
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24007 e7fa87d3-cd2b-0410-9028-fcbf551c1848
89 lines
3.3 KiB
C++
89 lines
3.3 KiB
C++
//
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//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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//Copyright (C) 2012-2013 LunarG, Inc.
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//
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//All rights reserved.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions
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//are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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//
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#ifndef _VERSIONS_INCLUDED_
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#define _VERSIONS_INCLUDED_
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//
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// Help manage multiple profiles, versions, extensions etc.
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//
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//
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// Profiles are set up for masking operations, so queries can be done on multiple
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// profiles at the same time.
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//
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// Don't maintain an ordinal set of enums (0,1,2,3...) to avoid all possible
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// defects from mixing the two different forms.
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//
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typedef enum {
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EBadProfile = 0,
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ENoProfile = (1 << 0), // only for desktop, before profiles showed up
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ECoreProfile = (1 << 1),
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ECompatibilityProfile = (1 << 2),
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EEsProfile = (1 << 3)
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} EProfile;
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namespace glslang {
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//
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// The behaviors from the GLSL "#extension extension_name : behavior"
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//
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typedef enum {
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EBhMissing = 0,
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EBhRequire,
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EBhEnable,
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EBhWarn,
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EBhDisable
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} TExtensionBehavior;
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//
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// Symbolic names for extensions. Strings may be directly used when calling the
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// functions, but better to have the compiler do spelling checks.
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//
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const char* const GL_OES_texture_3D = "GL_OES_texture_3D";
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const char* const GL_OES_standard_derivatives = "GL_OES_standard_derivatives";
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const char* const GL_EXT_frag_depth = "GL_EXT_frag_depth";
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const char* const GL_OES_EGL_image_external = "GL_OES_EGL_image_external";
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const char* const GL_ARB_texture_rectangle = "GL_ARB_texture_rectangle";
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const char* const GL_3DL_array_objects = "GL_3DL_array_objects";
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const char* const GL_ARB_shading_language_420pack = "GL_ARB_shading_language_420pack";
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const char* const GL_ARB_texture_gather = "GL_ARB_texture_gather";
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const char* const GL_ARB_separate_shader_objects = "GL_ARB_separate_shader_objects";
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} // end namespace glslang
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#endif // _VERSIONS_INCLUDED_
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