41 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| remap.basic.dcefunc.frag
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| Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 19
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 14 16
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source GLSL 450
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|                               Name 4  "main"
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|                               Name 9  "dead_fn("
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|                               Name 14  "outf4"
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|                               Name 16  "inf"
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 3
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|                8:             TypeFunction 7(fvec3)
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|               10:    6(float) Constant 0
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|               11:    7(fvec3) ConstantComposite 10 10 10
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|               12:             TypeVector 6(float) 4
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|               13:             TypePointer Output 12(fvec4)
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|        14(outf4):     13(ptr) Variable Output
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|               15:             TypePointer Input 6(float)
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|          16(inf):     15(ptr) Variable Input
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|          4(main):           2 Function None 3
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|                5:             Label
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|               17:    6(float) Load 16(inf)
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|               18:   12(fvec4) CompositeConstruct 17 17 17 17
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|                               Store 14(outf4) 18
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|                               Return
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|                               FunctionEnd
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