glslang/Test/baseResults/310AofA.vert.out
John Kessenich 65c78a0b62 Array of array: Implement the core functionality: types, constructors, operations.
There will be subsequent commits to refine semantics, esp. version-specific semantics,
as well as I/O functionality and restrictions.

Note: I'm getting white-space differences in the preprocessor test results,
which I'm not checking in.  I think they need to be tagged as binary or something.
2015-08-10 17:08:55 -06:00

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310AofA.vert
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
Shader version: 310
0:? Sequence
0:8 Function Definition: f(b1;f1;u1[4];i1[3][2]; (global void)
0:8 Function Parameters:
0:8 'a' (in bool)
0:8 'b' (in highp float)
0:8 'c' (in 4-element array of highp uint)
0:8 'd' (in 3-element array of 2-element array of highp int)
0:11 Function Definition: main( (global void)
0:11 Function Parameters:
0:? Sequence
0:13 Function Call: f(b1;f1;u1[4];i1[3][2]; (global void)
0:13 Constant:
0:13 false (const bool)
0:13 Constant:
0:13 12.100000
0:13 Constant:
0:13 0 (const uint)
0:13 1 (const uint)
0:13 1 (const uint)
0:13 2 (const uint)
0:13 'd' (temp 3-element array of 2-element array of highp int)
0:? Linker Objects
0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
Linked vertex stage:
Shader version: 310
0:? Sequence
0:8 Function Definition: f(b1;f1;u1[4];i1[3][2]; (global void)
0:8 Function Parameters:
0:8 'a' (in bool)
0:8 'b' (in highp float)
0:8 'c' (in 4-element array of highp uint)
0:8 'd' (in 3-element array of 2-element array of highp int)
0:11 Function Definition: main( (global void)
0:11 Function Parameters:
0:? Sequence
0:13 Function Call: f(b1;f1;u1[4];i1[3][2]; (global void)
0:13 Constant:
0:13 false (const bool)
0:13 Constant:
0:13 12.100000
0:13 Constant:
0:13 0 (const uint)
0:13 1 (const uint)
0:13 1 (const uint)
0:13 2 (const uint)
0:13 'd' (temp 3-element array of 2-element array of highp int)
0:? Linker Objects
0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)