 d291b15911
			
		
	
	
		d291b15911
		
			
		
	
	
	
	
		
			
			This CL removes the GLSLANG_WEB and GLSLANG_WEB_DEVEL cmake build options and their usage in the codebase. Issue #2958
		
			
				
	
	
		
			305 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			305 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
 | |
| // Copyright (C) 2016-2017 Google, Inc.
 | |
| // Copyright (C) 2020 The Khronos Group Inc.
 | |
| //
 | |
| // All rights reserved.
 | |
| //
 | |
| // Redistribution and use in source and binary forms, with or without
 | |
| // modification, are permitted provided that the following conditions
 | |
| // are met:
 | |
| //
 | |
| //    Redistributions of source code must retain the above copyright
 | |
| //    notice, this list of conditions and the following disclaimer.
 | |
| //
 | |
| //    Redistributions in binary form must reproduce the above
 | |
| //    copyright notice, this list of conditions and the following
 | |
| //    disclaimer in the documentation and/or other materials provided
 | |
| //    with the distribution.
 | |
| //
 | |
| //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
 | |
| //    contributors may be used to endorse or promote products derived
 | |
| //    from this software without specific prior written permission.
 | |
| //
 | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 | |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 | |
| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 | |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 | |
| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 | |
| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 | |
| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 | |
| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 | |
| // POSSIBILITY OF SUCH DAMAGE.
 | |
| //
 | |
| #include <algorithm>
 | |
| 
 | |
| #include <gtest/gtest.h>
 | |
| 
 | |
| #include "TestFixture.h"
 | |
| 
 | |
| #include "glslang/MachineIndependent/iomapper.h"
 | |
| #include "glslang/MachineIndependent/reflection.h"
 | |
| 
 | |
| namespace glslangtest {
 | |
| namespace {
 | |
| 
 | |
| struct vkRelaxedData {
 | |
|     std::vector<std::string> fileNames;
 | |
|     std::vector<std::vector<std::string>> resourceSetBindings;
 | |
| };
 | |
| 
 | |
| using VulkanRelaxedTest = GlslangTest <::testing::TestWithParam<vkRelaxedData>>;
 | |
| 
 | |
| template<class T>
 | |
| std::string interfaceName(T symbol) {
 | |
|     return symbol.getType()->getBasicType() == glslang::EbtBlock ? std::string(symbol.getType()->getTypeName().c_str()) : symbol.name;
 | |
| }
 | |
| 
 | |
| bool verifyIOMapping(std::string& linkingError, glslang::TProgram& program) {
 | |
|     bool success = true;
 | |
| 
 | |
|     // Verify IO Mapping by generating reflection for each stage individually
 | |
|     // and comparing layout qualifiers on the results
 | |
| 
 | |
| 
 | |
|     int reflectionOptions = EShReflectionDefault;
 | |
|     //reflectionOptions |= EShReflectionStrictArraySuffix;
 | |
|     //reflectionOptions |= EShReflectionBasicArraySuffix;
 | |
|     reflectionOptions |= EShReflectionIntermediateIO;
 | |
|     reflectionOptions |= EShReflectionSeparateBuffers;
 | |
|     reflectionOptions |= EShReflectionAllBlockVariables;
 | |
|     //reflectionOptions |= EShReflectionUnwrapIOBlocks;
 | |
| 
 | |
|     success &= program.buildReflection(reflectionOptions);
 | |
| 
 | |
|     // check that the reflection output from the individual stages all makes sense..
 | |
|     std::vector<glslang::TReflection> stageReflections;
 | |
|     for (int s = 0; s < EShLangCount; ++s) {
 | |
|         if (program.getIntermediate((EShLanguage)s)) {
 | |
|             stageReflections.emplace_back((EShReflectionOptions)reflectionOptions, (EShLanguage)s, (EShLanguage)s);
 | |
|             success &= stageReflections.back().addStage((EShLanguage)s, *program.getIntermediate((EShLanguage)s));
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // check that input/output locations match between stages
 | |
|     auto it = stageReflections.begin();
 | |
|     auto nextIt = it + 1;
 | |
|     for (; nextIt != stageReflections.end(); it++, nextIt++) {
 | |
|         int numOut = it->getNumPipeOutputs();
 | |
|         std::map<std::string, const glslang::TObjectReflection*> pipeOut;
 | |
| 
 | |
|         for (int i = 0; i < numOut; i++) {
 | |
|             const glslang::TObjectReflection& out = it->getPipeOutput(i);
 | |
|             std::string name = interfaceName(out);
 | |
|             pipeOut[name] = &out;
 | |
|         }
 | |
| 
 | |
|         int numIn = nextIt->getNumPipeInputs();
 | |
|         for (int i = 0; i < numIn; i++) {
 | |
|             auto in = nextIt->getPipeInput(i);
 | |
|             std::string name = interfaceName(in);
 | |
|             auto out = pipeOut.find(name);
 | |
| 
 | |
|             if (out != pipeOut.end()) {
 | |
|                 auto inQualifier = in.getType()->getQualifier();
 | |
|                 auto outQualifier = out->second->getType()->getQualifier();
 | |
|                 success &= outQualifier.layoutLocation == inQualifier.layoutLocation;
 | |
|             // These are not part of a matched interface. Other cases still need to be added.
 | |
|             } else if (name != "gl_FrontFacing" && name != "gl_FragCoord") {
 | |
|                 success &= false;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // compare uniforms in each stage to the program
 | |
|     {
 | |
|         int totalUniforms = program.getNumUniformVariables();
 | |
|         std::map<std::string, const glslang::TObjectReflection*> programUniforms;
 | |
|         for (int i = 0; i < totalUniforms; i++) {
 | |
|             const glslang::TObjectReflection& uniform = program.getUniform(i);
 | |
|             std::string name = interfaceName(uniform);
 | |
|             programUniforms[name] = &uniform;
 | |
|         }
 | |
|         it = stageReflections.begin();
 | |
|         for (; it != stageReflections.end(); it++) {
 | |
|             int numUniform = it->getNumUniforms();
 | |
|             std::map<std::string, glslang::TObjectReflection> uniforms;
 | |
| 
 | |
|             for (int i = 0; i < numUniform; i++) {
 | |
|                 glslang::TObjectReflection uniform = it->getUniform(i);
 | |
|                 std::string name = interfaceName(uniform);
 | |
|                 auto programUniform = programUniforms.find(name);
 | |
| 
 | |
|                 if (programUniform != programUniforms.end()) {
 | |
|                     auto stageQualifier = uniform.getType()->getQualifier();
 | |
|                     auto programQualifier = programUniform->second->getType()->getQualifier();
 | |
| 
 | |
|                     success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
 | |
|                     success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
 | |
|                     success &= stageQualifier.layoutSet == programQualifier.layoutSet;
 | |
|                 }
 | |
|                 else {
 | |
|                     success &= false;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // compare uniform blocks in each stage to the program table
 | |
|     {
 | |
|         int totalUniforms = program.getNumUniformBlocks();
 | |
|         std::map<std::string, const glslang::TObjectReflection*> programUniforms;
 | |
|         for (int i = 0; i < totalUniforms; i++) {
 | |
|             const glslang::TObjectReflection& uniform = program.getUniformBlock(i);
 | |
|             std::string name = interfaceName(uniform);
 | |
|             programUniforms[name] = &uniform;
 | |
|         }
 | |
|         it = stageReflections.begin();
 | |
|         for (; it != stageReflections.end(); it++) {
 | |
|             int numUniform = it->getNumUniformBlocks();
 | |
|             std::map<std::string, glslang::TObjectReflection> uniforms;
 | |
| 
 | |
|             for (int i = 0; i < numUniform; i++) {
 | |
|                 glslang::TObjectReflection uniform = it->getUniformBlock(i);
 | |
|                 std::string name = interfaceName(uniform);
 | |
|                 auto programUniform = programUniforms.find(name);
 | |
| 
 | |
|                 if (programUniform != programUniforms.end()) {
 | |
|                     auto stageQualifier = uniform.getType()->getQualifier();
 | |
|                     auto programQualifier = programUniform->second->getType()->getQualifier();
 | |
| 
 | |
|                     success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
 | |
|                     success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
 | |
|                     success &= stageQualifier.layoutSet == programQualifier.layoutSet;
 | |
|                 }
 | |
|                 else {
 | |
|                     success &= false;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (!success) {
 | |
|         linkingError += "Mismatched cross-stage IO\n";
 | |
|     }
 | |
| 
 | |
|     return success;
 | |
| }
 | |
| 
 | |
| TEST_P(VulkanRelaxedTest, FromFile)
 | |
| {
 | |
|     const auto& fileNames = GetParam().fileNames;
 | |
|     const auto& resourceSetBindings = GetParam().resourceSetBindings;
 | |
|     Semantics semantics = Semantics::Vulkan;
 | |
|     const size_t fileCount = fileNames.size();
 | |
|     const EShMessages controls = DeriveOptions(Source::GLSL, semantics, Target::BothASTAndSpv);
 | |
|     GlslangResult result;
 | |
| 
 | |
|     // Compile each input shader file.
 | |
|     bool success = true;
 | |
|     std::vector<std::unique_ptr<glslang::TShader>> shaders;
 | |
|     for (size_t i = 0; i < fileCount; ++i) {
 | |
|         std::string contents;
 | |
|         tryLoadFile(GlobalTestSettings.testRoot + "/" + fileNames[i],
 | |
|             "input", &contents);
 | |
|         shaders.emplace_back(
 | |
|             new glslang::TShader(GetShaderStage(GetSuffix(fileNames[i]))));
 | |
|         auto* shader = shaders.back().get();
 | |
|         
 | |
|         shader->setAutoMapLocations(true);
 | |
|         shader->setAutoMapBindings(true);
 | |
| 
 | |
|         shader->setEnvInput(glslang::EShSourceGlsl, shader->getStage(), glslang::EShClientVulkan, 100);
 | |
|         shader->setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_1);
 | |
|         shader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0);
 | |
| 
 | |
|         // Use vulkan relaxed option
 | |
|         shader->setEnvInputVulkanRulesRelaxed();
 | |
| 
 | |
|         success &= compile(shader, contents, "", controls);
 | |
|         
 | |
|         result.shaderResults.push_back(
 | |
|             { fileNames[i], shader->getInfoLog(), shader->getInfoDebugLog() });
 | |
|     }
 | |
| 
 | |
|     // Link all of them.
 | |
|     glslang::TProgram program;
 | |
|     for (const auto& shader : shaders) program.addShader(shader.get());
 | |
|     success &= program.link(controls);
 | |
|     result.linkingOutput = program.getInfoLog();
 | |
|     result.linkingError = program.getInfoDebugLog();
 | |
| 
 | |
|     if (!resourceSetBindings.empty()) {
 | |
|         assert(resourceSetBindings.size() == fileNames.size());
 | |
|         for (size_t i = 0; i < shaders.size(); i++)
 | |
|             shaders[i]->setResourceSetBinding(resourceSetBindings[i]);
 | |
|     }
 | |
| 
 | |
|     unsigned int stage = 0;
 | |
|     glslang::TIntermediate* firstIntermediate = nullptr;
 | |
|     while (!program.getIntermediate((EShLanguage)stage) && stage < EShLangCount) { stage++; }
 | |
|     firstIntermediate = program.getIntermediate((EShLanguage)stage);
 | |
| 
 | |
|     glslang::TDefaultGlslIoResolver resolver(*firstIntermediate);
 | |
|     glslang::TGlslIoMapper ioMapper;
 | |
| 
 | |
|     if (success) {
 | |
|         success &= program.mapIO(&resolver, &ioMapper);
 | |
|         result.linkingOutput = program.getInfoLog();
 | |
|         result.linkingError = program.getInfoDebugLog();
 | |
|     }
 | |
| 
 | |
|     success &= verifyIOMapping(result.linkingError, program);
 | |
|     result.validationResult = success;
 | |
| 
 | |
|     if (success && (controls & EShMsgSpvRules)) {
 | |
|         for (int stage = 0; stage < EShLangCount; ++stage) {
 | |
|             if (program.getIntermediate((EShLanguage)stage)) {
 | |
|                 spv::SpvBuildLogger logger;
 | |
|                 std::vector<uint32_t> spirv_binary;
 | |
|                 options().disableOptimizer = false;
 | |
|                 glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage),
 | |
|                     spirv_binary, &logger, &options());
 | |
| 
 | |
|                 std::ostringstream disassembly_stream;
 | |
|                 spv::Parameterize();
 | |
|                 spv::Disassemble(disassembly_stream, spirv_binary);
 | |
|                 result.spirvWarningsErrors += logger.getAllMessages();
 | |
|                 result.spirv += disassembly_stream.str();
 | |
|                 result.validationResult &= !options().validate || logger.getAllMessages().empty();
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     std::ostringstream stream;
 | |
|     outputResultToStream(&stream, result, controls);
 | |
| 
 | |
|     // Check with expected results.
 | |
|     const std::string expectedOutputFname =
 | |
|         GlobalTestSettings.testRoot + "/baseResults/" + fileNames.front() + ".out";
 | |
|     std::string expectedOutput;
 | |
|     tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
 | |
| 
 | |
|     checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname,
 | |
|         result.spirvWarningsErrors);
 | |
| }
 | |
| 
 | |
| // clang-format off
 | |
| INSTANTIATE_TEST_SUITE_P(
 | |
|     Glsl, VulkanRelaxedTest,
 | |
|     ::testing::ValuesIn(std::vector<vkRelaxedData>({
 | |
|         {{"vk.relaxed.frag"}},
 | |
|         {{"vk.relaxed.link1.frag", "vk.relaxed.link2.frag"}},
 | |
|         {{"vk.relaxed.stagelink.0.0.vert", "vk.relaxed.stagelink.0.1.vert", "vk.relaxed.stagelink.0.2.vert", "vk.relaxed.stagelink.0.0.frag", "vk.relaxed.stagelink.0.1.frag", "vk.relaxed.stagelink.0.2.frag"}},
 | |
|         {{"vk.relaxed.stagelink.vert", "vk.relaxed.stagelink.frag"}},
 | |
|         {{"vk.relaxed.errorcheck.vert", "vk.relaxed.errorcheck.frag"}},
 | |
|         {{"vk.relaxed.changeSet.vert", "vk.relaxed.changeSet.frag" }, { {"0"}, {"1"} } },
 | |
|     }))
 | |
| );
 | |
| // clang-format on
 | |
| 
 | |
| }  // anonymous namespace
 | |
| }  // namespace glslangtest
 |