79 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
remap.uniformarray.none.frag
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// Module Version 10000
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// Generated by (magic number): 80008
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// Id's are bound by 53
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 14 25 35 47
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 140
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                              Name 4  "main"
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                              Name 9  "texColor"
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                              Name 14  "color"
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                              Name 25  "inColor"
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                              Name 35  "alpha"
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                              Name 47  "gl_FragColor"
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                              Name 52  "texSampler2D"
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                              Decorate 47(gl_FragColor) Location 0
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                              Decorate 52(texSampler2D) DescriptorSet 0
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                              Decorate 52(texSampler2D) Binding 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypePointer Function 7(fvec4)
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              10:             TypeInt 32 0
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              11:     10(int) Constant 6
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              12:             TypeArray 7(fvec4) 11
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              13:             TypePointer Input 12
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       14(color):     13(ptr) Variable Input
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              15:             TypeInt 32 1
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              16:     15(int) Constant 1
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              17:             TypePointer Input 7(fvec4)
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              23:             TypeVector 6(float) 3
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              24:             TypePointer Input 23(fvec3)
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     25(inColor):     24(ptr) Variable Input
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              32:     10(int) Constant 16
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              33:             TypeArray 6(float) 32
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              34:             TypePointer Input 33
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       35(alpha):     34(ptr) Variable Input
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              36:     15(int) Constant 12
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              37:             TypePointer Input 6(float)
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              40:     10(int) Constant 3
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              41:             TypePointer Function 6(float)
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              46:             TypePointer Output 7(fvec4)
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47(gl_FragColor):     46(ptr) Variable Output
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              49:             TypeImage 6(float) 2D sampled format:Unknown
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              50:             TypeSampledImage 49
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              51:             TypePointer UniformConstant 50
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52(texSampler2D):     51(ptr) Variable UniformConstant
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         4(main):           2 Function None 3
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               5:             Label
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     9(texColor):      8(ptr) Variable Function
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              18:     17(ptr) AccessChain 14(color) 16
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              19:    7(fvec4) Load 18
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              20:     17(ptr) AccessChain 14(color) 16
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              21:    7(fvec4) Load 20
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              22:    7(fvec4) FAdd 19 21
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                              Store 9(texColor) 22
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              26:   23(fvec3) Load 25(inColor)
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              27:    7(fvec4) Load 9(texColor)
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              28:   23(fvec3) VectorShuffle 27 27 0 1 2
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              29:   23(fvec3) FAdd 28 26
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              30:    7(fvec4) Load 9(texColor)
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              31:    7(fvec4) VectorShuffle 30 29 4 5 6 3
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                              Store 9(texColor) 31
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              38:     37(ptr) AccessChain 35(alpha) 36
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              39:    6(float) Load 38
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              42:     41(ptr) AccessChain 9(texColor) 40
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              43:    6(float) Load 42
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              44:    6(float) FAdd 43 39
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              45:     41(ptr) AccessChain 9(texColor) 40
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                              Store 45 44
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              48:    7(fvec4) Load 9(texColor)
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                              Store 47(gl_FragColor) 48
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                              Return
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                              FunctionEnd
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