			449 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			449 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Copyright (C) 2016 Google, Inc.
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| //
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| // All rights reserved.
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| //
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| // Redistribution and use in source and binary forms, with or without
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| // modification, are permitted provided that the following conditions
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| // are met:
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| //
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| //    Redistributions of source code must retain the above copyright
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| //    notice, this list of conditions and the following disclaimer.
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| //
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| //    Redistributions in binary form must reproduce the above
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| //    copyright notice, this list of conditions and the following
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| //    disclaimer in the documentation and/or other materials provided
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| //    with the distribution.
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| //
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| //    Neither the name of Google Inc. nor the names of its
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| //    contributors may be used to endorse or promote products derived
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| //    from this software without specific prior written permission.
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| //
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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| // POSSIBILITY OF SUCH DAMAGE.
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| 
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| #include <cstdlib>
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| #include <cstring>
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| #include <sstream>
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| 
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| #include "ResourceLimits.h"
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| 
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| namespace glslang {
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| 
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| const TBuiltInResource DefaultTBuiltInResource = {
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|     /* .MaxLights = */ 32,
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|     /* .MaxClipPlanes = */ 6,
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|     /* .MaxTextureUnits = */ 32,
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|     /* .MaxTextureCoords = */ 32,
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|     /* .MaxVertexAttribs = */ 64,
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|     /* .MaxVertexUniformComponents = */ 4096,
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|     /* .MaxVaryingFloats = */ 64,
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|     /* .MaxVertexTextureImageUnits = */ 32,
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|     /* .MaxCombinedTextureImageUnits = */ 80,
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|     /* .MaxTextureImageUnits = */ 32,
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|     /* .MaxFragmentUniformComponents = */ 4096,
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|     /* .MaxDrawBuffers = */ 32,
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|     /* .MaxVertexUniformVectors = */ 128,
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|     /* .MaxVaryingVectors = */ 8,
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|     /* .MaxFragmentUniformVectors = */ 16,
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|     /* .MaxVertexOutputVectors = */ 16,
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|     /* .MaxFragmentInputVectors = */ 15,
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|     /* .MinProgramTexelOffset = */ -8,
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|     /* .MaxProgramTexelOffset = */ 7,
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|     /* .MaxClipDistances = */ 8,
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|     /* .MaxComputeWorkGroupCountX = */ 65535,
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|     /* .MaxComputeWorkGroupCountY = */ 65535,
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|     /* .MaxComputeWorkGroupCountZ = */ 65535,
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|     /* .MaxComputeWorkGroupSizeX = */ 1024,
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|     /* .MaxComputeWorkGroupSizeY = */ 1024,
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|     /* .MaxComputeWorkGroupSizeZ = */ 64,
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|     /* .MaxComputeUniformComponents = */ 1024,
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|     /* .MaxComputeTextureImageUnits = */ 16,
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|     /* .MaxComputeImageUniforms = */ 8,
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|     /* .MaxComputeAtomicCounters = */ 8,
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|     /* .MaxComputeAtomicCounterBuffers = */ 1,
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|     /* .MaxVaryingComponents = */ 60,
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|     /* .MaxVertexOutputComponents = */ 64,
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|     /* .MaxGeometryInputComponents = */ 64,
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|     /* .MaxGeometryOutputComponents = */ 128,
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|     /* .MaxFragmentInputComponents = */ 128,
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|     /* .MaxImageUnits = */ 8,
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|     /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
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|     /* .MaxCombinedShaderOutputResources = */ 8,
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|     /* .MaxImageSamples = */ 0,
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|     /* .MaxVertexImageUniforms = */ 0,
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|     /* .MaxTessControlImageUniforms = */ 0,
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|     /* .MaxTessEvaluationImageUniforms = */ 0,
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|     /* .MaxGeometryImageUniforms = */ 0,
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|     /* .MaxFragmentImageUniforms = */ 8,
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|     /* .MaxCombinedImageUniforms = */ 8,
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|     /* .MaxGeometryTextureImageUnits = */ 16,
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|     /* .MaxGeometryOutputVertices = */ 256,
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|     /* .MaxGeometryTotalOutputComponents = */ 1024,
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|     /* .MaxGeometryUniformComponents = */ 1024,
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|     /* .MaxGeometryVaryingComponents = */ 64,
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|     /* .MaxTessControlInputComponents = */ 128,
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|     /* .MaxTessControlOutputComponents = */ 128,
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|     /* .MaxTessControlTextureImageUnits = */ 16,
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|     /* .MaxTessControlUniformComponents = */ 1024,
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|     /* .MaxTessControlTotalOutputComponents = */ 4096,
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|     /* .MaxTessEvaluationInputComponents = */ 128,
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|     /* .MaxTessEvaluationOutputComponents = */ 128,
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|     /* .MaxTessEvaluationTextureImageUnits = */ 16,
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|     /* .MaxTessEvaluationUniformComponents = */ 1024,
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|     /* .MaxTessPatchComponents = */ 120,
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|     /* .MaxPatchVertices = */ 32,
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|     /* .MaxTessGenLevel = */ 64,
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|     /* .MaxViewports = */ 16,
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|     /* .MaxVertexAtomicCounters = */ 0,
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|     /* .MaxTessControlAtomicCounters = */ 0,
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|     /* .MaxTessEvaluationAtomicCounters = */ 0,
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|     /* .MaxGeometryAtomicCounters = */ 0,
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|     /* .MaxFragmentAtomicCounters = */ 8,
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|     /* .MaxCombinedAtomicCounters = */ 8,
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|     /* .MaxAtomicCounterBindings = */ 1,
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|     /* .MaxVertexAtomicCounterBuffers = */ 0,
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|     /* .MaxTessControlAtomicCounterBuffers = */ 0,
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|     /* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
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|     /* .MaxGeometryAtomicCounterBuffers = */ 0,
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|     /* .MaxFragmentAtomicCounterBuffers = */ 1,
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|     /* .MaxCombinedAtomicCounterBuffers = */ 1,
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|     /* .MaxAtomicCounterBufferSize = */ 16384,
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|     /* .MaxTransformFeedbackBuffers = */ 4,
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|     /* .MaxTransformFeedbackInterleavedComponents = */ 64,
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|     /* .MaxCullDistances = */ 8,
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|     /* .MaxCombinedClipAndCullDistances = */ 8,
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|     /* .MaxSamples = */ 4,
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|     /* .limits = */ {
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|         /* .nonInductiveForLoops = */ 1,
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|         /* .whileLoops = */ 1,
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|         /* .doWhileLoops = */ 1,
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|         /* .generalUniformIndexing = */ 1,
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|         /* .generalAttributeMatrixVectorIndexing = */ 1,
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|         /* .generalVaryingIndexing = */ 1,
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|         /* .generalSamplerIndexing = */ 1,
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|         /* .generalVariableIndexing = */ 1,
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|         /* .generalConstantMatrixVectorIndexing = */ 1,
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|     }};
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| 
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| std::string GetDefaultTBuiltInResourceString()
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| {
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|     std::ostringstream ostream;
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| 
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|     ostream << "MaxLights "                                 << DefaultTBuiltInResource.maxLights << "\n"
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|             << "MaxClipPlanes "                             << DefaultTBuiltInResource.maxClipPlanes << "\n"
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|             << "MaxTextureUnits "                           << DefaultTBuiltInResource.maxTextureUnits << "\n"
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|             << "MaxTextureCoords "                          << DefaultTBuiltInResource.maxTextureCoords << "\n"
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|             << "MaxVertexAttribs "                          << DefaultTBuiltInResource.maxVertexAttribs << "\n"
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|             << "MaxVertexUniformComponents "                << DefaultTBuiltInResource.maxVertexUniformComponents << "\n"
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|             << "MaxVaryingFloats "                          << DefaultTBuiltInResource.maxVaryingFloats << "\n"
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|             << "MaxVertexTextureImageUnits "                << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n"
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|             << "MaxCombinedTextureImageUnits "              << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n"
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|             << "MaxTextureImageUnits "                      << DefaultTBuiltInResource.maxTextureImageUnits << "\n"
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|             << "MaxFragmentUniformComponents "              << DefaultTBuiltInResource.maxFragmentUniformComponents << "\n"
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|             << "MaxDrawBuffers "                            << DefaultTBuiltInResource.maxDrawBuffers << "\n"
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|             << "MaxVertexUniformVectors "                   << DefaultTBuiltInResource.maxVertexUniformVectors << "\n"
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|             << "MaxVaryingVectors "                         << DefaultTBuiltInResource.maxVaryingVectors << "\n"
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|             << "MaxFragmentUniformVectors "                 << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n"
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|             << "MaxVertexOutputVectors "                    << DefaultTBuiltInResource.maxVertexOutputVectors << "\n"
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|             << "MaxFragmentInputVectors "                   << DefaultTBuiltInResource.maxFragmentInputVectors << "\n"
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|             << "MinProgramTexelOffset "                     << DefaultTBuiltInResource.minProgramTexelOffset << "\n"
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|             << "MaxProgramTexelOffset "                     << DefaultTBuiltInResource.maxProgramTexelOffset << "\n"
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|             << "MaxClipDistances "                          << DefaultTBuiltInResource.maxClipDistances << "\n"
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|             << "MaxComputeWorkGroupCountX "                 << DefaultTBuiltInResource.maxComputeWorkGroupCountX << "\n"
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|             << "MaxComputeWorkGroupCountY "                 << DefaultTBuiltInResource.maxComputeWorkGroupCountY << "\n"
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|             << "MaxComputeWorkGroupCountZ "                 << DefaultTBuiltInResource.maxComputeWorkGroupCountZ << "\n"
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|             << "MaxComputeWorkGroupSizeX "                  << DefaultTBuiltInResource.maxComputeWorkGroupSizeX << "\n"
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|             << "MaxComputeWorkGroupSizeY "                  << DefaultTBuiltInResource.maxComputeWorkGroupSizeY << "\n"
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|             << "MaxComputeWorkGroupSizeZ "                  << DefaultTBuiltInResource.maxComputeWorkGroupSizeZ << "\n"
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|             << "MaxComputeUniformComponents "               << DefaultTBuiltInResource.maxComputeUniformComponents << "\n"
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|             << "MaxComputeTextureImageUnits "               << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n"
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|             << "MaxComputeImageUniforms "                   << DefaultTBuiltInResource.maxComputeImageUniforms << "\n"
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|             << "MaxComputeAtomicCounters "                  << DefaultTBuiltInResource.maxComputeAtomicCounters << "\n"
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|             << "MaxComputeAtomicCounterBuffers "            << DefaultTBuiltInResource.maxComputeAtomicCounterBuffers << "\n"
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|             << "MaxVaryingComponents "                      << DefaultTBuiltInResource.maxVaryingComponents << "\n"
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|             << "MaxVertexOutputComponents "                 << DefaultTBuiltInResource.maxVertexOutputComponents << "\n"
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|             << "MaxGeometryInputComponents "                << DefaultTBuiltInResource.maxGeometryInputComponents << "\n"
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|             << "MaxGeometryOutputComponents "               << DefaultTBuiltInResource.maxGeometryOutputComponents << "\n"
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|             << "MaxFragmentInputComponents "                << DefaultTBuiltInResource.maxFragmentInputComponents << "\n"
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|             << "MaxImageUnits "                             << DefaultTBuiltInResource.maxImageUnits << "\n"
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|             << "MaxCombinedImageUnitsAndFragmentOutputs "   << DefaultTBuiltInResource.maxCombinedImageUnitsAndFragmentOutputs << "\n"
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|             << "MaxCombinedShaderOutputResources "          << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\n"
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|             << "MaxImageSamples "                           << DefaultTBuiltInResource.maxImageSamples << "\n"
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|             << "MaxVertexImageUniforms "                    << DefaultTBuiltInResource.maxVertexImageUniforms << "\n"
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|             << "MaxTessControlImageUniforms "               << DefaultTBuiltInResource.maxTessControlImageUniforms << "\n"
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|             << "MaxTessEvaluationImageUniforms "            << DefaultTBuiltInResource.maxTessEvaluationImageUniforms << "\n"
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|             << "MaxGeometryImageUniforms "                  << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n"
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|             << "MaxFragmentImageUniforms "                  << DefaultTBuiltInResource.maxFragmentImageUniforms << "\n"
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|             << "MaxCombinedImageUniforms "                  << DefaultTBuiltInResource.maxCombinedImageUniforms << "\n"
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|             << "MaxGeometryTextureImageUnits "              << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n"
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|             << "MaxGeometryOutputVertices "                 << DefaultTBuiltInResource.maxGeometryOutputVertices << "\n"
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|             << "MaxGeometryTotalOutputComponents "          << DefaultTBuiltInResource.maxGeometryTotalOutputComponents << "\n"
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|             << "MaxGeometryUniformComponents "              << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n"
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|             << "MaxGeometryVaryingComponents "              << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n"
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|             << "MaxTessControlInputComponents "             << DefaultTBuiltInResource.maxTessControlInputComponents << "\n"
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|             << "MaxTessControlOutputComponents "            << DefaultTBuiltInResource.maxTessControlOutputComponents << "\n"
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|             << "MaxTessControlTextureImageUnits "           << DefaultTBuiltInResource.maxTessControlTextureImageUnits << "\n"
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|             << "MaxTessControlUniformComponents "           << DefaultTBuiltInResource.maxTessControlUniformComponents << "\n"
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|             << "MaxTessControlTotalOutputComponents "       << DefaultTBuiltInResource.maxTessControlTotalOutputComponents << "\n"
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|             << "MaxTessEvaluationInputComponents "          << DefaultTBuiltInResource.maxTessEvaluationInputComponents << "\n"
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|             << "MaxTessEvaluationOutputComponents "         << DefaultTBuiltInResource.maxTessEvaluationOutputComponents << "\n"
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|             << "MaxTessEvaluationTextureImageUnits "        << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "\n"
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|             << "MaxTessEvaluationUniformComponents "        << DefaultTBuiltInResource.maxTessEvaluationUniformComponents << "\n"
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|             << "MaxTessPatchComponents "                    << DefaultTBuiltInResource.maxTessPatchComponents << "\n"
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|             << "MaxPatchVertices "                          << DefaultTBuiltInResource.maxPatchVertices << "\n"
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|             << "MaxTessGenLevel "                           << DefaultTBuiltInResource.maxTessGenLevel << "\n"
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|             << "MaxViewports "                              << DefaultTBuiltInResource.maxViewports << "\n"
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|             << "MaxVertexAtomicCounters "                   << DefaultTBuiltInResource.maxVertexAtomicCounters << "\n"
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|             << "MaxTessControlAtomicCounters "              << DefaultTBuiltInResource.maxTessControlAtomicCounters << "\n"
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|             << "MaxTessEvaluationAtomicCounters "           << DefaultTBuiltInResource.maxTessEvaluationAtomicCounters << "\n"
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|             << "MaxGeometryAtomicCounters "                 << DefaultTBuiltInResource.maxGeometryAtomicCounters << "\n"
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|             << "MaxFragmentAtomicCounters "                 << DefaultTBuiltInResource.maxFragmentAtomicCounters << "\n"
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|             << "MaxCombinedAtomicCounters "                 << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n"
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|             << "MaxAtomicCounterBindings "                  << DefaultTBuiltInResource.maxAtomicCounterBindings << "\n"
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|             << "MaxVertexAtomicCounterBuffers "             << DefaultTBuiltInResource.maxVertexAtomicCounterBuffers << "\n"
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|             << "MaxTessControlAtomicCounterBuffers "        << DefaultTBuiltInResource.maxTessControlAtomicCounterBuffers << "\n"
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|             << "MaxTessEvaluationAtomicCounterBuffers "     << DefaultTBuiltInResource.maxTessEvaluationAtomicCounterBuffers << "\n"
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|             << "MaxGeometryAtomicCounterBuffers "           << DefaultTBuiltInResource.maxGeometryAtomicCounterBuffers << "\n"
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|             << "MaxFragmentAtomicCounterBuffers "           << DefaultTBuiltInResource.maxFragmentAtomicCounterBuffers << "\n"
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|             << "MaxCombinedAtomicCounterBuffers "           << DefaultTBuiltInResource.maxCombinedAtomicCounterBuffers << "\n"
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|             << "MaxAtomicCounterBufferSize "                << DefaultTBuiltInResource.maxAtomicCounterBufferSize << "\n"
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|             << "MaxTransformFeedbackBuffers "               << DefaultTBuiltInResource.maxTransformFeedbackBuffers << "\n"
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|             << "MaxTransformFeedbackInterleavedComponents " << DefaultTBuiltInResource.maxTransformFeedbackInterleavedComponents << "\n"
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|             << "MaxCullDistances "                          << DefaultTBuiltInResource.maxCullDistances << "\n"
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|             << "MaxCombinedClipAndCullDistances "           << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n"
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|             << "MaxSamples "                                << DefaultTBuiltInResource.maxSamples << "\n"
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| 
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|             << "nonInductiveForLoops "                      << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n"
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|             << "whileLoops "                                << DefaultTBuiltInResource.limits.whileLoops << "\n"
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|             << "doWhileLoops "                              << DefaultTBuiltInResource.limits.doWhileLoops << "\n"
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|             << "generalUniformIndexing "                    << DefaultTBuiltInResource.limits.generalUniformIndexing << "\n"
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|             << "generalAttributeMatrixVectorIndexing "      << DefaultTBuiltInResource.limits.generalAttributeMatrixVectorIndexing << "\n"
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|             << "generalVaryingIndexing "                    << DefaultTBuiltInResource.limits.generalVaryingIndexing << "\n"
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|             << "generalSamplerIndexing "                    << DefaultTBuiltInResource.limits.generalSamplerIndexing << "\n"
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|             << "generalVariableIndexing "                   << DefaultTBuiltInResource.limits.generalVariableIndexing << "\n"
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|             << "generalConstantMatrixVectorIndexing "       << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << "\n"
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|       ;
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| 
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|     return ostream.str();
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| }
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| 
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| void DecodeResourceLimits(TBuiltInResource* resources, char* config)
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| {
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|     const char* delims = " \t\n\r";
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| #pragma warning(suppress: 4996)
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|     const char* token = strtok(config, delims);
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|     while (token) {
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| #pragma warning(suppress: 4996)
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|         const char* valueStr = strtok(0, delims);
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|         if (valueStr == 0 || ! (valueStr[0] == '-' || (valueStr[0] >= '0' && valueStr[0] <= '9'))) {
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|             printf("Error: '%s' bad .conf file.  Each name must be followed by one number.\n", valueStr ? valueStr : "");
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|             return;
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|         }
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|         int value = atoi(valueStr);
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| 
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|         if (strcmp(token, "MaxLights") == 0)
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|             resources->maxLights = value;
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|         else if (strcmp(token, "MaxClipPlanes") == 0)
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|             resources->maxClipPlanes = value;
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|         else if (strcmp(token, "MaxTextureUnits") == 0)
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|             resources->maxTextureUnits = value;
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|         else if (strcmp(token, "MaxTextureCoords") == 0)
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|             resources->maxTextureCoords = value;
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|         else if (strcmp(token, "MaxVertexAttribs") == 0)
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|             resources->maxVertexAttribs = value;
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|         else if (strcmp(token, "MaxVertexUniformComponents") == 0)
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|             resources->maxVertexUniformComponents = value;
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|         else if (strcmp(token, "MaxVaryingFloats") == 0)
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|             resources->maxVaryingFloats = value;
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|         else if (strcmp(token, "MaxVertexTextureImageUnits") == 0)
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|             resources->maxVertexTextureImageUnits = value;
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|         else if (strcmp(token, "MaxCombinedTextureImageUnits") == 0)
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|             resources->maxCombinedTextureImageUnits = value;
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|         else if (strcmp(token, "MaxTextureImageUnits") == 0)
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|             resources->maxTextureImageUnits = value;
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|         else if (strcmp(token, "MaxFragmentUniformComponents") == 0)
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|             resources->maxFragmentUniformComponents = value;
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|         else if (strcmp(token, "MaxDrawBuffers") == 0)
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|             resources->maxDrawBuffers = value;
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|         else if (strcmp(token, "MaxVertexUniformVectors") == 0)
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|             resources->maxVertexUniformVectors = value;
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|         else if (strcmp(token, "MaxVaryingVectors") == 0)
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|             resources->maxVaryingVectors = value;
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|         else if (strcmp(token, "MaxFragmentUniformVectors") == 0)
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|             resources->maxFragmentUniformVectors = value;
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|         else if (strcmp(token, "MaxVertexOutputVectors") == 0)
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|             resources->maxVertexOutputVectors = value;
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|         else if (strcmp(token, "MaxFragmentInputVectors") == 0)
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|             resources->maxFragmentInputVectors = value;
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|         else if (strcmp(token, "MinProgramTexelOffset") == 0)
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|             resources->minProgramTexelOffset = value;
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|         else if (strcmp(token, "MaxProgramTexelOffset") == 0)
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|             resources->maxProgramTexelOffset = value;
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|         else if (strcmp(token, "MaxClipDistances") == 0)
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|             resources->maxClipDistances = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupCountX") == 0)
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|             resources->maxComputeWorkGroupCountX = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupCountY") == 0)
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|             resources->maxComputeWorkGroupCountY = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupCountZ") == 0)
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|             resources->maxComputeWorkGroupCountZ = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupSizeX") == 0)
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|             resources->maxComputeWorkGroupSizeX = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupSizeY") == 0)
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|             resources->maxComputeWorkGroupSizeY = value;
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|         else if (strcmp(token, "MaxComputeWorkGroupSizeZ") == 0)
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|             resources->maxComputeWorkGroupSizeZ = value;
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|         else if (strcmp(token, "MaxComputeUniformComponents") == 0)
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|             resources->maxComputeUniformComponents = value;
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|         else if (strcmp(token, "MaxComputeTextureImageUnits") == 0)
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|             resources->maxComputeTextureImageUnits = value;
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|         else if (strcmp(token, "MaxComputeImageUniforms") == 0)
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|             resources->maxComputeImageUniforms = value;
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|         else if (strcmp(token, "MaxComputeAtomicCounters") == 0)
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|             resources->maxComputeAtomicCounters = value;
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|         else if (strcmp(token, "MaxComputeAtomicCounterBuffers") == 0)
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|             resources->maxComputeAtomicCounterBuffers = value;
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|         else if (strcmp(token, "MaxVaryingComponents") == 0)
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|             resources->maxVaryingComponents = value;
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|         else if (strcmp(token, "MaxVertexOutputComponents") == 0)
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|             resources->maxVertexOutputComponents = value;
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|         else if (strcmp(token, "MaxGeometryInputComponents") == 0)
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|             resources->maxGeometryInputComponents = value;
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|         else if (strcmp(token, "MaxGeometryOutputComponents") == 0)
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|             resources->maxGeometryOutputComponents = value;
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|         else if (strcmp(token, "MaxFragmentInputComponents") == 0)
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|             resources->maxFragmentInputComponents = value;
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|         else if (strcmp(token, "MaxImageUnits") == 0)
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|             resources->maxImageUnits = value;
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|         else if (strcmp(token, "MaxCombinedImageUnitsAndFragmentOutputs") == 0)
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|             resources->maxCombinedImageUnitsAndFragmentOutputs = value;
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|         else if (strcmp(token, "MaxCombinedShaderOutputResources") == 0)
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|             resources->maxCombinedShaderOutputResources = value;
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|         else if (strcmp(token, "MaxImageSamples") == 0)
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|             resources->maxImageSamples = value;
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|         else if (strcmp(token, "MaxVertexImageUniforms") == 0)
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|             resources->maxVertexImageUniforms = value;
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|         else if (strcmp(token, "MaxTessControlImageUniforms") == 0)
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|             resources->maxTessControlImageUniforms = value;
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|         else if (strcmp(token, "MaxTessEvaluationImageUniforms") == 0)
 | |
|             resources->maxTessEvaluationImageUniforms = value;
 | |
|         else if (strcmp(token, "MaxGeometryImageUniforms") == 0)
 | |
|             resources->maxGeometryImageUniforms = value;
 | |
|         else if (strcmp(token, "MaxFragmentImageUniforms") == 0)
 | |
|             resources->maxFragmentImageUniforms = value;
 | |
|         else if (strcmp(token, "MaxCombinedImageUniforms") == 0)
 | |
|             resources->maxCombinedImageUniforms = value;
 | |
|         else if (strcmp(token, "MaxGeometryTextureImageUnits") == 0)
 | |
|             resources->maxGeometryTextureImageUnits = value;
 | |
|         else if (strcmp(token, "MaxGeometryOutputVertices") == 0)
 | |
|             resources->maxGeometryOutputVertices = value;
 | |
|         else if (strcmp(token, "MaxGeometryTotalOutputComponents") == 0)
 | |
|             resources->maxGeometryTotalOutputComponents = value;
 | |
|         else if (strcmp(token, "MaxGeometryUniformComponents") == 0)
 | |
|             resources->maxGeometryUniformComponents = value;
 | |
|         else if (strcmp(token, "MaxGeometryVaryingComponents") == 0)
 | |
|             resources->maxGeometryVaryingComponents = value;
 | |
|         else if (strcmp(token, "MaxTessControlInputComponents") == 0)
 | |
|             resources->maxTessControlInputComponents = value;
 | |
|         else if (strcmp(token, "MaxTessControlOutputComponents") == 0)
 | |
|             resources->maxTessControlOutputComponents = value;
 | |
|         else if (strcmp(token, "MaxTessControlTextureImageUnits") == 0)
 | |
|             resources->maxTessControlTextureImageUnits = value;
 | |
|         else if (strcmp(token, "MaxTessControlUniformComponents") == 0)
 | |
|             resources->maxTessControlUniformComponents = value;
 | |
|         else if (strcmp(token, "MaxTessControlTotalOutputComponents") == 0)
 | |
|             resources->maxTessControlTotalOutputComponents = value;
 | |
|         else if (strcmp(token, "MaxTessEvaluationInputComponents") == 0)
 | |
|             resources->maxTessEvaluationInputComponents = value;
 | |
|         else if (strcmp(token, "MaxTessEvaluationOutputComponents") == 0)
 | |
|             resources->maxTessEvaluationOutputComponents = value;
 | |
|         else if (strcmp(token, "MaxTessEvaluationTextureImageUnits") == 0)
 | |
|             resources->maxTessEvaluationTextureImageUnits = value;
 | |
|         else if (strcmp(token, "MaxTessEvaluationUniformComponents") == 0)
 | |
|             resources->maxTessEvaluationUniformComponents = value;
 | |
|         else if (strcmp(token, "MaxTessPatchComponents") == 0)
 | |
|             resources->maxTessPatchComponents = value;
 | |
|         else if (strcmp(token, "MaxPatchVertices") == 0)
 | |
|             resources->maxPatchVertices = value;
 | |
|         else if (strcmp(token, "MaxTessGenLevel") == 0)
 | |
|             resources->maxTessGenLevel = value;
 | |
|         else if (strcmp(token, "MaxViewports") == 0)
 | |
|             resources->maxViewports = value;
 | |
|         else if (strcmp(token, "MaxVertexAtomicCounters") == 0)
 | |
|             resources->maxVertexAtomicCounters = value;
 | |
|         else if (strcmp(token, "MaxTessControlAtomicCounters") == 0)
 | |
|             resources->maxTessControlAtomicCounters = value;
 | |
|         else if (strcmp(token, "MaxTessEvaluationAtomicCounters") == 0)
 | |
|             resources->maxTessEvaluationAtomicCounters = value;
 | |
|         else if (strcmp(token, "MaxGeometryAtomicCounters") == 0)
 | |
|             resources->maxGeometryAtomicCounters = value;
 | |
|         else if (strcmp(token, "MaxFragmentAtomicCounters") == 0)
 | |
|             resources->maxFragmentAtomicCounters = value;
 | |
|         else if (strcmp(token, "MaxCombinedAtomicCounters") == 0)
 | |
|             resources->maxCombinedAtomicCounters = value;
 | |
|         else if (strcmp(token, "MaxAtomicCounterBindings") == 0)
 | |
|             resources->maxAtomicCounterBindings = value;
 | |
|         else if (strcmp(token, "MaxVertexAtomicCounterBuffers") == 0)
 | |
|             resources->maxVertexAtomicCounterBuffers = value;
 | |
|         else if (strcmp(token, "MaxTessControlAtomicCounterBuffers") == 0)
 | |
|             resources->maxTessControlAtomicCounterBuffers = value;
 | |
|         else if (strcmp(token, "MaxTessEvaluationAtomicCounterBuffers") == 0)
 | |
|             resources->maxTessEvaluationAtomicCounterBuffers = value;
 | |
|         else if (strcmp(token, "MaxGeometryAtomicCounterBuffers") == 0)
 | |
|             resources->maxGeometryAtomicCounterBuffers = value;
 | |
|         else if (strcmp(token, "MaxFragmentAtomicCounterBuffers") == 0)
 | |
|             resources->maxFragmentAtomicCounterBuffers = value;
 | |
|         else if (strcmp(token, "MaxCombinedAtomicCounterBuffers") == 0)
 | |
|             resources->maxCombinedAtomicCounterBuffers = value;
 | |
|         else if (strcmp(token, "MaxAtomicCounterBufferSize") == 0)
 | |
|             resources->maxAtomicCounterBufferSize = value;
 | |
|         else if (strcmp(token, "MaxTransformFeedbackBuffers") == 0)
 | |
|             resources->maxTransformFeedbackBuffers = value;
 | |
|         else if (strcmp(token, "MaxTransformFeedbackInterleavedComponents") == 0)
 | |
|             resources->maxTransformFeedbackInterleavedComponents = value;
 | |
|         else if (strcmp(token, "MaxCullDistances") == 0)
 | |
|             resources->maxCullDistances = value;
 | |
|         else if (strcmp(token, "MaxCombinedClipAndCullDistances") == 0)
 | |
|             resources->maxCombinedClipAndCullDistances = value;
 | |
|         else if (strcmp(token, "MaxSamples") == 0)
 | |
|             resources->maxSamples = value;
 | |
| 
 | |
|         else if (strcmp(token, "nonInductiveForLoops") == 0)
 | |
|             resources->limits.nonInductiveForLoops = (value != 0);
 | |
|         else if (strcmp(token, "whileLoops") == 0)
 | |
|             resources->limits.whileLoops = (value != 0);
 | |
|         else if (strcmp(token, "doWhileLoops") == 0)
 | |
|             resources->limits.doWhileLoops = (value != 0);
 | |
|         else if (strcmp(token, "generalUniformIndexing") == 0)
 | |
|             resources->limits.generalUniformIndexing = (value != 0);
 | |
|         else if (strcmp(token, "generalAttributeMatrixVectorIndexing") == 0)
 | |
|             resources->limits.generalAttributeMatrixVectorIndexing = (value != 0);
 | |
|         else if (strcmp(token, "generalVaryingIndexing") == 0)
 | |
|             resources->limits.generalVaryingIndexing = (value != 0);
 | |
|         else if (strcmp(token, "generalSamplerIndexing") == 0)
 | |
|             resources->limits.generalSamplerIndexing = (value != 0);
 | |
|         else if (strcmp(token, "generalVariableIndexing") == 0)
 | |
|             resources->limits.generalVariableIndexing = (value != 0);
 | |
|         else if (strcmp(token, "generalConstantMatrixVectorIndexing") == 0)
 | |
|             resources->limits.generalConstantMatrixVectorIndexing = (value != 0);
 | |
|         else
 | |
|             printf("Warning: unrecognized limit (%s) in configuration file.\n", token);
 | |
| 
 | |
| #pragma warning(suppress: 4996)
 | |
|         token = strtok(0, delims);
 | |
|     }
 | |
| }
 | |
| 
 | |
| }  // end namespace glslang
 |