
There will be subsequent commits to refine semantics, esp. version-specific semantics, as well as I/O functionality and restrictions. Note: I'm getting white-space differences in the preprocessor test results, which I'm not checking in. I think they need to be tagged as binary or something.
60 lines
2.0 KiB
Plaintext
60 lines
2.0 KiB
Plaintext
310AofA.vert
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Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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Shader version: 310
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0:? Sequence
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0:8 Function Definition: f(b1;f1;u1[4];i1[3][2]; (global void)
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0:8 Function Parameters:
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0:8 'a' (in bool)
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0:8 'b' (in highp float)
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0:8 'c' (in 4-element array of highp uint)
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0:8 'd' (in 3-element array of 2-element array of highp int)
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0:11 Function Definition: main( (global void)
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0:11 Function Parameters:
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0:? Sequence
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0:13 Function Call: f(b1;f1;u1[4];i1[3][2]; (global void)
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0:13 Constant:
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0:13 false (const bool)
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0:13 Constant:
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0:13 12.100000
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0:13 Constant:
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0:13 0 (const uint)
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0:13 1 (const uint)
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0:13 1 (const uint)
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0:13 2 (const uint)
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0:13 'd' (temp 3-element array of 2-element array of highp int)
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0:? Linker Objects
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0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
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0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
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Linked vertex stage:
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Shader version: 310
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0:? Sequence
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0:8 Function Definition: f(b1;f1;u1[4];i1[3][2]; (global void)
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0:8 Function Parameters:
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0:8 'a' (in bool)
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0:8 'b' (in highp float)
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0:8 'c' (in 4-element array of highp uint)
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0:8 'd' (in 3-element array of 2-element array of highp int)
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0:11 Function Definition: main( (global void)
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0:11 Function Parameters:
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0:? Sequence
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0:13 Function Call: f(b1;f1;u1[4];i1[3][2]; (global void)
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0:13 Constant:
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0:13 false (const bool)
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0:13 Constant:
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0:13 12.100000
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0:13 Constant:
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0:13 0 (const uint)
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0:13 1 (const uint)
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0:13 1 (const uint)
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0:13 2 (const uint)
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0:13 'd' (temp 3-element array of 2-element array of highp int)
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0:? Linker Objects
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0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
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0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
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