1079 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1079 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (c) 2015-2016 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//     http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef LIBSPIRV_UTIL_HEX_FLOAT_H_
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#define LIBSPIRV_UTIL_HEX_FLOAT_H_
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#include <cassert>
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#include <cctype>
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#include <cmath>
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#include <cstdint>
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#include <iomanip>
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#include <limits>
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#include <sstream>
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#if defined(_MSC_VER) && _MSC_VER < 1800
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namespace std {
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bool isnan(double f)
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{
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  return ::_isnan(f) != 0;
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}
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bool isinf(double f)
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{
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  return ::_finite(f) == 0;
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}
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}
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#endif
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#include "bitutils.h"
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namespace spvutils {
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class Float16 {
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 public:
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  Float16(uint16_t v) : val(v) {}
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  Float16() {}
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  static bool isNan(const Float16& val) {
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    return ((val.val & 0x7C00) == 0x7C00) && ((val.val & 0x3FF) != 0);
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  }
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  // Returns true if the given value is any kind of infinity.
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  static bool isInfinity(const Float16& val) {
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    return ((val.val & 0x7C00) == 0x7C00) && ((val.val & 0x3FF) == 0);
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  }
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  Float16(const Float16& other) { val = other.val; }
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  uint16_t get_value() const { return val; }
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  // Returns the maximum normal value.
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  static Float16 max() { return Float16(0x7bff); }
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  // Returns the lowest normal value.
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  static Float16 lowest() { return Float16(0xfbff); }
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 private:
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  uint16_t val;
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};
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// To specialize this type, you must override uint_type to define
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// an unsigned integer that can fit your floating point type.
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// You must also add a isNan function that returns true if
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// a value is Nan.
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template <typename T>
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struct FloatProxyTraits {
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  typedef void uint_type;
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};
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template <>
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struct FloatProxyTraits<float> {
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  typedef uint32_t uint_type;
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  static bool isNan(float f) { return std::isnan(f); }
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  // Returns true if the given value is any kind of infinity.
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  static bool isInfinity(float f) { return std::isinf(f); }
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  // Returns the maximum normal value.
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  static float max() { return std::numeric_limits<float>::max(); }
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  // Returns the lowest normal value.
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  static float lowest() { return std::numeric_limits<float>::lowest(); }
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};
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template <>
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struct FloatProxyTraits<double> {
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  typedef uint64_t uint_type;
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  static bool isNan(double f) { return std::isnan(f); }
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  // Returns true if the given value is any kind of infinity.
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  static bool isInfinity(double f) { return std::isinf(f); }
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  // Returns the maximum normal value.
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  static double max() { return std::numeric_limits<double>::max(); }
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  // Returns the lowest normal value.
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  static double lowest() { return std::numeric_limits<double>::lowest(); }
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};
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template <>
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struct FloatProxyTraits<Float16> {
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  typedef uint16_t uint_type;
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  static bool isNan(Float16 f) { return Float16::isNan(f); }
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  // Returns true if the given value is any kind of infinity.
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  static bool isInfinity(Float16 f) { return Float16::isInfinity(f); }
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  // Returns the maximum normal value.
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  static Float16 max() { return Float16::max(); }
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  // Returns the lowest normal value.
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  static Float16 lowest() { return Float16::lowest(); }
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};
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// Since copying a floating point number (especially if it is NaN)
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// does not guarantee that bits are preserved, this class lets us
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// store the type and use it as a float when necessary.
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template <typename T>
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class FloatProxy {
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 public:
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  typedef typename FloatProxyTraits<T>::uint_type uint_type;
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  // Since this is to act similar to the normal floats,
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  // do not initialize the data by default.
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  FloatProxy() {}
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  // Intentionally non-explicit. This is a proxy type so
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  // implicit conversions allow us to use it more transparently.
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  FloatProxy(T val) { data_ = BitwiseCast<uint_type>(val); }
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  // Intentionally non-explicit. This is a proxy type so
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  // implicit conversions allow us to use it more transparently.
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  FloatProxy(uint_type val) { data_ = val; }
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  // This is helpful to have and is guaranteed not to stomp bits.
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  FloatProxy<T> operator-() const {
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    return static_cast<uint_type>(data_ ^
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                                  (uint_type(0x1) << (sizeof(T) * 8 - 1)));
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  }
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  // Returns the data as a floating point value.
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  T getAsFloat() const { return BitwiseCast<T>(data_); }
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  // Returns the raw data.
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  uint_type data() const { return data_; }
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  // Returns true if the value represents any type of NaN.
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  bool isNan() { return FloatProxyTraits<T>::isNan(getAsFloat()); }
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  // Returns true if the value represents any type of infinity.
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  bool isInfinity() { return FloatProxyTraits<T>::isInfinity(getAsFloat()); }
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  // Returns the maximum normal value.
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  static FloatProxy<T> max() {
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    return FloatProxy<T>(FloatProxyTraits<T>::max());
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  }
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  // Returns the lowest normal value.
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  static FloatProxy<T> lowest() {
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    return FloatProxy<T>(FloatProxyTraits<T>::lowest());
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  }
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 private:
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  uint_type data_;
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};
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template <typename T>
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bool operator==(const FloatProxy<T>& first, const FloatProxy<T>& second) {
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  return first.data() == second.data();
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}
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// Reads a FloatProxy value as a normal float from a stream.
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template <typename T>
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std::istream& operator>>(std::istream& is, FloatProxy<T>& value) {
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  T float_val;
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  is >> float_val;
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  value = FloatProxy<T>(float_val);
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  return is;
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}
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// This is an example traits. It is not meant to be used in practice, but will
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// be the default for any non-specialized type.
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template <typename T>
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struct HexFloatTraits {
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  // Integer type that can store this hex-float.
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  typedef void uint_type;
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  // Signed integer type that can store this hex-float.
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  typedef void int_type;
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  // The numerical type that this HexFloat represents.
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  typedef void underlying_type;
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  // The type needed to construct the underlying type.
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  typedef void native_type;
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  // The number of bits that are actually relevant in the uint_type.
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  // This allows us to deal with, for example, 24-bit values in a 32-bit
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  // integer.
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  static const uint32_t num_used_bits = 0;
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  // Number of bits that represent the exponent.
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  static const uint32_t num_exponent_bits = 0;
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  // Number of bits that represent the fractional part.
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  static const uint32_t num_fraction_bits = 0;
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  // The bias of the exponent. (How much we need to subtract from the stored
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  // value to get the correct value.)
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  static const uint32_t exponent_bias = 0;
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};
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// Traits for IEEE float.
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// 1 sign bit, 8 exponent bits, 23 fractional bits.
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template <>
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struct HexFloatTraits<FloatProxy<float>> {
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  typedef uint32_t uint_type;
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  typedef int32_t int_type;
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  typedef FloatProxy<float> underlying_type;
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  typedef float native_type;
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  static const uint_type num_used_bits = 32;
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  static const uint_type num_exponent_bits = 8;
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  static const uint_type num_fraction_bits = 23;
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  static const uint_type exponent_bias = 127;
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};
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// Traits for IEEE double.
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// 1 sign bit, 11 exponent bits, 52 fractional bits.
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template <>
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struct HexFloatTraits<FloatProxy<double>> {
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  typedef uint64_t uint_type;
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  typedef int64_t int_type;
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  typedef FloatProxy<double> underlying_type;
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  typedef double native_type;
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  static const uint_type num_used_bits = 64;
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  static const uint_type num_exponent_bits = 11;
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  static const uint_type num_fraction_bits = 52;
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  static const uint_type exponent_bias = 1023;
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};
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// Traits for IEEE half.
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// 1 sign bit, 5 exponent bits, 10 fractional bits.
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template <>
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struct HexFloatTraits<FloatProxy<Float16>> {
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  typedef uint16_t uint_type;
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  typedef int16_t int_type;
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  typedef uint16_t underlying_type;
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  typedef uint16_t native_type;
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  static const uint_type num_used_bits = 16;
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  static const uint_type num_exponent_bits = 5;
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  static const uint_type num_fraction_bits = 10;
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  static const uint_type exponent_bias = 15;
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};
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enum round_direction {
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  kRoundToZero,
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  kRoundToNearestEven,
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  kRoundToPositiveInfinity,
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  kRoundToNegativeInfinity
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};
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// Template class that houses a floating pointer number.
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// It exposes a number of constants based on the provided traits to
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// assist in interpreting the bits of the value.
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template <typename T, typename Traits = HexFloatTraits<T>>
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class HexFloat {
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 public:
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  typedef typename Traits::uint_type uint_type;
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  typedef typename Traits::int_type int_type;
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  typedef typename Traits::underlying_type underlying_type;
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  typedef typename Traits::native_type native_type;
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  explicit HexFloat(T f) : value_(f) {}
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  T value() const { return value_; }
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  void set_value(T f) { value_ = f; }
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  // These are all written like this because it is convenient to have
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  // compile-time constants for all of these values.
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  // Pass-through values to save typing.
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  static const uint32_t num_used_bits = Traits::num_used_bits;
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  static const uint32_t exponent_bias = Traits::exponent_bias;
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  static const uint32_t num_exponent_bits = Traits::num_exponent_bits;
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  static const uint32_t num_fraction_bits = Traits::num_fraction_bits;
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  // Number of bits to shift left to set the highest relevant bit.
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  static const uint32_t top_bit_left_shift = num_used_bits - 1;
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  // How many nibbles (hex characters) the fractional part takes up.
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  static const uint32_t fraction_nibbles = (num_fraction_bits + 3) / 4;
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  // If the fractional part does not fit evenly into a hex character (4-bits)
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  // then we have to left-shift to get rid of leading 0s. This is the amount
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  // we have to shift (might be 0).
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  static const uint32_t num_overflow_bits =
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      fraction_nibbles * 4 - num_fraction_bits;
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  // The representation of the fraction, not the actual bits. This
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  // includes the leading bit that is usually implicit.
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  static const uint_type fraction_represent_mask =
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      spvutils::SetBits<uint_type, 0,
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                        num_fraction_bits + num_overflow_bits>::get;
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  // The topmost bit in the nibble-aligned fraction.
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  static const uint_type fraction_top_bit =
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      uint_type(1) << (num_fraction_bits + num_overflow_bits - 1);
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  // The least significant bit in the exponent, which is also the bit
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  // immediately to the left of the significand.
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  static const uint_type first_exponent_bit = uint_type(1)
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                                              << (num_fraction_bits);
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  // The mask for the encoded fraction. It does not include the
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  // implicit bit.
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  static const uint_type fraction_encode_mask =
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      spvutils::SetBits<uint_type, 0, num_fraction_bits>::get;
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  // The bit that is used as a sign.
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  static const uint_type sign_mask = uint_type(1) << top_bit_left_shift;
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  // The bits that represent the exponent.
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  static const uint_type exponent_mask =
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      spvutils::SetBits<uint_type, num_fraction_bits, num_exponent_bits>::get;
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  // How far left the exponent is shifted.
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  static const uint32_t exponent_left_shift = num_fraction_bits;
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  // How far from the right edge the fraction is shifted.
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  static const uint32_t fraction_right_shift =
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      static_cast<uint32_t>(sizeof(uint_type) * 8) - num_fraction_bits;
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  // The maximum representable unbiased exponent.
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  static const int_type max_exponent =
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      (exponent_mask >> num_fraction_bits) - exponent_bias;
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  // The minimum representable exponent for normalized numbers.
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  static const int_type min_exponent = -static_cast<int_type>(exponent_bias);
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  // Returns the bits associated with the value.
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  uint_type getBits() const { return spvutils::BitwiseCast<uint_type>(value_); }
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  // Returns the bits associated with the value, without the leading sign bit.
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  uint_type getUnsignedBits() const {
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    return static_cast<uint_type>(spvutils::BitwiseCast<uint_type>(value_) &
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                                  ~sign_mask);
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  }
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  // Returns the bits associated with the exponent, shifted to start at the
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  // lsb of the type.
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  const uint_type getExponentBits() const {
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    return static_cast<uint_type>((getBits() & exponent_mask) >>
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                                  num_fraction_bits);
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  }
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  // Returns the exponent in unbiased form. This is the exponent in the
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  // human-friendly form.
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  const int_type getUnbiasedExponent() const {
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    return static_cast<int_type>(getExponentBits() - exponent_bias);
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  }
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  // Returns just the significand bits from the value.
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  const uint_type getSignificandBits() const {
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    return getBits() & fraction_encode_mask;
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  }
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  // If the number was normalized, returns the unbiased exponent.
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  // If the number was denormal, normalize the exponent first.
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  const int_type getUnbiasedNormalizedExponent() const {
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    if ((getBits() & ~sign_mask) == 0) {  // special case if everything is 0
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      return 0;
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    }
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    int_type exp = getUnbiasedExponent();
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    if (exp == min_exponent) {  // We are in denorm land.
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      uint_type significand_bits = getSignificandBits();
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      while ((significand_bits & (first_exponent_bit >> 1)) == 0) {
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        significand_bits = static_cast<uint_type>(significand_bits << 1);
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        exp = static_cast<int_type>(exp - 1);
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      }
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      significand_bits &= fraction_encode_mask;
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    }
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    return exp;
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  }
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  // Returns the signficand after it has been normalized.
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  const uint_type getNormalizedSignificand() const {
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    int_type unbiased_exponent = getUnbiasedNormalizedExponent();
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    uint_type significand = getSignificandBits();
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    for (int_type i = unbiased_exponent; i <= min_exponent; ++i) {
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      significand = static_cast<uint_type>(significand << 1);
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    }
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    significand &= fraction_encode_mask;
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    return significand;
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  }
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  // Returns true if this number represents a negative value.
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  bool isNegative() const { return (getBits() & sign_mask) != 0; }
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  // Sets this HexFloat from the individual components.
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  // Note this assumes EVERY significand is normalized, and has an implicit
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  // leading one. This means that the only way that this method will set 0,
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  // is if you set a number so denormalized that it underflows.
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  // Do not use this method with raw bits extracted from a subnormal number,
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  // since subnormals do not have an implicit leading 1 in the significand.
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  // The significand is also expected to be in the
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  // lowest-most num_fraction_bits of the uint_type.
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  // The exponent is expected to be unbiased, meaning an exponent of
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  // 0 actually means 0.
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  // If underflow_round_up is set, then on underflow, if a number is non-0
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  // and would underflow, we round up to the smallest denorm.
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  void setFromSignUnbiasedExponentAndNormalizedSignificand(
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      bool negative, int_type exponent, uint_type significand,
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      bool round_denorm_up) {
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    bool significand_is_zero = significand == 0;
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    if (exponent <= min_exponent) {
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      // If this was denormalized, then we have to shift the bit on, meaning
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      // the significand is not zero.
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      significand_is_zero = false;
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      significand |= first_exponent_bit;
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      significand = static_cast<uint_type>(significand >> 1);
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    }
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    while (exponent < min_exponent) {
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      significand = static_cast<uint_type>(significand >> 1);
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      ++exponent;
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    }
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    if (exponent == min_exponent) {
 | 
						|
      if (significand == 0 && !significand_is_zero && round_denorm_up) {
 | 
						|
        significand = static_cast<uint_type>(0x1);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    uint_type new_value = 0;
 | 
						|
    if (negative) {
 | 
						|
      new_value = static_cast<uint_type>(new_value | sign_mask);
 | 
						|
    }
 | 
						|
    exponent = static_cast<int_type>(exponent + exponent_bias);
 | 
						|
    assert(exponent >= 0);
 | 
						|
 | 
						|
    // put it all together
 | 
						|
    exponent = static_cast<uint_type>((exponent << exponent_left_shift) &
 | 
						|
                                      exponent_mask);
 | 
						|
    significand = static_cast<uint_type>(significand & fraction_encode_mask);
 | 
						|
    new_value = static_cast<uint_type>(new_value | (exponent | significand));
 | 
						|
    value_ = BitwiseCast<T>(new_value);
 | 
						|
  }
 | 
						|
 | 
						|
  // Increments the significand of this number by the given amount.
 | 
						|
  // If this would spill the significand into the implicit bit,
 | 
						|
  // carry is set to true and the significand is shifted to fit into
 | 
						|
  // the correct location, otherwise carry is set to false.
 | 
						|
  // All significands and to_increment are assumed to be within the bounds
 | 
						|
  // for a valid significand.
 | 
						|
  static uint_type incrementSignificand(uint_type significand,
 | 
						|
                                        uint_type to_increment, bool* carry) {
 | 
						|
    significand = static_cast<uint_type>(significand + to_increment);
 | 
						|
    *carry = false;
 | 
						|
    if (significand & first_exponent_bit) {
 | 
						|
      *carry = true;
 | 
						|
      // The implicit 1-bit will have carried, so we should zero-out the
 | 
						|
      // top bit and shift back.
 | 
						|
      significand = static_cast<uint_type>(significand & ~first_exponent_bit);
 | 
						|
      significand = static_cast<uint_type>(significand >> 1);
 | 
						|
    }
 | 
						|
    return significand;
 | 
						|
  }
 | 
						|
 | 
						|
  // These exist because MSVC throws warnings on negative right-shifts
 | 
						|
  // even if they are not going to be executed. Eg:
 | 
						|
  // constant_number < 0? 0: constant_number
 | 
						|
  // These convert the negative left-shifts into right shifts.
 | 
						|
 | 
						|
  template <typename int_type>
 | 
						|
  uint_type negatable_left_shift(int_type N, uint_type val)
 | 
						|
  {
 | 
						|
    if(N >= 0)
 | 
						|
      return val << N;
 | 
						|
 | 
						|
    return val >> -N;
 | 
						|
  }
 | 
						|
 | 
						|
  template <typename int_type>
 | 
						|
  uint_type negatable_right_shift(int_type N, uint_type val)
 | 
						|
  {
 | 
						|
    if(N >= 0)
 | 
						|
      return val >> N;
 | 
						|
 | 
						|
    return val << -N;
 | 
						|
  }
 | 
						|
 | 
						|
  // Returns the significand, rounded to fit in a significand in
 | 
						|
  // other_T. This is shifted so that the most significant
 | 
						|
  // bit of the rounded number lines up with the most significant bit
 | 
						|
  // of the returned significand.
 | 
						|
  template <typename other_T>
 | 
						|
  typename other_T::uint_type getRoundedNormalizedSignificand(
 | 
						|
      round_direction dir, bool* carry_bit) {
 | 
						|
    typedef typename other_T::uint_type other_uint_type;
 | 
						|
    static const int_type num_throwaway_bits =
 | 
						|
        static_cast<int_type>(num_fraction_bits) -
 | 
						|
        static_cast<int_type>(other_T::num_fraction_bits);
 | 
						|
 | 
						|
    static const uint_type last_significant_bit =
 | 
						|
        (num_throwaway_bits < 0)
 | 
						|
            ? 0
 | 
						|
            : negatable_left_shift(num_throwaway_bits, 1u);
 | 
						|
    static const uint_type first_rounded_bit =
 | 
						|
        (num_throwaway_bits < 1)
 | 
						|
            ? 0
 | 
						|
            : negatable_left_shift(num_throwaway_bits - 1, 1u);
 | 
						|
 | 
						|
    static const uint_type throwaway_mask_bits =
 | 
						|
        num_throwaway_bits > 0 ? num_throwaway_bits : 0;
 | 
						|
    static const uint_type throwaway_mask =
 | 
						|
        spvutils::SetBits<uint_type, 0, throwaway_mask_bits>::get;
 | 
						|
 | 
						|
    *carry_bit = false;
 | 
						|
    other_uint_type out_val = 0;
 | 
						|
    uint_type significand = getNormalizedSignificand();
 | 
						|
    // If we are up-casting, then we just have to shift to the right location.
 | 
						|
    if (num_throwaway_bits <= 0) {
 | 
						|
      out_val = static_cast<other_uint_type>(significand);
 | 
						|
      uint_type shift_amount = static_cast<uint_type>(-num_throwaway_bits);
 | 
						|
      out_val = static_cast<other_uint_type>(out_val << shift_amount);
 | 
						|
      return out_val;
 | 
						|
    }
 | 
						|
 | 
						|
    // If every non-representable bit is 0, then we don't have any casting to
 | 
						|
    // do.
 | 
						|
    if ((significand & throwaway_mask) == 0) {
 | 
						|
      return static_cast<other_uint_type>(
 | 
						|
          negatable_right_shift(num_throwaway_bits, significand));
 | 
						|
    }
 | 
						|
 | 
						|
    bool round_away_from_zero = false;
 | 
						|
    // We actually have to narrow the significand here, so we have to follow the
 | 
						|
    // rounding rules.
 | 
						|
    switch (dir) {
 | 
						|
      case kRoundToZero:
 | 
						|
        break;
 | 
						|
      case kRoundToPositiveInfinity:
 | 
						|
        round_away_from_zero = !isNegative();
 | 
						|
        break;
 | 
						|
      case kRoundToNegativeInfinity:
 | 
						|
        round_away_from_zero = isNegative();
 | 
						|
        break;
 | 
						|
      case kRoundToNearestEven:
 | 
						|
        // Have to round down, round bit is 0
 | 
						|
        if ((first_rounded_bit & significand) == 0) {
 | 
						|
          break;
 | 
						|
        }
 | 
						|
        if (((significand & throwaway_mask) & ~first_rounded_bit) != 0) {
 | 
						|
          // If any subsequent bit of the rounded portion is non-0 then we round
 | 
						|
          // up.
 | 
						|
          round_away_from_zero = true;
 | 
						|
          break;
 | 
						|
        }
 | 
						|
        // We are exactly half-way between 2 numbers, pick even.
 | 
						|
        if ((significand & last_significant_bit) != 0) {
 | 
						|
          // 1 for our last bit, round up.
 | 
						|
          round_away_from_zero = true;
 | 
						|
          break;
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    if (round_away_from_zero) {
 | 
						|
      return static_cast<other_uint_type>(
 | 
						|
          negatable_right_shift(num_throwaway_bits, incrementSignificand(
 | 
						|
              significand, last_significant_bit, carry_bit)));
 | 
						|
    } else {
 | 
						|
      return static_cast<other_uint_type>(
 | 
						|
          negatable_right_shift(num_throwaway_bits, significand));
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Casts this value to another HexFloat. If the cast is widening,
 | 
						|
  // then round_dir is ignored. If the cast is narrowing, then
 | 
						|
  // the result is rounded in the direction specified.
 | 
						|
  // This number will retain Nan and Inf values.
 | 
						|
  // It will also saturate to Inf if the number overflows, and
 | 
						|
  // underflow to (0 or min depending on rounding) if the number underflows.
 | 
						|
  template <typename other_T>
 | 
						|
  void castTo(other_T& other, round_direction round_dir) {
 | 
						|
    other = other_T(static_cast<typename other_T::native_type>(0));
 | 
						|
    bool negate = isNegative();
 | 
						|
    if (getUnsignedBits() == 0) {
 | 
						|
      if (negate) {
 | 
						|
        other.set_value(-other.value());
 | 
						|
      }
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    uint_type significand = getSignificandBits();
 | 
						|
    bool carried = false;
 | 
						|
    typename other_T::uint_type rounded_significand =
 | 
						|
        getRoundedNormalizedSignificand<other_T>(round_dir, &carried);
 | 
						|
 | 
						|
    int_type exponent = getUnbiasedExponent();
 | 
						|
    if (exponent == min_exponent) {
 | 
						|
      // If we are denormal, normalize the exponent, so that we can encode
 | 
						|
      // easily.
 | 
						|
      exponent = static_cast<int_type>(exponent + 1);
 | 
						|
      for (uint_type check_bit = first_exponent_bit >> 1; check_bit != 0;
 | 
						|
           check_bit = static_cast<uint_type>(check_bit >> 1)) {
 | 
						|
        exponent = static_cast<int_type>(exponent - 1);
 | 
						|
        if (check_bit & significand) break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    bool is_nan =
 | 
						|
        (getBits() & exponent_mask) == exponent_mask && significand != 0;
 | 
						|
    bool is_inf =
 | 
						|
        !is_nan &&
 | 
						|
        ((exponent + carried) > static_cast<int_type>(other_T::exponent_bias) ||
 | 
						|
         (significand == 0 && (getBits() & exponent_mask) == exponent_mask));
 | 
						|
 | 
						|
    // If we are Nan or Inf we should pass that through.
 | 
						|
    if (is_inf) {
 | 
						|
      other.set_value(BitwiseCast<typename other_T::underlying_type>(
 | 
						|
          static_cast<typename other_T::uint_type>(
 | 
						|
              (negate ? other_T::sign_mask : 0) | other_T::exponent_mask)));
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    if (is_nan) {
 | 
						|
      typename other_T::uint_type shifted_significand;
 | 
						|
      shifted_significand = static_cast<typename other_T::uint_type>(
 | 
						|
          negatable_left_shift(
 | 
						|
              static_cast<int_type>(other_T::num_fraction_bits) -
 | 
						|
              static_cast<int_type>(num_fraction_bits), significand));
 | 
						|
 | 
						|
      // We are some sort of Nan. We try to keep the bit-pattern of the Nan
 | 
						|
      // as close as possible. If we had to shift off bits so we are 0, then we
 | 
						|
      // just set the last bit.
 | 
						|
      other.set_value(BitwiseCast<typename other_T::underlying_type>(
 | 
						|
          static_cast<typename other_T::uint_type>(
 | 
						|
              (negate ? other_T::sign_mask : 0) | other_T::exponent_mask |
 | 
						|
              (shifted_significand == 0 ? 0x1 : shifted_significand))));
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    bool round_underflow_up =
 | 
						|
        isNegative() ? round_dir == kRoundToNegativeInfinity
 | 
						|
                     : round_dir == kRoundToPositiveInfinity;
 | 
						|
    typedef typename other_T::int_type other_int_type;
 | 
						|
    // setFromSignUnbiasedExponentAndNormalizedSignificand will
 | 
						|
    // zero out any underflowing value (but retain the sign).
 | 
						|
    other.setFromSignUnbiasedExponentAndNormalizedSignificand(
 | 
						|
        negate, static_cast<other_int_type>(exponent), rounded_significand,
 | 
						|
        round_underflow_up);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
 private:
 | 
						|
  T value_;
 | 
						|
 | 
						|
  static_assert(num_used_bits ==
 | 
						|
                    Traits::num_exponent_bits + Traits::num_fraction_bits + 1,
 | 
						|
                "The number of bits do not fit");
 | 
						|
  static_assert(sizeof(T) == sizeof(uint_type), "The type sizes do not match");
 | 
						|
};
 | 
						|
 | 
						|
// Returns 4 bits represented by the hex character.
 | 
						|
inline uint8_t get_nibble_from_character(int character) {
 | 
						|
  const char* dec = "0123456789";
 | 
						|
  const char* lower = "abcdef";
 | 
						|
  const char* upper = "ABCDEF";
 | 
						|
  const char* p = nullptr;
 | 
						|
  if ((p = strchr(dec, character))) {
 | 
						|
    return static_cast<uint8_t>(p - dec);
 | 
						|
  } else if ((p = strchr(lower, character))) {
 | 
						|
    return static_cast<uint8_t>(p - lower + 0xa);
 | 
						|
  } else if ((p = strchr(upper, character))) {
 | 
						|
    return static_cast<uint8_t>(p - upper + 0xa);
 | 
						|
  }
 | 
						|
 | 
						|
  assert(false && "This was called with a non-hex character");
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
// Outputs the given HexFloat to the stream.
 | 
						|
template <typename T, typename Traits>
 | 
						|
std::ostream& operator<<(std::ostream& os, const HexFloat<T, Traits>& value) {
 | 
						|
  typedef HexFloat<T, Traits> HF;
 | 
						|
  typedef typename HF::uint_type uint_type;
 | 
						|
  typedef typename HF::int_type int_type;
 | 
						|
 | 
						|
  static_assert(HF::num_used_bits != 0,
 | 
						|
                "num_used_bits must be non-zero for a valid float");
 | 
						|
  static_assert(HF::num_exponent_bits != 0,
 | 
						|
                "num_exponent_bits must be non-zero for a valid float");
 | 
						|
  static_assert(HF::num_fraction_bits != 0,
 | 
						|
                "num_fractin_bits must be non-zero for a valid float");
 | 
						|
 | 
						|
  const uint_type bits = spvutils::BitwiseCast<uint_type>(value.value());
 | 
						|
  const char* const sign = (bits & HF::sign_mask) ? "-" : "";
 | 
						|
  const uint_type exponent = static_cast<uint_type>(
 | 
						|
      (bits & HF::exponent_mask) >> HF::num_fraction_bits);
 | 
						|
 | 
						|
  uint_type fraction = static_cast<uint_type>((bits & HF::fraction_encode_mask)
 | 
						|
                                              << HF::num_overflow_bits);
 | 
						|
 | 
						|
  const bool is_zero = exponent == 0 && fraction == 0;
 | 
						|
  const bool is_denorm = exponent == 0 && !is_zero;
 | 
						|
 | 
						|
  // exponent contains the biased exponent we have to convert it back into
 | 
						|
  // the normal range.
 | 
						|
  int_type int_exponent = static_cast<int_type>(exponent - HF::exponent_bias);
 | 
						|
  // If the number is all zeros, then we actually have to NOT shift the
 | 
						|
  // exponent.
 | 
						|
  int_exponent = is_zero ? 0 : int_exponent;
 | 
						|
 | 
						|
  // If we are denorm, then start shifting, and decreasing the exponent until
 | 
						|
  // our leading bit is 1.
 | 
						|
 | 
						|
  if (is_denorm) {
 | 
						|
    while ((fraction & HF::fraction_top_bit) == 0) {
 | 
						|
      fraction = static_cast<uint_type>(fraction << 1);
 | 
						|
      int_exponent = static_cast<int_type>(int_exponent - 1);
 | 
						|
    }
 | 
						|
    // Since this is denormalized, we have to consume the leading 1 since it
 | 
						|
    // will end up being implicit.
 | 
						|
    fraction = static_cast<uint_type>(fraction << 1);  // eat the leading 1
 | 
						|
    fraction &= HF::fraction_represent_mask;
 | 
						|
  }
 | 
						|
 | 
						|
  uint_type fraction_nibbles = HF::fraction_nibbles;
 | 
						|
  // We do not have to display any trailing 0s, since this represents the
 | 
						|
  // fractional part.
 | 
						|
  while (fraction_nibbles > 0 && (fraction & 0xF) == 0) {
 | 
						|
    // Shift off any trailing values;
 | 
						|
    fraction = static_cast<uint_type>(fraction >> 4);
 | 
						|
    --fraction_nibbles;
 | 
						|
  }
 | 
						|
 | 
						|
  const auto saved_flags = os.flags();
 | 
						|
  const auto saved_fill = os.fill();
 | 
						|
 | 
						|
  os << sign << "0x" << (is_zero ? '0' : '1');
 | 
						|
  if (fraction_nibbles) {
 | 
						|
    // Make sure to keep the leading 0s in place, since this is the fractional
 | 
						|
    // part.
 | 
						|
    os << "." << std::setw(static_cast<int>(fraction_nibbles))
 | 
						|
       << std::setfill('0') << std::hex << fraction;
 | 
						|
  }
 | 
						|
  os << "p" << std::dec << (int_exponent >= 0 ? "+" : "") << int_exponent;
 | 
						|
 | 
						|
  os.flags(saved_flags);
 | 
						|
  os.fill(saved_fill);
 | 
						|
 | 
						|
  return os;
 | 
						|
}
 | 
						|
 | 
						|
// Returns true if negate_value is true and the next character on the
 | 
						|
// input stream is a plus or minus sign.  In that case we also set the fail bit
 | 
						|
// on the stream and set the value to the zero value for its type.
 | 
						|
template <typename T, typename Traits>
 | 
						|
inline bool RejectParseDueToLeadingSign(std::istream& is, bool negate_value,
 | 
						|
                                        HexFloat<T, Traits>& value) {
 | 
						|
  if (negate_value) {
 | 
						|
    auto next_char = is.peek();
 | 
						|
    if (next_char == '-' || next_char == '+') {
 | 
						|
      // Fail the parse.  Emulate standard behaviour by setting the value to
 | 
						|
      // the zero value, and set the fail bit on the stream.
 | 
						|
      value = HexFloat<T, Traits>(typename HexFloat<T, Traits>::uint_type(0));
 | 
						|
      is.setstate(std::ios_base::failbit);
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
// Parses a floating point number from the given stream and stores it into the
 | 
						|
// value parameter.
 | 
						|
// If negate_value is true then the number may not have a leading minus or
 | 
						|
// plus, and if it successfully parses, then the number is negated before
 | 
						|
// being stored into the value parameter.
 | 
						|
// If the value cannot be correctly parsed or overflows the target floating
 | 
						|
// point type, then set the fail bit on the stream.
 | 
						|
// TODO(dneto): Promise C++11 standard behavior in how the value is set in
 | 
						|
// the error case, but only after all target platforms implement it correctly.
 | 
						|
// In particular, the Microsoft C++ runtime appears to be out of spec.
 | 
						|
template <typename T, typename Traits>
 | 
						|
inline std::istream& ParseNormalFloat(std::istream& is, bool negate_value,
 | 
						|
                                      HexFloat<T, Traits>& value) {
 | 
						|
  if (RejectParseDueToLeadingSign(is, negate_value, value)) {
 | 
						|
    return is;
 | 
						|
  }
 | 
						|
  T val;
 | 
						|
  is >> val;
 | 
						|
  if (negate_value) {
 | 
						|
    val = -val;
 | 
						|
  }
 | 
						|
  value.set_value(val);
 | 
						|
  // In the failure case, map -0.0 to 0.0.
 | 
						|
  if (is.fail() && value.getUnsignedBits() == 0u) {
 | 
						|
    value = HexFloat<T, Traits>(typename HexFloat<T, Traits>::uint_type(0));
 | 
						|
  }
 | 
						|
  if (val.isInfinity()) {
 | 
						|
    // Fail the parse.  Emulate standard behaviour by setting the value to
 | 
						|
    // the closest normal value, and set the fail bit on the stream.
 | 
						|
    value.set_value((value.isNegative() | negate_value) ? T::lowest()
 | 
						|
                                                        : T::max());
 | 
						|
    is.setstate(std::ios_base::failbit);
 | 
						|
  }
 | 
						|
  return is;
 | 
						|
}
 | 
						|
 | 
						|
// Specialization of ParseNormalFloat for FloatProxy<Float16> values.
 | 
						|
// This will parse the float as it were a 32-bit floating point number,
 | 
						|
// and then round it down to fit into a Float16 value.
 | 
						|
// The number is rounded towards zero.
 | 
						|
// If negate_value is true then the number may not have a leading minus or
 | 
						|
// plus, and if it successfully parses, then the number is negated before
 | 
						|
// being stored into the value parameter.
 | 
						|
// If the value cannot be correctly parsed or overflows the target floating
 | 
						|
// point type, then set the fail bit on the stream.
 | 
						|
// TODO(dneto): Promise C++11 standard behavior in how the value is set in
 | 
						|
// the error case, but only after all target platforms implement it correctly.
 | 
						|
// In particular, the Microsoft C++ runtime appears to be out of spec.
 | 
						|
template <>
 | 
						|
inline std::istream&
 | 
						|
ParseNormalFloat<FloatProxy<Float16>, HexFloatTraits<FloatProxy<Float16>>>(
 | 
						|
    std::istream& is, bool negate_value,
 | 
						|
    HexFloat<FloatProxy<Float16>, HexFloatTraits<FloatProxy<Float16>>>& value) {
 | 
						|
  // First parse as a 32-bit float.
 | 
						|
  HexFloat<FloatProxy<float>> float_val(0.0f);
 | 
						|
  ParseNormalFloat(is, negate_value, float_val);
 | 
						|
 | 
						|
  // Then convert to 16-bit float, saturating at infinities, and
 | 
						|
  // rounding toward zero.
 | 
						|
  float_val.castTo(value, kRoundToZero);
 | 
						|
 | 
						|
  // Overflow on 16-bit behaves the same as for 32- and 64-bit: set the
 | 
						|
  // fail bit and set the lowest or highest value.
 | 
						|
  if (Float16::isInfinity(value.value().getAsFloat())) {
 | 
						|
    value.set_value(value.isNegative() ? Float16::lowest() : Float16::max());
 | 
						|
    is.setstate(std::ios_base::failbit);
 | 
						|
  }
 | 
						|
  return is;
 | 
						|
}
 | 
						|
 | 
						|
// Reads a HexFloat from the given stream.
 | 
						|
// If the float is not encoded as a hex-float then it will be parsed
 | 
						|
// as a regular float.
 | 
						|
// This may fail if your stream does not support at least one unget.
 | 
						|
// Nan values can be encoded with "0x1.<not zero>p+exponent_bias".
 | 
						|
// This would normally overflow a float and round to
 | 
						|
// infinity but this special pattern is the exact representation for a NaN,
 | 
						|
// and therefore is actually encoded as the correct NaN. To encode inf,
 | 
						|
// either 0x0p+exponent_bias can be specified or any exponent greater than
 | 
						|
// exponent_bias.
 | 
						|
// Examples using IEEE 32-bit float encoding.
 | 
						|
//    0x1.0p+128 (+inf)
 | 
						|
//    -0x1.0p-128 (-inf)
 | 
						|
//
 | 
						|
//    0x1.1p+128 (+Nan)
 | 
						|
//    -0x1.1p+128 (-Nan)
 | 
						|
//
 | 
						|
//    0x1p+129 (+inf)
 | 
						|
//    -0x1p+129 (-inf)
 | 
						|
template <typename T, typename Traits>
 | 
						|
std::istream& operator>>(std::istream& is, HexFloat<T, Traits>& value) {
 | 
						|
  using HF = HexFloat<T, Traits>;
 | 
						|
  using uint_type = typename HF::uint_type;
 | 
						|
  using int_type = typename HF::int_type;
 | 
						|
 | 
						|
  value.set_value(static_cast<typename HF::native_type>(0.f));
 | 
						|
 | 
						|
  if (is.flags() & std::ios::skipws) {
 | 
						|
    // If the user wants to skip whitespace , then we should obey that.
 | 
						|
    while (std::isspace(is.peek())) {
 | 
						|
      is.get();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  auto next_char = is.peek();
 | 
						|
  bool negate_value = false;
 | 
						|
 | 
						|
  if (next_char != '-' && next_char != '0') {
 | 
						|
    return ParseNormalFloat(is, negate_value, value);
 | 
						|
  }
 | 
						|
 | 
						|
  if (next_char == '-') {
 | 
						|
    negate_value = true;
 | 
						|
    is.get();
 | 
						|
    next_char = is.peek();
 | 
						|
  }
 | 
						|
 | 
						|
  if (next_char == '0') {
 | 
						|
    is.get();  // We may have to unget this.
 | 
						|
    auto maybe_hex_start = is.peek();
 | 
						|
    if (maybe_hex_start != 'x' && maybe_hex_start != 'X') {
 | 
						|
      is.unget();
 | 
						|
      return ParseNormalFloat(is, negate_value, value);
 | 
						|
    } else {
 | 
						|
      is.get();  // Throw away the 'x';
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    return ParseNormalFloat(is, negate_value, value);
 | 
						|
  }
 | 
						|
 | 
						|
  // This "looks" like a hex-float so treat it as one.
 | 
						|
  bool seen_p = false;
 | 
						|
  bool seen_dot = false;
 | 
						|
  uint_type fraction_index = 0;
 | 
						|
 | 
						|
  uint_type fraction = 0;
 | 
						|
  int_type exponent = HF::exponent_bias;
 | 
						|
 | 
						|
  // Strip off leading zeros so we don't have to special-case them later.
 | 
						|
  while ((next_char = is.peek()) == '0') {
 | 
						|
    is.get();
 | 
						|
  }
 | 
						|
 | 
						|
  bool is_denorm =
 | 
						|
      true;  // Assume denorm "representation" until we hear otherwise.
 | 
						|
             // NB: This does not mean the value is actually denorm,
 | 
						|
             // it just means that it was written 0.
 | 
						|
  bool bits_written = false;  // Stays false until we write a bit.
 | 
						|
  while (!seen_p && !seen_dot) {
 | 
						|
    // Handle characters that are left of the fractional part.
 | 
						|
    if (next_char == '.') {
 | 
						|
      seen_dot = true;
 | 
						|
    } else if (next_char == 'p') {
 | 
						|
      seen_p = true;
 | 
						|
    } else if (::isxdigit(next_char)) {
 | 
						|
      // We know this is not denormalized since we have stripped all leading
 | 
						|
      // zeroes and we are not a ".".
 | 
						|
      is_denorm = false;
 | 
						|
      int number = get_nibble_from_character(next_char);
 | 
						|
      for (int i = 0; i < 4; ++i, number <<= 1) {
 | 
						|
        uint_type write_bit = (number & 0x8) ? 0x1 : 0x0;
 | 
						|
        if (bits_written) {
 | 
						|
          // If we are here the bits represented belong in the fractional
 | 
						|
          // part of the float, and we have to adjust the exponent accordingly.
 | 
						|
          fraction = static_cast<uint_type>(
 | 
						|
              fraction |
 | 
						|
              static_cast<uint_type>(
 | 
						|
                  write_bit << (HF::top_bit_left_shift - fraction_index++)));
 | 
						|
          exponent = static_cast<int_type>(exponent + 1);
 | 
						|
        }
 | 
						|
        bits_written |= write_bit != 0;
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // We have not found our exponent yet, so we have to fail.
 | 
						|
      is.setstate(std::ios::failbit);
 | 
						|
      return is;
 | 
						|
    }
 | 
						|
    is.get();
 | 
						|
    next_char = is.peek();
 | 
						|
  }
 | 
						|
  bits_written = false;
 | 
						|
  while (seen_dot && !seen_p) {
 | 
						|
    // Handle only fractional parts now.
 | 
						|
    if (next_char == 'p') {
 | 
						|
      seen_p = true;
 | 
						|
    } else if (::isxdigit(next_char)) {
 | 
						|
      int number = get_nibble_from_character(next_char);
 | 
						|
      for (int i = 0; i < 4; ++i, number <<= 1) {
 | 
						|
        uint_type write_bit = (number & 0x8) ? 0x01 : 0x00;
 | 
						|
        bits_written |= write_bit != 0;
 | 
						|
        if (is_denorm && !bits_written) {
 | 
						|
          // Handle modifying the exponent here this way we can handle
 | 
						|
          // an arbitrary number of hex values without overflowing our
 | 
						|
          // integer.
 | 
						|
          exponent = static_cast<int_type>(exponent - 1);
 | 
						|
        } else {
 | 
						|
          fraction = static_cast<uint_type>(
 | 
						|
              fraction |
 | 
						|
              static_cast<uint_type>(
 | 
						|
                  write_bit << (HF::top_bit_left_shift - fraction_index++)));
 | 
						|
        }
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // We still have not found our 'p' exponent yet, so this is not a valid
 | 
						|
      // hex-float.
 | 
						|
      is.setstate(std::ios::failbit);
 | 
						|
      return is;
 | 
						|
    }
 | 
						|
    is.get();
 | 
						|
    next_char = is.peek();
 | 
						|
  }
 | 
						|
 | 
						|
  bool seen_sign = false;
 | 
						|
  int8_t exponent_sign = 1;
 | 
						|
  int_type written_exponent = 0;
 | 
						|
  while (true) {
 | 
						|
    if ((next_char == '-' || next_char == '+')) {
 | 
						|
      if (seen_sign) {
 | 
						|
        is.setstate(std::ios::failbit);
 | 
						|
        return is;
 | 
						|
      }
 | 
						|
      seen_sign = true;
 | 
						|
      exponent_sign = (next_char == '-') ? -1 : 1;
 | 
						|
    } else if (::isdigit(next_char)) {
 | 
						|
      // Hex-floats express their exponent as decimal.
 | 
						|
      written_exponent = static_cast<int_type>(written_exponent * 10);
 | 
						|
      written_exponent =
 | 
						|
          static_cast<int_type>(written_exponent + (next_char - '0'));
 | 
						|
    } else {
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    is.get();
 | 
						|
    next_char = is.peek();
 | 
						|
  }
 | 
						|
 | 
						|
  written_exponent = static_cast<int_type>(written_exponent * exponent_sign);
 | 
						|
  exponent = static_cast<int_type>(exponent + written_exponent);
 | 
						|
 | 
						|
  bool is_zero = is_denorm && (fraction == 0);
 | 
						|
  if (is_denorm && !is_zero) {
 | 
						|
    fraction = static_cast<uint_type>(fraction << 1);
 | 
						|
    exponent = static_cast<int_type>(exponent - 1);
 | 
						|
  } else if (is_zero) {
 | 
						|
    exponent = 0;
 | 
						|
  }
 | 
						|
 | 
						|
  if (exponent <= 0 && !is_zero) {
 | 
						|
    fraction = static_cast<uint_type>(fraction >> 1);
 | 
						|
    fraction |= static_cast<uint_type>(1) << HF::top_bit_left_shift;
 | 
						|
  }
 | 
						|
 | 
						|
  fraction = (fraction >> HF::fraction_right_shift) & HF::fraction_encode_mask;
 | 
						|
 | 
						|
  const int_type max_exponent =
 | 
						|
      SetBits<uint_type, 0, HF::num_exponent_bits>::get;
 | 
						|
 | 
						|
  // Handle actual denorm numbers
 | 
						|
  while (exponent < 0 && !is_zero) {
 | 
						|
    fraction = static_cast<uint_type>(fraction >> 1);
 | 
						|
    exponent = static_cast<int_type>(exponent + 1);
 | 
						|
 | 
						|
    fraction &= HF::fraction_encode_mask;
 | 
						|
    if (fraction == 0) {
 | 
						|
      // We have underflowed our fraction. We should clamp to zero.
 | 
						|
      is_zero = true;
 | 
						|
      exponent = 0;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // We have overflowed so we should be inf/-inf.
 | 
						|
  if (exponent > max_exponent) {
 | 
						|
    exponent = max_exponent;
 | 
						|
    fraction = 0;
 | 
						|
  }
 | 
						|
 | 
						|
  uint_type output_bits = static_cast<uint_type>(
 | 
						|
      static_cast<uint_type>(negate_value ? 1 : 0) << HF::top_bit_left_shift);
 | 
						|
  output_bits |= fraction;
 | 
						|
 | 
						|
  uint_type shifted_exponent = static_cast<uint_type>(
 | 
						|
      static_cast<uint_type>(exponent << HF::exponent_left_shift) &
 | 
						|
      HF::exponent_mask);
 | 
						|
  output_bits |= shifted_exponent;
 | 
						|
 | 
						|
  T output_float = spvutils::BitwiseCast<T>(output_bits);
 | 
						|
  value.set_value(output_float);
 | 
						|
 | 
						|
  return is;
 | 
						|
}
 | 
						|
 | 
						|
// Writes a FloatProxy value to a stream.
 | 
						|
// Zero and normal numbers are printed in the usual notation, but with
 | 
						|
// enough digits to fully reproduce the value.  Other values (subnormal,
 | 
						|
// NaN, and infinity) are printed as a hex float.
 | 
						|
template <typename T>
 | 
						|
std::ostream& operator<<(std::ostream& os, const FloatProxy<T>& value) {
 | 
						|
  auto float_val = value.getAsFloat();
 | 
						|
  switch (std::fpclassify(float_val)) {
 | 
						|
    case FP_ZERO:
 | 
						|
    case FP_NORMAL: {
 | 
						|
      auto saved_precision = os.precision();
 | 
						|
      os.precision(std::numeric_limits<T>::digits10);
 | 
						|
      os << float_val;
 | 
						|
      os.precision(saved_precision);
 | 
						|
    } break;
 | 
						|
    default:
 | 
						|
      os << HexFloat<FloatProxy<T>>(value);
 | 
						|
      break;
 | 
						|
  }
 | 
						|
  return os;
 | 
						|
}
 | 
						|
 | 
						|
template <>
 | 
						|
inline std::ostream& operator<<<Float16>(std::ostream& os,
 | 
						|
                                         const FloatProxy<Float16>& value) {
 | 
						|
  os << HexFloat<FloatProxy<Float16>>(value);
 | 
						|
  return os;
 | 
						|
}
 | 
						|
}
 | 
						|
 | 
						|
#endif  // LIBSPIRV_UTIL_HEX_FLOAT_H_
 |