14 lines
		
	
	
		
			127 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			127 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 150
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| 
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| in vec4 BaseColor;
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| 
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| vec4 foo()
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| {
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|     return BaseColor;
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| }
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| 
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| void main()
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| {
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|     gl_FragColor = foo();
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| }
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